(Wii Virtual Console / Mega Drive)

Golden Axe III (Wii Virtual Console / Mega Drive)

Game Profile

The once-peaceful kingdom so familiar to fans of the original Golden Axe is under threat once again. The Prince of Darkness has stolen the invaluable Golden Axe, taken over the kingdom and rendered its warriors harmless with an evil curse. One warrior breaks free from the curse and must defeat the prince and regain the Golden Axe to save the kingdom.

In this one- or two-player action game, play as a giant, a panther or a sword-wielding human and fight your way to victory once again.

Game Review

Review

USA USA Version

Posted by Damien McFerran

The once-peaceful kingdom so familiar to fans of the original Golden Axe is under threat once again.

If you’ve played Golden Axe 2 then you will no doubt be aware that it’s a little too similar to its predecessor. When Sega came to create the third game in the Megadrive trilogy it obviously realized that a sweeping change was in order. Sadly, too...

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User Comments (13)

KeeperBvK

#1

KeeperBvK said:

Wow, I always thought this would have been released both in the US and Europe. ^^

Bass_X0

#2

Bass_X0 said:

I remember playing a demo of Golden Axe: The Duel from Sega Saturn Magazine which was pretty fun at the time.

Never really wanted to play any of the main Golden Axe side-scrollers though.

Paulymate

#3

Paulymate said:

As this wasn't released in Europe, is the VC version full screen and 60Hz? Or have they given it a thorough 'PAL'ing?

diablos79

#4

diablos79 said:

i thought this was released in europe? im sure i remember playing it on my megadrive.

KeeperBvK

#5

KeeperBvK said:

Wow, I just played it and...OMG, it sucks. I thought Golden Axe II was about as good as the first one, but the third just changed everything to the worse.

__The Holg

#6

The Holg said:

As opposed to most people here I quite enjoy the game.It's considerably better than the second one and I haven't come across the collision detection issues mentioned above. Level design and enemy design is better than in part 2. The new playable characters add a nice new touch to the game. I'd give it 3 1/2 stars.

the European versions runs with borders and slow speed. Please let's all contact Nintendo about te 50/60Hz issue!

TheNintendoBoy

#7

TheNintendoBoy said:

The technical enemy and level design is better, but graphically they are a step down from both the prequels. The soundtrack is also worse and sound effects aren't as satisying as in the SOR or FF games.

Mad_Bomber

#8

Mad_Bomber said:

I downloaded this on a whim mostly because we had several slow weeks as far as new releases go.

This is not a horrible game and if you've played the original to death at least the third game offers up some new gameplay ideas. Not really that attractive and the controls are no where near as slick as the Streets of Rage series but still pretty fun with 2 players.

Not really worth 800 points though so it’s hard to recommend.

Beau_Skunk

#9

Beau_Skunk said:

I honestlly don't think this game was so bad. It offers more fighters, more levels, and stuff then previous Golden Axe titles. And in some ways I found it a bit more enjoyable. Most normal enemies don't seem to take forever to defeat like in previous games, wich makes some parts of the game a bit easy, but it's still fun.
My main gripes were it's hard to keep the rideable animals for long, (You now hafta press a button to mount them) and they arn't as common, or as cool as the ones in previous GA games. And some of the bosses's magic attacks are a bit cheap. Still a decent game, I felt.

Mixer152

#10

Mixer152 said:

"Character design is generally pretty goofy, with some dumpy-looking enemy sprites possessing all the menace of a shaved poodle" that line was hilarious haha nice one.

Nah seriously though this games pretty poor compared to the first and second, and not really feeling the deserty theme, makes it look kinda crappy tbh

Rootbeer

#11

Rootbeer said:

Man I wish they had tried harder on this game. A Golden Axe game with the quality of Streets of Rage 2 would have been incredible. Unfortunately, the game is sadly crappy when you consider it was released in 1993. Maybe that's why it didn't get a US release...since things like Streets of Rage 2, Final Fight 2, TMNT, and all those great beat-em-ups were out by that time and made GA3 look awful.

CorbsAdmin

#12

Corbs said:

I thought Sega basically just "mailed it in" with the two sequels to the original Golden Axe. They had a great foundation, but unfortunately they just never took the time to adequately build from it. Decent games, but nothing to write home about. :)

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