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Topic: 3DS camera slider effect?

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Ren

Hey I have a question for anyone who's played with the camera a lot.
When in camera mode if you touch the control slider a slider appears on screen and allows you to slide left and right and it looks like the 2 images adjust in and out left to right, then pop back to different places depending on where you leave it.
It never really says what you are adjusting here, though. The instruction book doesn't mention that control anywhere and nor does the system. Obviously the 3Dslider is on the machine, and there is a focus adjuster in the options so what is going on with this thing? It's so weird that the camera controls in the manual don't say what this is for. Is it a depth adjuster of somekind?

Ren

James

From the helpful budgie

If other people find it hard to see your 3D photos properly, use the Circle Pad to adjust the 3D focus. It will be easier to see the photo in 3D if you line up the two separate images so that they overlap each other.

James

Nintendo Network ID: DaddyNewtsUK

Meta-Rift

It's essentially the same as adjusting a camera lens's focus, except it adjusts the 3D focus instead.

Meta-Rift

iphys

I find the autofocus works better anyway, because the circle pad seems just way too sensitive.

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TeeJay

I'm not sure I understand your question, but I'll just throw in that the 3D camera doesn't have varying degrees of 3D. It just pops into and out of full 3D.

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Victoria

Give the slider a play and you can kind of see what happens to the image. It's kinda cool.

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bboy2970

I have played with it and I think I've figured out what it does. It controls in in-ness or out-ness of the objects in the picture. Like if you move the image so that some item in the picture is perfectly overlapped, that item will be right in line with the front of the screen. Everything further back than that item will be in the screen and everything in front of that item will be coming out of the screen. Make it so that the front-most item is lined up and nothing will be coming out of the screen because that is the closest object to the screen. Hope this made sense. lol

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Ren

I've had time to play with it some more and it does seem to be a focus slider, same as the manual focus slider in the "lever" of effects and manual controls. I still find it odd that it's not explained anywhere because it affects pictures a little less dramatically then doing it when you first take them with the other control. Makes it pretty confusing because it's a fairly complicated parallax system to be toyed with at two separate times : a. the capture point and b. as an after effect.
the camera itself is such an amazing feature with so many possiblities in itself I'd love to start a camera talk thread itself, but I wonder if there are enough arty camera buffs on here to find any interest in just chatting about it alone.
@Victoria : on that note I love what you've been posting of AR pictures, it's really cool, creative stuff.
obviously the drawback of camera talk on here is that posting pictures is not much fun with no 3D, especially considering the poor resolution.

Ren

iphys

One option I wish they gave us with the camera was whether to have the 2D jpg file be the left camera or the right camera. It seems to be the left by default, but I'm right-eyed, so the 2D pictures end up looking pretty far off from the picture I think I'm taking. I end up having to close my right eye when I snap the photo to make sure the 2D version doesn't look totally off centre.

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James

@iphys Have you tried turning the console upside down while taking the photo?

James

Nintendo Network ID: DaddyNewtsUK

Ren

@iphys Thats interesting, does it really alter the intended framing that much from one eye to the next? I would think they'd be really close to the same, enough to barely notice. Haven't looked at the 2d Jpegs yet though.

Ren

iphys

Upside down would probably work, although be somewhat awkward, and all my pictures would have to be flipped after I put them on my computer. I'm really surprised they didn't notice this and provide the option though, because it's pretty blatantly obvious when I switch from 2D to 3D and the viewpoint changes to something completely different.

It makes a big difference if you're taking pictures of objects close up. They end up being shifted way to one side in the 2D photos, and things can even be cut-off that you weren't conscious of because you don't care about what your weaker eye is missing if you're seeing it with your dominant one, and objects can also end up blocking out background objects that you thought you had them lined up to avoid.

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