News Article

Wii, DS Have Record-Breaking Year In US

Posted by Jon Wahlgren

Hojillions and hojillions served

According to the NPD sales numbers for December, Nintendo sold more than double the hardware as all of their competitors combined, totaling around 7 million Wii and DS units sold. That's a spicy meatball, but certainly not the only one on top of the company's pile of money-shaped spaghetti that was 2009.

In fact, the DS and its various incarnations managed to sell more than 11.2 million all year, which is the most any video game system has ever sold in the US in one year. The Wii was no slouch either, selling 9.6 million units and who knows how many plastic peripherals.

How about we just let Nintendo toot their own horn:

Nintendo Finishes 2009 with Multiple Sales Records
Wii Has the Best Month in Video Game History, Nintendo DS Has the Best Calendar Year of All Time

A holiday shopping frenzy helped both of Nintendo’s video game systems make history: Nintendo’s Wii™ home system sold more than 3.8 million units in December, a new all-time single-month U.S. sales record. The Nintendo DS™ Lite and Nintendo DSi™ hand-held systems combined to sell more than 3.3 million, the second biggest month in U.S. history.

Those strong December numbers helped propel the Nintendo DS franchise to more than 11.2 million sold in 2009, a new U.S. calendar-year sales record for any video game system – ever. The Wii console finished 2009 with 9.6 million sold. Of all the Wii consoles ever sold in the United States since its November 2006 launch, nearly one-fifth (18.7 percent) were sold during November and December 2009.

“Wii, Nintendo DS Lite and Nintendo DSi combined to sell more than 7 million units in the month of December alone,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “Clearly there is overwhelming consumer demand for fun games, motion controls and value. This remarkable hardware sales surge presents a tremendous software opportunity for Nintendo and its third-party partners as we head into 2010.”

Lifetime U.S. sales for Wii have now surpassed 27.2 million units. No other home console has ever sold so many so quickly. Lifetime U.S. sales for the Nintendo DS franchise have topped 38.8 million units, surpassing lifetime sales of the Game Boy™ Advance franchise.

As always, great software drives hardware sales. In December alone, consumers placed six Nintendo games in the top 10 best-sellers of the month. These include New Super Mario Bros.™ Wii at No. 1 with more than 2.8 million sold, Wii Sports Resort™ at No. 2 with more than 1.7 million sold, Wii Fit™ Plus with the Wii Balance Board™ accessory at No. 3 with more than 1.7 million sold, Wii Play™ at No. 6 with more than 1.0 million sold, Mario Kart™ Wii at No. 7 with more than 936,000 sold and Mario & Luigi™: Bowser’s Inside Story for Nintendo DS Lite and Nintendo DSi at No. 10 with more than 656,000 sold.

For all of 2009, Nintendo finished with seven of the top 10 best-selling games of the year. These include New Super Mario Bros. Wii at No. 2 with more than 4.2 million sold, Wii Sports Resort at No. 3 with more than 4.2 million sold, Wii Fit™ at No. 4 with more than 3.5 million sold, Mario Kart Wii at No. 5 with nearly 3.1 million sold, Wii Play at No. 6 with more than 3.1 million sold, Wii Fit Plus™ at No. 8 with more than 2.4 million sold and Pokémon™ Platinum Version at No. 10 with more than 2.0 million sold.

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User Comments (27)



brandonbwii said:

Again this means nothing if third parties are deterred from making games on the platforms.



@brandon - After 3 years of mediocre efforts and insulting games, 3d parties can pick a flower. It proves that 3d parties are not the kings and they must be more humble and put their feet on the ground and do their daisy job instead of insulting the userbase and make garbage.They proved that they don't give a rhododendron abvout the wuu and Nintendo showed doesn't need them. Otherwise they will be selling out like MS and Sony does. They just need to make more M+ games and more bridge ones to keep atttracting new blood and new (better) values.



Sean_Aaron said:

I think the indies are the only 3rd parties that Nintendo needs to court -- that's where true innovation is going to come from.



LztheQuack said:

3rd parties just aren't pushing their games hard enough. Make quality games then market them!!!



LztheQuack said:

@Caliko: I disagree. 3rd parties can make some interesting games like Little King's Story and A Boy and His Blob



motang said:

With stories like this, I can see why Reggie said no new console for a while.



TwilightV said:

It's not Nintendo or the 3rd Party's fault. It's the consumers fault for not having enough money to buy every game they want...



moomoo said:

Good to know that Nintendo is printing more money.
Oh, and nice olley avatar, JacobG



Golgo said:

Just goes to show that you don't need to go to the effort and expense of providing your customers with credible and innovative games in order to turn an obscene profit. Go Nintendo!



pick a flower? daisy job? should at least picked notsodumb words to replace the "profanity", guys! >=(



Slapshot said:

Great News. Honestly a little unexpected but hey another great year for Nintendo and glad to see DS is still kicking like crazy.



StarDust4Ever said:

Looking back, without even checking the record books, I think that early 2006 (after everyone had lost faith in the big N) would have been a great time to buy stock in Nintendo's assets. Nintendo was in serious need of... Something. Whatever it was, they got it good. Wiiiiiiiiiiiiiiiiiiiiiii.....



DarkEdi said:

Here in Mexico every time i went to a game store in december to see prices always 1 to 3 person was asking about new mario bros. wii, and when the seller showed the game 2 of 3 buyed it!! Never I had seen something like that too frecuent and they don´t mind the higher prices. Mine i bought used and save 30 dls. (and bought at almost new price).



Ren said:

I still think prices are just too high in general. We all know how great N games are so no one minds paying the exorbitant prices, but I can't justify 50 bucks for a gamble on something that might last me 1 or 2 days of slight entertainment.
Nintendo has proven their marketing strategy is gold though. Create your own market from scratch by bringing in a new demographic with innovation that will reach more than gamers. There probably aren't even 11.2 mil gamers alive (that come to game websites, and play 2+ hours of games a day) so what choice did they have but to just chisel a new market of the ever lauded "casuals". It worked.
Nintendo has the brand recognition/ money and thus marketing muscle to sustain their products, but even then the prices are barely sustainable. 3rd parties are probably barely treading water with wii because the other 2 are more reliable sales and wii feels like a cash in. They need to market more for Wii specific titles at least for the worthwhile games, or don't bother putting out half-artichoke ware then complain because no one has ever heard of it.
We're probably still all wiping our butts with Spider Man 3 toilet paper, not because it was a cinematic masterpiece, but because of the relentless marketing blitz.



Phobos said:

Good news, I always knew Nintendo would get right up there. But, hang on - what about the third party game creators? Where have they gone? I'm a member of IGN, and I've searched everywhere, but this article hasn't come up. I say something's up, but it just hasn't gone public. ...Yet. Not to mention how the prices of games nowadays make you recoil your hand once you've reached out for it



KyubiStewie said:

2009 was just awesome, retro revivals, DSi launch, better wii games, and, "gasp!", M-RATED GAMES!!! I hope 2010 will be a lot better.

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