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Topic: Where's eShop Unlimited? $5/month or $10/month for unlimited gaming

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Charbax

shaneoh wrote:

Charbax wrote:

Every game publisher will want to be a part of this system. Why should Rareware/Microsoft want to say no to Millions of dollars of new revenue?

There is also the likenesses of the actors used in the games. But if it's millions of dollars in revenue, then why should Nintendo be making the changes to these games?

Adding online multi-player support to Goldeneye64 would be a piece of cake. Something 1 or 2 software developers at the Nintendo office can probably cook up in a week or so of work, or less, sync up some lag time issues and stuff, and the deal is done. Would cost them $10 thousand in cost. Would bring in $10 million in new revenue (through the retro gaming subscription plan at $5/month and included in the unlimited $10/month plan too).

Most of that of course should go to Rare but I think Nintendo might have been a 50/50 partner on that game. But whatever. Why should Rare/Microsoft be so stupid to say no to getting $5 million to allow this "out of nowhere"?

Anyways, Microsoft is probably a bad example as they're kind of like the historical king of stupid.

Whatever. There's plenty enough for Nintendo to have hundreds of awesome games from their back-catalog all included. And people who might say no to free money, it's their problem.

I saw Miyamoto at the Los Angeles Kodak Theatre (Oscar's theater) unveil the Wii in 2006.

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shaneoh

Charbax wrote:

Adding online multi-player support to Goldeneye64 would be a piece of cake. Something 1 or 2 software developers at the Nintendo office can probably cook up in a week or so of work, or less, sync up some lag time issues and stuff, and the deal is done. Would cost them $10 thousand in cost. Would bring in $10 million in new revenue (through the retro gaming subscription plan at $5/month and included in the unlimited $10/month plan too).

Hold the phone people, this guy is a software dev too.

Charbax wrote:

Anyways, Microsoft is probably a bad example as they're kind of like the historical king of stupid.

I don't think you're in any position to be commenting on anyone's lack of intelligence

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the_shpydar

Charbax wrote:

Anyways, Microsoft is probably a bad example as they're kind of like the historical king of stupid.

Yup, the global market leader, that has basically owned the PC OS industry for 30 years, is clearly the king of stupid. They should obviously take a page from your book of fundamentally ridiculous, money hemorrhaging business strategies. I'm sure Bill Gates would love to accept your help to move him out of that dilapidated trailer park he calls home.

shaneoh wrote:

I don't think you're in any position to be commenting on anyone's lack of intelligence

QFT.

The Shpydarloggery
She-Ra is awesome. If you believe otherwise, you are clearly wrong.
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LzWinky

I don't know if you are doing this on purpose, but you love ignoring the concept of this thing called "costs". I mean, $10 per person is simply $10 profit, RIGHT?

Current games: Everything on Switch

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roy130390

@Charbax Are you GameOtaku? You kinda sound like him....

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FX102A

@zitpig Apologies, I was actually referring to the OP. My eyes just rolled upwards after reading that whole opening post and couldn't believe the naivity and complete lack of understanding as to how business, companies, licensing, 3rd parties, telecommunications, infrastructure, etc, etc, etc actually works.

I haven't actually watched that episode of Horizon but the conclusions seem plausible.

FX102A

Charbax

the_shpydar wrote:

Charbax wrote:

Microsoft is the historical king of stupid.

Yup, the global market leader, that has basically owned the PC OS industry for 30 years, is clearly the king of stupid.

Microsoft, the company that totally missed the boat on the Web/Search, Smartphone, Smart TV, Tablet etc etc. All those opportunities were right there for the right foot for Bill Gates and co to easily pick up and dominate within, but they were being stupid about each one. The Windows PC isn't the future, it's the past.

Edited on by Charbax

I saw Miyamoto at the Los Angeles Kodak Theatre (Oscar's theater) unveil the Wii in 2006.

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Charbax

TheLZdragon wrote:

I don't know if you are doing this on purpose, but you love ignoring the concept of this thing called "costs". I mean, $10 per person is simply $10 profit, RIGHT?

$10/month for 5 years, that's $600.

How many hard core gamers spend more than $600 on games over a 5 year period?

How many casual gamers spend way less than $600 on games over a 5 year period?

Let's imagine the Switch having about a 5-year shelf-life as I guess is usual for Nintendo (but in this case, I think, not considering the Switch2 (with bezel-less higher res 2K display and 4K TV output as I imagine, which might come as soon as next year) as a replacement, simply a slight cosmetic upgrade of the same console), I'm pretty sure the average attach rate for a usual Nintendo console is not 12 games per console over its life. It's probably way less in average. Many people for example bought the Wii and only ever played Wii Sports, no other game.

So there millions of casual gamers will have no problem signing up for the $10/month subscription and they'll stay subscribed for years and years, cause Nintendo and third parties will be supplying a constant stream of attractive super games over the coming months and years, the hard core gamers will be so happy they'll be in some kind of nirvana of having easy access to every single game trying them all out, and casual gamers will more and more be transitioned into becoming hard core gamers too. Cause who will be able to resist trying more and more games on your Switch, when all of them will be included with your subscription at no extra price.

I saw Miyamoto at the Los Angeles Kodak Theatre (Oscar's theater) unveil the Wii in 2006.

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Octane

3 billion pizzas are sold annually in the US alone! Nintendo should capitalise on that. 3 billion pizzas * $10 = $30 billion in profits each year! And that's just the US, we're not even talking about worldwide sales! Smell the money. Mario is Italian, he knows how to make them, Reggie has experience. It's all common sense.

Octane

ThomGee

Charbax wrote:

How many hard core gamers spend more than $600 on games over a 5 year period?

How many casual gamers spend way less than $600 on games over a 5 year period?.

You only need to buy ten games to spend $600 on games. A ton of gamers spend that in a year, let alone five!

ThomGee

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LzWinky

Charbax wrote:

TheLZdragon wrote:

I don't know if you are doing this on purpose, but you love ignoring the concept of this thing called "costs". I mean, $10 per person is simply $10 profit, RIGHT?

$10/month for 5 years, that's $600.

How many hard core gamers spend more than $600 on games over a 5 year period?

How many casual gamers spend way less than $600 on games over a 5 year period?

http://www.investorwords.com/article/gross-vs-net.html

For your enjoyment and entertainment

Edited on by LzWinky

Current games: Everything on Switch

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LzWinky

I find it funny how people still use Windows XP.

Current games: Everything on Switch

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the_shpydar

TheLZdragon wrote:

I find it funny how people still use Windows XP.

Ha, agreed. I get still using Windows 7 (that's what we have on my office comps, and plenty of offices i know do the same), but XP is a surprise. Though, it was/is a good OS overall, and probably still viable if you're not using much more than basic programs and not a lot of multimedia stuffs.

The Shpydarloggery
She-Ra is awesome. If you believe otherwise, you are clearly wrong.
Urban Champion is GLORIOUS.

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Charbax

Strix wrote:

Charbax wrote:

How many hard core gamers spend more than $600 on games over a 5 year period?

How many casual gamers spend way less than $600 on games over a 5 year period?.

You only need to buy ten games to spend $600 on games. A ton of gamers spend that in a year, let alone five!

For the Wii the game attach rate for the lifetime of the Wii was at an average of about 10 games per Wii sold. That's 10 games over the past decade of the Wii's total lifetime.

Even if you consider the Wii's total lifetime at 5 years (because of that Wii U) that'd still be an average of 2 games per year.

My Nintendo Unlimited suggested strategy also means Nintendo takes all the money, can save the 30% or whatever goes to resellers, distributors, distribution, packaging costs etc.

So let's say they do it at $99 per year for Unlimited Nintendo eShop access, at $500 over 5 years or $1000 over the next decade. Consider they could sell 100 million of those. That's $100 Billion revenue directly to Nintendo. Nintendo Unlimited might eventually be about 10x more profits for Nintendo than their current system.

I saw Miyamoto at the Los Angeles Kodak Theatre (Oscar's theater) unveil the Wii in 2006.

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Charbax

the_shpydar wrote:

Charbax wrote:

The Windows PC isn't the future, it's the past.

Yup, totally. Their 90% share of the OS market surely proves your point.
https://www.netmarketshare.com/operating-system-market-share....

PC sales are practically halved over the past decade.
https://www.statista.com/statistics/272595/global-shipments-f...

Smartphones, Tablets, Set-top-boxes etc have taken over most of the consumer spending.

And for the PC/Laptop market it's only a matter of time before Chrome OS and Android takes over that whole space too.

I saw Miyamoto at the Los Angeles Kodak Theatre (Oscar's theater) unveil the Wii in 2006.

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shaneoh

Charbax wrote:

PC sales are practically halved over the past decade.
https://www.statista.com/statistics/272595/global-shipments-f...

[sarcasm]Right, because I'm going to buy a pre-built PC instead of buying the pieces I need and putting it together.[/sarcasm] Pre-built systems aren't usually made to be playing intensive PC games.

Edited on by shaneoh

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I'm belligerent, you were warned.

Charbax

subpopz wrote:

This also assumes everyone who buys the console gets a subscription. Or would even buy one that needed a sub. How many people would not buy a console that had a mandatory subscription to play games? I know I wouldn't.

The Nintendo Unlimited subscription will not be mandatory. I'd say when you buy the console you probably can get something like 3 months free included to try it out and to get you hooked onto it.

Wii sold 100 million units over about the past decade.

Do you agree that it is likely Switch will sell more? I think so.

I think Nintendo will likely be able to sell at least 200 million Switch.

Out of 200 million Switch owners, don't you think that at least half will gladly subscribe to Nintendo Unlimited at $10/month?

Boom. That's 100 Million gamers x $10/month = $12 Billion per year.

Boom. That's 3x more revenue than Nintendo makes currently. Probably something like 5x more profit (cutting out all the resellers/distributors/stores of the games distribution market).

And that doesn't even include what I am also suggesting, that Nintendo offer perfect official Emulators on all Smartphones, Tablets, Smart TVs, PCs, Set-top-boxes and even offer Cloud Gaming rendering service with the $5/month Nintendo Unlimited Basic for mainly emulating out and updating the whole back-catalog of games.

If Nintendo can sell 100 million $10/month subscriptions, they likely can also sell 200 million $5/month basic subscriptions to the whole existing Android/iOS/etc industry. Consider also as a Switch owner on Nintendo Unlimited basic you can also download at least 1 premium game per year.

To provide better gameplay on all those third party hardware devices Nintendo would be selling tens of millions of Bluetooth Joycons (that stretch and snap onto sides of any phone/tablet) and other Pro controller type Bluetooth controllers but people can use third party controllers too. Nintendo will though probably provide the best controllers tens of millions of people will buy.

So thus far I'm at a Nintendo with $25 Billion per year revenue (vs $4 Billion per year they have currently)

And then also consider my suggestion of the 6" Nintendo Switch phone. The Smartphone market can be very profitable. I think Nintendo can sell an awesome phone at half the price of an iPhone X. For example $499 for a 6" bezel-less Nintendo Switch phone, dual-sim, dual-MicroSD storage, Switch cartridge support, regular Joycon support (though perhaps also can bundle slightly more compact Joycons too to fit slightly more compact 6" phone). Runs a full Switch platform on Android. If Nintendo executes this well it could be $5 Billion more per year in revenue selling this Nintendo Switch Android phone to about 10 million people per year. Half of which could be profit (manufacturing cost of such phone can be well below $250).

So there, what I am suggesting is a Nintendo with $30 Billion per year in revenue. A 7.5x bigger Nintendo revenue compared with what they are doing today. Of which probably more than 10x bigger profit. Imagine that, could lead to 10x more/better games too.

Edited on by Charbax

I saw Miyamoto at the Los Angeles Kodak Theatre (Oscar's theater) unveil the Wii in 2006.

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Charbax

subpopz wrote:

And I highly doubt, that as a whole, the gaming community would accept paying monthly fees to play games they don't and won't actually own.

People don't seem to care about owning DVDs/Blurays and CDs anymore.

The future is Netflix and Spotify.

Nintendo Unlimited will be the future platform for gaming.

I saw Miyamoto at the Los Angeles Kodak Theatre (Oscar's theater) unveil the Wii in 2006.

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