Tag: Development - Page 9
News Wind Waker Lookalike A Hat In Time Could Be Coming To The Wii U
Should be an easy Cel
Indie title A Hat In Time could be coming to the Wii U, according to its developer Jonas Kærlev, also known as Mecha the Slag. The game is a homage to the N64 adventures of old, such as Donkey Kong 64 and Conker's Bad Fur Day. It's currently slated for a release on PC and Mac, and is expected to provide around five hours of...
Developer Interview Rebellion On Why Sniper Elite V2 Wii U Is The Definitive Version
"The GamePad offers something completely new to developers that you just don’t see elsewhere"
The news that Sniper Elite V2 is coming to the Wii U has us very excited indeed. The WW2 epic launched on PS3, Xbox 360 and PC last year, and gained positive reviews for its tense action and innovative "Kill Cam". We were understandably keen to speak to...
Developer Interview WaterMelon On Kickstarter, Nintendo And Bringing Pier Solar To The Wii U
"Working with Nintendo is much easier than one would think"
We reported last year that WaterMelon's 16-bit RPG Pier Solar would be gracing the Wii U in the near future, having secured funding for a HD remake via Kickstarter. The team is busy working on the HD version as we speak, so we thought it would be a good time to get in touch and talk about...
Interview Two Tribes on the Toki Tori 2 Delay and Improvements
"The game is much better on all fronts"
Late last week developer Two Tribes published a blog post with some explanation for the delayed release of Toki Tori 2 on the Wii U eShop. We've followed up with one of the studio's key figures and the blog's author, Collin van Ginkel, to get a few more details. In the mini-interview below he reveals a little...
News Put Your Questions To The Producer Of Monster Hunter 3 Ultimate
Answers will come in a special video in March
Do you have any burning questions you'd like to put to the developers behind the forthcoming beast-slaying epic Monster Hunter 3 Ultimate? If the answer is yes then today's your lucky day - Nintendo UK is inviting fans to put their queries to producer Ryozo Tsujimoto, and the best questions will be...
News Capcom: Resident Evil Revelations 3DS Sales Could Have Been Better
But game wasn't "a failure"
Resident Evil Revelations launched on the 3DS last year and was granted a positive critical reaction. It also sold well - but apparently not quite as well as Capcom was hoping. Speaking to Eurogamer about the
News The 90's Arcade Racer Speeds Closer to Wii U
Update hints at exciting developments ahead
A little over a week ago we told you about The 90's Arcade Racer, a project from one-man Greek developer Pelikan13 with the goal of creating a new experience inspired by classic arcade racers such as Daytona USA and Sega Rally. In order to get the project over the finishing line for a release this year the...
Developer Interview Bertil Hörberg On Being a One Man eShop Developer
"I've always had a thing for Nintendo's portables"
The 3DS eShop — along with its online store predecessors on Wii and DSi — has attracted a number of small developers that would have likely remained anonymous in previous generations. The evolution of download gaming has transformed our consoles to include smaller, more diverse experiences at...
News Broken Rules "Had Higher Hopes" For Chasing Aurora
Next game should be coming to Wii U eShop, however
The dust has now settled on the Wii U launch, and it's the ideal time to take stock of what's happened and how software has performed in terms of sales. With this in mind, Chasing Aurora developer Broken Rules has admitted in an interview with Wii U Daily that the performance of the game didn't...
News This Homage To Sega's Classic Racers Could Be Speeding To The Wii U eShop
Rolling start?
During the '90s, Sega was the undisputed king of arcade racers. The Japanese coin-op veteran produced a string of solid-gold classics, such as Virtua Racing, Daytona USA, Sega Rally and Scud Race. Sadly, as interest in arcade hardware has dipped, the need for these attention-grabbing experiences has lessened - but there are few who...
News Gunman Clive Developer: 3DS eShop Is "Healthier" Than iOS
3DS version of Gunman Clive has outsold Its iOS counterpart
Gunman Clive recently made quite an impact on the 3DS eShop, earning a positive review from us and bagging some decent sales. You might assume however that the Nintendo version of the game trails its iOS and Android siblings quite badly - after all, the smartphone editions came out in...
Rumour eShop Developers No Longer Required To Have A Physical Office
Dan Adelman drops a hint on Twitter
One of the early rules put in place by Nintendo for developers on its digital platforms was the need for a physical office - a move which was no doubt intended to ensure a certain "quality" of developer. However, since the days of WiiWare the playing field has shifted - the number of professional coders migrating...
News Neko Entertainment Discusses The Possibility Of Further Wii U Support
Games for 3DS not ruled out, either
Neko Entertainment released Puddle on the Wii U eShop in time for the launch of the the next generation console across Europe, and since then has been making quite a splash with gamers. It's only been over a month since its release, but that hasn't stopped Neko's QA Manager Sébastien Chipot-Delys discussing...
Developer Interview Fuzzy Wuzzy Games Talks Armillo And Developing For The Wii U eShop
Rolling ever onwards
Yesterday we exclusively broke the news that Fuzzy Wuzzy Games' Armillo is coming to the Wii U eShop. Keen to know more about the development and history of this interesting title, we sat down with James Saito and Yanni Fyssas for a little chat. Nintendo Life: Can you give us a bit of information on your respective backgrounds...
News House Of The Dead: Overkill Studio Working On Secret Wii U Project
Unannounced title in development
UK studio Headstrong Games - the company behind House of the Dead: Overkill, New Art Academy, Battalion Wars 2 and Lords of the Rings: Aragorn's Quest - is working on an unannounced title for the Wii U. We know this because Headstrong Games Associate Producer
News Ubisoft Open To The Idea Of ZombiU Sequels
A frightening franchise?
Wii U launch title ZombiU seemed to divide critics across the globe, but we thought it was pretty darn special - so much so that we've got all of our fingers and toes crossed that a sequel eventually goes into development. It would appear that the guys at Ubisoft are equally keen to see the game turn into a fully-fledged...
Interview Curve Studios' Jonathan "Bidds" Biddle
We speak to the developer who’s making quite a splash
One development studio that has made a valiant contribution to Nintendo’s digital download services is undoubtedly Curve Studios. Having first released Hydroventure for WiiWare to much critical acclaim back in 2010, the development team has recently returned to its original idea and expanded...
News Activision On Disney Infinity: We're Flattered
But still "well positioned" to remain on top
Last night, Disney announced its own take on the Skylanders "toys to life" concept: Disney Infinity. It hasn't taken long for Skylanders publisher Activision to react to the news, with John Coyne, Vice President of Consumer Marketing, telling Forbes: We are thrilled by the incredible success that the...
News Zero Escape Director Craves Mainstream Recognition
Ideals remain due to "very humbling" support from fans
Zero Escape: Virtue's Last Reward is one of the most unique experiences currently available on 3DS, serving a role well fulfilled by its predecessor — 999: Nine Hours, Nine Persons, Nine Doors — on DS. Part of its appeal, as shared by many of its strongest advocates, is its strength of...
News DreamRift: Publishers Are Scared Of Piracy
Even if there's no reason to be
When Renegade Kid's Jools Watsham stated that his company would be forced to pull support for the 3DS if piracy became a big enough problem, it triggered quite a debate. Watsham was branded as "anti-Nintendo" by some quarters, and Goodbye Galaxy Games founder Hugo Smits entered the argument with his own counterpoint...
News Whatever Happened To The Studio Founded By Ex-Retro Employees?
And has it been working on a Mega Man game?
Back in 2008, a group of staff from Retro Studios broke away to form Armature, with the promise of creating games for platforms other than those made by Nintendo. However, in four years the company has only produced one product: Metal Gear Solid HD Collection on the PlayStation Vita. Although the company...
News Nano Assault Neo Developer Lavishes More Praise On Wii U
Shin'en clearly pleased with Nintendo's new hardware
We know that Shin'en Multimedia - the studio behind the Wii U eShop title Nano Assault Neo - is fond of Nintendo's latest console, because we spoke to the company recently about developing for it. However, Shin'en is clearly a very pro-Wii U firm, as the Manfred Linzner has recently spoken to UK...
News Crysis 3 Not Coming To Wii U Due To A "Lack Of Business Drive"
Crysis averted
We reported a couple of months back that Crysis 3 wouldn't be making its way to the Wii U following comments from a Crytek staffer. Just in case you still held out hope, Cevat Yerli, CEO and founder of Crytek, has confirmed to Digital Spy that there is currently no chance of the futuristic FPS making its way to Wii U. Yerli said:
News The Tragic Tale of Bonk: Brink of Extinction Developer Pi Studios
You don't always get a happy ending
Remember Bonk: Brink of Extinction? It was an update of Hudson's famous TurboGrafx-16 platformer that was supposed to come out on WiiWare in 2010, but was cancelled despite being almost finished. Texas-based Pi Studios - the team behind the update - closed in 2011, but many of its staff moved on to form Oscar...
News The Disney Projects That Never Came To Life
Mickey Mouse titles that could have been
It's come to light that Buena Vista Games - now known as Disney Interactive Studios - was experimenting with different ideas for a Mickey Mouse game long before Disney Epic Mickey became a reality. The proposed Mickey Mouse title - given the working title Spy Mickey - sadly never got past the concept phase,...
News Kojima Productions: We Aren't Thinking About Metal Gear Rising On Wii U
No solid hope for conversion
Early next year, Xbox 360 and PlayStation 3 owners will get the chance to sample the latest instalment in the Metal Gear series, with Metal Gear Rising: Revengeance arriving on their consoles. The game is a co-production between Kojima Productions and Platinum Games, and boasts a compelling mixture of sword-play and...
News Monolith Soft: We Want To Be Like Bethesda
Xenoblade Chronicles developer has big ambitions
Monolith Soft is certainly a developer worth keeping a close eye on. In 2007 Nintendo became the studio's parent company by acquiring an 80% stake in the business, and since then the developer has made titles such as Xenoblade Chronicles on the Wii and Project X Zone — a Japan only crossover RPG...
News Oliver Twins Admit Dizzy Returns Kickstarter Has Failed
Potential Wii U release no longer on the cards
We've seen our fair share of Kickstarter success stories of late, but it's worth remembering that not every campaign achieves its goal. One Kickstarter project which looks unlikely to reach its target is Dizzy Returns, a drive by famous coding siblings The Oliver Twins to create an all-new game...
News System Faults Didn't Stop THQ From Bringing Metro: Last Light To Wii U
Clarification incoming!
We reported last month that A4 Games - developer of Metro: Last Light - had found that the Wii U had a "horrible, slow CPU", with Huw Beynon of THQ elaborating that the console wasn't "worth pursuing at this time". The end result is that Wii U owners aren't going to see the first person shooter on their consoles next year...
News Nintendo Land Was Originally Going To Feature Star Fox And Excitebike
Developers reveal the ideas that didn't make it into the final game
In this week's issue of Japanese magazine Famitsu, the developers behind the Wii U title Nintendo Land have spoken about its creation in a roundtable interview. Interestingly, they revealed that ideas for potential mini-game settings had to be put aside as development progressed...
News Nintendo Explains Why Nintendo Land Doesn't Include Online Multiplayer
It's all about encouraging gamers to play together in real life
We're massive fans of Nintendo Land here at Nintendo Life Towers - multiplayer action is rife in Animal Crossing Sweet Day and Luigi's Ghost Mansion, but there are many out there who haven't sampled the wonders of the Wii U's star attraction due to a lack of potential co-players, and...
News BioShock Creator Has A Wii U, But It's For Pleasure And Not Business
"Nothing is brewing right now"
Ken Levine is a pretty big name in the video game industry. The mind behind such seminal titles as Thief: The Dark Project, System Shock 2 and BioShock, Levine's one of those figures who could potentially make third party support for the Wii U explode if he decided to jump on board himself - but sadly, that doesn't...
News Guitar Hero 7 Was in Development With a Six-Stringed Guitar
"No one could figure out a way to make it so your average Joe could buy one"
Who remembers the Guitar Hero series? Not so long ago there were a lot of these games, with the rival Rock Band series also weighing in with its own share of titles and plastic peripherals. It was Activision's franchise that arguably grabbed the most attention during the...
News Conker's Bad Fur Day Creator Could End Up Making Wii U eShop Games
"It definitely might have potential for the new controller"
Chris Seavor - the man behind Rare's infamous Conker's Bad Fur Day on the Nintendo 64 - has revealed in an interview with Not Enough Shaders that he's considering the possibility of developing for the Wii U eShop:
News Trine 2: Director's Cut on Wii U Outperforms Rival Consoles
A small win for Wii U graphics obsessives
Trine 2: Director’s Cut has been a high profile launch download on the Wii U eShop, due to its popularity on other formats and eye-catching visuals. Prior to release day it drew a lot of attention for the latter reason, in that it showed off the fact that Wii U was bringing Nintendo into the HD age, and...
News Lack of "OMG" Idea Explains Borderlands Wii U Absence
Aliens: Colonial Marines pushed some buttons
Gearbox is the developer behind Aliens: Colonial Marines, a title coming to Wii U in 2013 that promises to make many film-buffs weep with joy at the first "beep" sound to emanate from the GamePad. The famous motion control sensor from Aliens will be recreated on the system's controller, and is likely to...
Talking Point Nintendo And The Third-Party Challenge
Can the Big N win over support for Wii U in the long run?
With Wii U finally available in North America and shortly on its way to European store shelves, Nintendo fans across the world seemingly have a lot to be happy about. At long last, we’ll be able to experience our favourite franchises in glorious high-definition, along with some high profile...
News Ex-Rare Staffer Explains How He Created A Profanity-Packed N64 Cult Classic
Chris Seavor spills the beans on Conker, the chances of Killer Instinct 3 and why he left Rare
Conker's Bad Fur Day is famous for its bad language, adult themes and profusion of poo, but it didn't start life as a mature-rated piece of software. Originally intended as a direct sequel to the cute and cuddly Game Boy Color title Conker's Pocket Tales,...
News Frozenbyte - Indie Developers Have More Control On Wii U eShop
Trine 2 developer enjoying the freedom
Trine 2: Director's Cut is available in the Wii U eShop right now in North America — and will be on launch in Europe — and the game's developer, Frozenbyte, has had nothing but praise for the way Nintendo is approaching downloadable gaming. In an interview with IGN, marketing manager at Frozenbyte, Mikael...
News Iwata Reveals How Nintendo Developed The Early Prototype For Wii U
Simply strap two Wii consoles together
With the immense success of the Wii, the folks at Nintendo certainly had their work cut out when developing its successor. It was around 2009 - with the Wii well into its third year of service - that Nintendo’s top men got around a table and started to discuss what their next move would be. The first task...
News Nintendo's Recommended Range For GamePad Use Is Conservative
Playing it safe
Ever since the GamePad was revealed people have wondered just how far away from your TV you can go with it. Can you get to the next room? The kitchen? The bathroom? The garden shed? So far Nintendo have only confirmed that you can definitely play it within the same room and the official Wii U specs declare a maximum range of up to 26...
News The Wii Was Born Thanks To Microsoft And Sony's Rejection
And boy, does that feel good
Motion Control has quickly become an important part of how we play games today. The Wii's success has been based around this bold invention but in reality, the patent, idea and various concepts came from an independent inventor named Tom Quinn. Nintendo bought a small stake in Quinn's company and as part of the deal...
"Wii U is a revolution of the social space of the play situation"
Spin The Bottle certainly isn't your average run-of-the-mill video game - but then the studio behind it is unique, as well. Spawned from the development hotbed of the Copenhagen Game Collective, KnapNok Games is all about creating unique experiences with modern technology, with a...
Developer Interview Shin'en Multimedia on Nintendo, eShop Development, 3DS and Wii U
Blasting onto eShop
With the 3DS eShop continuing to grow, and the Wii U equivalent already shaping up with an increasingly encouraging range of confirmed titles, there’s plenty of positivity around Nintendo’s download offerings. Like any platform it still has its detractors and issues, such as the occasional broken mess on the release schedule...
News Struggling Silicon Knights Ordered To Recall Unsold Games
X-Men Destiny May Become A Collector's Item
A while back we reported that Eternal Darkness developer Silicon Knights was effectively on the ropes, with less than five staff members remaining in the company. The outlook has just gotten significantly worse, as it has transpired that the Canadian studio has been ordered to recall most of its recent...
News Molyneux: "I Struggle To See Anything Amazing Coming Out Of Nintendo"
Veteran developer thinks consoles have a tough time ahead
Former Bullfrog and Lionhead boss Peter Molyneux has given a frank and somewhat revealing interview with IGN where he states in no uncertain terms how sceptical he is about the Wii U's chances - as well as his worry for dedicated consoles in general. Over the course of his glittering career,...
News Mega Drive RPG Classic Pier Solar Could Be Headed To Wii U
Kickstarter campaign for HD version at 50% after just 3 days
Back in 2010, indie developer WaterMelon created an all-new RPG for the Sega Mega Drive (Genesis to US readers) called Pier Solar and the Great Architects. An incredible achievement in itself, the game soon found a cult audience thanks to its gorgeous 2D visuals and gripping story line,...
News Miyamoto Working to Encourage More Wii U Third-Party Developers
"I am trying to meet with the game developers individually"
One of the big challenges facing Nintendo and its Wii U system is to encourage more third-party developers to commit to major projects on the system. While Wii had a diverse library — perhaps more so than many think — it arguably lacked a lot of big-hitting titles from third-parties...
Developer Interview Nyamyam On Tengami, Life After Rare And Nintendo's Stance On Indies
"I think the hardware capabilities of the Wii U Game Pad are a good match for Tengami"
Last week, we revealed that UK studio Nyamyam was impressed with the Wii U eShop and the potential it offers for independent developers. Keen for more knowledge, we got in touch with Nyamyam's Jennifer Schneidereit to talk about Wii U, Nintendo and Tengami - the...
Talking Point Splinter Cell Director Doubts Triple-A Gaming's Future
"Lower-case aaa" may take over
While it's easy to get tangled up in technicalities when it comes to the graphical prowess of Wii U, one thing is 99% certain: the successors to Xbox 360 and PS3 will be more powerful, from a graphical standpoint. Whether or not the Wii U matches or surpasses the existing HD systems in this respect — it will take...