News Article

Whatever Happened To The Studio Founded By Ex-Retro Employees?

Posted by Damien McFerran

And has it been working on a Mega Man game?

Back in 2008, a group of staff from Retro Studios broke away to form Armature, with the promise of creating games for platforms other than those made by Nintendo. However, in four years the company has only produced one product: Metal Gear Solid HD Collection on the PlayStation Vita.

Although the company appears to have gone silent, Kotaku has managed to dig up some details by perusing the resumes of various developers and artists.

For example, artist Paul Lembcke states on his resume that in 2009 he worked with Armature on "a military FPS game for the Nintendo Wii system". Meanwhile, Nicholas Silveira has cancelled projects from the likes of Warner Bros. and Capcom on his resume - projects which he worked on while at Armature.

Kotaku has found other examples too, hinting that Armature has been anything but idle over the past four years.

The juicy rumours don't end there, though; according to a poster on NeoGAF, Armature was apparently working on a Mega Man X game for Capcom which was - surprise, surprise - canned.

There's clearly some amazing talent at Armature, and we just hope that one day we'll get to see what those guys are capable of.


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User Comments (16)



BakaKnight said:

I really hope the megaman rumour is just that, a rumour, or else capcom is in for more fans' rage XD

Anyway that company sounds so promising, a shame all they did till now was a HD remake and nothing more...

Surprise us Armature!!! Show us what you got!!!



luminalace said:

No offense but if all their games get canned, maybe they aren't that good or the projects are too ambitious for the size of the developers etc.



Wildfire said:

And a new chapter on people that should've just kept working for Nintendo.



TheChosen said:

Yes, I will totally believe that Megaman-thing just because someone on Neogaf said it.



retro_player_22 said:

Just return to Nintendo and finished Raven Blade, there's no use in working with Capcom as that company is all about the cash now instead of the fans.



Zodiak13 said:

The success of developers that leave Nintendo is kinda shaky. It didn't work out all that well for Rare, yes I know some ok stuff has come from them. I think the direction and structure of Nintendo brings out the best in it's employees. Still I hope for the best for the employee's, since I never hope anyone has too struggle financially.



Peach64 said:

That's EXACTLY the situation Retro were in before Prime came out though. They'd worked on a ton of stuff that got canned. It doesn't mean they suck.

And almost all game studios have really high turn over of staff, so it's kind of hard to like games from a particular studio anymore, because the people that do the work are always changing, and the names mean very little. It's why I think buying game studios are a dumb idea, as all you really get are their IPs.



Raylax said:

@Dogpiefish: Retro's games are incredible. But it's been reported several times before that working for Retro, with Nintendo breathing down your neck, is rather less so. Compare it to how good your favorite take-away is compared to the poor sap who has to spend all day flipping burgers there.



TingLz said:

@Raylax: I dunno, Rare and Silicon Knights have gone downhill since they left. Perhaps the same will happen with Armature



Capt_N said:

Rumors = Me getting a teaspoon for salt.
Juicy Rumors = Me getting a tablespoon for salt.

I'm not a rumor person mostly, as my proverbial sodium chloride intake would result in high blood pressure.



gefflt said:

Why promise to make games on platforms other than Nintendo? Wouldn't breaking away from Retro be a way to evade having to make games on Microsoft-owned platforms (and possibly return to Nintendo)?

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