User Profile



I support Nintendo and Sony

Male, 29, United States

Tue 10th June, 2014

Recent Comments



Kogorn733 commented on The Legend of Legacy is Coming to Europe... in...:

I'm in the states, but I sympathize with Nintendo gamers in Europe. How could it possibly take more than a year to translate/localize the game?? Are there really THAT many hoops that have to be jumped through? Is there really some marketing reason to wait THAT long? What exactly is the deal?



Kogorn733 commented on Exclusive: Project CARS "Simply Too Much For W...:

I'm filing these worthless dirtbags in the same category as EA. At least Ubisoft kept its commitment for Watchdogs and then admitted it was done. Bethesda Softworks was upfront too about not supporting Wii U, as were Deep Silver, Square-Enix, Mojang, and Konami. I have respect for people who are upfront about their business plans and what not, even if it means no Wii U support. But I have a problem with bullpoopy excuses (i.e. Gamefreak's Tembo) or withdrawing support after acting as if its happening.



Kogorn733 commented on Reaction: Nintendo's E3 Digital Event Brought ...:

Anyone else feel that Nintendo is too focused on finding ways to appeal to Japanese gamers, rather than catering to a much larger, console-loving, Western audience that makes much more sense for them to focus on? In focusing too much on their native land (chibi art style, party games, etc.), they're wasting valuable resources that could be spent on people who buy stuff other than primarily mobile games.



Kogorn733 commented on Mighty No. 9 Signature Edition Will Not Be Ava...:


I'm just as mad that the special edition isn't coming out for Wii U, but on a side note, why do people believe that Inafune is not delivering what he promised, in terms of the game itself? I wasn't backing games/following kickstarter at the time of Mighty No. 9's kickstarter, so if anything happened I missed it.



Kogorn733 commented on Wii U Stretch Goal Seemingly Teased for Bloods...:

I know some Wii U owners/fans don't want to back this project anymore because of how Iga treated Nintendo platforms, but there are others who are willing to forgive and back it if the Wii U goal was MORE CERTAIN. Why keep it covered and just "hint" at it? Why not post something about new features intended for the platform? I'm not gonna even think about backing something based on a lone indirect comment and part of an image that only slightly appears to include the Wii U logo.

People like certainty.



Kogorn733 commented on Editorial: The eShop's Pricing Dilemma is the ...:

Anyway, on the subject at hand, I see no reason why indie developers who have confidence in their products can't price their products higher. Indies are GOOD for the industry, and we want them to expand and grow. How else is an indie studio to expand if they can't move from charging pennies for a low quality game, to much more for a higher-quality game? There's no reason indies should be de facto limited to a certain price bracket. Affordable Space Adventures was well worth my day 1 purchase at full price, and I've never looked back.



Kogorn733 commented on Editorial: The eShop's Pricing Dilemma is the ...:


I don't think it is the fans who are at fault per se, but the fault of Nintendo's marketing department. MH4 showed that Nintendo can take a third-party game and make it appeal to its fans. If Nintendo made a habit of doing that for more third-party games, then it could slowly start healing its third-party image problem.

As much as I HATE Microsoft's presence in the gaming industry, Microsoft knows what its doing when it markets games. Advertisements for games like Sunset Overdrive appear everywhere; on tv, movies, billboards, etc. Large, effective, relentless campaigns can make products feel like must-buy purchases. Nintendo has advertised on the web, but only through its own outlets. I don't think I've ever seen a Nintendo advertisement on Gamespot, IGN, or another unaffiliated website. Nintendo should take a leaf out of Microsoft's book when it comes to third-party games, or its own for that matter.

I think Nintendo's main problem is that it feels it needs to scramble to preserve its family-friendly image, when really such an effort is completely wasted because everyone and his mother knows Nintendo has plenty of family friendly products. Nothing is preventing Nintendo from advertising to different audiences, or having a 13+ section on its webpage for more mature/third party games, and it should do so. There's no need to have "one front;" its a complete waste of time.



Kogorn733 commented on Code Name S.T.E.A.M. Fails to Chart in Week of...:

If a genie appeared and offered to grant three wishes, one of them would definitely be to ban gaming on mobile phones and smart devices, as its killing the sophisticated side of the video game industry (especially in Japan).



Kogorn733 commented on Ronimo Games Explains Pricing for Swords & Sol...:

I support this. This developer has made great games before and they're interested in expanding. So if they're gradually learning how to make better and better games, it makes more and more sense to charge more.

Affordable Space adventures had a similar price, and it was one of the best eshop investments I ever made on Wii U. I would definitely pay $20 for an Eshop game of similar caliber and quality, which this looks like it is.



Kogorn733 commented on Analyst Thinks Nintendo Is Already Winding Dow...:


"There is no benefit to waiting until 2017. None."

Except to show that Nintendo has faith in its products and to preserve the goodwill of consumers who bought the Wii U and gave it the benefit of the doubt. Abandoning ship too early in the video game market has never been a good idea.



Kogorn733 commented on Analyst Thinks Nintendo Is Already Winding Dow...:

I hate people who say the Wii U is dead, and I hate these doomsaying analysts. The fact is that despite all of its disadvantages, the Wii U has managed to do respectably and has, on average, a far greater selection of exclusive titles than any of the new consoles out right now. While I don't imagine it surviving much past 2017, abandoning the Wii U too early in favor of the NX is going to do nothing but damage Nintendo's goodwill among the people who bought the Wii U and stuck with it to the end. Nintendo promised to give us an amazing gaming experience with it and it should, and delaying Zelda just to release it on the NX too would be an insult.

I do not, however, think that that's why Zelda U was delayed. I'm guessing Spring 2016.



Kogorn733 commented on Talking Point: Super Smash Bros. and amiibo Ha...:

Nintendo did well, but missed out on a LOT of potential revenue this holiday season with its overly cautious attitude. I don't know whether it was the marketing team's fault or what, but the lack of accross-the-board discounted Wii U bundles, especially in light of the XBox One discount, was puzzling. In addition, I agree that Nintendo probably missed out on a lot of potential sales by releasing too limited a stock of Amiibo and gamecube adapters.

I understand Nintendo wants to be careful, but the holidays are THE time in the video game industry, and the period where you want to take risks and be a little reckless.



Kogorn733 commented on Review: Sonic Boom: Rise of Lyric (Wii U):

The reviews for this game are disappointing. I may still buy it for library/collector purposes, but not until it takes a significant price cut.

The worst thing is that, apart from Lost World (which I personally thought was a great game, but some disagree), Nintendo got very little out of exclusivity deal with Sega. I wish Nintendo had found a way to exercise more control over/collaborate more with Sega on these games, like it's done with some other third party studios that have published for the platform.

That, or included some clause in the exclusivity agreement that guaranteed Sega was devoting its best efforts to the project. My guess is that in between wanting to rush the game out for the tv show and in allocating resources elsewhere, Sega greatly half-assed most of the games in this deal.



Kogorn733 commented on Feature: The Wii U is Two Years Old, But How's...:

There's plenty of room for improvement...As someone who considers the Wii U my primary system, I'd probably rate it a B-, mostly due to Nintendo's (even still) lackluster marketing efforts, the lack of a game that makes full use of Amiibo figurines (putting their future at risk), Nintendo's hesitance to use its war-chest to take risks with the Wii U (i.e. by acquiring IPs from failing studios like Capcom), and the shortage of retro games on VC.

That being said, the lack of third party so-called "AAA titles" is irrelevant to me. Year after year, publishers change fewer and fewer things about them other than graphics. Occasionally you see masterpieces like Last of Us, but most of them (sadly, excluding Last of Us) are also available on the PC, where there are more workarounds for the increasing number of bugs in such "AAA titles." Furthermore, many of these publishers frankly do not respect their consumers. They push the market more toward cloud gaming and DRM and away from ownership, implement microtransaction systems that basically scam players, and outright lie to consumers when they present their games before release. I haven't bought a product by Activision-Blizzard in years, only Bioware titles from EA, and precious few Ubisoft titles (ZombiU; Rayman Legends). These publishers are creating a bubble that I feel will burst in the next 5-6 years, and when it does, companies that favor gameplay over graphics, know how to manage their money, and who respect consumers, such as Nintendo, Indie developers, and a few third party developers, will have the last laugh.



Kogorn733 commented on The Nintendo Wii U Is Better Value For Money T...:

Triple A titles on other consoles have become, for the most part, garbage in everything but graphics, and the ones that aren't, other than Last of Us, I can just get on PC. They get released full of bugs, and are increasingly starting to nickel and dime the player. A lot of the companies that make or publish them are focusing far too much on their shareholders to the detriment of their customer base. Plus, they are pushing things in the direction of "always online," which is fine for PC but should never become the norm on consoles.



Kogorn733 commented on Reggie Fils-Aime Says Super Smash Bros. for Wi...:

I'm super excited for Smash (pre-ordered for Wii U; already have 3ds version) and the games coming in 2015. I've also pre-ordered a couple of Amiibo.

I am nervous, however, about the way Nintendo is introducing Amiibo. Although Amiibo are going to have some functionality with existing (and near future) games, there currently isn't anything along the lines of Disney Infinity or Skylanders that allows people to use them in a "play set" manner. Being able to train them in smash, for example, is not as cool as adventuring with them in a Subspace Emissary-like adventure involving all of Nintendo's characters.

First impressions are everything, and I'm worried that the introduction of Amiibo without many interesting applications for it are going to turn people off, and that those people will stay turned off when Nintendo introduces something a little more interesting for them.

The "launch now and support more fully later" plan didn't work so well with the Wii U (although the transition to HD set things back a bit too then), and I'm worried that Nintendo's launch of Amiibo may share the same problems.

That said, I'm still getting them



Kogorn733 commented on Sonic Boom: Rise of Lyric:

I really think the amount of negative press this game has received is entirely unjustified. The game looks a lot of fun and blends platforming with some light action/beat-em-up gameplay. Sure, the characters look a bit different, but I don't think they look bad.

Day 1 purchase with Super Smash Bros U for me!



Kogorn733 commented on Nintendo Aiming To Create A Stronger Bond With...:

Nintendo has the right approach here in using smartphones to strengthen bonds and bring people TO the hardware and software, and NOT to deliver it.

The day Nintendo starts delivering its full game software directly to the smartphone/iPad low-class peasantry will be a sad day indeed. The only way to move such people back to dedicated gaming consoles is to leave them exposed to scam-based freemium and other crap exclusively for long enough that they will eventually be driven back to the higher quality products.



Kogorn733 commented on New Nintendo Direct Airing 5th November:

Let's not overhype it people! I'd rather be pleasantly surprised than surprisingly disappointed.

As such, I"m assuming this is probably gonna cover the new pokemon games, smash, and captain toad, but not much else.



Kogorn733 commented on Bayonetta 2 Falls From UK Charts After One Week:

Brand awareness, marketing, and advertising are crucial to making sales in ANY industry, let alone video games. I really don't get why Nintendo's marketing department changed so much for the worse. Nintendo used to advertise all the time! I remember seeing commercials for different games on the NES, SNES, and N64 in between shows I watched as a kid, and elsewhere. Now, I see barely any of their ads, and the ones that exist are either hidden in magazines, or focus so much on this "family gaming" aspect Nintendo is going for (which really doesn't exist). In contrast, I see commercials for different games on the PS4 and XBox One on tv constantly, and even before each movie I go to see in theaters.

Of the 3 current gen systems, I only own a Wii U, and I really want to see the console succeed. The problem, I feel, is Iwata. Iwata is creative and has a lot of great ideas when it comes to game design, but he has little business acumen, doesn't take risks, and doesn't really have Hiroshi Yamauchi's vision and global appeal. Iwata doesn't have to leave the company, but he should go back to game design. Nintendo really needs someone from the Pokemon Company (which collectively has more business acumen) to move up to run Nintendo as a whole, or needs to hire a CEO from outside.



Kogorn733 commented on Feature: Breaking Down Over 50 Must-See Things...:

The differences on the Wii U look great, but like a previous poster, I'm very disappointed that there's no real adventure mode. Subspace Emissary was a very unique experience, and I'd have preferred for there to be something like that over things like 8-player smash, the board game, etc. And an adventure mode will probably be too big to add on as DLC