Showing 1 to 20 of 62
1. Posted: Fri 2nd Jul 2010 21:13 BST
I e-mailed Nintendo with my concerns about the 3DS control setup for lefties after reading the article about the controls in Kid Icarus Uprising. Below is their reply:
Mina Harris, Nintendo of America wrote:
Thanks for sharing your comments about the Nintendo 3DS and left handed players. I'll make sure that what you said about this system will be added to our records for this system and made available for other departments at the company to use as they see fit. It might interest you to know that feedback sent in by our consumers is often reviewed to assist with new development decisions.
I believe Reggie said they were looking for feedback, and this seems to jive with that quite nicely. I would strongly urge others to e-mail Nintendo about this issue on their customer service site. I used "Other Systems" and "All Other Systems" for the manditory drop-down menu subject descriptions.
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2. Posted: Fri 2nd Jul 2010 21:20 BST
I'm right-handed, but out of curiosity, what is the concern? I know the slider is on the left side, but so is the D-pad, as it's always been since time immemorial.
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3. Posted: Fri 2nd Jul 2010 21:27 BST
@Adam: I think it's because of the recently announced Kid Icarus controls. Apparently lefties have a hard time sliding a stylus around with their right hand. :/
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4. Posted: Fri 2nd Jul 2010 21:28 BST
I'm ambidextrous - what a handy skill!
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5. Posted: Fri 2nd Jul 2010 21:40 BST
I know, Pix, but regular DS games have used similar control schemes plenty times (Metroid Prime Hunters comes to mind) -- or did they allow ABXY and R as a substituted for D-pad and L?
6. Posted: Fri 2nd Jul 2010 21:44 BST
@Adam: Yes, they did. That clearly won't work if there's only one slide pad, though.
7. Posted: Fri 2nd Jul 2010 22:17 BST
let's keep the snide comments to ourselves, guys. if you don't personally care about whether or not Nintendo provides support or solutions to left-handed individuals, there's no need for you to comment on this thread. :3
edit: i don't care who said what, let's not continue the wrangling. please continue with the topic at hand.ha, 'at hand', c wut i did thar? :3
Edited on Fri 2nd July, 2010 @ 22:48 by theblackdragon
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8. Posted: Fri 2nd Jul 2010 22:20 BST
here's the solution: phantom hourglass style- change controls to lefty, use the r button and use stylus with your left hand. simple.
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9. Posted: Fri 2nd Jul 2010 22:25 BST
@SonicMaster: That only works if there's two slide pads, at least for games that require a mix of button/slide pad controls and touch screen. Sure, your suggestion is fine for touch-screen-only games, but that's not what I'm talking about. It's like with Kid Icarus Uprising: Slide pad to move, L to shoot, touch screen to aim? There's no possibility of a lefty flip on the current design of the hardware, and that's a big problem.
10. Posted: Fri 2nd Jul 2010 22:36 BST
Yeah, they offered that substitution. Or some games did. A few didn't and were hard for lefties to play (NGamer mag actually has a space in its reviews saying whether a game is lefty-friendly). ABXY makes for a pretty piss-poor alternative to the analogue slider, though.
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11. Posted: Fri 2nd Jul 2010 22:54 BST
@TBD: Thanks. I figured I owed him an explanation since I'm the one who reported him, and he didn't MEAN to be insulting anyway. It's cool now, though.
@Raylax: NGamer offers that? You're lucky, then; NPower has no such feature, nor does any other magazine I know of in America.
We do have this to try to help, but it's woefully incomplete due to being a community-updated page and the righties involved not being in the mindset necessary to identify the lefty status of their games. If you haven't already, maybe you can help update it?
12. Posted: Fri 2nd Jul 2010 23:03 BST
@stuffgamer oh, i forgot about the slide pad
13. Posted: Fri 2nd Jul 2010 23:23 BST
@Stuffgamer1: I just helped to add about maybe a dozen titles to your Google Doc. Enjoy! =D
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14. Posted: Fri 2nd Jul 2010 23:26 BST
@sykotek: It's not actually "my" document; someone else on NLife started it. That's just a nitpick, though...thanks for updating it!
15. Posted: Fri 2nd Jul 2010 23:38 BST
@Stuffgamer1: Actually, I only added 8 entries, only games that I've played that I know would work for LH or CB. I felt like I did more, but I just went back and counted, left a note on the Google Doc to give author easy view of my changes. Maybe I'll add more later.
16. Posted: Fri 2nd Jul 2010 23:42 BST
That's fine...I learned of this when the creator (whose screen name I now forget) posted a thread about it. It's probably still out there somewhere, buried in the DSiWare section. He specifically set it up to be edited by the NLife community, so you're just fine. Any updates we can get are greatly appreciated.
17. Posted: Fri 2nd Jul 2010 23:59 BST
I'm hoping they listen to all of the lefties so we can get another slide pad below the ABXY buttons. It'll be alot easier to control the camera that way. Now don't say, "Oh, but we can control the camera using the stylus," because if a game uses all of the buttons, it will be a big hassle to stop using the face buttons, take out the stylus, use the camera, put the stylus back in, just for something like camera control.You play Wind Waker and then Ocarina, you'll see how it can really improve the overall flow of gameplay. You're able to look in the exact desired direction, instead of right in front of you or at the enemy. Also, since it would have the Xbox/Gamecube style of button layout, a lot of current gen products could be made for the system, with lesser graphics, so it would:A.) Attract current-gen consumers that may want to play their console games on the go andB.) Attract developers and publishers in overall software-making for the system.It's a win-win situation, really. More games will be made, and more people will buy the system, so both Nintendo and other companies will make money, and left-handed consumers will be happier.
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18. Posted: Sat 3rd Jul 2010 00:05 BST
Agreed, moomoo. The more you think about it, the stupider having only one slide pad seems in every way. Did Nintendo learn nothing from Sony's mistake with the PSP?
19. Posted: Sat 3rd Jul 2010 00:08 BST
I just came across this on IGN:
I'm a left-handed gamer, and it upsets me that there's only one analog stick and it's on the left side. What happens when there are games that use the stick and the touch screen at the same time? At least with the DS I could use the A, B, X, Y as a lefty D-pad. Why can't they put a second analog stick in there?
Another cost cutting measure, absolutely, but also keep in mind that the analog slider is much like an iceberg: there's more going on under the surface. Adding a second slider would remove available space for the circuitry, battery, and other innerworkings, so there's that to take into account as well.
I'm with you on the want for a second stick, but don't expect the system to change by the time it's released – even with at least a half year to go, it doesn't seem likely that Nintendo will change up the specs to fit in a second analog stick for the right hand.
Edited on Sat 3rd July, 2010 @ 00:08 by moomoo
20. Posted: Sat 3rd Jul 2010 00:16 BST
A legitimate, if unfortunate, point. That's not to say they COULDN'T make changes if they felt it was necessary, though...they DID ask for customer input. With that in mind, please, everyone e-mail Nintendo about this! Doesn't matter if you're a lefty or not, just let them know this is a problem for those of us who are!
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