Tag: Development - Page 7
News FarSight Studios Aiming To Have The Pinball Arcade Released This September On Wii U
It's still in development
Back in May of last year, we reported that The Pinball Arcade would be heading to the Wii U and 3DS, but no date had been given at the time. A couple of months later, FarSight Studios, the developer behind Pinball Hall of Fame: The Williams Collection, announced it was hoping
News Indie Developer Explains How Nintendo Made Him a Wii U Believer
Xander Davis now planning CIDER for Wii U
The Wii U has endured a lot of negative press for various reasons and in some cases, we're sure many would agree, criticism has focused on genuine weaknesses in the system's early days. While various developers and publishers have voiced support and optimism for Nintendo's console, a good number have also...
News Sakurai Explains The Reasoning Behind The New Characters in Super Smash Bros.
No choice was made "for the sake of cheap novelty"
Super Smash Bros. was one of the highlights from this year's E3 Nintendo Direct presentation and it gave us all a first glimpse of the new characters joining the fight in the Wii U and 3DS iteration of the popular franchise. Naturally, the inclusion of Mega Man, the Villager and Wii Fit Trainer got...
News EA: We're Not Writing Off Wii U
"We’ve launched four games. We’re proud of them"
Electronic Arts has enjoyed a rather inconsistent relationship with the Wii U since it launched last year. Following promises of "unprecedented support", the publisher has so far delivered four titles for the console and doesn't appear to have any big-name releases on the horizon. However, like...
News Bethesda Has No Current Plans For Wii U or Handhelds
Not ruling out future releases, though
Bethesda has never really been associated with Nintendo. The developer behind the Elder Scrolls and Fallout series can mostly be found making games for PC and other consoles and it seems likely it will stay that way for the foreseeable future. In an interview with Eurogamer, Peter Hines, Vice President of PR...
News You Can Now Pre-Order a Copy of Soul Saga on Wii U For Only $15
Update: Wii U stretch goal reduced to $80,000
Since we posted this exciting news, Disastercake has been in touch with us to let us know it has reduced the Wii U stretch goal to $80,000. Here's what Mike Gale has just told us: I wanted to let you know that I reduced the stretch goal for the Wii U down to $80,000. I really want to see Soul Saga on...
News Kickstarter J-RPG Soul Saga: Episode I Heading to the Wii U, if Funded
We catch up with the developer for more details
The one-man-band behind Indie development studio, Disastercake, is hoping to bring its J-RPG style Kickstarter project to the Wii U eShop in Q4 2014. Described as a "love letter to J-RPG classics from the Playstation era like Final Fantasy, Breath of Fire, Suikoden, and Persona", Soul Saga: Episode I...
News Shigeru Miyamoto Explains Structure To Ensure First-Party Quality From Subsidiaries
"We want to leverage the capabilities of Retro Studios further"
With third-party support for Wii U, beyond the Winter at least, practically on hold as companies wait to see a bump in the system's sales, Nintendo is stepping into the breach with an extensive range of first-party games. Some are from Nintendo's internal teams in Japan, some are from...
News Miyamoto Unsure Nintendo Can Make Another "Great" F-Zero Game
"I certainly understand that people want a new F-Zero game"
Shigeru Miyamoto has acknowledged the fan demand for a new F-Zero entry, but has revealed to IGN that he doesn't feel Nintendo could do the concept justice at this moment in time. When quizzed about the future of the racing series, Miyamoto replied: I certainly understand that people...
News Sakurai Aiming To Please "The Silent Majority" With New Smash Bros.
Series director no longer considers Smash to be just a fighting game
As we all know, there's a new Smash Bros. title coming to the Wii U and 3DS next year. It looks amazing, has Mega Man in it, and is driving its creator to the point of
News Super Mario 3D World Producer Teases New Annoucement
What could it be?
Were you one of the people left slightly underwhelmed by the announcement of Super Mario 3D World at this year's E3? Then you should be interested to know that Nintendo's Tokyo EAD team might be hard at work on a second title. Super Mario 3D World Producer Yoshiaki Koizumi was asked by Spain's El País what his next project would...
News Kingdom Hearts III Highly Unlikely To Appear On Wii U
DirectX 11 seems to be the key
The teaser for Kingdom Hearts III shown at this year’s E3 sent a tingle down many fans’ keyblades. The title was confirmed for both the PlayStation 4 and the Xbox One, but unfortunately appears to be another bust for the Wii U. Director Tetsuya Nomura was asked at Square Enix’s recent Future of Final Fantasy E3...
News Molyneux: Nintendo Is "Brilliant" At Attracting Players, But Their Hardware "Gets In The Way"
"They've probably got a plan, and you should never underestimate Nintendo"
Former Bullfrog, Lionhead and Microsoft Games Studios boss Peter Molyneux has once again voiced his opinion on Nintendo's place in the industry, directly contesting Shigeru Miyamoto's assertion that working with both hardware and software offers advantages to the Japanese...
News Nintendo's Kensuke Tanabe Wants To Make Tingle Popular In The West
Tingle! Tingle! Kooloo-Limpah!
Let's be honest here — there's not much love for Tingle in the west. This plump, comedic character started his life as part of the Zelda series, but has since starred in his own games: Freshly-Picked Tingle's Rosy Rupeeland and Tingle's Balloon Fight DS. Even so, his reputation among players is pretty dire — he's...
News Nintendo's Charlie Scibetta Explains the Benefits of Developers Running the Company
"'Is it fun?' Most executives don't ask that question first"
During E3, Nintendo of America sent its marketing and product executives into the wilds of the expo floor to be quizzed by various games writers. In some respects that's given us confirmation of things we already knew, such as the continued resistance to any thoughts of going mobile, and...
News Rivalry Between Bayonetta 2 And Wonderful 101 Teams Helping Drive Development
Hideki Kamiya reveals the playful one-upmanship within Platinum
Platinum Games is responsible for two of the Wii U's most eagerly-awaited third-party exclusives: Bayonetta 2 and The Wonderful 101. These two games look set to make good use of the console's unique GamePad controller, and will surely contain the kind of over-the-top action that...
News Former Rare Staffer Chris Seavor Hints At Wii U Development
Is the Conker creator working on Nintendo's console?
Chris Seavor — otherwise known as the man who created Conker's Bad Fur Day — has already stated that Wii U development interests him a great deal. However, he's now given his most convincing indication yet that he has something in the works for Nintendo's system. When asked on Twitter if he...
News Crimson Dragon Studio Working On Unannounced Project For Nintendo
Platform to be confirmed
Grounding Inc is best known for its much-delayed Xbox title Crimson Dragon, which was originally intended for the 360 but has now been shifted to the Xbox One. A spiritual successor to Sega's Panzer Dragoon, Crimson Dragon is certainly a title worth making a fuss about — but Grounding Inc's Yukio Futatsugi has revealed...
News Over 1,000 Parties Interested In Developing For Wii U Since Nintendo Web Framework Announcement
Lots of indie developers want to get on board
Nintendo announced the Nintendo Web Framework during the Games Developers Conference in San Francisco in March. Essentially, it provides a method of developing software for Wii U by using open web technologies like HTML5 and JavaScript. Since then it appears to have been a hit with small developers as...
News Capybara: Nintendo Is Making A "Big Move" For Indie Developers
“They have a really great team there"
There once was a time when Nintendo was seen to be somewhat ignorant of indie developers, but that certainly isn't the case these days, as is evidenced by comments made by Capybara's Nathan Vella. Vella — who was speaking at recent independent gaming showcase — had nothing but praise for Nintendo's recent...
Talking Point Nintendo Should Aim to Produce Mature, Genre-Defining Storytelling Experiences
The Last of Us sets a standard
Nintendo, when on peak form and producing its landmark titles, is capable of producing some of the greatest video games in the industry. It's the master of universal genres such as 3D and 2D platformers, adventure exploration games, and can make kart racing look easy — as mediocre copycats often demonstrate. What...
News Armature Studios Gains Another Ex-Retro Staff Member
Donkey Kong Country Returns designer Tom Ivey moves on
As we all know, Armature is a company founded by former Retro Studios staff members — and it would appear that they've added another to their ranks. According to his CV on LinkedIn, Tom Ivey — who was one of the designers on Donkey Kong Country Returns, which was recently ported to the 3DS...
News Precursor CEO - Shadow of the Eternals Supporters Bringing “New Possibilities” to Development
But will it bring more funding?
While Precursor Games gears up for a second attempt at crowdfunding Shadow of the Eternals after shutting down its initial effort, CEO Paul Caporicci continues to push the message that the suspension is to implement “new, exciting opportunities.” In an interview with Polygon, Caporicci added that said...
News Project CARS Will "Fill A Space" On Wii U
Catering for a need for speed
The Wii U is short on racing simulations. In fact, aside from Need For Speed: Most Wanted and Fast And Furious: Showdown — neither of which could ever be described as hardcore racers — there's nothing to scratch that Gran Turismo / Forza itch on Nintendo's console. Which is precisely why Project CARS developer...
News Shadow of the Eternals "Unlikely" To Be Released If Funding Methods Fail
Backers from devs own site will be refunded if necessary
It was announced earlier last month that a spiritual successor to Eternal Darkness: Sanity's Requiem was in development for the Wii U. The game in question, Shadow of the Eternals, received the Kickstarter and
News Tribute Games Approved As Licensed Nintendo Developer
Studio made of former Ubisoft staffers gains Wii U and 3DS approval
Tribute Games has been given approved developer status by Nintendo, which means we should be seeing some software from the studio hitting either the Wii U or 3DS eShop. [tweet It's not known what games Tribute will be bringing to Nintendo's systems, but the company's recent title...
German developer heaps more praise on Nintendo's system
Recently, we reported that Martin Sauter of Shin'en Multimedia — the studio responsible for the Nano Assault and Jett Rocket series — had made very positive comments regarding the Wii U. Now it's the turn of Shin'en's Manfred Linzner to make encouraging noises about the platform. Speaking...
News Former Conker's Bad Fur Day Project Leader Plans Wii U Development
Through his aptly named studio, Gory Detail
Christopher Seavor may not be an immediately recognisable name, but he was the project leader and widely-acknowledged creator of iconic Nintendo 64 title Conker's Bad Fur Day; it was a game famous for its poor taste and crude humour. Seavor's also voiced a fair number of characters and has credits on...
News Microsoft To Announce Sequel To "Historic" Rare Franchise At E3
Time to get jealous?
In case you hadn't noticed, Microsoft lifted the lid on the Xbox One this week. The new system is the successor to the popular 360 console and will be getting plenty of support from the company's stable of internal developers — one of which is former Nintendo partner, Rare. The UK-based studio was purchased by Microsoft over...
News Denis Dyack: X-Men Destiny Accusations Affecting Shadow Of The Eternals Development
"I've got to do something about this"
Last last year, Kotaku reported that Silicon Knights was on its last legs, crippled by mismanagement. The blame was laid squarely at the door of founder Denis Dyack, who has since left the company and joined Precursor Games — which is hard at work at the Wii U title Shadow of the Eternals. Dyack was accused...
News Silicon Studio Near "Maximum Performance" With Wii U, 3DS Hardware
Also planning a new 3DS game
Silicon Studio, the developer behind the recently confirmed-for-the-West title Bravely Default: Flying Fairy, also works in creating software tools and game engines for a variety of companies, including Nintendo and Sony. Two higher-ups at Silicon recently sat down with Siliconera t
News Animal Crossing: New Leaf Localizers Talk Shop
Input began on the ground floor
Localization is often seen as a post-production task, but a new diary video for Animal Crossing: New Leaf shows that its cultural nuances were being considered well in the early stages of development. According to Reiko Ninomiya of Nintendo of America’s Treehouse division, she and other localizers began...
News Wii U GamePad Teardown Reveals Upgradeable Firmware, Dual GamePad Support As Standard
Hackers successfully emulate the controller on a PC
The developers responsible for the Dolphin emulator have successfully reverse-engineered the Wii U GamePad, shedding light on exactly how the piece of tech works. The hackers found that Nintendo is using custom protocols to beam information from the pad to the console (and back), which discounts...
News EA Developing Frostbite Engine For Mobile, But Not Wii U
Sign of the times?
As we're all painfully aware, DICE's Frostbite engine isn't coming to the Wii U — which means that owners of the console will be missing out on titles in the Battlefield and Star Wars series. The reason given is lack of power, which makes the move to develop Frostbite for "all major mobile platforms" all the more surprising...
News Insomniac's CEO Is Open To Working On Wii U, Wants To See More Zelda, Mario And Metroid
That was quite a U-Turn
Last week, we reported that Insomniac CEO Ted Price had branded the Wii U "current gen" and stated that his studio wasn't working on any projects for the system. He should probably have added a "at the moment" to the end of that comment, because only a few days later, Price has changed his tune slightly. Speaking to...
News Skullgirls Wii U eShop Release "Unlikely" Until The Console's Sales Pick Up
Developer feels Nintendo needs to "establish" its digital presence, too
2D downloadable fighter Skullgirls would appear to be the ideal candidate for a Wii U eShop release. The brawler has already graced both Xbox Live Arcade and PlayStation Network, and one would assume that making the leap to Nintendo's digital store front wouldn't take much...
News Insomniac Not Working On Wii U, Considers It More "Current Gen" Than "Next Gen"
Here we go again
Insomniac Games — the studio behind Ratchet And Clank, Resistance and Spyro — has a history of working on Sony systems, but has recently gone multi-platform with the forthcoming Fuse. However, the company has ruled out creating games for the Wii U. Speaking to IGN, Insomniac CEO Ted Price said: Wii-U is something I'd consider...
Rumour Rockstar Won't Be Bringing WWE Or Grand Theft Auto To The Wii U
More positive news, then
According to a post on 4chan (the source alone may well set alarm bells ringing), Rockstar Games is not looking to support the Wii U in any meaningful way. The poster — who claims to be working on the next iteration of the official WWE game — had this to say: There's no plans to ever bring a WWE game to the Wii U...
News Just Cause Dev Thinks Wii U Is "Cool" But Has No Immediate Plans To Support It
Dev kits gathering dust, Nintendo hard to get in touch with
Just Cause developer Avalanche has revealed that its Wii U dev kits are gathering dust and that it has found Nintendo a difficult company to pin down. Speaking in an interview with Pressfire, Avalanche founder Christofer Sundberg had this to say when asked if he had any plans for...
News Precursor And Nintendo In "Constant" Contact Regarding Eternal Darkness Successor
"They have been very supportive of our endeavour"
Following the announcement of Eternal Darkness "spiritual successor" Shadow of the Eternals, many fans expressed concern regarding the game's link to the Silicon Knights' GameCube classic. If this was a true sequel — as the involvement of Denis Dyack would suggest — then why not call it Eternal...
News Assassin's Creed Creator Fired From Ubisoft Less Than Two Months After Rejoining
"I intend to fight Ubisoft vigorously for my rights"
Patrice Désilets has been fired from Ubisoft less than two months after rejoining the company following the collapse of THQ. Désilets was one of the leading figures in the creation of the million-selling Assassin's Creed series, and departed Ubisoft in 2010 in order to take some time out from...
News DICE Tested Its Frostbite Engine On Wii U, Wasn't Enamoured With The Results
Dat "unprecedented relationship"
DICE's Johan Andersson has hinted that the company's future Star Wars titles won't be making their way to the Wii U. Speaking about the new publishing agreement between Disney and EA on Twitter, Andersson stated that the company's titles will be built using its Frostbite 3 game engine — which means that there's...
News Mega Man FPS "Polarized Opinions" Within Capcom As Well
Maverick Hunter divided opinion internally
Recently we reported on Maverick Hunter, Capcom's abandoned Mega Man first-person shooter. The game — which was developed by former Retro staffers at Armature — was eventually cancelled following Keiji Inafune's departure from the company where he made his name. Since then, there's been a lot of...
News EA Not Kicking Out Any Details On A FIFA 14 Release For Wii U
Let's hope the game doesn't get a red card
Last month, we were given fresh details on Electronic Art's next installment in the FIFA franchise, FIFA 14; however, a Wii U version wasn't mentioned in the initial line-up. In the press release, EA did say that additional platforms would be announced in the coming months. When questioned by
News Nintendo Issues Statement on Wii U Hacking Attempt
The system appears to be secure
Nintendo has responded to claims by hacking group, Wiikey, that it's hacked the Wii U to play pirated, copied games. While Nintendo does acknowledge that it's aware of the reported hacking, the Wii U appears to still be secure. Responding to the circulating reports, Nintendo issued a statement to Eurogamer:...
Exclusive Tengami Confirmed For Wii U Release
Nyamyam authorised as Wii U developer
UK developer Nyamyam has exclusively confirmed to us that Tengami is coming to the Wii U eShop. The game is currently in development for the Apple iPad. The studio has issued us with this statement regarding the news: Last year we asked on Twitter whether you would like to see Tengami on the Wii U. The...
News Nintendo To Reveal Retro's New Wii U Game "In The Not So Distant Future"
Counting down the days
Are you dying to know what Retro Studios is working on right now? Well you won't have to wait much longer, because Nintendo's Hiro Yamada has told Official Nintendo Magazine that the company will be lifting the lid on the new Wii U title soon. Retro moved to larger offices last year, presumably to enlarge its workforce for...
News They Bleed Pixels Developer Considering a Wii U eShop Release
That and PSN, naturally
They Bleed Pixels is a tough, retro-styled action platformer that was originally slated for Xbox Live Indie Games, but after a fair amount of development time was switched to Steam on PC. That release was fairly well received last year, with the title earning a fair bit of attention around the web. It's the work of indie...
News The Wonderful 101 Is Focused On "Fun" And Not Game Length
Director Hideki Kamiya takes to Twitter
Although games are often compared to movies, it's not an entirely fair match — when was the last time you watched a movie which offers 10 or more hours of entertainment in a single viewing? However, not every 40-hour gaming epic is a classic, which is a fair indication that size isn't everything. That's a...
News One Of Shin'en's Forthcoming Wii U Titles Will Have Online Play
A first for the studio
We already know that Shin'en Multimedia is hard at work on two new Wii U titles, but so far the company — which has produced hits such as Nano Assault Neo, FAST Racing League and Jett Rocket — has given away little information on what they might be. Speaking to