This looks great. You basically get to play as an alien abomination, like in John Carpenter's The Thing, and get to terrify and kill a base full of people.
@Octane GhostWire has a cool CG trailer. I like the concept and setting.
@Ralizah FYI, more Cyberpunk 2077 gameplay will come at Gamescom (just like last year). They found a hidden Dropbox link in the trailer from yesterday that contained a thank you message and their plans to show more gameplay in August (the same gameplay demo that's currently being shown to press only).
So like every E3 I realize more and more that just like Japan has an obsession with over the top circus hair, a lot of western games have a stupid habit of making every single main guy having the same shaved buzz cut hair. Even in the far future of a dystopian cyberpunk world, it’s still just the same thing
Yeah I’d imagine partially so. Atleast in cyberpunk the guy has the excuse of having tech running all over his head, so it’s probably cleaner in design that way.
Found some gameplay for Dying Light 2. The trailer at E3 was a bit strange for this game. Narrative trailers don’t do particularly well at E3 most of the time, and while I understand that the developers are really trying to push the story aspect of their game this time around, in just a minute, it really doesn’t get across well. Besides, Dying Lights most fun aspects come from its mobility and the stupid stunts you can pull. Probably would’ve been better if they just showed more gameplay, showing the paraglider, hook shot or drop kicking zombies. Silly stuff
@Octane Why is the default male character always a gruff, buzz-shaved white guy, though?
Also, and this is a serious question: what's the point of customizing the appearance of your character in a game with a first-person viewpoint?
Anyway, I'll be on the lookout for that new gameplay footage. Hopefully it impresses.
Now, if you'll excuse me, I'll go continuing to hype up SMT V and Animal Crossing, two games with exactly zero minutes of actual gameplay footage between them.
Tales of Aris is pretty much what I wish xenoblade 2 could look like
Agreed.
Anywho, Square-Enix killed it. Final Fantasy VIII Remastered was inevitable, but appreciated nonetheless. Two SaGa remakes that refine already decent games definitely has me excited as a fan of the franchise. Tokyo RPG Factory's new RPG looks stylish as heck, glad we got to see some gameplay of it this time.
Only major fault in terms of announcements was Outriders, in that they didn't really show anything concrete to get excited about, which is a shame, because "This is the game we've always wanted to make" has generally be a good thing to hear from a dev team...
And I gotta say, the new Marvel movie looks pretty sweet! I mean, Endgame's still gonna be a tough flick to top, but-
So I learned something new today. Remember the Kojima Productions logo trailer from a couple of years ago? Turns out, that's actually Die-Hardman from Death Stranding. So maybe we have been looking at another (short) Death Stranding trailer without actually knowing it.
''You will be to go wherever you want... Even the Moon.'' Makes a lot more sense now lol.
Tales of Arise does look genuinely fantastic, doesn't it? I like that you seem to be able to battle enemies without transitioning to a separate battle screen. That can be somewhat jarring, and I think fighting enemies where you find them works better with more action-based JRPGs like this one.
Although, based purely on the footage, I'd compare it more to NieR: Automata than Xenoblade 2.
I've wanted to get into this series for a long time, so no reason I shouldn't start with the latest and greatest. Especially if the combat is actually fun in this entry.
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