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Topic: Will Call of Duty: Black Ops 3 hit Wii U?

Posts 21 to 40 of 121

Atariboy

SCAR392 wrote:

After 2.5 years since Wii U has come out, it would still be really expensive to create a PowerPC version of the game that can rival the PS4 and Xbox One versions.

Nobody would ever expect such a thing, since it's literally impossible. People familiar with the capabilities of this console would go into it expecting a Call of Duty title on the Wii U that technically rivals what's available on the 360 and PS3 that year, while hopefully taking advantage of some of the Wii U's unique assets.

Edited on by Atariboy

Atariboy

SCRAPPER392

GoneFishin wrote:

SCAR392 wrote:

After 2.5 years since Wii U has come out, it would still be really expensive to create a PowerPC version of the game that can rival the PS4 and Xbox One versions.

Nobody would ever expect such a thing, since it's literally impossible. People familiar with the capabilities of this console and would go into it expecting a Call of Duty title on the Wii U that technically rivals what's available on the 360 and PS3 that year, while hopefully taking advantage of some of the Wii U's unique assets.

That is part of what I'm saying, though. Activision basically won't spend millions of dollars to make a Wii U version that costs more and is actually better than the Xbox 360 and PS3 versions, especially since Xbox and PS fans will ignore Wii U, and that is their main audience.

It's a catch 22. CoD COULD be better on Wii U than it was in BO II and Ghosts, but the people who care about CoD at this point, probably wouldn't care even if Wii U DID have a version that rivalled Xbox One and PS4.

Qwest

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Atariboy

What makes you think that the Wii U version would be better? The Wii U isn't a graphical powerhouse compared to something like the PS3, but rather, resides in the same category. And even if it wasn't, what's the significance?

The most one could reasonably expect is it carrying forward the Wii pointer controls, and some minor usage of the gamepad to declutter the HUD like a fancy map screen. We're not talking about a big, ambitious, porting job but rather something much more basic, just as the Wii U already saw twice.

Compared to a less robust online network and likely poor DLC support, it would be lucky to be perceived as just being on par.

Edited on by Atariboy

Atariboy

UGXwolf

I think a lot of the comments in this thread more or less accentuate the reason this most likely isn't gonna happen. Not the install base or the analytics or that shenanigans. It's the people saying "I'm not gonna pick it up, but I still want it on the console."

This is just people being honest with themselves. CoD hasn't got much of an audience on the Wii U. It's simply not their demographic. But that's what happens. We buy Nintendo games with our limited money because that's what most of us are here for. Hell, my wallet can barely keep up with Nintendo's offerings, let alone any 3rd parties that slip onto the system. It's sad, but while I'd love to see the support, I don't think we would be able to justify it, and I certainly won't have the money to get in on the action.

A nifty calendar (Updated 9/13/15)
The UGXloggery ... really needs an update.

SCRAPPER392

GoneFishin wrote:

What makes you think that the Wii U version would be better? The Wii U isn't a graphical powerhouse compared to something like the PS3, but rather, is the same category. And even if it wasn't what's the significance?

The most one could reasonably expect is it carrying forward the Wii pointer controls, and some minor usage of the gamepad to declutter the HUD like a fancy map screen.

Compared to a less robust online network and likely poor DLC support, it would be lucky to be perceived as just being on par.

The PS3 isn't even a the console graphic powerhouse, anymore; at least compared to 8th generation. There is a reason PS3 runs PS Battle Royale at 720p, while Wii U runs Super Smash Bros. at 1080p.

If Activision created a Wii U version of CoD that actually took advantage of the hardware, it would be far better than last generation, and I know that, because it has twice as much RAM as Xbox 360, a more advanced and efficient CPU, a GPGPU(compared to a GPU). Wii U has better and more modern parts than Xbox 360, period.

This is all under the idea that if people actually cared about CoD on Wii U, outside of a few Nintendo fans; DLC and better online support(or the game itself) would actually be there, which it obviously isn't.

Edited on by SCRAPPER392

Qwest

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UGXwolf

GoneFishin wrote:

What makes you think that the Wii U version would be better? The Wii U isn't a graphical powerhouse compared to something like the PS3, but rather, resides in the same category. And even if it wasn't, what's the significance?

The most one could reasonably expect is it carrying forward the Wii pointer controls, and some minor usage of the gamepad to declutter the HUD like a fancy map screen. We're not talking about a big, ambitious, porting job but rather something much more basic, just as the Wii U already saw twice.

Compared to a less robust online network and likely poor DLC support, it would be lucky to be perceived as just being on par.

I think you're misunderstanding him. He's saying that porting it to Wii U and then making it on par with the PS4 and XO versions would be too costly and that at best, they might use the GamePad to try and make it stand out, rather than trying to make it match the other options.

Also, I think you overestimate how much of the haphical power we're using right now. Extra Creditz said this sometime last generation, but at this point in the cycle, the extent of the specs are hardly all that important. There's only so much we can get out of the systems and it's far from pushing the limits of any of them. Any arguments of the Wii U being too weak are devs either covering their butts or devs who either don't know how to work with the hardware or refuse to. It's a lot of snobbery, honestly, but it's not as though I can blame them for not going somewhere that no audience exists for them.

A nifty calendar (Updated 9/13/15)
The UGXloggery ... really needs an update.

Grumblevolcano

It could go either way. This year it's Treyarch's game of which all CoD games which involved them were ported to Nintendo consoles. On the other hand, it looks like there's no PS3 and 360 versions of which Wii U generally gets grouped together with those consoles so seems very unlikely.

Grumblevolcano

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Atariboy

Edit: We'll ignore the tech specs, since it's really besides the point.

My point that I was making to him, essentially is that Activision is holding back because the revenue doesn't justify the expense in creating and publishing a Wii U specific iteration of the title. It has absolutely nothing to do with the resources he claims would have to be invested in order to achieve parity with the XB1 and the PS4.

Wii U missed out on Call of Duty last year based on its own merits, not because of how it compares to the competition. If there was money enough here to justify the effort, they'd be here regardless of how it stacked up against the XB1 and PS4 versions of the title.

Grumblevolcano wrote:

It could go either way. This year it's Treyarch's game of which all CoD games which involved them were ported to Nintendo consoles. On the other hand, it looks like there's no PS3 and 360 versions of which Wii U generally gets grouped together with those consoles so seems very unlikely.

They haven't announced platforms yet. I'd be surprised if they forgo 360/PS3 support at this juncture, since those versions sold very well in comparison to the XB1 and the PS4 with last year's title. They both lagged behind, but it wasn't by much.

I wonder if we'll reach a point where the sales are still significant enough to support those consoles, but they're holding back the next gen counterparts too much. Doesn't seem out of the realm of possibilities that the 360 and PS3 might get a last gen exclusive or two before Activision call it a day, liberating the next gen version of these constraints while still supporting an important market.

Edited on by Atariboy

Atariboy

SCRAPPER392

It's actually true, though. That's why all of the 3rd parties are having had trouble supporting them, since launch. It's a combination of hardware differences between PowerPC and ×86, finances, and audience.

The CoD games on Xbox One and PS4 aren't even that more advanced than what we saw on Xbox 360 or PS3, so far. If we were really that far into the generation, CoD Advanced Warfare and Destiny wouldn't even run on Xbox 360 or PS3, at all. That's actually why it's easy to say that Wii U isn't on their lists of platforms, without even considering hardware restraints that they have yet to confront, anyway.

Watch Dogs didn't run at 1080p or 60FPS on Xbox One or PS4, and the graphics were only a bit better than machines from 8 years ago. In that respect, Xbox One and PS4 aren't all that far ahead of last generation in terms of performance, either. That's why Xbox 360 and PS3 are still getting games, because they can. The Crew was only supposed to be on 8th generation, but then they figured out it could still run on Xbox 360. All the next generation hype has still heavily relied on stuff last generation can still do, with a bit better graphics and performance, but everything we are getting is hardly "8th generation material" as it is, even on Xbox One and PS4, and that is truth.

EDIT: I'm not saying people should refrain from having fun and playing the games they want, just that in a discussion about what Wii U s able or unable, why bother when most of the ideals from last generation are still around, anyway?

Edited on by SCRAPPER392

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

Atariboy

At this point, I don't even know how to respond to you since it's unclear what you're even driving at.

If you want to think that this is all about tech specs and creating a Wii U iteration that rivals what's on the XB1 and the PS4, rather than the reality of 3rd party sales on the Wii U driving away a developer like Treyarch that's very familiar with Nintendo's Power PC/AMD based architecture, so be it.

We've gotten into these pointless debates before, and I'm stepping off the merry go round before we go around it again. If someone doesn't think that low sales for Ghosts and Black Ops II on the Wii U isn't largely responsible here, it's not worth even responding to.

Edited on by Atariboy

Atariboy

SCRAPPER392

GoneFishin wrote:

At this point, I don't even know how to respond to you since it's unclear what you're even driving at.

If want to think that this is all about tech specs, rather than the reality of 3rd party sales on the Wii U, despite a developer like Treyarch being very familiar with Nintendo's Power PC/AMD based architecture, so be it.

We've gotten into these pointless debates before, and I'm stepping off the merry go round before we go around it again.

We already discussed that, though, Most of the people who care about CoD, already have an Xbox or PS from last or current generation.
Also, Treyarch has only shown enough know how about Wii U to show that they can port an Xbox 360 to Wii U with added GamePad and Wii remote controls, but so has the rest of 3rd parties. The point that I am making, is that is all they have done.

Qwest

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GrailUK

Do bears wear silly hats?

Does the pope **** in the woods?

I never drive faster than I can see. Besides, it's all in the reflexes.

Switch FC: SW-0287-5760-4611

conman2012

interesting...nintendo everything is reporting that the BLOPS 3 website/forums are supporting Nintendo network ID sign in.

not much to go on,but if treyarch did do it, maybe I will give 3rd parties one last hurrah with my wallet. hell,I spent 60 hours on BLOPS 2 on the 'U

conman2012

erv

It may be happening, what with the new nintendo ID integration and inevitable NX software underlinings and all.

It may easily work with mobile companion apps too, with dena involved on these things. Anyway, I'm interested and will probably buy it because I just like the occasional online shooter a lot

Has anyone considered nintendo might actually investing something in porting this to help fill the gap left by zelda? It sounds like the perfect year to experiment on these things, with them having not much left to lose

Switch code: SW-0397-5211-6428
PlayStation: genetic-eternal

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Blast

UGXwolf wrote:

I think a lot of the comments in this thread more or less accentuate the reason this most likely isn't gonna happen. Not the install base or the analytics or that shenanigans. It's the people saying "I'm not gonna pick it up, but I still want it on the console."

This is just people being honest with themselves. CoD hasn't got much of an audience on the Wii U. It's simply not their demographic. But that's what happens. We buy Nintendo games with our limited money because that's what most of us are here for. Hell, my wallet can barely keep up with Nintendo's offerings, let alone any 3rd parties that slip onto the system. It's sad, but while I'd love to see the support, I don't think we would be able to justify it, and I certainly won't have the money to get in on the action.

Wow. Best comment I've seen on this site for a long time. Just wow. So true.

I own a Wii U and 3DS. I also own a PS4!

Master of the Hype Train

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iKhan

UGXwolf wrote:

I think a lot of the comments in this thread more or less accentuate the reason this most likely isn't gonna happen. Not the install base or the analytics or that shenanigans. It's the people saying "I'm not gonna pick it up, but I still want it on the console."

This is just people being honest with themselves. CoD hasn't got much of an audience on the Wii U. It's simply not their demographic. But that's what happens. We buy Nintendo games with our limited money because that's what most of us are here for. Hell, my wallet can barely keep up with Nintendo's offerings, let alone any 3rd parties that slip onto the system. It's sad, but while I'd love to see the support, I don't think we would be able to justify it, and I certainly won't have the money to get in on the action.

The thing is that that IS a problem with the install base. A console should have a distribution of people interested in different things, but the Wii U is a system used almost exclusively by kids and hardcore Nintendo fans.

There is also another issue with install base. The percentage of people who both want to play CoD and only have a Wii U to play it on is minuscule. I like to call that group the "exclusive base". If you own another system, Activision really doesn't benefit much from putting it on Wii U.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

jump

iKhan wrote:

The thing is that that IS a problem with the install base. A console should have a distribution of people interested in different things, but the Wii U is a system used almost exclusively by kids and hardcore Nintendo fans.

There is also another issue with install base. The percentage of people who both want to play CoD and only have a Wii U to play it on is minuscule. I like to call that group the "exclusive base". If you own another system, Activision really doesn't benefit much from putting it on Wii U.

You make it sound like Ninty fans should be playing COD rather than Ninty should be offering something to COD fans.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

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GrailUK

I am sure a clever person in an Activision office is monitoring the buzz around Splatoon. It may whet people's appetites for a CoD game. 2015 may be the year of the shooter.

I never drive faster than I can see. Besides, it's all in the reflexes.

Switch FC: SW-0287-5760-4611

jump

GrailUK wrote:

I am sure a clever person in an Activision office is monitoring the buzz around Splatoon. It may whet people's appetites for a CoD game. 2015 may be the year of the shooter.

I've had similar thoughts about fighting games and always wondered why the console that boasts Smash Bros is so light on fighting games.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

Switch Friend Code: SW-8051-9575-2812 | 3DS Friend Code: 1762-3772-0251

Megas75

Adavance Warfare didn't show up on the Wii U and Ghost sold poorly on the console, but Treyarch's CoDs tend to show up on Nintendo consoles and usually do well(though I haven't seen sales for BlOps II), and the community for the second game from what I've played is still surprisingly pretty active. I wouldn't bet on it, but I'd say there's a chance

Edited on by Megas75

Steam/NNID/Xbox Gamertag - Megas75

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