Tag: Development - Page 10
Developer Interview Pwnee Studios Talks About Cloudberry Kingdom and Wii U
"We have learnt to expect bizarre events"
With all of the excitement surrounding the upcoming release of the Wii U console and its retail launch titles, it’s easy to forget the assortment of potentially fantastic Wii U eShop titles also heading our way. One of which is Cloudberry Kingdom, a platformer which promises to supply the gamer with...
News Wii U Madden NFL 13 Was Built In Just Six Months
Tremendous turnaround
We know that Madden NFL 13 on Wii U isn't going to offer all of the features seen in the 360 and PS3 editions of the game, but it's only now that the reason for this is becoming clear: the developers only had half a year to make the game. The amazing dev schedule has been revealed by IGN, w
News Sin And Punishment Developer Treasure Working On 3DS Exclusive
3D action shooter inbound
Veteran studio Treasure - the team behind the amazing Sin and Punishment: Star Successor - has confirmed that it is working on a 3DS exclusive. Speaking to UK magazine gamesTM, Treasure CEO Masato Maegawa revealed the exciting news: We are making a new game on Nintendo 3DS now. Not multiplatform, but exclusive to 3DS...
News Nintendo Is Holding Back Wii U Titles To Maintain Momentum Into 2013
"We realize the biggest challenge is to make sure that Wii U sells well even in the next year"
Talking in an investor's Q&A, Nintendo President and CEO Satoru Iwata has revealed that the company has intentionally held back certain Wii U launch titles to ensure that sales remain robust well into 2013. He said: If you look at how pre-orders are...
News Insider Reports Suggest That Focus On Eternal Darkness 2 Has Crippled Silicon Knights
Less than five staffers remain
After the critical disaster that was X-Men Destiny, things were looking pretty bleak for developer Silicon Knights. However, a recent report by Kotaku — based on interviews with former staff members — reveals just how bad things have become. The studio is believed to have less than five employees, including company...
News Star Fox Developer Shares Memories of Miyamoto's Musical Musings
Nintendo is a "musically inclined" company
Dylan Cuthbert may be making awesome software at Q-Games these days, but many Nintendo fans will forever connect him with Star Fox. He worked on the SNES original as well as Star Fox Command and Star Fox 3D. Cuthbert and some of his fellow Q-Games staff members have released an album u
News Retro Studios Gets a Bigger Office
Scaling up for Wii U development?
Metroid Prime and Donkey Kong Country Returns developer Retro Studios has moved to a larger premises, hinting that the company is expanding to handle significant support for Nintendo's Wii U console. According to n1ntendo.nl, the move was very hush-hush, and no press release was issued to mark t
News Blizzard Was Working On Diablo For The Game Boy Color
Diminutive dungeon crawling
Recent hiccups relating to Diablo 3 aside, Blizzard's fantasy series has been a critical and commercial smash for years now - so much so that the company was at one point considering a money-spinning version for the Nintendo Game Boy Color. Named Diablo Junior, the game would have taken a leaf from Pokémon's book by...
News Former Sega CEO Was Instrumental In Securing Unity's Nintendo Deal
Development platform is being pushed out to first and third party studios
We've already touched upon the significance of Nintendo's agreement with Unity, but CEO David Helgason has spilled a few more beans in an exclusive interview with the lovely folks at VG247
News Nicalis Teases 3DS Ikachan Port
2D classic from the same developer as Cave Story
Had your fill of Cave Story already? Well prepare to get unreasonably excited, because it would appear that Daisuke Amaya's Ikachan is headed to the 3DS. Created in 2000 by Amaya (better known by the pseudonym Pixel) - 4 years before Cave Story, perhaps his most famous work - Ikachan focuses on the...
News Guess What? Michael Pachter Isn't a Fan of The Wii U
Doesn't think third parties will succeed on Nintendo's new console
Wedbush Securities Digital media and electronics analyst Michael Pachter seems to have an odd relationship with Nintendo. He's forever casting doubt on the company's chances, taking any chance he can to stick the boot in and predict naught but doom and gloom for Mario and company...
News Will LEGO City Undercover Have Multiplayer? Not Even Nintendo Seems to Know
Confusion reigns
For the longest time, we've been labouring under the belief that the forthcoming LEGO City Undercover will boast a two-player mode. Heck, we've even listed it as such on the game's profile page on this very site. However, it would appear that the number of players that will be able to enjoy the game on a single Wii U console at any...
News Trine 2 Developer: Nintendo is Reaching Out to Indies
Exclusive interview reveals information about Wii U patching process
Trine 2: Director's Cut developer Frozenbyte has spoken to us in an exclusive interview about working on Wii U, and has continued the current trend for positive comments about Nintendo's attitude towards smaller studios. Contrary to the perception that Nintendo is aloof and...
News Want to Know Why Rayman Legends is a Wii U Exclusive?
Developer reveals why Ubisoft decided against a multi-platform release
Rayman Origins was a real cracker of a game, offering lush visuals and engaging action. It was also released across a wide range of formats - something which won't be happening with its sequel, Rayman Legends. Speaking to Nintendo Power, level designer Chris McEntee explained...
News Indie Developers Speak Highly of Wii U eShop
Positive comments suggest that Nintendo is working well with smaller studios
If you ask the average WiiWare developer how much money they made off the back of the service, you'd probably be shocked. In the past, indie devs have been less than positive about Nintendo's online portal, providing figures which make for very grim reading - even more so...
News Reggie: Big Guns Focusing on Future Wii U Projects
To appear at E3 2013, or earlier if we're lucky
Nintendo of America President Reggie Fils-Aime recently conducted an interview with gametrailers.com, talking about all things Wii U and no doubt mentioned that "it's all about the experience" on at least one occasion. When asked about future Wii U projects, Fils-Aime stated that arguably Nintendo's...
News Platinum Love The 3DS, But Are Too Busy To Work On It Right Now
A case of "what if"
Platinum Games executive director Atsushi Inaba has expressed his admiration for Nintendo's 3DS console in a recent interview with The Verge, but has also added that the company has too many ongoing projects to fund development for a 3DS game at present. He said: We are very interested in the Nintendo 3DS as a platform. I view...
News Nintendo Is Getting Its Hands Dirty With Bayonetta 2
Platinum confirm that Nintendo has producers working on the title
We've already been over the fact that Bayonetta 2's announcement for the Wii U has upset a very vocal minority of fanboys who expected the sequel to come to the PS3 or Xbox 360, but it's possible that there could be further misery in store for those who cried foul at the news...
Interview Unity - Licensing Deal Means A New Era For Indies On Nintendo Systems
We speak exclusively to Unity's Tracy Erickson about the new agreement with Nintendo
Nintendo recently signed a worldwide license agreement with Unity Technologies to bring its multi-platform engine and development tools to the Wii U. To get a better idea of what benefits this deal will bring, we spoke exclusively to Unity's Tracy Erickson, who is...
News Platinum: Without Nintendo, There Would Be No Bayonetta 2
Right place, right time
The announcment of Bayonetta 2 for the Wii U sent shockwaves through the gaming world, causing lovers of the original to cry foul and forcing Platinum Games to publish a statement which insisted that the release was not an attempt to snub existing fans. Card-carrying Otaku may wish to look away now, as the developer has...
News Unsure About Wii U's Online Capabilities? Don't Worry, So Are Some Developers
Tekken Tag 2 producer admits he doesn't fully understand the online side of Wii U
Nintendo has devulged quite a bit of information on its forthcoming Wii U console lately, but the company is still holding some cards close to its chest. The true extent of its online functionality is one of the things that remains a little fuzzy. Don't feel upset,...
News Gears of War Creator Loves Nintendo, Will Be Watching Wii U Closely
Feels Nintendo have "lost a little of their core" but are dealing with it
The man behind the muscle-bound Gears of War series has stated that he'll be keeping a close eye on the Wii U. Cliff Bleszinski - Design Director at Epic Games - was responding to open questions on Reddit and had this to say about Nintendo's new console: Being raised on All...
News Nnooo Keen To Exploit Asymmetric Gameplay On Wii U
"You’ve got to use it, otherwise it’s a wasted opportunity"
We already know that Australian dev Nnooo is planning to produce games for the Wii U, but the company has recently given a few more details relating to its unannounced projects. Speaking to Aussie-Gamer, Nnooo's Nic Watt had this to say: We’ve already got one game concept that...
News Forza Motorsport Was Originally Inspired By Pokémon
Gotta drive 'em all
Nintendo is clearly an influential company in the realm of video gaming, but we're just beginning to see exactly how far-reaching its inflience has been. Last week, we reported that Sony's WipEout was inspired by Super Mario Kart, and today we've learned that Xbox 360 favourite Forza Motorsport can count Pokémon as its muse...
News Eurogamer Expo 2012 To Host Exclusive Call of Duty: Black Ops 2 Dev Session
Treyarch designer due to talk about forthcoming FPS epic
Just in case you weren't excited enough about the impending release of Call of Duty: Black Ops 2 on the Wii U, UK site Eurogamer has confirmed that Treyarch game design director David Vonderhaar will be holding a developer session at this year's Eurogamer Expo. The session will take place at...
News Two Tribes Founder: Wii U Could Become A "Casual Haven"
Twitter mistake creates storm in a teacup
Twitter can be a valuable tool when it comes to connecting with the world around you, but it can also prove to be a curse - as Two Tribes co-founder Collin van Ginkel found recently. He replied to a tweet regarding Wii U third party development support, but instead of using his personal account, he did so...
News Bayonetta 2 Dev: Wii U Exclusivity Isn't a Snub, It's About Reaching a Wider Audience
Platinum Games defend decision to make anticipated sequel Wii U-only
Yesterday's announcement of Bayonetta 2 for the Wii U was arguably one of the biggest talking points of Nintendo's Wii U Preview event. Although the original game was released on the 360 and PS3 - seen by many as systems owned by 'core' gamers - developer Platinum Games has taken...
News You Won't Be Able To Buy An Extra Wii U GamePad At Launch
Primarily because no games support two GamePads yet
Much has been made of the Wii U's ability to support more than one GamePad. Early rumours suggested anything from one to four GamePads could connect to a single console, but we've since heard from devs such as Blitz Game Studios that the system is now designed to work with two GamePads at once...
News New Super NES Game Project Launches
Investors call the shots
In recent months we've reported on some fan-funded campaigns that have appeared on sites such as kickstarter.com, but a new project has launched that's a little different in its approach. It's the latest campaign from Magical Game Factory, called 'ProjectN', which will be an all-new game developed for Super NES. Unlike...
News Doom 3 BFG Edition Could Come To Wii U, If There's Time
id Software's John Carmack laments busy development schedule
id Software Technical Director and co-founder John Carmack has stated that he'd love to bring Doom 3 BFG Edition to Wii U - as well as other platforms - but has also admitted that his team's lack of time means that it won't be happening just yet. Here's what he said: I wish that we...
News Expect More Conduit News Before The End of 2012
High Voltage teases new developments in the FPS series
High Voltage Software has revealed that another instalment in the Conduit series is on its way. Answering fan questions on the GameFAQs message boards, a company representative had this to say: We haven't forgotten about Conduit over here...I would expect some new Conduit-related news before...
News Mass Effect 3 Wii U Developer Keen to Meet Expectations
Also working on new IP and "another big franchise" for the system
Last week we reported that a young development studio, Straight Right, had been entrusted with the Wii U port of Mass Effect 3, which surprised some due to its relative inexperience. In an interview with Eurogamer.net, it's become clear that the developer has more mileage than...
News Many Happy Returns, Final Fantasy - You're 25 This Year
A quarter century of turn-based bliss
Square Enix's world famous Final Fantasy series celebrates its 25th birthday this year. What started life as a last-ditch attempt by series founder Hironobu Sakaguchi to make a success of his then-flagging career in the video game industry - hence the title of the game - Final Fantasy has gone on to sell over...
News Bethesda Yet to Decide on Support for Wii U
Clearly not in a hurry
Bethesda Game Studios is a big deal in the video game industry; the company is behind major titles such as The Elder Scrolls V: Skyrim, which it developed, and it handled publication of Fallout: New Vegas. Both are epic, open-world titles with enough content to devour dozens of hours, yet if your gaming has been restricted to...
News Wii U Ghost Recon Online Remains Barred From Active Duty
Project is still "on hold" while Ubisoft focus on PC version
Back in June, we posted a story which attempted to dissuade fears that Ubisoft had completely forgotten about its commitment to bring Tom Clancy's Ghost Recon Online to Wii U. At the time, Ubisoft's senior vice president of sales and marketing Tony Key stated that the company wanted to...
News GoldenEye 007 Designer Gives Amazingly In-Depth Post-Mortem On The Game
Martin Hollis talks about creating the perfect Bond game
Famed developer Martin Hollis may have gone on to other projects at the now-defunct Zoonami - creators of the WiiWare classic Bonsai Barber - but he started his career at Rare, where he worked on titles such as Killer Instinct, Perfect Dark and - possibly most famously - GoldenEye 007. Hollis...
News Rayman Creator: Wii U Is For The Core Gamer
Legendary designer seems very pleased by Nintendo's new console
Rayman creator Michel Ancel has taken part in an interview with French site GameBlog, where he talks about his experience with Nintendo's new Wii U console. Ancel's comments, which have been translated by a NeoGAF forum member, give a tantalising glimpse into the power and potential of...
News Tekken Producer: Working With Nintendo Offers Unique Possibilities
There's mushroom for fun features
Tekken series producer Katsuhiro Harada has spoken to Siliconera about the upcoming Tekken Tag Tournament 2, and briefly discussed what it's like working with Nintendo on the Wii U version. It would appear that from a marketing perspective Namco Bandai are currently keen to push the 360 and PS3 editions of the...
News Capcom: The Next Gen Doesn't Start With Wii U
"Time is required before the next generation console cycle begins in earnest"
Capcom has released its annual report, in which it outlines the current state of its business and its predictions and aims for the future. The company has stated that it wishes to move away from the current development model - which involves big budget games with long...
News Job Listing Leaks Big Budget Fantasy RPG For Wii U
Massive budget and a team of gaming industry veterans involved
Job listings are great. Not only do they offer people a welcome route into this crazy industry that we know and love, but they also inadvertantly provide leaks on forthcoming titles we currently know nothing about. Take this listing as an example. It's for a 'big budget' European RPG...
News Warren Spector Wants to Make a DuckTales Game
Veteran developer keen to follow in Capcom's footsteps
Speaking in an interview with 1UP at PAX 2012, Deus Ex creator Warren Spector has spoken a little about his love for Disney's DuckTales, and his desire to create a new title in the same universe. He wouldn't be the first person to attempt such a feat - Capcom released a DuckTales game for the...
News Blitz: Forget The Specs, Wii U Is Getting Developers Excited
UK studio speaks out on Wii U tech specs, and why they're irrelevant
Blitz Game Studios has spoken exclusively to Eurogamer.net about the forthcoming Wii U console, and has addressed some of the irksome issues regarding the technical specifications of the machine. With many Nintendo-hating nay-sayers pointing out that the Wii U is only capable of...
News Sumo Digital: Wii U "Looks As Good" as HD Platforms
Shares thoughts on GPU and memory
Sumo Digital is the developer of upcoming multi-platform racer Sonic & All-Stars Racing Transformed, a title set to hit later this year on both Wii U and 3DS. Just one week ago comments from a representative of publisher SEGA, related to this title, described the graphical capabilities of Wii U as on par or...
News Conker's Bad Fur Day Madness and Vulgarity The Work of "Twisted Genius"
Warning: poo references
Although Nintendo systems are notorious for censoring and toning down adult or vulgar content, there have been various mature games released on its consoles. A recent example, to name just one, is Madworld on Wii, which had enough violence and bad language to keep any mature gaming fan happy. If you want to go back to retro...
News EarthBound's Virtual Console No-Show Could Be Down To Sampling Issues
Not music to our ears
Hirokazu Tanaka — better known as "Hip Tanaka" — is something of a legend in Nintendo circles. He was with the company in the very early days, creating the sound effects for games like Donkey Kong, and would later find fame composing soundtracks for classics such as Metroid, Balloon Fight and Wr
News Could The Wii U GamePad Suffer From Latency?
Early hands-on reports suggest so
One of the most impressive aspects of the Wii U's GamePad controller is its ability to stream gameplay directly from the console so you can play on it even when someone else is hogging your television. This facet of the controller could be a massive selling point in homes that boast large families and subsequently...
News Turok Developer Wants To See N64 Versions On Virtual Console
Ex-Iguana dev talks N64 development and the influence of James Bond
Former Acclaim and Iguana Entertainment designer Ryan Tracy wants to see the four N64 Turok games made available on the Virtual Console, but admits that the thorny issue of IP ownership could mean that his desire never comes to pass. Speaking to NotEnoughShaders.com, Tracy also...
News Meet Founder of WayForward at Free Event on 18th August
Voldi Way returns for 4th Annual Gathering of Video Game Legends
We reported on this excellent event last year, and wouldn't you believe the 4th Annual Gathering of Video Game Legends at Westwood College in Anaheim, CA is almost upon us — which makes this a ripe time to bring it to your attention once again. The event will take place on Saturday,...
News LostWinds Developer Expands In North America
Frontier opens Canadian studio thanks to tax breaks
Frontier Developments — the team behind the WiiWare smash LostWinds and its sequel LostWinds: Winter of the Melodias — has opened its first studio outside of the UK, taking advantage of tax breaks to set up shop in Canada. The new office will be based in Nova Scotia, and will house around 20...
News 2K Games: Gamers Need Time to 'See The Beauty' of Wii U
Nintendo is 'an impressive company'
After the limited appearance of Wii U at EA's Summer Showcase, it was another indication that developer support for the system, in some quarters, is still relatively limited. With the console arriving in a matter of months, it seems that a number of companies are adopting a "wait and see" approach, though there is...