Resident Evil is arguably the most prominent horror franchise in existence, spanning several consoles over a few generations, starting on the PlayStation. Though the series has taken some very different directions with all its spin-offs and sequels, the original still stands as a classic that is revered by many, even if it hasn’t aged all too gracefully. Though the inaugural Resident Evil saw its beginning on the PlayStation, a recent interview revealed that it could’ve seen a start even earlier.

Koji Oda—director of Mega Man 11—recently sat down to discuss the new game with Game Informer and let slip the interesting tidbit. Oda said that when he first started working at Capcom, he was hard at work on Resident Evil for the SNES. Here’s what he had to say about it:

Honestly, I feel like I joined the game industry at the best time. Typically, games would take half a year and no longer than a year to develop, so I feel like I was able to take part in a lot of different projects. It’s not that well known, but before Resident Evil went to the PlayStation, I was working on it for the Super NES.

This was back before the name Resident Evil had even been assigned to it. The codename for this was literally just ‘horror game.’ On the SNES, we were working with limited hard drive space, so it’s not like we could dump a movie in there. If we had actually completed it on the SNES, I’m sure it would have been considerably different. For example, it was originally set in a place that had nothing to do with reality – more of a hellish place.

What do you think? How do you think this would’ve panned out? What’s your favorite Resident Evil game? Share your thoughts in the comments below.

[via gameinformer.com]