"At the time, a decent addition to the Star Wars franchise despite its failings being magnified up against Mario 64. Level locations, atmosphere, music capture the Star Wars universe well. Personally, too many third-person platform levels: the game needed more variety. These levels are clunky and some overly long. Bosses can also be unnecessarily frustrating to beat. Better N64 Star Wars games out there."
User Reviews (10)
"Whether you were tooling around in snow speeders or battling IG-88, there was a lot of fun to have in this game. I spent a lot of time using the "Wompa Stompa" code to play as a Wompa. This was one of the games that everyone wanted to play when they came over to my house. The later Rogue squadron was much better though."
"Easily my favorite game on the N64/one of only two that I love. People complain about the controls for the on-foot levels, but I never had any trouble with 'em (after switching to first person). The atmosphere, the music...the game just feels like Star Wars. "Needed more variety"? What? The variety is one of the best things about it. A top-10 game for me."
"The Force is strong on this one! Can't believe I'm corny enough to waste words on that quote, but oh well... "Shadows of the Empire" was one of my original few I got with my N64 and it was the first time I was able to properly play the battle of Hoth in proper 3D piloting a Snow Speeder. Use the Force, Nintendo 64!"
"Shadows of the Empire is exactly what its name implies: a mere shadow of what it could have been. Playing as Han Solo ripoff Dash Rendar, players traverse across the galaxy far, far away in a game that is plagued by a bad camera and annoying bosses. That aside, it succeeds in providing that wonderful Star Wars feel. That alone is worth a playthrough."
"SOTE is one of the most cherry-picked Star Wars games out there. It's like someone took all the iconic things from the Star Wars movies and made a game out of them. Of course, this makes it more of a Jack-of-all-trades than a complete, cohesive game. Platforming is slippery, action feels slow, and difficulty fluctuates between easy and death. Still, it's got its charms."
"For early N64 adopters, it was their first virtual steps in that galaxy far far away. No one can deny the joy of wrapping up their first AT-AT, shooting a stormtrooper, or piloting an X-Wing to John Williams's iconic soundtrack. However, the game has aged pretty poorly since its release. It's not a bad Star Wars game, but better ones have come out since."
"There is quite a bit to like here: Roguish protagonist, nice character models, extensive environments, clever level design, and Stormtrooper Wilhelm Screams a plenty. It's too bad that the camera was a pain to use and it became too easy to drop into a pit. In the end, this is a game worth of the name "Star Wars", but could have been better implemented."
"The music - insanely good. The graphics - chunky but decent. The game's saving grace was that it succeeded where it absolutely had to; it put you in the Star Wars universe. The vehicles controlled well, but the platforming control was dicey at times. AND we were't Luke or Han. But it didn't matter. I just brought down an AT-AT in a snow speeder. Nuf said."
"An absolutely mind blowing first level with superb graphics and sound. It flung me into the cockpit of a snowspeeder and I loved it! The thrill of bringing down the AT-ATs was unbeatable! It conjured up the Star Wars universe brilliantly. The controls allowed for precision flying, lovely. A magical first level. Sadly, after that, comes the rest of the game and disappointment reigns."
"+has 5 different types of levels +despite being on cartridge, features actual recordings of the John Williams score +lots of cool cheats including a full debug mode -5 of the only 10 levels are clunky (even for the time) third-person shooting gameplay -frustrating boss fights -flight combat was greatly improved in Rogue Squadron -lacks CGI cutscenes from the PC version -complicated debug mode code"
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