Development News - Page 7

Talking Point: The Wii U May Be Playing Catch-Up With Some Developers, But Money Always Talks

The Wii U May Be Playing Catch-Up With Some Developers, But Money Always Talks

Some third-parties may never be on board, however

The challenges facing the Wii U, like those that faced the 3DS before it in 2011, are numerous. It's seeking to reverse stalled momentum that was, perhaps strategically, allowed to happen in exchange for a busy lineup of games in the second half of the year. This is being done against the backdrop...

News: Bethesda: The Time For Convincing Publishers And Developers To Support Wii U Is "Long Past"

Bethesda: The Time For Convincing Publishers And Developers To Support Wii U Is "Long Past"

Bethesda’s Pete Hines feels Nintendo has missed the boat

The Wii U badly needs third party support — that's a fact that few people will argue about. With the Xbox One and PS4 looming on the horizon, Nintendo is doing its utmost to attract publishers and developers, but Bethesda’s Pete Hines feels that it's too little, too late. Speaking on...

News: Michel Ancel Outlines Creative Philosophy and Acknowledges That Rayman Legends "Is a Risk"

Michel Ancel Outlines Creative Philosophy and Acknowledges That Rayman Legends "Is a Risk"

"At Ubisoft the boss wants us to take risks, experience new visuals, music"

Both Rayman Origins and the new Rayman Legends are games that somewhat stand-out, in the wider gaming industry and as parts of Ubisoft's library. Games packed with colour and slapdash platforming fun are, to generalise a little, typically reserved for Nintendo titles and...

Talking Point: The Wii U's Limited Hard Drive Space and Future Install Headaches

The Wii U's Limited Hard Drive Space and Future Install Headaches

It's not just about installing eShop games

Splinter Cell Blacklist, on every platform but Wii U, has install options either mandatory or optional. According to analysis from Digital Foundry there are possible trade-offs on Nintendo's system as a result, with longer loading times and some weaker textures that are improved with an optional install...

News: Splinter Cell Blacklist Wii U Version's Performance Put Under the Spotlight

Splinter Cell Blacklist Wii U Version's Performance Put Under the Spotlight

Digital Foundry compares it to the 360, PS3 and PC versions

Splinter Cell Blacklist is Ubisoft's latest Sam Fisher-led title, seeking to provide a solid blend of the action-focused Conviction with the stealth gameplay so popular in its predecessors. It's also one of a good number of Ubisoft multi-platform titles that's also on the Wii U, and the...

News: Ubisoft: Nintendo Has "Some Of The Best IP In The World", But Needs To Work On Communication

Ubisoft: Nintendo Has "Some Of The Best IP In The World", But Needs To Work On Communication

"There are so many great franchises that are still making people dream"

Ubisoft executive director Alain Corre has confirmed that his company continues to have faith in Nintendo, despite the rather poor sales of the Wii U. Speaking to IGN, Corre pointed out that Nintendo's incredible pool of franchises should be enough to pull the console through...

News: Ubisoft: ZombiU Development Was a Learning Experience in Second Screen Gameplay

Ubisoft: ZombiU Development Was a Learning Experience in Second Screen Gameplay

Have "learned some interesting [things about] gameplay thanks to the Wii U"

When the Wii U launched it was inevitable that the day one library would make sketchy use of the system's GamePad. Nintendo Land was a showcase, but other releases such as Assassin's Creed III did little beyond offer menus, maps and a horse whistle. One of Ubisoft's other...

News: Kokuga Publisher Believes The Shoot-em-‘up Genre Faces a "Very Difficult Crossroads" in Japan

Kokuga Publisher Believes The Shoot-em-‘up Genre Faces a "Very Difficult Crossroads" in Japan

"You are not able to make a living on just making shooters"

Kokuga's arrival on the 3DS eShop this Summer was certainly welcomed by shoot-em-‘up fans, especially as Hiroshi Iuchi's name was on the project. As was made clear to us in our interview with G.rev CEO Hiroyuki Maruyama, however, the market for these titles is smaller than it perhaps was...

News: n-Space Not Currently Working On New Projects For Nintendo Consoles

n-Space Not Currently Working On New Projects For Nintendo Consoles

"There's just very low demand right now"

In a recent interview with GamesIndustry, CEO of developing company n-Space, Dan O'Leary, announced that the company has no titles in development for Nintendo consoles for the first time in "probably 10 years". The company has earned a reputation as a specialist in the handheld market in particular, but work...

News: Crytek Announces New CRYENGINE and Doesn't Exclude Wii U, Champagne Corks are Popped

Crytek Announces New CRYENGINE and Doesn't Exclude Wii U, Champagne Corks are Popped

Press release mention of Wii U is a small but welcome inclusion

Prior to the Wii U launch, there was much back and forth and contradiction over the system's capabilities from a graphical standpoint, and no two developers seemed to have the same stance. For its part Crytek, the company behind the widely-used CryEngine 3, stated that its engine ran...

News: Wii U Web Framework Tools Outlined in Detail at Game Developers Conference

Wii U Web Framework Tools Outlined in Detail at Game Developers Conference

As easy as 1, 2, 3

Currently underway in Cologne, Germany, GDC (Game Developers Conference) Europe 2013 is bringing together hundreds of companies and studios for various presentations, demonstrations and networking opportunities. As we've reported before, Nintendo is in attendance and also hosting two developer sessions to promote the Nintendo Web...

News: Translated EarthBound 64 Interview Gives Insight Into Struggles of Development and Cancellation

Translated EarthBound 64 Interview Gives Insight Into Struggles of Development and Cancellation

Satoru Iwata, Shigesato Itoi and Shigeru Miyamoto pull no punches

Despite the loyal following generated by the first two games in the series, EarthBound 64 — or MOTHER 3 as it actually was — never saw the light of day. It didn't in that form, in any case, as MOTHER 3 eventually arrived on the Game Boy Advance in 2006, but only in Japan; the...

News: Gory Detail Officially Given 3DS Developer Status

Gory Detail Officially Given 3DS Developer Status

Rusty Pup has already been confirmed for the platform

A couple of months ago we exclusively revealed former Rare staffer Chris Seavor's studio Gory Detail will be bringing The Unlikely Legend of Rusty Pup to the Wii U and 3DS and it seems the handheld version is well and truly set in stone now as the company has announced it is an officially...

News: Small Developers Coming to the Wii U eShop Outline Positives and Negatives

Small Developers Coming to the Wii U eShop Outline Positives and Negatives

Wii U "has a veritable toybox of controller options to play with"

With last week's reveal of a series of new titles coming to the Wii U eShop later this year and into 2014, we've seen the first wave of what could become a steady stream of new developers and projects for the platform; in a lot of cases these are multiplatform titles, with some...

News: Former EA VP Named New President of n-Space

Former EA VP Named New President of n-Space

Takes place at head of longtime developer

Dan Tudge, a former vice-president and executive producer at Electronic Arts, has ranked up in title to become President of Orlando, Fla.-based independent developer n-Space. According to GamesIndustry International, the former president of n-Space, co-founder Dan O’Leary, is now the company’s CEO...