Tag: Development - Page 10

  • News Star Fox Developer Shares Memories of Miyamoto's Musical Musings

    Nintendo is a "musically inclined" company

    Dylan Cuthbert may be making awesome software at Q-Games these days, but many Nintendo fans will forever connect him with Star Fox. He worked on the SNES original as well as Star Fox Command and Star Fox 3D. Cuthbert and some of his fellow Q-Games staff members have released an album u

  • News Retro Studios Gets a Bigger Office

    Scaling up for Wii U development?

    Metroid Prime and Donkey Kong Country Returns developer Retro Studios has moved to a larger premises, hinting that the company is expanding to handle significant support for Nintendo's Wii U console. According to n1ntendo.nl, the move was very hush-hush, and no press release was issued to mark t

  • News Blizzard Was Working On Diablo For The Game Boy Color

    Diminutive dungeon crawling

    Recent hiccups relating to Diablo 3 aside, Blizzard's fantasy series has been a critical and commercial smash for years now - so much so that the company was at one point considering a money-spinning version for the Nintendo Game Boy Color. Named Diablo Junior, the game would have taken a leaf from Pokémon's book by...

  • News Former Sega CEO Was Instrumental In Securing Unity's Nintendo Deal

    Development platform is being pushed out to first and third party studios

    We've already touched upon the significance of Nintendo's agreement with Unity, but CEO David Helgason has spilled a few more beans in an exclusive interview with the lovely folks at VG247

  • News Nicalis Teases 3DS Ikachan Port

    2D classic from the same developer as Cave Story

    Had your fill of Cave Story already? Well prepare to get unreasonably excited, because it would appear that Daisuke Amaya's Ikachan is headed to the 3DS. Created in 2000 by Amaya (better known by the pseudonym Pixel) - 4 years before Cave Story, perhaps his most famous work - Ikachan focuses on the...

  • News Guess What? Michael Pachter Isn't a Fan of The Wii U

    Doesn't think third parties will succeed on Nintendo's new console

    Wedbush Securities Digital media and electronics analyst Michael Pachter seems to have an odd relationship with Nintendo. He's forever casting doubt on the company's chances, taking any chance he can to stick the boot in and predict naught but doom and gloom for Mario and company...

  • News Will LEGO City Undercover Have Multiplayer? Not Even Nintendo Seems to Know

    Confusion reigns

    For the longest time, we've been labouring under the belief that the forthcoming LEGO City Undercover will boast a two-player mode. Heck, we've even listed it as such on the game's profile page on this very site. However, it would appear that the number of players that will be able to enjoy the game on a single Wii U console at any...

  • News Trine 2 Developer: Nintendo is Reaching Out to Indies

    Exclusive interview reveals information about Wii U patching process

    Trine 2: Director's Cut developer Frozenbyte has spoken to us in an exclusive interview about working on Wii U, and has continued the current trend for positive comments about Nintendo's attitude towards smaller studios. Contrary to the perception that Nintendo is aloof and...

  • News Want to Know Why Rayman Legends is a Wii U Exclusive?

    Developer reveals why Ubisoft decided against a multi-platform release

    Rayman Origins was a real cracker of a game, offering lush visuals and engaging action. It was also released across a wide range of formats - something which won't be happening with its sequel, Rayman Legends. Speaking to Nintendo Power, level designer Chris McEntee explained...

  • News Indie Developers Speak Highly of Wii U eShop

    Positive comments suggest that Nintendo is working well with smaller studios

    If you ask the average WiiWare developer how much money they made off the back of the service, you'd probably be shocked. In the past, indie devs have been less than positive about Nintendo's online portal, providing figures which make for very grim reading - even more so...

  • News Reggie: Big Guns Focusing on Future Wii U Projects

    To appear at E3 2013, or earlier if we're lucky

    Nintendo of America President Reggie Fils-Aime recently conducted an interview with gametrailers.com, talking about all things Wii U and no doubt mentioned that "it's all about the experience" on at least one occasion. When asked about future Wii U projects, Fils-Aime stated that arguably Nintendo's...

  • News Platinum Love The 3DS, But Are Too Busy To Work On It Right Now

    A case of "what if"

    Platinum Games executive director Atsushi Inaba has expressed his admiration for Nintendo's 3DS console in a recent interview with The Verge, but has also added that the company has too many ongoing projects to fund development for a 3DS game at present. He said: We are very interested in the Nintendo 3DS as a platform. I view...

  • News Nintendo Is Getting Its Hands Dirty With Bayonetta 2

    Platinum confirm that Nintendo has producers working on the title

    We've already been over the fact that Bayonetta 2's announcement for the Wii U has upset a very vocal minority of fanboys who expected the sequel to come to the PS3 or Xbox 360, but it's possible that there could be further misery in store for those who cried foul at the news...

  • Interview Unity - Licensing Deal Means A New Era For Indies On Nintendo Systems

    We speak exclusively to Unity's Tracy Erickson about the new agreement with Nintendo

    Nintendo recently signed a worldwide license agreement with Unity Technologies to bring its multi-platform engine and development tools to the Wii U. To get a better idea of what benefits this deal will bring, we spoke exclusively to Unity's Tracy Erickson, who is...

  • News Platinum: Without Nintendo, There Would Be No Bayonetta 2

    Right place, right time

    The announcment of Bayonetta 2 for the Wii U sent shockwaves through the gaming world, causing lovers of the original to cry foul and forcing Platinum Games to publish a statement which insisted that the release was not an attempt to snub existing fans. Card-carrying Otaku may wish to look away now, as the developer has...

  • News Unsure About Wii U's Online Capabilities? Don't Worry, So Are Some Developers

    Tekken Tag 2 producer admits he doesn't fully understand the online side of Wii U

    Nintendo has devulged quite a bit of information on its forthcoming Wii U console lately, but the company is still holding some cards close to its chest. The true extent of its online functionality is one of the things that remains a little fuzzy. Don't feel upset,...

  • News Gears of War Creator Loves Nintendo, Will Be Watching Wii U Closely

    Feels Nintendo have "lost a little of their core" but are dealing with it

    The man behind the muscle-bound Gears of War series has stated that he'll be keeping a close eye on the Wii U. Cliff Bleszinski - Design Director at Epic Games - was responding to open questions on Reddit and had this to say about Nintendo's new console: Being raised on All...

  • News Nnooo Keen To Exploit Asymmetric Gameplay On Wii U

    "You’ve got to use it, otherwise it’s a wasted opportunity"

    We already know that Australian dev Nnooo is planning to produce games for the Wii U, but the company has recently given a few more details relating to its unannounced projects. Speaking to Aussie-Gamer, Nnooo's Nic Watt had this to say: We’ve already got one game concept that...

  • News Forza Motorsport Was Originally Inspired By Pokémon

    Gotta drive 'em all

    Nintendo is clearly an influential company in the realm of video gaming, but we're just beginning to see exactly how far-reaching its inflience has been. Last week, we reported that Sony's WipEout was inspired by Super Mario Kart, and today we've learned that Xbox 360 favourite Forza Motorsport can count Pokémon as its muse...

  • News Eurogamer Expo 2012 To Host Exclusive Call of Duty: Black Ops 2 Dev Session

    Treyarch designer due to talk about forthcoming FPS epic

    Just in case you weren't excited enough about the impending release of Call of Duty: Black Ops 2 on the Wii U, UK site Eurogamer has confirmed that Treyarch game design director David Vonderhaar will be holding a developer session at this year's Eurogamer Expo. The session will take place at...

  • News Two Tribes Founder: Wii U Could Become A "Casual Haven"

    Twitter mistake creates storm in a teacup

    Twitter can be a valuable tool when it comes to connecting with the world around you, but it can also prove to be a curse - as Two Tribes co-founder Collin van Ginkel found recently. He replied to a tweet regarding Wii U third party development support, but instead of using his personal account, he did so...

  • News Bayonetta 2 Dev: Wii U Exclusivity Isn't a Snub, It's About Reaching a Wider Audience

    Platinum Games defend decision to make anticipated sequel Wii U-only

    Yesterday's announcement of Bayonetta 2 for the Wii U was arguably one of the biggest talking points of Nintendo's Wii U Preview event. Although the original game was released on the 360 and PS3 - seen by many as systems owned by 'core' gamers - developer Platinum Games has taken...

  • News You Won't Be Able To Buy An Extra Wii U GamePad At Launch

    Primarily because no games support two GamePads yet

    Much has been made of the Wii U's ability to support more than one GamePad. Early rumours suggested anything from one to four GamePads could connect to a single console, but we've since heard from devs such as Blitz Game Studios that the system is now designed to work with two GamePads at once...

  • News New Super NES Game Project Launches

    Investors call the shots

    In recent months we've reported on some fan-funded campaigns that have appeared on sites such as kickstarter.com, but a new project has launched that's a little different in its approach. It's the latest campaign from Magical Game Factory, called 'ProjectN', which will be an all-new game developed for Super NES. Unlike...

  • News Doom 3 BFG Edition Could Come To Wii U, If There's Time

    id Software's John Carmack laments busy development schedule

    id Software Technical Director and co-founder John Carmack has stated that he'd love to bring Doom 3 BFG Edition to Wii U - as well as other platforms - but has also admitted that his team's lack of time means that it won't be happening just yet. Here's what he said: I wish that we...

  • News Expect More Conduit News Before The End of 2012

    High Voltage teases new developments in the FPS series

    High Voltage Software has revealed that another instalment in the Conduit series is on its way. Answering fan questions on the GameFAQs message boards, a company representative had this to say: We haven't forgotten about Conduit over here...I would expect some new Conduit-related news before...

  • News Mass Effect 3 Wii U Developer Keen to Meet Expectations

    Also working on new IP and "another big franchise" for the system

    Last week we reported that a young development studio, Straight Right, had been entrusted with the Wii U port of Mass Effect 3, which surprised some due to its relative inexperience. In an interview with Eurogamer.net, it's become clear that the developer has more mileage than...

  • News Many Happy Returns, Final Fantasy - You're 25 This Year

    A quarter century of turn-based bliss

    Square Enix's world famous Final Fantasy series celebrates its 25th birthday this year. What started life as a last-ditch attempt by series founder Hironobu Sakaguchi to make a success of his then-flagging career in the video game industry - hence the title of the game - Final Fantasy has gone on to sell over...

  • News Bethesda Yet to Decide on Support for Wii U

    Clearly not in a hurry

    Bethesda Game Studios is a big deal in the video game industry; the company is behind major titles such as The Elder Scrolls V: Skyrim, which it developed, and it handled publication of Fallout: New Vegas. Both are epic, open-world titles with enough content to devour dozens of hours, yet if your gaming has been restricted to...

  • News Wii U Ghost Recon Online Remains Barred From Active Duty

    Project is still "on hold" while Ubisoft focus on PC version

    Back in June, we posted a story which attempted to dissuade fears that Ubisoft had completely forgotten about its commitment to bring Tom Clancy's Ghost Recon Online to Wii U. At the time, Ubisoft's senior vice president of sales and marketing Tony Key stated that the company wanted to...

  • News GoldenEye 007 Designer Gives Amazingly In-Depth Post-Mortem On The Game

    Martin Hollis talks about creating the perfect Bond game

    Famed developer Martin Hollis may have gone on to other projects at the now-defunct Zoonami - creators of the WiiWare classic Bonsai Barber - but he started his career at Rare, where he worked on titles such as Killer Instinct, Perfect Dark and - possibly most famously - GoldenEye 007. Hollis...

  • News Rayman Creator: Wii U Is For The Core Gamer

    Legendary designer seems very pleased by Nintendo's new console

    Rayman creator Michel Ancel has taken part in an interview with French site GameBlog, where he talks about his experience with Nintendo's new Wii U console. Ancel's comments, which have been translated by a NeoGAF forum member, give a tantalising glimpse into the power and potential of...

  • News Tekken Producer: Working With Nintendo Offers Unique Possibilities

    There's mushroom for fun features

    Tekken series producer Katsuhiro Harada has spoken to Siliconera about the upcoming Tekken Tag Tournament 2, and briefly discussed what it's like working with Nintendo on the Wii U version. It would appear that from a marketing perspective Namco Bandai are currently keen to push the 360 and PS3 editions of the...

  • News Capcom: The Next Gen Doesn't Start With Wii U

    "Time is required before the next generation console cycle begins in earnest"

    Capcom has released its annual report, in which it outlines the current state of its business and its predictions and aims for the future. The company has stated that it wishes to move away from the current development model - which involves big budget games with long...

  • News Job Listing Leaks Big Budget Fantasy RPG For Wii U

    Massive budget and a team of gaming industry veterans involved

    Job listings are great. Not only do they offer people a welcome route into this crazy industry that we know and love, but they also inadvertantly provide leaks on forthcoming titles we currently know nothing about. Take this listing as an example. It's for a 'big budget' European RPG...

  • News Warren Spector Wants to Make a DuckTales Game

    Veteran developer keen to follow in Capcom's footsteps

    Speaking in an interview with 1UP at PAX 2012, Deus Ex creator Warren Spector has spoken a little about his love for Disney's DuckTales, and his desire to create a new title in the same universe. He wouldn't be the first person to attempt such a feat - Capcom released a DuckTales game for the...

  • News Blitz: Forget The Specs, Wii U Is Getting Developers Excited

    UK studio speaks out on Wii U tech specs, and why they're irrelevant

    Blitz Game Studios has spoken exclusively to Eurogamer.net about the forthcoming Wii U console, and has addressed some of the irksome issues regarding the technical specifications of the machine. With many Nintendo-hating nay-sayers pointing out that the Wii U is only capable of...

  • News Sumo Digital: Wii U "Looks As Good" as HD Platforms

    Shares thoughts on GPU and memory

    Sumo Digital is the developer of upcoming multi-platform racer Sonic & All-Stars Racing Transformed, a title set to hit later this year on both Wii U and 3DS. Just one week ago comments from a representative of publisher SEGA, related to this title, described the graphical capabilities of Wii U as on par or...

  • News Conker's Bad Fur Day Madness and Vulgarity The Work of "Twisted Genius"

    Warning: poo references

    Although Nintendo systems are notorious for censoring and toning down adult or vulgar content, there have been various mature games released on its consoles. A recent example, to name just one, is Madworld on Wii, which had enough violence and bad language to keep any mature gaming fan happy. If you want to go back to retro...

  • News EarthBound's Virtual Console No-Show Could Be Down To Sampling Issues

    Not music to our ears

    Hirokazu Tanaka — better known as "Hip Tanaka" — is something of a legend in Nintendo circles. He was with the company in the very early days, creating the sound effects for games like Donkey Kong, and would later find fame composing soundtracks for classics such as Metroid, Balloon Fight and Wr

  • News Could The Wii U GamePad Suffer From Latency?

    Early hands-on reports suggest so

    One of the most impressive aspects of the Wii U's GamePad controller is its ability to stream gameplay directly from the console so you can play on it even when someone else is hogging your television. This facet of the controller could be a massive selling point in homes that boast large families and subsequently...

  • News Turok Developer Wants To See N64 Versions On Virtual Console

    Ex-Iguana dev talks N64 development and the influence of James Bond

    Former Acclaim and Iguana Entertainment designer Ryan Tracy wants to see the four N64 Turok games made available on the Virtual Console, but admits that the thorny issue of IP ownership could mean that his desire never comes to pass. Speaking to NotEnoughShaders.com, Tracy also...

  • News Meet Founder of WayForward at Free Event on 18th August

    Voldi Way returns for 4th Annual Gathering of Video Game Legends

    We reported on this excellent event last year, and wouldn't you believe the 4th Annual Gathering of Video Game Legends at Westwood College in Anaheim, CA is almost upon us — which makes this a ripe time to bring it to your attention once again. The event will take place on Saturday,...

  • News LostWinds Developer Expands In North America

    Frontier opens Canadian studio thanks to tax breaks

    Frontier Developments — the team behind the WiiWare smash LostWinds and its sequel LostWinds: Winter of the Melodias — has opened its first studio outside of the UK, taking advantage of tax breaks to set up shop in Canada. The new office will be based in Nova Scotia, and will house around 20...

  • News 2K Games: Gamers Need Time to 'See The Beauty' of Wii U

    Nintendo is 'an impressive company'

    After the limited appearance of Wii U at EA's Summer Showcase, it was another indication that developer support for the system, in some quarters, is still relatively limited. With the console arriving in a matter of months, it seems that a number of companies are adopting a "wait and see" approach, though there is...

  • News Crysis 3 Isn't Coming to Wii U

    Crysis city

    There's been conflicting information about Crytek's Wii U ambitions for a while, particularly in regards to Crysis 3. The latest word is no: at this time, there aren't any plans to put a version of Crysis 3 on Wii U. Over the last couple of months we've heard that, despite CryEngine 3 running "beautifully" on Wii U, there was no chance...

  • News Programmer Shares Experiences of Developing on N64 and GameCube

    'N64: Everything just kinda works'

    There may be some who read this article that are aspiring game designers, possibly playing around with PC development tools or maybe even a Raspberry Pi device — that's a super-cheap computer, for those that don't know. Beyond that group there are surely plenty of gamers curious about how a game goes from code to...

  • News Crytek: Crysis 3 on Wii U 'Is a Possibility'

    Some decisions would be nice

    The Crysis series is highly regarded by many FPS fans who get their game on with an Xbox 360, PS3 or PC. With Crysis 3 due to arrive Spring 2013, it's natural for some Nintendo gamers to wonder whether this title will make the jump to Wii U. After all, developer Crytek was in the Wii U cheerleading brigade just one month...

  • News Infinite Interactive Hint at More Puzzle Quest

    The big tease

    If you like puzzles, questing and DS, then it's more than likely that you enjoyed the appropriately named Puzzle Quest on DS, or possibly its sequel. These titles generated a fair bit of buzz when released, while fans may regard them as providing some of the most addictive and compulsive puzzling on the handheld. The good news for...

  • News Nnooo Approved for Wii U Development

    Yesss

    Australian development studio Nnooo will be familiar to afficionados of Nintendo download services. The company was there for the WiiWare launch with Pop, followed up with some DSiWare apps before releasing its best title to date, escapeVektor: Chapter 1. The studio's continued support for Nintendo means that escapeVektor is on the way to 3DS,...