News Article

Pier Solar Kickstarter Campaign Successful, Wii U Port Added As New Stretch Goal

Posted by Andy Green

$200,000 is the figure required

Indie developer WaterMelon, creators of the recent Pier Solar and the Great Architects for the Sega Mega Drive (Genesis in the US), recently launched a Kickstarter campaign with the aim being to create a HD edition for Xbox 360, PC, Mac and Dreamcast.

The target was set at $139,000 and it didn’t take long for the project to achieve that goal as people pledged their hard-earned cash like there was no tomorrow. Because of this great success, WaterMelon has decided to stretch out the goals a bit more offering new targets to meet, each one with a tantalising prospect.

Once the project reaches $145k, a Japanese Translation of the game will be made – something that will surely happen considering the sheer pace of this Kickstarter project. $150k will see the Dreamcast version get a few extras like 16x9 Widescreen support, VMU integration, and VGA support – not bad considering it obviously doesn't benefit from the HD graphics.

If the project manages to hit $160k a Director’s Cut will be made adding new battle features, over 10 new side-quests and at least four new mini-games which can be played with up to 4 players. The game will come to Android devices and OUYA should $175k be pledged, but the big one comes in at $200k: a glorious Wii U version of the game, something that was hinted at by the developer when the Kickstarter campaign began. At the time of writing, the Kickstarter campaign currently has $141,640 to its name with just 6 days remaining. Head on over to the Kickstarter page now and start throwing your cash at it immediately if you want to see the Wii U version happen.

In the meantime, have a look at our hands-on with the Mega Drive cartridge version of Pier Solar to see why we think the game is such a unique little title sat among the HD behemoths of modern day gaming.


From the web

Game Screenshots

User Comments (32)



Tsuchiya said:

I actually bought a Mega Drive today with 4 games from a Cash Generator...
Hope they get the coin.



Haxonberik said:

I hope it does get to Wii U because I´m most likely never playing it if it does not.



Stuffgamer1 said:

Aaaaall those systems, and PlayStation never mentioned regardless. That sucks. Of course, I have a Wii U and will have an Ouya when it releases, so it's not like I don't have options to play the game if it hits those goals. But I'd hate to pledge and wind up giving them money if it DOESN'T reach either of those goals...sigh




Yeah I'd love this to come to the Wii U, but i won't back it without it being guarenteed to reach the Wii U.



TrueWiiMaster said:

The problem with this is if it doesn't reach the Wii U goal and you don't have one of the other systems, you just payed for other people to get a game you can't play. What's more, it doesn't look like any of the rewards would give donors the Wii U version, so you'd end up having to pay for it again to get it on the Wii U. Unless I'm mistaken?



sundin0013 said:

Well it is playable on PC and Mac and Linux and (likely) Android so....its not like it will be difficult to play this game. Im planning on pledging and asking for the PC version, then if it comes to Wii U they may offer a Wii U download code as a separate option (I'm asking them about that right now)



9th_Sage said:

You all do have PCs and/or Macs if you're posting here, probably. I wish people would at least read the page (and the Nintendolife article).



ShadJV said:

@9th_Sage Maybe some of us aren't interested in the PC or Mac version. I'm not too interested in either of those, my first choice is the Wii U but, if they don't make it to that goal, I might just get the 360 version. Still, none of the donation options allow me to choose the Wii U version, so if I donate at this point, I'd have to pay separately for the Wii U version (if it does come). My money is too tight to pay for a game twice, so I'm just waiting to see what happens with this.



Tsuchinoko said:

Honestly, at this rate it will happen. They're nearly at 150,000, so the Japanese translation is a sure thing, as well as the Dreamcast stuff. I wasn't such a big fam of these kickstarter projects, but if they're run like this I think they work.

Too bad we can't get one for MML3.



Morph said:

Hi everyone!

Felt the need to register to comment on this one.
Doesn't anyone else see this as blatantly taking advantage of loyal nintendo fans, to prioritise things like extra bells and whistles for dreamcast, and android and ouya versions over a wii u port seems quite unfair to those who pledge and may never see the wii u version, maybe im just being cynical tho. Id sooner a way could pledge money to a particular goal rather than a rising scale type deal




@stuffgamer1 your right, we should pledge......however I get my WiiU tomorrow and will be consumed by it's greatness for the weekend no doubt, so I'll maybe have a think and pledge on Sunday or Monday(I think it runs until Wednesday??) I have a 360 I could get if for as a fall back but I'd much rather a WiiU version was made, however I think my pledge would be the $45 one that gets me the 360 version, PC version and mp3 soundtrack! I'd like to see more support from people though. The $150k target is virtually assured as I type this($149,120 is already pledged) so fingers crossed over the weekend it builds some steam!



Reala said:

Well that's the DC extra's milestone passed at least, I hope it passes the directors cut goal too a bit sceptical it will go any further than that



Stuffgamer1 said:

You'd be surprised how fast these things can surge towards stretch goals at the last minute, so all hope is not yet lost. I'm seriously tempted by the physical CD soundtrack, so I may yet make a pledge in a couple of days.



Tsuchinoko said:

They are currently at 154,000, since they get over 10,000 a day, as long as it maintains this pace, they really should be able to get to that WiiU goal, especially if it picks up a bit.

EDIT: whoops, someone just made a big donation and its at 157,000. They'll have that director's cut goal done in the next few hours.



Ed_Rod said:

so they are at 175K with 3 days to go, i find that the difference between 200K and the other stretch goals is too steep, is almost like they didn't really want to do it for Wii U.



retro_player_22 said:

Okay I just dropped them $350, same amount as a launch 32GB Wii U. The game better be coming to Wii U. I'm surprise they didn't add any support for any Japanese consoles except the Wii U.



retro_player_22 said:

@Jaz007 Yeah I was scratching my head about that too, I rather they should had just release it for Wii U, PS3, and Xbox 360 and that'll be it but Dreamcast. It would be great if they made a GameCube or PS2 version as well.



Stuffgamer1 said:

@Ed_Rod: More likely it'll just be expensive to do the Wii U version. Nintendo is known for costly dev kits, after all.

Well, I pledged $45 for my physical CD soundtrack, and it looks like the game will PROBABLY make it to Wii U at this rate...but Ouya is a good alternative for me if it doesn't.

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