Comments 28

Re: Review: Disrupting The Game: From The Bronx To The Top Of Nintendo - Reggie Fils-Aimé

Watchman

@dugan I was offering a tonge-in-cheek explaination of what appears to be happening from an introvert's perspective. I was spitballing, but it comes from studying personality traits.

The "energy" I was joking about is probably some combination of nonverbal communication, socialization, clothing, grooming, posture, physique, timing, AND diction.

In other words, Reggie's body was ready to be a corporate leader. And it can be confusing to more introverted personalities how all of those things work unless they train themselves to take advantage of their personality strengths while overcoming their weaknesses.

Learn about your personality charicteristics, embrace them, and do them on purpose for a better you and a better world. Because the other personality types do need you and they are paying attention, just not the way you always wish they would.

Re: Review: Disrupting The Game: From The Bronx To The Top Of Nintendo - Reggie Fils-Aimé

Watchman

The introvert’s curse is to look in on corporate business personalities through books like this and wonder how they make it by consuming and writing material of this kind.

Well, I know the secret.

Communication for extroverted people is not a transfer of information. Rather, it is like an energy conduit. The ability to proceed with a course of action is not based upon the validity of ideas conveyed by the words, but by the invisible metaphysical energies transferred through certain power words. Whoever transfers the most energy wins the contest.

These extrovert energy contests are important for human survival because it helps contain the introverts within their relative creation crucibles. The introvert’s creation crucible is necessary for real creative power, but the introvert must be stymied and confused by the inexplicable communication patterns of extroverted people in order for the creation process to succeed.

Re: Want To See The Star Wars: Rogue Squadron Games On Switch? Let Aspyr Know

Watchman

Rogue Leader 2 and 3 are an incredible pair that definitely belong together. My only special request is that they put the starship roll control on the right stick rather than using another button to modify the main flight stick.

One of my favorite moments in the series is getting a bonus level in RL3 for charging the Executor SSD in an A-wing and crashing it into the bridge.

And that pair of missions where you shoot down a Star Destroyer and it crashes onto a beach where AT-ATs start spilling out of it and you have to switch to a snow speeder to wrap their legs up, but you have to time it just so because they are emerging out of the water and attacking your on-foot commando team.

Re: Pinball FX3's New Indiana Jones DLC Is Now Available, But It's Kind Of Pricey

Watchman

I've played a lot of digital pinball in recent years and I have to say that FX3 was not really that interesting to me until they got the Williams' license. And these tables feel so much more realistic, even on the normal mode. All the other tables are tuned with really sticky flippers. They're fun for being Marvel and Starwars, but they don't feel as much like the real thing.

This table is expensive. It should have been $10, but I still bought it because I know that it's not a simple process. And really, most of the Marvel, Star Wars, and other tables feel cheap for being so similar. I had a big collection of PBA on iPad and was sad when the Switch version didn't have any of them. But PBA has vacuum ramps that make it too easy. On these tables I get lots of rejections so that landing a shot feels good.

Re: Video: Our Best Worst Switch Games - Part 1

Watchman

@Toshiro_Baloney. Yeah, I didn’t dream of it, so I purchased it for a fiver without even looking it up. I was disappointed, and the controls are terrible and loose, but I’ve still played the game a lot because my 5 year old daughter loves it and I kinda do, too.

Re: Hot Wheels Unleashed Goes Big On Batman And DC DLC This Winter

Watchman

I reset my password and logged in just to say that this game is amazing. Play it on another console if at all possible because the graphics are wonderful, but it is still good on Switch where I play it.

It reminds me of: Mario Kart 8, F-zero GX, Rush 2049, Beetle Adventure Racing, Rocket League. It's whimsical, but it has great physics. The tracks are surprisingly unique because there are so many building blocks in the editor and the building environments have lots of neat features.

One thing I really appreciate is that the camera actually makes it feel like you're on a looping, spiraling track. If you're upside down, you know it, and you might even enter a section of track where you have to use the aerial controls to roll your car over after coming off a half-loop to land on the track below. And if you want to ogle the action, you can watch a replay in slo-mo.

Collecting every car is slow, but you do get a lot of coins and blind box rewards as you play the campaign. I have several Legendary cars and Rare cars and enough upgrade currency to level up a few cars. The drip from the campaign is good for hours of play, but you'll have plenty to look forward to if you keep at it. At least you don't have to pay for loot boxes.

Re: 2D Arcade Brawler Fight'N Rage Will Beat Up Your Switch Next Week

Watchman

This game is truly fantastic. I didn't like the graphics, at first, but the mechanics are wonderful. It plays like a fighting game and you can parry attacks as in SF III: Third Strike. The pacing is really good. I have died quite a bit on normal difficulty, but you have infinite continues to start at the beginning of a level and can pick up where you left off.