Tag: Development - Page 4
Shigeru Miyamoto - "Human beings have an instinctual love of games"
While a number of Nintendo gamers and observers will have reacted to Nintendo's Quality of Life platform announcement earlier this year with curiosity and wondered what it could mean, there was a substantial group that expressed concern. The reasoning was simple — if Nintendo was...
Talking Point New Ideas, Not New IPs, Are The Key for Nintendo
Splatoon and Code Name S.T.E.A.M are joined by Captain Toad, after all
Earlier today we reported on an interview given by two of the developers behind upcoming Wii U third-person shooter Splatoon, in which they outlined the creative process that brought us human / squid hybrids rather than macho men with guns, with existing brands such as Mario also...
News Shigeru Miyamoto Discusses Future Cross-Platform Development as an "Opportunity" for Nintendo
Will "think about" Virtual Console cross-buy support
Nintendo's development teams are currently exceptionally busy, producing content to cover release schedules for both Wii U and 3DS, two systems with fairly substantial disparities in raw processing power. The idea of simply streaming Wii U games to 3DS, for example, has never been seriously...
News Developers Weigh In On The Way Forward For Wii U
"The system plays host to a bunch of great, very unique games"
Following Nintendo's E3 exploits, we now have a greater idea of what content is coming to the Wii U in the remainder of 2014 and beyond. It was an event with some genuine surprises, combined with expected details, and laid out the path for the system — GamePad included — for the...
Outlines Gomba details and release plans
When it comes to Nintendo's portable download platforms, we think it's fair to say that they've been the home of a number of intriguing, unique titles from a broad spectrum of developers. Unlike the emergence of the Wii U store's expanding library courtesy of its support for off-the-shelf dev tools like...
News XSEED Considering Publishing Forbidden Magna in North America
A Marvelous proposal
Forbidden Magna is an intriguing and beautiful-looking game under development at Marvelous AQL in Japan. If things work out, XSEED has expressed an interest in placing the strategy RPG with potential inn management elements in North American hands as well. Siliconera had the chance to ask
News Curve Studios And Dakko Dakko Heap Praise On The "Inspirational" Wii U
"The Wii U is a perfect system for indie development right now"
While big-name publishers such as EA, 2K Games and Bethesda are happy to ignore the Wii U, Nintendo's console isn't short of support from indie developers. Smaller studios are usually faster and keener to pounce on new ideas, and the concept of second-screen play has clearly captured...
Exclusive Opposable Games On Bringing Second-Screen Tactical Action To The Wii U With Salvaged
"Wii U is the perfect fit for the game"
UK-based indie studio Opposable Games has just confirmed that it is planning to bring its unique real time, second-screen strategy title Salvaged to the Wii U eShop, should the game successfully reach its Kickstarter goal of $125,000. We caught up with Design Director James Parker to chat about the influences...
News Chasing Aurora Dev Is Considering Bringing Semi-Sequel Secrets of Raetikon To Wii U
"Porting it to Wii U should be rather straight forward"
Chasing Aurora was one of the Wii U's most interesting and unique launch titles, and when developer Broken Rules confirmed that it was working on a spiritual sequel, many Nintendo fans hoped that they'd get to play it. However, amid comments from the studio that Chasing Aurora didn't meet...
News New Version Of Petit Computer Will Allow For SNES Or PlayStation Standard Games On 3DS
Smileboom president Takaki Kobayashi starts the hype train
Smileboom's Petit Computer is a DSiWare application which allows you to program games using a variant of the Beginners All-purpose Standard Instruction Code — or BASIC — programming language, which incredibly turns 50 this year. Speaking to John Szczepaniak — the guy behind
News Upside-Down Dimensions Could Be Coming To Wii U
Currently listed as "proposed"
Spanish developer Hydra Interactive Entertainment has announced Upside Down Dimensions, an action RPG that combines hack 'n slash, stealth, puzzles and platforming elements – drawing inspiration from games such as Paper Mario, The Legend of Zelda and Pokémon. The title has a launch window of 2015 for PC, Mac, PS...
"Every once in a while, you have to learn to not listen"
Ken Lobb is now employed as Creative Director of Microsoft Studios, but Nintendo fans will recall that he was a big part of the firm back in the days of SNES and N64 — heck, he even had the "Klobb" gun in Rare's GoldenEye 007 named after him. Before he departed Nintendo in 2001, Lobb was...
Interview Tom Create on Past Projects, Smash Cat Heroes and the Download Transition
"The eShop is somewhere where we definitely want to be involved"
The increasing importance and role of the download game market is often attributed to development studios based outside of Japan, with a perception that the home of Nintendo and many other prominent industry names is playing catch-up in embracing that segment of the market. There is...
News Capcom Investing $80 Million in Two New R & D Buildings
All part of boosting internal development
Capcom may have enjoyed another smash hit with Monster Hunter 4 in Japan, with hopes of the Ultimate release achieving success worldwide, but it's had a hit-and-miss period in other areas. Just recently the company cut its profit projections by 50%, citing investment, an underperforming mobile sector and...
News Nintendo Is Working On The Next Mario Game, But Can't Reveal If It's Coming To 3DS Or Wii U
"There’s still a lot more room for discovery and invention"
Nintendo producer Yoshiaki Koizumi has revealed that work has already begun on the next Super Mario game, but he is unable to give any information about which console it is coming to. Speaking to EDGE in a feature about the making of Super Mario 3D World, Koizumi refused to be drawn on...
News Animal Crossing Creator Discusses How Mobile Apps Could Affect Your ''Second Home''
Don't worry, there's not a microtransaction in sight!
Animal Crossing; New Leaf released over half a year ago on 3DS, but with something new to see and do every single day it has continued to live on as small, relaxing part of many player's daily routine. While attending the Game Developers Conference last week, series creator Katsuya Eguchi and New...
News Goodbye Galaxy Games' Hugo Smits Unveils Gomba, a "Rapid Prototype Game Creation" Tool for 3DS
"It’s super easy in use"
Goodbye Galaxy Games and its creator Hugo Smits are best known for some excellent download titles, including games such as Ace Mathician on DSiWare and Tappingo most recently on the 3DS eShop, yet the developer is also active in other ways within the independent community. After beginning a project called indi3DS as a...
News Industry Veteran Peter Molyneux Warns The Indie Craze "Won't Last"
"Don't think we're going to be all indies for the next five years"
In an interview with CVG, our old friend Peter Molyneux — who recently spoke about the Wii U and his thoughts on Nintendo in general — hopes the games industry won't take the recent indie boom for granted. The veteran developer — now in charge of indie studio 22Cans — likens...
News Ronimo Games: PS4 And Xbox One Are More Of The Same, But Wii U Is "Something New"
Developers behind Swords and Soldiers II shower praise on Nintendo
As we reported recently, Ronimo Games is hard at work on Swords and Soldiers II for the Wii U, a sequel to the popular Wii title. Speaking to Nintendo World Report, Ronimo's Joost van Dongen and Thomas Pathuis spoke a little about why they
News Delayed Saber Rider And The Star Sheriffs Game Is Still Happening, And Still Coming To 3DS
Remains very much in the saddle
If you're in your thirties then chances are that the name Saber Rider And The Star Sheriffs may trigger a flash of recognition in your addled and aging brain. Based on a Japanese anime series called Sei Jūshi Bisumaruku, Saber Rider was picked up for western localisation in the '80s by World Event Productions (the...
News Images Emerge of Wii U Mario vs. Donkey Kong Tech Demo Running On Nintendo Web Framework
More exciting stuff from Nintendo at GDC 2014
With the annual GDC preparing to close, a lot of cool bits of information regarding the latest game industry happenings and developments are popping up all over the net. Nintendo has already revealed a few things this week – including the fact it’s been able to shift 7.3 million copies of Animal...
News Shenmue 3 Could Happen Via A Kickstarter Campaign, Says Creator Yu Suzuki
Famous game designer is "researching" crowdfunding the sequel
Shenmue and its sequel cost around $70 million to make — an incredible figure when you consider that Sega was on the ropes when it bankrolled them. Unsurprisingly, the death of the Dreamcast — combined with Sega's gradual shift from developer to publisher — has put Shenmue 3 on the...
News Nintendo Considering 3DS Build of Unity Engine
Always room for more tools in the developers' shed
Nintendo's partnership with Unity Technologies has served well in attracting indie developers by making it easier to bring their games to a Wii U-specific build of the popular engine. The fact that Wii U development kits come with a free Unity license is certainly an encouraging gesture as well. So...
News Keiji Inafune Discusses the Indie Experience in Japan and Shows New Mighty No. 9 Footage
"It feels like a return to the golden days"
GDC (Game Developers Conference) 2014 is now approaching its close in San Francisco, and has hosted a variety of games, demonstrations and reveals. As is also the norm there have been presentations from various figures in the games industry, with a particularly high profile example being that given by...
News Animal Crossing: New Leaf's Team Was An Even Split Of Male And Female Developers
"Diverse" team has resulted in 7.3 million worldwide sales
Animal Crossing: New Leaf is unquestionably one of the 3DS console's most popular games, having found a receptive global audience and attracting players of both sexes. Producer Katsuya Eguchi and director Aya Kyogoku have been discussing the game's development process at GDC, and believe...
News Nintendo Has "Lost Its Way" But Should Never Be Underestimated, Says Peter Molyneux
"They're super smart people"
Former Bullfrog and Lionhead boss Peter Molyneux has had plenty to say about Nintendo over the past few years, which is striking when you consider that he hasn't released a game on a Nintendo platform in quite some time. He has previously been critical of the Wii U, and even suggested that Nintendo's hardware gets in...
Ninterview Legendary Designer Julian Gollop On Ghost Recon, Fire Emblem And Chaos Reborn
"Chaos Reborn would actually work really well on the Wii U"
A true veteran of the industry, British developer Julian Gollop has been making games for longer than many of this site's readers have been alive. His career started way back in 1983 with Time Lords, but it was with titles like Rebelstar and Laser Squad that he really made his name; Gollop...
News Nintendo's Expensive New Development Building Isn't Very Exciting
Not on the outside, anyway...
Nintendo is still producing some of the most fun, creative and enjoyable gaming experiences that money can buy, but it's also well-known for business pragmatism and a steady, focused approach to its work. That certainly applies to the buildings it constructs for its employees in Japan, and they can only truly be...
News Former Criterion Boss Alex Ward Laments Issues With Releasing Need For Speed On Wii U
"Neither Nintendo or EA gave a s*** about it"
Criterion co-founder Alex Ward recently parted company with the studio to found his new firm, Three Fields Entertainment. Yesterday, he took to Twitter to partly explain the reasons behind this move, as well as highlighting some of the issues he and his staff faced when porting Need for Speed: Most...
News Inti Creates Explains the Development Processes Behind Mighty No. 9
Keiji Inafune gets at least one fresh build every month
In terms of Kickstarter success stories, Mighty No. 9 is undoubtedly in the top tier. With last year being an anniversary year for the Blue Bomber and Capcom making no moves to produce an official game, Keiji Inafune rather cleverly gauged the mood and seized the moment. As the figurehead well...
News Platinum: Nintendo Has Been The "White Knight" Behind Bayonetta 2's Development
Creative producer JP Kellams sings Nintendo's praises
Platinum's Hideki Kamiya has already stated in no uncertain terms that if it were not for Nintendo, Bayonetta 2 simply wouldn't exist, and now it's the turn of creative producer JP Kellams — the same guy who is sick to death of people begging for the game to come t
News Retro Studios Talks Up Wii U And Has Been Working On A New Title Since November
Speculation ahoy!
With Donkey Kong Country: Tropical Freeze now settling into stores around the world, its developer Retro Studios is looking back on the development and hinting at what's to come. As a first-party studio with high-profile experience on GameCube, Wii and now Wii U, it's also in a position to share its perspective on the hardware...
Month Of Kong Whatever Happened To Donkey Kong Racing?
Former Rare man Lee Musgrave talks about a lost GameCube smash hit
E3 2001 was a joyous occasion for Nintendo fans. The GameCube was nearing its release in Japan and North America and Nintendo had a lot to say and show about it. Super Smash Bros. Melee, Star Wars Rogue Squadron II: Rogue Leader and Luigi’s Mansion were just some of the games...
News Super Mario 3D World Director Koichi Hayashida Explains The Origin Of "Miyamoto's Teachings"
"They’re part of the criterion used for proposals from everyone"
Shigeru Miyamoto is arguably one of the most famous games designers in the world, and it goes without saying that he has influenced countless other developers over the past few decades. He's taken more of a backseat role at the Nintendo of late, but thanks to the efforts of Super...
News Airtight Games Feels That Murdered: Soul Suspect "Doesn't Fit" On Wii U
"Only good games" for Wii U are those made "specifically" for it
The Wii U is fast becoming a console which only has first or second-party Nintendo retail games to rely on, and it's always interesting to see the justifications that third-party publishers and developers use to explain why their titles aren't headed to the system. However, when asked...
News Hacking Group Claims To Have Discovered Wii U Homebrew Exploit
Hack to the future
Update: This article has been updated to reflect that Wii U Hax is a news website that has tested the work of others, as opposed to being a "hacking group", with two additional amendments in square brackets. Original Article: Every piece of gaming tech is potentially hackable, but so far the Wii U has proven to be a tough nut...
News Bravely Default Producer Inspired by 90210 and Glee
Saving the world is like going to high school
Bravely Default producer Tomoya Asano was recently kind enough to field a question on the Nintendo Handheld Gaming Facebook page, revealing his inspirations behind the game's plot. Asano started off with the somewhat predictable — yet understandable — response of establishing a fantasy RPG setting...
News Less Than 5% of Those Polled by the Game Developers Conference Have Wii U Plans
Under 2% for 3DS
GDC (Game Developers Conference) 2014 takes place from 17th - 21st March in San Francisco, a gathering of thousands of companies and individuals to demonstrate, discuss and debate the current trends and patterns in the development industry. As is the norm, ahead of this year's event the organisers have polled "more than 2,600 North...
News SEGA Splits Index Into Two Companies, Secures Continued Atlus Game Development
Moving forward
Last year, after much speculation, Sega Sammy acquired Atlus via its parent company, Index, after the latter had endured financial problems. Once the acquisition was complete Atlus stated that it was continuing its development projects as normal, though Sega has now confirmed how it will restructure the acquired business — the...
News AE Games Reveals Mad Men Football, High Impact Gridiron With "An Historical Twist"
Would George Washington have made a tasty quarterback?
AE Games — the indie studio which caused a few ripples when it announced its support of the Wii U earlier this week — has now confirmed its first title: Mad Men Football. Described as American Football with "an historical twist", the game will take notable figures from world history and...
News Zero Escape Series Director Struggling to Find Funding for Third Title
Takes to Twitter for help
The Zero Escape series, which features the puzzle-based visual novels 999: Nine Hours, Nine Persons, Nine Doors on the DS and Virtue's Last Reward on the 3DS and Vita, has always included the carrying of hope in desperate times as a theme. Series director Kotaro Uchikoshi is now finding himself trying to maintain a similar...
Talking Point The Watch_Dogs Wii U Delay Demonstrates That Major Third-Parties Are Walking Away
How important that is for the system is up for debate
Before the Wii U was launched Nintendo made the right noises about third-party support — here was a powerful system with backing from major players like EA, Activision and Ubisoft, we were told, and the innovative new controller would encourage unique, multi-screen experiences. Of course,...
News Big Red Button's Bob Rafei Spills More Details On Sonic Boom For Wii U And 3DS
Reveals Sonic Team is involved and explains THOSE new character designs
Yesterday's news that Sega's next Sonic title would be a cross-media extravaganza complete with re-imagined characters, CGI cartoon series and Nintendo-exclusive video game outings sent the web into overdrive, with the reaction from fans ranging from delighted to highly...
News ZaciSa's Last Stand Developer Provides an Update on Progress
Possible release date and new game mode announced
In a recent update ZeNfA developer Greg Wiggleton has stated that his upcoming tower defence game ZaciSa's Last Stand is slated for a North American Wii U eShop release in late February for $2.99. The game was originally set for release in December or January 2014, but there were some issues with the...
"We first need to create a strong foundation in areas Nintendo excels at"
With the Wii U currently enduring a tough run in the marketplace, finding answers to the conundrum of enticing consumers is becoming increasingly challenging. The system is struggling for third-party support, yet that becomes less likely with each poor set of sales results,...
News Iwata Looking To Emulate iOS And Android With A Common Platform For Future Nintendo Hardware
Handheld and Home Console Divisions to "Become Like Brothers"
Last week's Corporate Management Policy and Third Quarter Financial Results Briefing Q&A session has just been translated into English, which allows us non-Japanese speakers to find out the inner workings of Satoru Iwata's brain. One topic which cropped up is the way in which Nintendo...
News Kickstarter Research Highlights Low Delivery Rates of Game Projects
Delays are also common
A number of Wii U — and to a lesser extent 3DS — projects have emerged through crowdfunding platform Kickstarter. Some have arrived with publisher support, such as Cloudberry Kingdom, other examples like Shovel Knight are legitimately well on the way, and a series of others are well into development or a little way off...
News Early Mighty No. 9 Screenshots Blast Into View
Looking mighty fine
In September 2013, Mega Man mastermind and creator, Keiji Inafune, teased fans all over the world with the idea of a spiritual successor to the Blue Bomber. He showed off concept art and ambitious plans for his project, but the one thing he lacked was money, and so he turned to Kickstarter to ask fans to provide the necessary...
News Dakko Dakko's Rhodri Broadbent Emphasizes The Value of Unique Consoles
"Choice is always good"
The upcoming Scram Kitty and his Buddy on Rails may have missed its target of a Q4 2013 release, but that doesn't change the fact that Dakko Dakko's title is a promising exclusive for the Wii U eShop. That exclusivity is representative, in part, of the company's design focus, aiming to utilise unique aspects of hardware for...
News Scirra's Construct 2 Engine to Support Wii U Nintendo Web Framework Development
Another route to the eShop
While various small developers are bringing their games to the Wii U eShop using custom-developed engines or licensed options such as Unity, Nintendo's also established the Nintendo Web Framework to allow games using web-based codes such as HTML5, CSS3 and Javascript to be published on the store. One upcoming HTML5 game...