Showing 21 to 40 of 62
21. Posted: Sat 3rd Jul 2010 03:24 BST
Let's be realistic. They won't fix it. Lefties are such a minority that you have to weigh a few peoples discomfort with learning to righty a stylus vs the costs of having to again re-factor form the plastic, design of the internal guts, add a second analog, and the costs of the added changes and parts. Factor that, their need to always break even at worst on a system sale, and the added drain on the battery they'd get from more parts. Nintendo won't do it.
I suggest learning to poke and swipe now so you're fine by then.
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22. Posted: Sat 3rd Jul 2010 03:28 BST
I understand how Lefties (of which I am one of) think this will be hard, but I am real comfortable with Mario Hoops 3-on-3 right handed, and the lefty one didn't feel great. Also, why haven't any righties complained about Super Mario 64 DS? If you use the stylus you got to use it left handed. O.o
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23. Posted: Sat 3rd Jul 2010 03:34 BST
OH GOD. NOT AGAIN D:
Edited on Sat 3rd July, 2010 @ 03:34 by irken004
24. Posted: Sat 3rd Jul 2010 03:47 BST
I don't see what the big deal is here. What is a slide pad?
The word "Gem" is overused.
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25. Posted: Sat 3rd Jul 2010 03:52 BST
I'm not a lefty, but worst case scenario is that they'll have to learn to use their right hand. I don't want two slide pads on the 3DS, because I don't think it is necessary with the D-Pad XYAB buttons and touch screen.
@y2josh: It's above the D-Pad on the 3DS revealed during E3. It acts like an analog stick.
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26. Posted: Sat 3rd Jul 2010 03:59 BST
Oh, the thing that looked to me like a joystick. Did Sony make a solution with the PSP?
27. Posted: Sat 3rd Jul 2010 06:25 BST
I too am primarily left handed, but growing up using a mouse with my right hand, I have gotten use to doing alot of work with my right hand, but I would really love to see some sort of answer from Nintendo, even if it's something along the lines of just recognizing its a potential problem.
For people who are right handed and do not understand what the problem is, it's essentially learning to "write" with your opposite hand. Maybe not to that extreme, but for people who are not used to it at all, it can be extremely uncomfortable just to hold a pencil like object.Right handed people: Go find a pen, some paper and draw me a picture with your left hand (ambi people don't bother; bad artists dont use that as an excuse, people who are awesome at everything don't even reply.) Everyone else, thats how people who are left handed will feel while playing the 3DS at times. Notice I say at times, as I cannot speak for every left handed person in the world, only what I have experienced. Not trying to sound mean, but when people don't understand things because it doesn't effect them, then write it off as not a problem, it generally comes off as being ignorant.
With all that being said, I doubt it will be a problem for me. Just trying to look out for people who it might be.
To each his own.
28. Posted: Sat 3rd Jul 2010 06:40 BST
I wish there was dual joysticks. For left handed players, and for the uses it would have for gameplay. I am right handed, but I thought of how though it would be to control with a nunchuck in my right hand and the wiimote in my left. I want equal opportunity for everyone
Edited on Sat 3rd July, 2010 @ 06:53 by jangonov
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29. Posted: Sat 3rd Jul 2010 06:56 BST
maybe make a lefty 3DS handheld version for those who want it? just a suggestion from a righty
30. Posted: Sat 3rd Jul 2010 14:44 BST
[quote=J.K.]Let's be realistic. They won't fix it. Lefties are such a minority that you have to weigh a few peoples discomfort with learning to righty a stylus vs the costs of having to again re-factor form the plastic, design of the internal guts, add a second analog, and the costs of the added changes and parts. Factor that, their need to always break even at worst on a system sale, and the added drain on the battery they'd get from more parts. Nintendo won't do it.
"Such a minority?" It's not that much a minority. We're left-handed, not albino.
Edited on Sat 3rd July, 2010 @ 14:44 by Raylax
theblackdragon: ahaha perfect response to that thread, raylax
theblackdragon: eff your other responses, though
theblackdragon: all of them
theblackdragon: in the entire history of ever >:[
theblackdragon: they've all sucked
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31. Posted: Sat 3rd Jul 2010 14:48 BST
But then you get all these returns for your system being different to everybody else's.
I wouldn't mind if there was a second analogue stick, as it would give better camera control.
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32. Posted: Sat 3rd Jul 2010 22:29 BST
The likelihood of Nintendo addressing the issue by adding another slide pad is low. I don't know of another solution aside for an awkward ad-on slide pad on the right side of the console. Adding a second slide pad would move the XYAB buttons down lower, making it awkward for games that rely on the D-pad and XYAB buttons. A solution would be great, but not very practical.
33. Posted: Sat 3rd Jul 2010 22:58 BST
I think they should release a little stylus for the thumb that lefties (like me) can use to control the touch screen with our right hands.
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34. Posted: Sat 3rd Jul 2010 23:01 BST
interesting, a thumb stylus..... that would be kind of cool, wouldn't it essentially be able to emulate another analog nub then?
Edit to add, so it would like go over your thumb like a ring sort of? like this http://www.smartphonemag.com/cms/sites/smartphonemag.com/file... and http://images.productserve.com/preview/1897/40623770.jpg
Edited on Sat 3rd July, 2010 @ 23:03 by HueyPNewton
35. Posted: Sat 3rd Jul 2010 23:02 BST
A lefty version of the system would never work due to the games that don't even use the touch screen, plus manufacturing/sales problems (predicting how many of which version you need, setting up the factories to make both, etc.).
Nobody's said they actually e-mailed Nintendo about this yet. Has anyone? Only way to MAYBE cause change is to tell them about it; complaining on NLife won't do a darned thing.
EDIT: When you guys say thumb stylus, that pretty much sounds like the thumb strap from the original DS. That might work all right, but they haven't gone that route in a few years, so I don't know how likely it is that they'd bring it back.
EDIT AGAIN: Oh, those pictures make it more clear. It looks kinda weird, but I guess it could work. Certainly a lot better than asking use to hold the regular stylus in our right hands.
Edited on Sat 3rd July, 2010 @ 23:05 by Stuffgamer1
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36. Posted: Sat 3rd Jul 2010 23:33 BST
Might as well be, as it's a known medical fact that only 7-10% of the adult population is left handed. This is why you guys get screwed because it's not financially wise to custom tailor things for such a teeny percentage considering the costs for a business well outweigh the benefits. Don't take it personal as I'm just going by fact and not picking on you for it.
37. Posted: Sun 4th Jul 2010 00:00 BST
It's just like how Link is now a righty. They don't have the technology to account for both types.
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38. Posted: Sun 4th Jul 2010 00:03 BST
What? - . -'They do have the technology, it just wouldn't be efficient.
Edited on Sun 4th July, 2010 @ 00:03 by Faildude
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39. Posted: Sun 4th Jul 2010 00:07 BST
Why couldn't it be below the XYAB buttons? then it would essentially be the same placement as a gamecube or 360 controller. I understand it would not be as comfortable for lefties, but at least it is SOMETHING, and the second stick could be used for camera controls or anything the developers may need.
40. Posted: Sun 4th Jul 2010 00:10 BST
Then again, it may not be possible for another stick. The system might be crammed. If it weighs 8oz, has that kind of processing power/battery life/wifi/inputs/motion controllers/gyroscopes, and is roughly the size of a DSi, I am willing to bet that there is no room for an analog stick there. The hardware is likely to be crammed like sardines as is.
I agree completely that we need it though. Ask any psp user what their biggest gripe about the system is. I can guatentee 8/10 will say "no second analog stick". The PSP has come close to emulating a ps2 in processing, very close. Many ps2 titles have been ported over to it, but when something requires a second analog stick, it goes haywire. There is nothing there, so the developers have to work around it. On fps's you have auto aim, meaning the control is not much better than fps's on the n64. People like to look up in games. They like to look all around. I don't think putting only one analog stick is a good idea for any system since 1999. One of the many reasons the Dreamcast failed was a lack of dual analog input.
Edited on Sun 4th July, 2010 @ 00:17 by jangonov
Sorry, this topic has been locked.