Conduit 2 Powers Up with MotionPlus Support
Posted by James Newton
Sega sequel getting extra precision
Most people's issues with The Conduit didn't focus on the controls which were, in general, pretty good, but High Voltage Software is clearly keen to tidy them up with the sequel, announcing that the follow-up will support the MotionPlus peripheral for even better accuracy.
Rather than taking the Red Steel 2 route and making the accessory essential, it will be entirely optional, but High Voltage promises the add-on will "create the most responsive control system ever." How MotionPlus can help to improve on the Wii's first-person controls is yet to be seen, so stay tuned for our First Impressions on Conduit 2 after a hands-on session at E3 next week.
LONDON & SAN FRANCISCO (10th June, 2010) – SEGA® Europe Ltd. and SEGA® of America, Inc. today announced that Conduit 2™, the latest collaboration with High Voltage Software, will support Wii MotionPlus™ enabling precision control and better tracking. The Conduit series is famed for its detailed control system allowing players to customise and configure their controls, including look sensitivity, turning speed, the dead zone and much more. Conduit 2 will use Wii MotionPlus to create the most responsive control system ever, as well as improved edge tracking and transitions to pointer control.
"Wii MotionPlus is something that the fans have been asking for since it was announced - we looked at it for the original game, took a look at its implementation in other titles, and ultimately felt that we could add to the experience in Conduit 2 by supporting it.” explains Eric Nofsinger, Chief Creative Officer of High Voltage Software.“It's by no means required - gamers will have a great experience without it - but it does offer a level of extra control and adds value to those with the accessory."
Conduit 2 will be playable at SEGA’s booth (#2023) at this year’s Electronic Entertainment Expo and will be released exclusively for the Wii™ system from Nintendo in Fall 2010.