I think they confirmed a while back that there are no partners because of the stickers and the main character that follows mario around. The star thingy.
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If he has a reason for being the bad guy (Like in the original) then I'll buy it, but I'm still mad that they removed open world in exchange for stages.
Wait, there's no open world? Looks like I'll be waiting on reviews for this one then. I loved playing through the game at my own pace in Thousand Year Door and doing other stuff.
I guess they could still have that, but no open world in an RPG is something that I'm concerned about. Maybe it'll be like Final Fantasy XIII and it opens up towards the end?
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I'm still mad that they removed open world in exchange for stages.
Do you mean collecting the star thing behind the checkered line? That's all I can think of where that might be the case, but what source did you see that confirming it?
If this turns out to be more linear, it better not be like Mario & Luigi: Partners in Time.
I'm guessing he's referring to this:
As in, no fully connected overworld but rather individual stages to choose from.
I'm still mad that they removed open world in exchange for stages.
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Do you mean collecting the star thing behind the checkered line? That's all I can think of where that might be the case, but what source did you see that confirming it?
If this turns out to be more linear, it better not be like Mario & Luigi: Partners in Time.
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I'm guessing he's referring to this:
As in, no fully connected overworld but rather individual stages to choose from.
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Yeah. Cause in the original you walk around through the paths.
There's no way this will be better than the N64 version because I love Shy Guy toy box.
If he has a reason for being the bad guy (Like in the original) then I'll buy it, but I'm still mad that they removed open world in exchange for stages.
You mean when he wanted to take over Peaches castle?
Expecting any game to be as good as the first Paper Mario is just unfair. That being said, while I'm slightly cautious about that, it likely makes no difference. Paper Mario was pretty much completely linear anyway (thankfully, since TTYD had some of the worst attempts at backtracking in modern gaming). Backtracking aside you could pretty much divide the previous games into stages if you actually wanted to. Like Pleasent Path is a completely linear level 1-1, the Koopa Village stuff with the Fuzzies is 1-2, the rest of Pleasent Path is 1-3 and Koopa Bros. Fortress is 1-4. Besides, SMRPG also had a map screen.
Also, bonus points for the map screen actually being interesting unlike Galaxy 2, NSMB or especially 3D Land.
Expecting any game to be as good as the first Paper Mario is just unfair.
It's just a game - and it wasn't made by god. It's always possible to make sequels as good as or better than an original title, and its not unfair to believe that one will be.
The map makes me more interested in this game for some reason... or maybe it's because Luigi's Mansion and Castlevania were delayed... damn you Nintendo
I personally a bit pessimistic towards this game for now. Not sure if I'll enjoy all the changes such as no XP, overworld, sticker system etc. It dosen't really fit well with me.
But we'll see. Still one of my most anticipated titles
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Well for my tastes, being better than Paper Mario would make it one of my top 5 favorite video games I've ever played. I'm not expecting that. I expected that from Brawl and Skyward Sword and the fact that it wasn't actively hurt my opinion of those games.
I don't think it'll be worth it. I mean, in PM64 Bowser kidnapped all of the stars, and that was his reason to also kidnap Peach. But if it's like the NSMB games where it'll be "HA HA SHE'S MINE" and that's it, I'll be mad.
Oh, and if the main game is as boring as TTYD and SPM, I'm also not getting it. Glad it looks like a return to roots though.
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