Gamesake wrote:
when it comes to a video game story sometimes less really is more.
that. I agree with that.
yeah, Other M's story was far from great, and the game did put a large emphasis on it. it definitely set out to achieve a goal, and failed at it. but I see this all the time. the stories in the recent Resident Evil games are terrible, and they're getting super convoluted. Perfect example of less is more. It was better when I knew less about Umbrella and Wesker, and the origins of the virus. I get it. Umbrella is a semi-evil power hungry corporation that has been experimenting with biological weapons and OOPS! they made zombies. What else do I have to know? I'm fine with STARS, Umbrella, T-Virus. Those 3 things are all I need. And I get that people felt the same way about Metroid. Like, Samus is a bounty hunter, she works with the Federation, and fights Space Pirates and Metroids. End of story. So I get it, the story sucks. We didn't need it. But this is far from the first video game to have its story butchered when it didn't need to be.


