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Video: Watch Our Friends At Eurogamer Argue Over Super Mario 3D World Power-Ups

Posted by Damien McFerran

Because you can never have too many Mario 3D World videos

We were recently able to go hands-on with Super Mario 3D World, and found the game to be a little bit special. As if to confirm this, earlier today we posted a video from Nintendo which shows just how downright fun the game is.

Just in case you're still not convinced that this will be the Wii U game to own this Christmas, we've got some more footage of the title in action, kindly provided by our friends over at Eurogamer.

The clips below show off some of the new power-up items — and illustrate the kind of arguments that are likely to ensue when the game arrives in the next few weeks.

[via eurogamer.net]

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User Comments (21)

Ernest_The_Crab

#1

Ernest_The_Crab said:

That piranha plant...cannibalism at its best. Hm...those soldier like enemies seem to panic when you break their formation.

Do any of the stages actually require in-depth swimming? Like diving and exploring underwater tunnels for example.

unrandomsam

#3

unrandomsam said:

They play it so slowly. (Next to nothing that can actually kill you). It looks like Kirby levels of difficulty but with less surprises as you can always see what is coming.

unrandomsam

#4

unrandomsam said:

Cannot see anywhere where you could take more risk to keep it interesting. (Think the parts where you can spend ages waiting or skip by taking more risk usually missing out a panel or going diagonal on those parts that swap whenever you jump).

AdanVC

#5

AdanVC said:

I kinda have to agree, this levels shown seems too easy to beat... but of course this are just the first levels so it's obvious they have to be easy and since we haven't seen the worlds beyond those levels I'm sure they would be hard as hell, especially if we want to find all the secrets and stamps (even Super Mario Galaxy has a some crazy easy levels that you can beat in less than 2 minutes) I can't believe we're only a few weeks ahead of this game, I can't freakin' wait!

rjejr

#6

rjejr said:

This game makes NSMBU look like an SD Wii game. If this doesn't sell Wii Us nothing will. They need to get a level 1-1 demo up in the kiosks ASAP. Or at least just play the trailer constantly. I think the Target kiosk hasn't been updated in months. I was glad when the Alien game trailer went away, after the game got cancelled.

I know MK8 and SSB will sell consoles to the fanbois and hardcore but I'm talking about selling to a mass market general audience- i.e .lots of consoles.

Jack_Package

#8

Jack_Package said:

Wathced the third video. That's my last one now. It's clearly looking like a very good Mario game. Day One.

MikeLove

#11

MikeLove said:

As others have said, hopefully it gets more difficult along the way. I remember reading a quote a few days ago from someone high up at Nintendo saying something along the lines of this game being 'easier' or 'more accessible' than previous Mario titles.

sinalefa

#14

sinalefa said:

Watching one of these videos, it dawned on me why you have a lives pool now. So you have a little restrain in killing your friends, as that will affect you as well.

So there you go, hard game lovers. If you want this game to be very hard, play with a douche or two.

2steve

#17

2steve said:

Can you imagine if there came a point that we would have so many powerups that you can combine & mix em up? :O Like imagine if you needed the two in order to overcome more obstacles, like if you needed the cat suit to climb over something but then quickly needed to glide with the tanooki suit

unrandomsam

#18

unrandomsam said:

@Araknie Donkey Country Returns never bothered with that. It was reasonable from start to finish but getting progressively harder. Wasting half of the game on learning the controls is exactly that wasting half the game.

unrandomsam

#19

unrandomsam said:

Nights into Dreams
Megaman 2
Super Ghouls and Ghosts

None of them ever wasted loads of the game. Even Classic Sonic didn't other than Sonic 2.

Moshugan

#20

Moshugan said:

I would've preferred it if Mario and Zelda would've been released in different months. Both of them are released on the same day in the states!!
At least we have a week to dip in to Zelda before Mario is released in Europe!

Araknie

#21

Araknie said:

@unrandomsam You are still assuming. And forgetting.
In every Mario game, to date, al new controls and power-ups, were exploited in the first two worlds in not the first one.
That's not half the game.
Especially if this has the SWorlds of 3D Land.

You are not willing to remember and consider reality and legacy before shouting out your opinion and that's bad.

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