(TG-16 / TurboGrafx-16)

Double Dungeons (TG-16 / TurboGrafx-16)

Game Profile

Double Dungeons is a dungeon role-playing game that features smooth-scrolling 3-D game play. Two players can play at the same time, which makes this game truly stand out from the rest. There are 22 unique scenarios, spread out among six levels. The higher the level is, the harder the scenario. Because each scenario is independent, players can choose to start the game from any scenario other than the final one.

Players defeat monsters in each dungeon to gain experience while searching for the "key" that opens the door to the room with the boss. They buy equipment at the shop, team up with characters and defeat the boss to clear a scenario. Players must conquer all 21 scenarios from levels 1 through 5 to obtain passwords. If they obtain all of them, they make their way to the final scenario!

Game Review


USA USA Version

Posted by Corbie Dillard

Double the dungeons, but half of the fun!

Dungeon crawlers became quite popular back in the early 80's on many of the personal computers like the Commodore 64 and Apple II series of computers. I actually owned an Apple IIc computer and played many of the popular titles like the Wizardry and...

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User Comments (22)



Bazoon said:

Oh god, why did I downloaded it... even soccer for the NES is much more fun.



Christopher said:

Very cool Dungeon Master type of game! If you like D&D games, and RPG you will like this game because you use your mind. For people that do not like to think then do not buy this game. Only true RPG gamers will enjoy! The star rating should be more like a 3.



zeeroid said:

Geez, when are we going to finally see a REAL turn-based RPG on the VC!? Yes, I'm looking at YOU, Square Enix. *malicious glare*



AlphaNerd01 said:

Only for the true RPGers I guess... I enjoy the 3D 1st person dungeon crawls. This one isn't the best, but I'm having fun with it anyway. I'll probably wind up reviewing it to do it justice.



Shrapnel09 said:

heh i should download the ROM just to see how bad it is. and Zee has a point, i have never played any FF game in my life. So looking forward to square releasing FF1.



supanova said:

It was a drunken Thursday night, it was Wii night in Thurnscoe (our apartment block), the beer was flowing and the laughs were rioting throughout the night.

Thursday night's Wii night is an ongoing occurrence, as me and the roomies stay up until midnight to see the latest VC (that's what we call it, the VC) games released in the UK.

Armed with 2000 Wii points, we had already purchased a few games earlier that night and were down to about 800.

Double Dungeons was released at midnight. Double Dungeons? Yes, just by the name it sounds so bad. It was a little after 12 and there was me, three of my mates and my fiance, the night was going great, so many laughs and good times, and I thought the funniest thing would be to buy Double Dungeons in an effort to make everyone laugh.

Double Dungeons was purchased and the night died there.

This game is so bad and no one has forgiven me for wasting 600 points on this.



..Wow.. That game looks so boring I almost fell asleep watching the preview video...
Even the fricking music is boring...



GFrag said:

This has got to be the first videogame ever in which I see the word "Zounds!" being used.
Also, cute shopkeeper.



Ben said:

The Last Time I Downloaded A Game Like This It Was More Fun Then This



Y0u said:

Not for everyone- but my wife and I have enjoyed sitting down and figuring out the dungeons. Going back to level 1 doesn't seem so bad if you just think of each dungeon as a self-contained RPG. You really just have to sit down for anywhere from 45 minutes to a few hours (depending on the size of the dungeon- it's really hard to pick up in the middle of a dungeon) and explore, figure out the layout, where the monsters are, the good level-up spots, etc... like solving a puzzle. Still not for everyone, though.



Steviis_Father said:

[place color here] slime has appeared!"

take it from someone who has owned this abomination since 1990... You will read that text 96% of the time. Zounds your face, Double Dungeons!



Mr_Z said:

Good 2 Player RPG, But the fact that you have to start at Level 1 on every dungeon is pretty weak.



Matmax14 said:

i like this game^^its much fun if you play it with a friend and if you draw maps^^



Fish_Head said:

If you don't enjoy this game, it's because you're taking it to seriously. Look at this thing! It takes itself seriously so you don't have to! This is the kind of game that creates inside jokes at 2:00 in the morning. When I bought this game, I knew what it was going to be like. I watched a vid of it. A game that says "THINK!" in gigantic letters when you attack something? Zounds! That's amazing! The more friends that you can get to be around you when you play a 2-player game, and the later it is at night, the more fun this game will be. Guaranteed.



Lincoln3690 said:

Yeah I downloaded this game and i got to tell you the truth
i didnt like it. But then I went to the internet and got map for the dungeons. its actually fun when your playing 2 players because you get to see the other warrior. the maps really help. It shows the shops, the monsters, the inn, and the boss.
where i got the maps was from, www.gamefaqs.com
So before you say the game sucks go and get the map for the dungeons



Saddler said:

Double Dungeons is a fine game, but it just takes a very special kind of person to appreciate what it is, and what it isn't. It's not a replacement for Wizardry, nor is it intended to be. Instead, it's a fast paced, energetic version of a dungeon crawler. The graphics are bland, but very smooth and fast. The music is rockin'. The game has actually aged very well, and you can really zone out while racing through the dungeon.If you are that special kind of person who loves traditional dungeon crawlers, but is open minded enough to try a lighter diversion in the genre, this game might be for you. A numerical rating is pretty much impossible. You're either going to love it or hate it.

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