Did I get something wrong, or wasn't it known for quite a while now that the Wii U is actually capable of streaming 4 SD and 1 HD image seamlessly already, making pricing the only hurdle?
I totally predicted a Yoshi's Island 3D when I replayed the game after E3 10. That game just yells 3D all over the place: Multiple background and foreground layers, platforms rotating on their Y-Axis and the enemy onslaught would fit to a third dimension extremely well.
DAMMIT. Seriously Nintendo, over 25 years of game manufacturing and you still screw up. Let this be a lesson to you: Do not overestimate your products, no matter how much people loved the demo at E3. The 3DS is critically rushed. Weak battery life, high price, flawed design with the gyroscope, meagre launch titles, lacking second analog stick, belated and limited Webbrowser and eShop as well as serious delay on the prepaid cards for your eShop. And now you're trying to fix those issues by slapping stuff like discounts and THIS ABOMINATION onto your original product because you're sitting on a pile of them and you can't risk any losses. It's been OVER 25 years now, Nintendo. I once thought that you are superior over your competitors do to your experience and quality control over your products, but if you keep doing THIS, then I can only predict doom for your company.
@14: Alright, I've never played Rhythm Tengoku, but personally, I think Rhythm Tengoku Gold is better. The controls are more unique and they aren't inaccurate, if you have issues with them, it's your own fault. I never have any problems with them. Additionally, I find the games better, as they are based less around language. With exception for Fan Club, all Rhythm clues are based around sound, as opposed to Tengoku, in which a lot games use lyrics as cues. But then again, maybe everyone thinks Tengoku is better because it's japan only and uses buttons.
I can't wait to find out how they tweaked the abilities this time! I love comparing them between games, they're getting more and more different with every game.
Also, I hope it'll have tons of collectibles, like Squeak Squad. The color palettes and the ability scrolls really enhanced the game.
Dragon Quest Monsters was the first game I bought after getting a Game Boy Color, I loved this game so much. Great music, awesome monsters, complex strategies and the breeding system made this game a gem.
In all seriousness, I don't think there's anything wrong with the battle system, as it's not the most important part. However, I have nothing against improvements, so I welcome new elements like 2 on 2- and rotational battles (3 on 3 really didn't add anything and just overpowered attacks like Surfer, though). The EV and IV system already added great depth for competitive battles, so there isn't really any need for changing the system.
Oh, it's not like the translations were worth whatever they payed. The german translation of Apollo Justice was so filled with typos and mistakes, it was painful.
Alright people, Rift stated out the obvious. Gameplay in Pokemon is obsolete. Oh, and while we're at it; You know what bugs me? All these cutscenes in movies.
I absolutely adore this game. The controls, while obviously inferior to the classic Arcade Stick, are much better than I had expected; the amount of complexity you can put into your moves is enormous, and not even for a handheld device. The online mode is mostly smooth and free of any lag (some people say it surpasses the online mode of it's console counterparts), though crowded with inexperienced fighters who would abuse the light mode (it sadly overpowers every charge character badly) who will ragequit after a lost battle. The offline content is nigh identical to the one of the home console port, as it provides all 35 characters, along with almost every alternate costume. The graphics are very good and come very close to the original in motion; in the heat of battle, one would not mind the immobile and poorly detailed backgrounds. The 3D, while subtle, really adds to the visuals, however, if you prefer a more classic and solid approach, you can disable the 3D effect completely, resulting in constant 60 frames per second. While I did not have the pleasure of making use of the new figurine mode, I can say a few things. Firstly, I would like to address it's surprising complexity. It actually offers heavy customization of the team and the single figurines, and offers excellent balance; as a matter of fact, it is impossible to win the game if the team is not balanced enough. The game holds multiple hundreds of different figurines that can all be collected with great effort; this feature definitely is not a cheap add-on.
Overall, I recommend this game to anyone who does not despise fighters. Not only is it extremely addicting and entertaining, it also is easily the most accessible entry in the Street Fighter franchise.
@13: I don't understand what you are referring to. It's not like there is only but one chance to catch the SpotPass-update, and the reason for the lack of SpotPass usages is, well, the lack of content; there aren't really a lot of games available at the moment; let alone games that use SpotPass. However, the first usages have been made; the japanese version of Samurai Warriors recently got DLC in form of an additional battle via SpotPass. I am sure the 3DS will offer many uses of this feature in the near future.
I completely agree, the friend list can be expanded by a lot, and we are basically assured it will; just look at the GUI, the space is just waiting to be filled with buttons that lead to all sorts of cool stuff. Online Pictochat, videochat and shared activity log can and should be added (though I am pretty sure the first two will happen, seeing how Nintendo implied PictoChat and videochat was in Black & White). At the moment, the interaction is just sad.
I'm hoping for more sidequests. It would really add up to the overall experience if you had a lot of additional substance, like optional items or hidden challenges.
Comments 413
Re: Zelda and Mario Break Into UK Top Ten
Really?
I expected better results.
Re: Pick the Alternate Artwork for Next Year's Big Wii RPGs
U jelly NA?
Re: Nintendo Working On Two Controller Support for Wii U
Did I get something wrong, or wasn't it known for quite a while now that the Wii U is actually capable of streaming 4 SD and 1 HD image seamlessly already, making pricing the only hurdle?
Re: Feature: Ten Years of Golden Sun
This game was my first GBA game.
I knew nothing about it, I just picked it up because I liked the cover.
Thank god for that.
Re: Review: Centipede: Infestation (3DS)
That's a really bizarre reference you've got there.
Re: Competition: Win escapeVektor: Chapter One [EU, NA and AUS]
I'd love to have the game, but I wont get into Twitter just for that.
Re: We Love This Origami Wind Waker Boat
Isn't one of the rules of Origami that you're not supposed to paint the paper?
Re: Resident Evil Revelations Blows Up With Multiplayer Raid Mode
@Yosher
You don't really understand the concept of a survival horror game, do you?
Re: Review: 999: Nine Hours, Nine Persons, Nine Doors (DS)
And still no word bout a UK release.
Re: Review: Cave Story 3D (3DS)
Music by Danny B?
Hell yeah!
Re: AiRace: SPE3D Racing to 3DS with Online Multiplayer
How do you even spell this, spethreed?
Re: Keiji Inafune's King of Pirates is the Cutest Pirate Game Ever
That scene with the coin falling in the water reminded me a lot of Pirates of the Caribbean.
I'm pretty stoked about the game, BTW.
Re: Rumour: Yoshi 3DS, Super Mario 3D Land Demo and More
I totally predicted a Yoshi's Island 3D when I replayed the game after E3 10.
That game just yells 3D all over the place: Multiple background and foreground layers, platforms rotating on their Y-Axis and the enemy onslaught would fit to a third dimension extremely well.
Re: Analogue Stick Add-On for 3DS Revealed
DAMMIT.
Seriously Nintendo, over 25 years of game manufacturing and you still screw up.
Let this be a lesson to you: Do not overestimate your products, no matter how much people loved the demo at E3. The 3DS is critically rushed.
Weak battery life, high price, flawed design with the gyroscope, meagre launch titles, lacking second analog stick, belated and limited Webbrowser and eShop as well as serious delay on the prepaid cards for your eShop.
And now you're trying to fix those issues by slapping stuff like discounts and THIS ABOMINATION onto your original product because you're sitting on a pile of them and you can't risk any losses.
It's been OVER 25 years now, Nintendo.
I once thought that you are superior over your competitors do to your experience and quality control over your products, but if you keep doing THIS, then I can only predict doom for your company.
Re: Legend of Zelda: Skyward Sword Limited Edition Details
Alright America, if this won't come out in Europe, then stop whining about Rainfall.
Re: Feature: Wii Controllers - What Could Have Been
I am genuinely creeped out by those hands.
Re: New Kirby Wii Shots Brighten Up Our Day
Awesome, you can play with more than one Kirby!
Re: Harvest Moon: Tale of Two Towns Comes with Fluffy Surprise
Wouldn't the abbreviation be HM:TOTT, and not HM:TTOTT?
Re: Pixel, Team Ninja and More Join Metroid 25th Celebrations
I give the franchise 25 more years until the majority of it's fans realizes how stupid their hatred towards Other M was.
Re: There's Nothing Suggestive About This Video At All
Weeaboos making a game featuring underaged girls without knowing how female endowments work.
Nothing new here.
Re: Here's How You Play Capcom's 3D Sound Game
WHAT
Re: First Impressions: Rhythm Heaven (Wii)
@14: Alright, I've never played Rhythm Tengoku, but personally, I think Rhythm Tengoku Gold is better. The controls are more unique and they aren't inaccurate, if you have issues with them, it's your own fault. I never have any problems with them. Additionally, I find the games better, as they are based less around language. With exception for Fan Club, all Rhythm clues are based around sound, as opposed to Tengoku, in which a lot games use lyrics as cues.
But then again, maybe everyone thinks Tengoku is better because it's japan only and uses buttons.
Re: Sony: Wii U is No Threat, Says "Welcome to 2006, Nintendo"
Because we all know 1080p shaped the gaming industry.
Re: This GameStop Really, Really Loves Zelda: Ocarina of Time 3D
Did anyone notice that RC controller next to the Bombchu?
I bet it's remote controlled, awesome!
Re: First Impressions: Kirby Wii
I can't wait to find out how they tweaked the abilities this time!
I love comparing them between games, they're getting more and more different with every game.
Also, I hope it'll have tons of collectibles, like Squeak Squad.
The color palettes and the ability scrolls really enhanced the game.
Re: Reggie Demos Kid Icarus AR, Skyward Sword and More on TV
Everyone in the audience got a free copy of OoT 3D?
Damn.
Re: Review: Donkey Kong (Game Boy)
God, I remember this game; one of the first I've ever played.
Might consider getting it.
Re: Dragon Quest Monsters: Joker 2 Trailer now Recruited
Dragon Quest Monsters was the first game I bought after getting a Game Boy Color, I loved this game so much.
Great music, awesome monsters, complex strategies and the breeding system made this game a gem.
Re: Review: Pokédex 3D (3DSWare)
Pretty ironic that you say Pikachu isn't here, cause you do get him after collecting all stickers.
Re: Reaction: Third-Party Wii U Games Confirmed
I hope for BlazBlue to come out too.
Re: Firebrand Would Love to Develop an F-Zero Game
It's close to impossible to make an F-Zero game equal to or better than GX.
I hope they know what they're talking about.
Re: No Waggle Needed to Master Rhythm Heaven on Wii
@Twilight Hell no.
Ever played Rhythm Tengoku. The timing is so insanely specific, it's like playing Rockband, with every note being one pixel thick.
Re: Masuda: Playing Pokémon is All About Being Heroic and Fair
In all seriousness, I don't think there's anything wrong with the battle system, as it's not the most important part. However, I have nothing against improvements, so I welcome new elements like 2 on 2- and rotational battles (3 on 3 really didn't add anything and just overpowered attacks like Surfer, though). The EV and IV system already added great depth for competitive battles, so there isn't really any need for changing the system.
Re: Capcom Objects to Ace Attorney Investigations 2 Translation Costs
Oh, it's not like the translations were worth whatever they payed.
The german translation of Apollo Justice was so filled with typos and mistakes, it was painful.
Re: Masuda: Playing Pokémon is All About Being Heroic and Fair
Alright people, Rift stated out the obvious.
Gameplay in Pokemon is obsolete.
Oh, and while we're at it; You know what bugs me?
All these cutscenes in movies.
Re: Fan-Made Super Mario Bros. 3 in 3D is A Little Bit Awesome
Wow.
That was somehow even more atrocious than those GMod-Mario levels.
There's a reason this stays in 2D.
Re: Nintendo Said Unto the Patent Office: Let There Be Wii Light
I would like to play deBlob with this.
Re: Nintendo Buys Up TheLastStory.com, Points to Nintendo.com
Given that Xenoblade will finally head to the Wii, it's very likely The Last Story will do the same.
Re: Super Street Fighter IV 3D Edition
I absolutely adore this game.
The controls, while obviously inferior to the classic Arcade Stick, are much better than I had expected; the amount of complexity you can put into your moves is enormous, and not even for a handheld device. The online mode is mostly smooth and free of any lag (some people say it surpasses the online mode of it's console counterparts), though crowded with inexperienced fighters who would abuse the light mode (it sadly overpowers every charge character badly) who will ragequit after a lost battle.
The offline content is nigh identical to the one of the home console port, as it provides all 35 characters, along with almost every alternate costume. The graphics are very good and come very close to the original in motion; in the heat of battle, one would not mind the immobile and poorly detailed backgrounds. The 3D, while subtle, really adds to the visuals, however, if you prefer a more classic and solid approach, you can disable the 3D effect completely, resulting in constant 60 frames per second. While I did not have the pleasure of making use of the new figurine mode, I can say a few things. Firstly, I would like to address it's surprising complexity. It actually offers heavy customization of the team and the single figurines, and offers excellent balance; as a matter of fact, it is impossible to win the game if the team is not balanced enough. The game holds multiple hundreds of different figurines that can all be collected with great effort; this feature definitely is not a cheap add-on.
Overall, I recommend this game to anyone who does not despise fighters. Not only is it extremely addicting and entertaining, it also is easily the most accessible entry in the Street Fighter franchise.
Re: Get a Gold Blanka Figurine Via SpotPass Now
@13: I don't understand what you are referring to.
It's not like there is only but one chance to catch the SpotPass-update, and the reason for the lack of SpotPass usages is, well, the lack of content; there aren't really a lot of games available at the moment; let alone games that use SpotPass.
However, the first usages have been made; the japanese version of Samurai Warriors recently got DLC in form of an additional battle via SpotPass.
I am sure the 3DS will offer many uses of this feature in the near future.
Re: Ubisoft's Petz Fantasy 3D Contains Lethal Levels of Cuteness
Ubisoft, cool it down.
No one tells you to handle 15 3DS games at once.
Re: Fan-Made Metroid Game Miniaturises Our Beloved Heroine
@2: I just knew someone is going to say that.
we can do without the insults, plz — TBD
Re: Capcom Brings New Super Mario Bros. Wii to the Arcades
New Super Mario Bros Wii: Arcade Edition will be ported next year.
Re: Xenoblade Chronicles Heading to Europe This Year
Finally!
Re: Talking Point: The 3DS Friends List is Severely Lacking
I completely agree, the friend list can be expanded by a lot, and we are basically assured it will; just look at the GUI, the space is just waiting to be filled with buttons that lead to all sorts of cool stuff.
Online Pictochat, videochat and shared activity log can and should be added (though I am pretty sure the first two will happen, seeing how Nintendo implied PictoChat and videochat was in Black & White).
At the moment, the interaction is just sad.
Re: Nintendo Responds to 3DS Black Screen Error
I've played for +8 hours, and nothing so far.
Re: This Giant Augmented Reality Mii Could Destroy Us All
Someone should make a vector recreation of the AR Card, it would allow unlimited scaling.
Re: Iwata: Ocarina of Time 3D "Crammed with New Content"
I'm hoping for more sidequests.
It would really add up to the overall experience if you had a lot of additional substance, like optional items or hidden challenges.
Re: ESRB Rating Sheds Light on Cubic Ninja Gameplay, Buttocks Fragments
YES
Re: High Voltage Cancels Animales de la Muerte for WiiWare
Unfortunately, they're right.
At least Nintendo will learn from their mistakes.