Comments 793

Re: First Impressions: Network Issues Aside, The Duskbloods Could Wind Up Being Really Special

ear__wig

Other than the first network issue, I had zero problems throughout my 5 hours of play (US/EST). I am NOT an online multiplayer type of gamer (aside from FromSoftware's usual sparse online mechanics), but this game has just absolutely nailed it for me. The Duskbloods hits such a wonderful balance between single-player and multi-player play, and I just couldn't get enough this weekend. Even found myself staying up too late and playing until 11:30 last night on a Sunday, which is RARE for me! I absolutely love this game so far, and I cannot wait to see what the full release has in store for us.
The Duskbloods is going to be HUGE!!

Re: Here's Your Best Look At Stellar Blade For Switch 2

ear__wig

@Terramax It’s not even remotely a problem. I played through on PS5, and it’s loaded with action and exploration. There is a story, with talking, but it didn’t bother me at all (and I’m definitely not a fan of lots of talking in video games). Can’t recommend Stellar Blade enough!

Re: The Duskbloods Network Test Times & How To Join

ear__wig

Fantastic game, had a lot of fun last night even though I was dead tired. I’m interested to see how playing the game can improve your loadouts over time—I am assuming through equipment and possibly more character unlocks? Lots of potential with this one!

Re: The Duskbloods Network Test Session Closed After Disastrous Server Issues

ear__wig

Had a chance to play for an hour or so last night, mostly with the tutorial stuff, but did one round of online play (before I knew wtf was happening) and got creamed. Excited to try again today knowing the systems a little better. The game is a little rough looking, graphically, but the gameplay has a lot of promise. This is already a guaranteed purchase for me!

@WhiteTrashGuy Definitely giving some City Trial Vibes! City Trials X Bloodborne

Re: Talking Point: Which Developer Is Working On The Zelda: Ocarina Of Time Remake?

ear__wig

Capcom would be in an excellent choice. They have been absolutely crushing it with the Switch 2 ports, working some serious magic; they clearly know how to develop on the new system. Plus, they’ve been making fantastic remakes. And of course they did make Zelda games for Nintendo in the past. A joint Capcom/Nintendo-in-house venture would not surprise me… but it would very much excite me!

Re: Best Metroid Games Of All Time

ear__wig

@Znake We are all, of course, entitled to our opinions, but lots of folks—myself included—were very disappointed with Prime 4, and not just because a YouTuber told us to be… I’ve never experienced ‘justing wanting to be done’ with a Metroid game before, but Prime 4 took me there… I wish I could say differently! 😅

Re: Best Metroid Games Of All Time

ear__wig

The original Metroid is more accessible on NSO with save states. Still a phenomenal game and well worth your time, if you can handle the NES vibes. And yes, Super Metroid is indeed a masterpiece and probably my favorite game of all time. ☑️

Re: Feature: Six Things I'd Like To See in 'Metroid 6'

ear__wig

Dread is a great game, but I agree with a lot of what was said here. Primarily, we need more interesting environments. Dread's world was well-designed, in terms of the logistics of exploration and layouts and such, but man was the environment design drab and boring. This is my #1 hope for Metroid 6.

Re: Opinion: When It Comes To Metroid's Future, Familiar Is Better

ear__wig

Agree and disagree here… I would love for that classic, 2D Metroid experience to be a mainstay for Nintendo. That said, how about they let some new developers ( ::cough:: Evil Empire ::cough:: ) take a crack at that classic formula. Toy with different visual styles, maybe, but let’s take that classic formula and inject some fresh creativity.

On the other side of the coin, I would love to see Metroid also go in a more mature, survival horror direction. Take Resident Evil 4 or Alien Isolation as inspiration, and try something new. Would love to see a dark, third-person (or first-person) survival horror Metroid. Tonally, the series is primed (ha) for this genre.

So classic, yes, but also let’s not be afraid of trying new things. But only if those new things are truly intentional and come from developer passion and creativity, and not just being tacked on to fit the game into whatever mold corporate big wigs think is selling right now…