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Topic: Violence in Video Games

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GuSolarFlare

21. Posted:

like all other polemic subjects in gaming, it's just a matter of point of view.
if YOU are influenced by a violent game it's a personal trait of yours, if you're not influenced that's great.
the ratings are there to avoid selling suggestive stuff to risky age groups, of course they're not perfect but if you are old enough to play a game and it influenced you badly, it means you're not mentally mature enough to play it.
in the end if you can differentiate reality from fiction and don't let them mix up, you're fine with any kind of entertainment without having to worry.
plus kids shouldn't even have access to violent games so if a child does bad stuff because it played violent games it's already either bad parenting or the kid has bad company.

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iKhan

22. Posted:

kkslider5552000 wrote:

I think Waltzelf posted this really great article once that pointed out that video game violence isn't that bad but that the industry's reliance on M-rated human on human murderdeathbloodviolencerealism was creepy in how boring it has become.

I generally agree with the idea that violence in video games isn't usually a problem because it is too over-the-top and silly to compare to actual violence.

That's a really good example actually. Think about movies. Most movies trying to sell well aim for a rating of PG-13, and indeed the best selling non-animated movies tend to be PG or PG-13. Yes, you get something with sensationalized violence like Django Unchained or Chucky occasionally, but they aren't the bread and butter of the industry.

For games on the other hand, if it's not a cartoon character aimed at everyone, the target rating is M. Think about how few high profile games have stuck with a T rating.

http://nintendoeverything.com/sakurai-explains-why-ridley-isnt-a-fighter-in-smash-bros-wii-u3ds/

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UnknownNico

23. Posted:

Weelllll...

I've played Doom, Call of Duty, Borderlands, Serious Sam, Duke Nukem, Shadow Warrior, Painkiller, and the list goes on and on...

These games are all violent, and I think I turned out okay.
However, I can't stand violence in movies, for some reason.

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BinaryFragger

24. Posted:

The media is always quick to blame video games after massacres (such as the Columbine shooting and the 2011 attack in Norway), but people can be influenced by other mediums as well. Look at the recent case where two young girls stabbed another girl 19 times after reading a Slender Man story online. Killing someone because of a video game, movie or Internet story points to a problem with the person, not the video game/movie/Internet.

As long as the player understands the difference between reality and fantasy, I don't see a problem with violent games. I like a variety of games, and the reason I play games is because they're not real. When I fire up one of my consoles, I can be an F1 driver, a WWII soldier, an explorer, a knight, a wizard or a gangster. This weekend, I'll be driving my (virtual) Ferrari at 200MPH on public roads, hijacking cars, shooting bad guys and stomping on goombas.

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Gioku

25. Posted:

@CorporalPegasus I'm really not quite sure what it was exactly, but all I know is the game made me feel awful and I didn't want to play it anymore because of that...

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Red_XIII

26. Posted:

The ESRB is way too strict on sexual content and too conservative about violence. Discuss.

Red_XIII

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mamp

27. Posted:

Oh gosh this better not lead into the whole violent games make people violent argument. Hasn't really been proved some studies say yes others say it makes people less violent. I say mind your business and if you don't like it don't play it but it's no reason to b**** at other people because they like playing them.

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Dreamz

28. Posted:

Red_XIII wrote:

The ESRB is way too strict on sexual content and too conservative about violence. Discuss.

That's more of an America problem rather than something specific to the ESRB.

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iKhan

29. Posted:

Red_XIII wrote:

The ESRB is way too strict on sexual content and too conservative about violence. Discuss.

Agreed. Although I respect how liberal they are with language.

Not sure what you mean about conservative about violence though. Do you mean they are too strict or lax. I'd argue in the E-T range, they are too strict, but between M and Ao, they are too lax. I guess the big 3's policies against Ao games encourages ESRB not to use the rating much.

Edited on by iKhan

http://nintendoeverything.com/sakurai-explains-why-ridley-isnt-a-fighter-in-smash-bros-wii-u3ds/

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Dweeb

30. Posted:

I think it's partially about the content and partially how the consumer receives it. For example, it's not the creator's problem if the consumer has or develops an unhealthy fixation on killing people, or if they can't tell the difference between fiction and reality. But, I won't deny that the content makes an impact on the consumer either. Everything and everyone conditions everything and everyone, to various degrees. For example, maybe if you watched too many Disney movies as a kid, perhaps you eventually unconsciously believe you are going to be handed the man/woman of your dreams. Or maybe you focus on getting good grades or winning in sports or accomplishing things (things that we all tend to glorify, sometimes to an unfitting degree) so much that your self-worth is based on your performance. Or remember the recent case when some kid did a horrible thing to his sister after seeing porn. I would love to say it's entirely on how you respond to things, but perhaps it's a good estimate to say that it's 10-20% what you receive, and 80-90% how you react to it. People just need to respect themselves enough to know what's good and what isn't good for them.

Edited on by theblackdragon

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Suicune

31. Posted:

MGSV trailer bothered me a little, and I love MGS.

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shaneoh

32. Posted:

If people make violent decisions on what they see in video game, then they are already mentally disturbed and should not have had access to any form of violent media, books, tv, games etc.

A lot of the time it is parents trying to blame something other than their poor parenting for their child misbehaving/committing felonies.

Edited on by shaneoh

shaneoh

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Suicune

33. Posted:

iKhan wrote:

kkslider5552000 wrote:

I think Waltzelf posted this really great article once that pointed out that video game violence isn't that bad but that the industry's reliance on M-rated human on human murderdeathbloodviolencerealism was creepy in how boring it has become.

I generally agree with the idea that violence in video games isn't usually a problem because it is too over-the-top and silly to compare to actual violence.

That's a really good example actually. Think about movies. Most movies trying to sell well aim for a rating of PG-13, and indeed the best selling non-animated movies tend to be PG or PG-13. Yes, you get something with sensationalized violence like Django Unchained or Chucky occasionally, but they aren't the bread and butter of the industry.

For games on the other hand, if it's not a cartoon character aimed at everyone, the target rating is M. Think about how few high profile games have stuck with a T rating.

I always wondered how the heck Halo gets M everytime.

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justlink

34. Posted:

Funny, I literally wrote a research paper on this just last month (scored an 86) and a quote i used mostly said unless your child has issues, he/she is most likely not going to turn to real world violence because of violent games

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Dweeb

35. Posted:

Yeah me too, there's no reason for Halo to be rated M. Discolored blood, shooting aliens, why M? That's pretty much Metroid material. My friends blamed it on the Flood.

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Shane76

36. Posted:

I don't have a problem with killing things in games because that's how they have always been. Outside of survival horror I don't care for excessive gore.
Its like swearing in music, it has novel value but in general just brings the whole experience down. I will take good game play over gore any day of the week.

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iKhan

37. Posted:

shaneoh wrote:

If people make violent decisions on what they see in video game, then they are already mentally disturbed and should not have had access to any form of violent media, books, tv, games etc.

A lot of the time it is parents trying to blame something other than their poor parenting for their child misbehaving/committing felonies.

Well crap, I make pretty messed up decisions in some of my business sims...

This is relevant
http://www.dorkly.com/post/55347/5-games-that-actually-prove-...

http://nintendoeverything.com/sakurai-explains-why-ridley-isnt-a-fighter-in-smash-bros-wii-u3ds/

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Miss_Dark

38. Posted:

Video games here (Europe) aren't too violent but I heard that they have games in Japan where you have to rape women to get points.. sorry but that crosses the line!!!!

And people don't get violent because of playing video games, people who are violent are often just attracted to violent video games.

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Red_XIII

39. Posted:

Persona 4 really shouldn't be M. It should be a middle ground between M and T, but I would lean towards T. Yes, it has sexual content and sexualized imagery, but it isn't explicit for the sake of it, and actually isn't that bad at all. I don't want the ESRB to get as lax about the issue as France's movie rating system (The Wolf of Wall Street is the dictionary definition of 18+), but they seem to be too lazy.

Red_XIII

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RR529

40. Posted:

I think gory games have every right to exist, but there are things I think need to change. Now, I don't think mature games negatively effect adults (unless they already have issues), but I think there's more we could do to keep "M" games away from children, who are still developing right from wrong.

1. Parents don't respect the ESRB system like they do the MPAA system - I think it would do wonders if the ESRB adopted the G, PG, PG-13, R system. From what I've noticed (anecdotal, I know) parents don't respect an "M" like an "R".

2. I think they need a "T 15+" (or "PG-15" in revised system) rating. I've played GTA:VC & RDR, and while they're great games, my goodness they're much more objectionable than COD (or Halo, from what I've heard), and need to be a rating higher-up (Thus, COD and the like being downgraded to "PG-15").

3. Any "M" (or "R") game shouldn't be advertised until 10 P.M. - Not much to explain here. It wouldn't be unlike those "Adult" websites that advertise on Comedy Central after hours. (Maybe "PG-15" games could have a less strict restriction put on them, like not advertising until after 6, 7, or 8 P.M.)

Would this fix everything? No, there will always be bad parents, and sneaky kids, but I think it'd go a long way.

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