F-Zero X.jpg

If you grew up in the '90s and early noughties playing games in North America, you may wonder why gamers in PAL territories obsess over whether Virtual Console releases are PAL 50Hz downloads or NTSC 60Hz equivalents. It's all about speed, ultimately - different TV standards between regions at that time meant that games ran faster in North America, though sometimes PAL releases were 'speed adjusted'. In many cases, however, gamers in Europe and Australia were unwittingly playing slower versions of games.

Before we show off this effect, here's some good news - the release this week of F-Zero X in Europe and Australia is the 60Hz version, as confirmed to us by Nintendo UK. For a game with such a notable focus on speed, that's exciting news.

Though the video quality isn't great, below you can see a comparison of PAL and NTSC versions of this Nintendo 64 title.

Nintendo's also released an official trailer today:

If you want a better idea of the difference between PAL and NTSC versions, the video below (focused on Sonic the Hedgehog) gives a nice breakdown and quality footage.

In any case, the Wii U release of F-Zero X in Europe and Australia just got a whole lot more tempting; it was the slower 50Hz version released on the Wii Virtual Console in the last generation. Are any of you tempted to jump in?