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Topic: Dark Souls Remastered \[т]/

Posts 21 to 40 of 386

MFD

@KirbyTheVampire Yup. For me it's not just the issues, it's also that handheld aside, logically, you're paying more for less, unless Nintendo leverages their IP or something else. It really does give you the idea that the Switch is primarily meant as handheld, since SO MUCH rides on that!

Edited on by MFD

MFD

KirbyTheVampire

@MFD When you say you're paying more for less, are you talking about the games generally performing worse on the Switch, or that whole Switch Tax situation?

KirbyTheVampire

Dezzy

Octane wrote:

https://twitter.com/VaatiVidya/status/951487066570764288

We haven't seen any footage, so it's difficult to say.

I think a lot of people are confused about what "game engine" actually means (including NLife in quite a few articles over the years)

People seem to interpret it to mean something about the graphics. Like if it uses the Dark Souls 3 engine, that means its graphics will look like Dark Souls 3.

That's not true. The engine is just what's taking care of everything behind the scenes and determines what the came CAN do, given the current hardware. It's entirely possible to just use the Dark Souls 3 engine to make something that looks almost identical to the original Dark Souls 1.

Converted from Sony to Nintendo during 7th gen and never looked back.

MFD

@KirbyTheVampire That, and games like Skyrim etc, games that are older, you just pay less for those on other consoles. And even if they're the same price, the Switch has compromised to be portable, and thus you can't buy do it without getting SOMETHING worse. If it's just graphics, I could deal, but it's always that AND frame-drops, or lower frames etc, and I just don't want lagginess in my games.

MFD

KirbyTheVampire

@MFD Ah, I see. Yeah, I agree. Having to pay full price for a game that came out in 2011 is ridiculous, portable or not.

KirbyTheVampire

Octane

@Dezzy I think the issue is that given it's running on the DS3 engine, it's not a simple port/remaster anymore, it's a remake if it's built from the ground up in the DS3 engine.

If the game looks exactly the same, but in 1080p at 60fps, it's probably just a remaster. If the game's models are changed, additional background details, and/or objects on screen, or other fancy things that weren't in the original game, it could be a remake. But its name doesn't seem to suggest that it is.

Octane

MFD

@KirbyTheVampire That's one of my biggest gripes with many of these games. Look at FIFA, feature cut out, runs worse, still full price with the only selling point being portability. Save for the exclusives or games with extra content/DLC to make it worth it, EVERYTHING rests on portability, and as great as that is for numerous people, portability just gets you a ton more sales, it won't help your system run the next-gen games that are more demanding.

When we reach that point, either Nintendo conforms and goes power, or they'll fall behind and everything will fall on their shoulders again....

Edited on by MFD

MFD

KirbyTheVampire

@MFD Yeah, that's true, and it'll only get worse when the next generation of consoles comes out within the next 2 years or so. At that point, I don't know how much AAA third party stuff we'll see. I suppose it depends largely on how much of a technical leap it will be, though.

Either way, I'm looking forward to the day when the technology all levels out as much as possible and Nintendo can afford to do things like make a hybrid system without sacrificing too much performance and whatnot.

Edited on by KirbyTheVampire

KirbyTheVampire

KirbyTheVampire

@MFD I'd be down for that. Having the option of more power would be nice, although I can't say that I'd be super keen to buy it since I already own a PS4 and will likely get the PS5 eventually.

However, if Sony didn't have exclusive games that I cared about, I would definitely be more interested in that.

KirbyTheVampire

Dezzy

Octane wrote:

@Dezzy I think the issue is that given it's running on the DS3 engine, it's not a simple port/remaster anymore, it's a remake if it's built from the ground up in the DS3 engine.

That's what I'm saying doesn't necessarily mean anything though. The terms are conflating 1) how something happens to be made with 2) what differences will be noticeable to the gamer.
I'm pointing out that you could remake something from the grounds up in a different engine in a way so that the game appears identical to the player. So that by itself doesn't really mean anything.

Converted from Sony to Nintendo during 7th gen and never looked back.

Octane

@Dezzy Yeah, that's true. That's all I can say!

Octane

MFD

@KirbyTheVampire I can see that part with the PS4/5. Honestly, I just want the issues games have while handheld to not apply to docked. You know, the frame-drops, low resolution, that sort of thing.

MFD

Spanjard

Weren’t the originals 30 fps in the first place? This nitpicking about the framerate sounds ridiculous.

I do hope this sells good enough to warrant the sequels. I mean, I never played these games but they seem right up my alley.

SW-7849-9887-2074

3DS Friend Code: 3754-7789-7523 | Nintendo Network ID: Longforgotten

Dezzy

@Spanjard

Dark Souls 1 was 30fps on PS3/X360/PC.

Worse than that though. There's a particular area in the game which drops to like 15fps in some places.

Hopefully they'll have fixed that in this remaster.

Converted from Sony to Nintendo during 7th gen and never looked back.

kkslider5552000

1. Dark Souls is one of the best games I played this decade (despite being quite bad at it), so I highly recommend it unless this version is somehow worse than the 360 one I played
2. Until a fan fixed the PC version, no version of Dark Souls 1 ran consistently well so...shrugs

Bioshock is 10 years old. Let's play through its horrific environment and see why its so beloved!
LeT's PlAy BIOSHOCK < Link to LP

3DS friend code: 2878 - 9709 - 50...

GrailUK

I think games play fine at 30 fps. Am I still welcome on this forum?

I never drive faster than I can see. Besides, it's all in the reflexes.

Switch FC: SW-0287-5760-4611

MisterMan

yeah, they play fine at 30fps. It's obviously better at 60. But I'll take whatever I can get. I'm really looking forward to playing this on the Swtich - even after having played hundreds of hours of Dark Souls.

MisterMan

3DS Friend Code: 5301-0932-8640 | Nintendo Network ID: darkdaysahead

KirbyTheVampire

It's not that games are unplayable at 30, they're just noticeably better at 60, and as someone who isn't a portable gamer, I have no reason to buy the technically inferior version.

Saying that the extra 30 FPS isn't relevant just because the original played at 30 is also completely rediculous. It's just as relevant here as it is in any other game, even more so, given the type of game Dark Souls is.

KirbyTheVampire

MisterMan

@KirbyTheVampire Of course the only reason to buy the Switch version of this game (from what we know so far), would be to play it in handheld mode. Which, for me, is worth it. But I'll also be picking up the remastered version on PC as well. Also, if you're playing games on a PS4, why are you talking about "the best version... etc..."? PC is the best for pure performance. We all know this.

Did you play Dark Souls 3 on PS4? Even though it only ran at 30fps and the PC version ran at 60fps?

Edited on by MisterMan

MisterMan

3DS Friend Code: 5301-0932-8640 | Nintendo Network ID: darkdaysahead

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