Overview
- Number of Players
- 2
- Genre
- Release Date
Super Nintendo
- Nov 1994
- 26th May 1995
- 1994
Wii (Wii Shop)
- 25th Jan 2010, 800 points
- 14th May 2010, 800 points
- Series
Reviews
Review Ghoul Patrol (Virtual Console / Super Nintendo)
Bustin' makes me feel alright, I suppose
When it came time to follow Zombies Ate My Neighbors, LucasArts decided to go with a third-party developer. Using basically the same gameplay engine as the one found in Zombies, the developer was able to successfully create a game that looked and played very similarly to the original release called Ghoul...
Screenshots 8
Ghoul Patrol News
Nintendo Download 14th May 2010 (Europe)
Bit.Trip, Phoenix and Ghouls on the Wii, fire-fighting, platforming action and brain busting on the DSi this week in Europa
WiiWare: Bit.Trip RUNNER (800pts - Aksys Games) -- Europe gets the first try at the latest entry in the minimalist, retro-rhythm game series from Gaijin Games. We loved the time we spent playing the final release version, so if...
Nintendo Download 25th January 2010 (North America)
Cards, blocks, numbers and ghouls in this week's update
Looks like a decent update from Nintendo of America this week with three for WiiWare (including a long-awaited card game), three for DSiWare and another LucasArts title on the Virtual Console for good measure. WiiWare: UNO (1000pts - Gameloft) – A bit overdue perhaps, but finally you can play...
About The Game
Ghoul Patrol... to the rescue!
The main attractions at the library's goblin exhibit have come to life! As the Ghoul Patrol, go back in time and de-spook an encyclopedia of zombified historic dudes. Vaporise garbage can ghosts, ninja spirits, rescue bug-eyed librarians and wigged-out pirates, dodge flying books and adolescent-eating plants, and ultimately put the beastly spirit back in the history books!
- 2 player co-operative mode lets you team up for a double dose of ghost busting adventure
- A cemetery full of enemies including skeletal knights, zombified samurais and possessed automobiles
- A potent potpourri of power-ups to collect, including rubber chickens and magic potions
- Cool weapons to use, from plasma rifles to suction-cup arrows
Comments 23
The only thing that looks improved is the graphics unless you all can prove me wrong otherwise.
Well, judging from it's looks, it looks beautiful. And those two characters seem aged. Does this title take place several years after ZAMN? Looks like it to me.
What?! ZAMN isn't even out yet!
Patience, young grasshopper. [ :3 ] It'll come out someday; it's all up to LucasArts and/or Konami when they'll release it.
This one wasn't any where near Zombies Ate My Neighbors in terms of quality. I played this expecting something as good as Zombies... it wasn't. I won't be getting this.
I thought so Bass. I'll pass this one up then.
Take this from a more positive aspect. At least it's a sign of continual LucasArts support.
SSBFan is right. Why, before we know it, SNES Indiana Jones' Greatest Adventures will arrive on the VC. Won't that be great???
And hopefually, Lucasarts's N64 catalogue.
There's not that many LucasArts games that could be put onto the VC. There's only three SNES games left to release. And their only Genesis game was ZAMN.
Hmm, anyone else think Zeke looks a little like Marty from Back to the Future in this one? It would make sense since they're going back in time and everything, and I think George Lucas has something to do with that movie.
The graphics on this game look pretty good but the gameplay doesn't look anywhere near as good as Zombies Ate My Neighbors. This video just shows Zeke sliding around everywhere and I got annoyed just watching that. I think that I'll just stick with the original.
Now Lucas Arts, please announce the NES version of Maniac Mansion. That will definately make me a happy gamer.
Huh, I didn't notice Zeke looking like Marty. >_>
"Great Scott, Marty, where have you disappeared into?"
is this a sequal or a renamend port?
Weird I've never heard of this game. Big Sky Trooper I have heard of and that would be a welcome addition.
This is a bad game.
@davegorack - I think it's supposed to be a sequel.
Never was supposed to have anything to do with ZAMN. Julie and Zeke were placed to boost sales I think...
This was completely unexpected.
Ghoul Patrol was not supposed to be a sequel to Zombies Ate My Neighbors, but from the looks and gameplay of it, it looks just like Zombies Ate My Neighbors. Although, Ghoul Patrol wasn't as great as Zombies Ate My Neighbors, Ghoul Patrol is decent at best, but it is certainly not as great as Zombies Ate My Neighbors.
Looks like a case of "Almost, not quite" to me.
As a note I made that video, it was supposed to be a video where I tried to beat the level as speedy as possible (speedrun), so, slide spam isn't the normal gameplay, you usually stand still shooting, walk, run and jump more than slide. It is not a gameplay video, a "let's play" would have probably been better for that.
The graphics are more polished but the gameplay is slower or laggier since your characters have "heavy" inertia as opposed from zamn where acceleration was instantaneous (and that's why i slide a lot because it adds the full speed as soon as you push the button). That puts off a lot of people.
If you do not compare it to zamn the game is good on its own and also a good skill challenge. If anybody wants I suppose I can upload a video where I play with someone that doesn't know the game, that way you can see more varied gameplay.
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