I might pick up the new TMNT and Another Crab’s Treasure eventually on discount. TMNT just doesn’t look like it’s a $29.99 game, $19.99 probably would’ve been a better price point for that one, and I’m not a big fan of Souls like games but that crab game has charm I can’t deny that
I was hoping to see the ability to take on multiple troubles at once. Also, makes no sense why 3 generations later we can't get 60 fps and better graphics.
"It's certainly interesting to see the Switch continuing to perform so well when its eventual successor's shadow is looming so heavily"
With zero info about the eventual successor OR its launch lineup offerings, what is there for people to drop jaws about and save money for over a current gen console with proverbial appeal, a massive library of quality experiences and firmware hiccups largely ironed out over the years of memetically mocked but clandestinely vital "stability updates"?
Can't wait. I'm hoping we get a demo of sorts because the OG GameCube version had a demo disk you could get in a collection or something, and it would be very nostalgic and great if we got a demo for the Remake (yes, I'm still calling it that. I'll change my mind once I play it myself, lol.)
The continued success in JP has no doubt contributed to this rumoured Super Switch release date push back to 2025. I am more than happy to start seeing sales drop off now.
Yeah, the last few weeks have been pretty quiet in terms of new retail releases but that will end with the next week's report.
Also @Olliemar28 if I can ask, even if off-topic: have you heard any news on why the weekly GfK UK report for retail sales is this late? The last time we've seen such a delay was back in November 2022
Well… I mean, honestly… since Rebirth we really haven’t had a flat-out stunner of a game release, so I’m not surprised. The release slate has been positively barren the last two months and looks barren next month as well. We can only hope there’s big showcases incoming or else the evergreen titles will be all we see this year in most charts.
Yeah, yeah, you can make the argument for Dragon’s Dogma 2 if you want, but, as someone that’s played a good chunk of it, I think the game was a bit overhyped. It’s fun, but it’s not something designed to be a massive hit.
Seems 40fps is the trend for PS5 and Xbox Series X/S games. Why not make that a goal? I mean, this game seems like it could use a bit more optimization, but I think that could be a fair goal for Switch games like this that could use a bit more framerate. Not all games need to go for 40fps because I still think 30 is fine (don't stab me), but for more action-focused games that are harder to port, why not?
"I often wonder why 6 hasn't been revisited in any way. Maybe it just was perfect?!"
yes, and...
i think in some ways it would be exceedingly difficult to do some of the scenes justice, ironically. certain scenes have a dozen or so distinct characters talking at once (does ffvii ever have this? serious question,) and of course for example the waterfall sequence would be extremely weird with more realistic graphics, etc. it's an oddly ambitious game, made possible by the medium and the imagination of the beholder. if that makes sense.
it's kind of like King of the Hill, to me. I've often thought of KotH as kind of "hyper realistic" because it sticks to reality enough to almost transcend its medium, yet extends into surreality and cartoonishness on occasion in a way that wouldnt work in live action, or be very difficult to pull off in as believable a fashion. hope that makes sense 😅
They need to remove the cutscenes entirely, or put an option in the menu to auto skip all that nonsense that do not belong in an arcade shooter. I don't even want to press a button to skip that garbage, it needs to be automatic or remove them entirely. If you want a story and character development go play a jrpg or read a book.
I've always thought caring about FPS was pretentious and silly... It's like the disease where people think they need to throw hundreds-thousands of dollars every time a new shiny phone comes out with all the latest tech upgrades. Just like phones, gaming FPS and frame rates will generally keep improving over time. As long as I can clearly see what I'm looking at and it runs smoothly, I don't give a toss about that superfluous nonsense. I care about quality of the game itself like gameplay and/or story. Aside from FPS, seems like the visuals got nicer anyway. Not gonna miss out of a bonafide classic like TTYD just cos lower FPS.
Love all the changes mentioned in this Hands On - couldn't care less that it's 30fps instead of 60 for a game of this kind as long as it's consistent which is this case and as a price for such an improvement in the visuals (as much as I didn't mind even the original ones) - as they will definitely make what was already a fantastic game even better, I'm so looking forward to replaying TTYD thanks to this remake and for those who've never played it to finally have the chance to do so!
Looks good. But majorly disappointing that it runs worse than the original.
Like it or not Nintendo is competing with emulation, and I would hope they'd focus on getting the performance at least on par with the GameCube to make it the best possible version to play without a doubt. The performance issues make it debatable for some.
It's super sad how unpolished this game looks on Switch. It would be a hit to me because I love contra, but the performance and the laggy controls are hard to keep with.
@Vyacheslav333 true. I forgot about that. But I am weird in that I still play the kingdom hearts games even though I can’t get the dual option in them. Kingdom hearts and resident evil are the only games I can tolerate in English even though a few resident evil games have the dual audio option. I am weird in that regard although I like Japanese voices the best. Back to your point, I should have said that lots of square games had dual audio. Still weird for them to not do it but considering what square is going through with games right now, I guess it’s not that surprising lol
I don't know what more to say that I haven't already said in other articles. My favorite game ever made is now looking even better than ever. Do yourself a favor and buy this game. 30 FPS is by no means a deal-breaker, especially when you consider Origami King goes for a choppy, stop-motion look with only a couple frames of animation for each action. That looked infinitely worse, in my opinion.
This is a game I'm definitely getting, but I'd rather wait until we know more about the next console to confirm if it's backwards-compatible AND if/how OG Switch games do get boosted. Worst-case scenario, 30fps wouldn't be a dealbreaker in the slightest.
@Elitepatriot Same boat here. Got one voucher being used for this, the other as it stands is either going to go to something unannounced or I'm going to have to double back to, I dunno, Advance Wars or something.
The 30fps thing does sting a bit but it's absolutely not a reason for me to skip out on this. Day freaking 1 all the way. I'm glad to hear they're doing good by the original game.
Speaking of backtracking, this is arguably the biggest weakness of the original GameCube game. That’s still the case in story chapters (looking at Chapter 2 in particular), but you’ll gain access to a Warp Pipe room which allows you to fast-travel back to the other towns. Yes, this existed in the GameCube version, but it’s been tweaked heavily for the Switch release – no longer do you need to break huge blocks to access pipes, nor do you need to remember which pipe goes where. Each blue pipe is labelled with a number corresponding to the chapter you visited that town in, meaning you can easily get back to Petalburg or the Great Tree by simply following the numbers. It might take a minute to unlock, but it makes those Trouble Center requests much easier to complete. And you can access it straight from Rogueport rather than going through the Sewers each time.
@PikminMarioKirby They're very basic! There's an option to change the rumble (Off, Weak, Normal, or Strong) and to change the Brightness, but that's it
Latest Comments
Re: Avatar's Prince Zuko Joins The Fight In New Nickelodeon All-Star Brawl 2 Update
Still hoping they add Asami Sato.
Re: Nintendo Download: 25th April (North America)
I might pick up the new TMNT and Another Crab’s Treasure eventually on discount. TMNT just doesn’t look like it’s a $29.99 game, $19.99 probably would’ve been a better price point for that one, and I’m not a big fan of Souls like games but that crab game has charm I can’t deny that
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
I was hoping to see the ability to take on multiple troubles at once. Also, makes no sense why 3 generations later we can't get 60 fps and better graphics.
Re: Japanese Charts: Mario Kart 8 Deluxe Takes Pole Position As Game Sales Falter
"It's certainly interesting to see the Switch continuing to perform so well when its eventual successor's shadow is looming so heavily"
With zero info about the eventual successor OR its launch lineup offerings, what is there for people to drop jaws about and save money for over a current gen console with proverbial appeal, a massive library of quality experiences and firmware hiccups largely ironed out over the years of memetically mocked but clandestinely vital "stability updates"?
Re: Nintendo Download: 25th April (North America)
I’m anxiously waiting for the review on here for Another Crab’s Treasure. I’m curious how it runs on switch.
Re: New Contra: Operation Galuga Update Is Heading For Switch, Here Are The Patch Notes
“Coming soon for Switch”
Roughly translated “we don’t really care about this version”
Re: Nintendo Download: 25th April (North America)
It’s odd that Dadish 3D isn’t an option.
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
Sounds like the quality of life changes make a perfect game even better. Now I am curious about Rogueport's atmosphere and the well written story.
This remake is beautiful.
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
@mlt I believe that Origami King was 30fps as well. TTYD is even more visually impressive so it only makes sense it can't run at 60.
Re: Avatar's Prince Zuko Joins The Fight In New Nickelodeon All-Star Brawl 2 Update
As much as I appreciate the tagline informing us a new patch and notes for said patch have arrived, I so want the tagline to read "Hello, Zuko here"
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
Can't wait.
I'm hoping we get a demo of sorts because the OG GameCube version had a demo disk you could get in a collection or something, and it would be very nostalgic and great if we got a demo for the Remake (yes, I'm still calling it that. I'll change my mind once I play it myself, lol.)
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
I'm not sure but Origami King was 60fps right?
Re: Garry's Mod Is Removing "All Nintendo Related Stuff From Steam Workshop"
Oh boy. This is gonna be interesting. I hope that SMG4 doesn’t get affected by this.
Re: Japanese Charts: Mario Kart 8 Deluxe Takes Pole Position As Game Sales Falter
@MarcoP90 The reason we're always given is that the data from a key retailer is missing. It is unusually late this week though, I agree.
Re: Avatar's Prince Zuko Joins The Fight In New Nickelodeon All-Star Brawl 2 Update
Zuko would make awesome dlc for Ultimate. If only…
Re: Japanese Charts: Mario Kart 8 Deluxe Takes Pole Position As Game Sales Falter
Wow it's not everyday that you see a 10 year old game stay relevant for this long let alone finally made it to number one again in the top 10 chart.
Re: Japanese Charts: Mario Kart 8 Deluxe Takes Pole Position As Game Sales Falter
The continued success in JP has no doubt contributed to this rumoured Super Switch release date push back to 2025. I am more than happy to start seeing sales drop off now.
Re: Japanese Charts: Mario Kart 8 Deluxe Takes Pole Position As Game Sales Falter
Yeah, the last few weeks have been pretty quiet in terms of new retail releases but that will end with the next week's report.
Also @Olliemar28 if I can ask, even if off-topic: have you heard any news on why the weekly GfK UK report for retail sales is this late? The last time we've seen such a delay was back in November 2022
Re: Japanese Charts: Mario Kart 8 Deluxe Takes Pole Position As Game Sales Falter
Well… I mean, honestly… since Rebirth we really haven’t had a flat-out stunner of a game release, so I’m not surprised. The release slate has been positively barren the last two months and looks barren next month as well. We can only hope there’s big showcases incoming or else the evergreen titles will be all we see this year in most charts.
Yeah, yeah, you can make the argument for Dragon’s Dogma 2 if you want, but, as someone that’s played a good chunk of it, I think the game was a bit overhyped. It’s fun, but it’s not something designed to be a massive hit.
Re: Random: We Didn't Know We Needed This Zelda: TOTK And Metal Slug Crossover
I am loving this game so far, but my Utlrahand builds are nothing compared to this! :0
Re: New Contra: Operation Galuga Update Is Heading For Switch, Here Are The Patch Notes
@Zulzar I only played the demo on the Switch, but isn't the 'arcade' version or whatever it's called do that, get rid of all cutscene nonsense?
Re: Japanese Charts: Mario Kart 8 Deluxe Takes Pole Position As Game Sales Falter
Will the Switch's total dominance in Japan ever end?.............Switch 2 perhaps.
Re: New Contra: Operation Galuga Update Is Heading For Switch, Here Are The Patch Notes
Seems 40fps is the trend for PS5 and Xbox Series X/S games. Why not make that a goal? I mean, this game seems like it could use a bit more optimization, but I think that could be a fair goal for Switch games like this that could use a bit more framerate. Not all games need to go for 40fps because I still think 30 is fine (don't stab me), but for more action-focused games that are harder to port, why not?
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
No matter what you think about this game, can we all agree on one thing: this game is GORGEOUS.
Re: Feature: Why Play Final Fantasy VII Remake When You Could Play FFVII 'Demake'?
@nocdaes
☺️ cheers
"I often wonder why 6 hasn't been revisited in any way. Maybe it just was perfect?!"
yes, and...
i think in some ways it would be exceedingly difficult to do some of the scenes justice, ironically. certain scenes have a dozen or so distinct characters talking at once (does ffvii ever have this? serious question,) and of course for example the waterfall sequence would be extremely weird with more realistic graphics, etc. it's an oddly ambitious game, made possible by the medium and the imagination of the beholder. if that makes sense.
it's kind of like King of the Hill, to me. I've often thought of KotH as kind of "hyper realistic" because it sticks to reality enough to almost transcend its medium, yet extends into surreality and cartoonishness on occasion in a way that wouldnt work in live action, or be very difficult to pull off in as believable a fashion. hope that makes sense 😅
Re: New Contra: Operation Galuga Update Is Heading For Switch, Here Are The Patch Notes
They need to remove the cutscenes entirely, or put an option in the menu to auto skip all that nonsense that do not belong in an arcade shooter. I don't even want to press a button to skip that garbage, it needs to be automatic or remove them entirely. If you want a story and character development go play a jrpg or read a book.
Re: Video: Paper Mario: The Thousand-Year Door Gets A Five-Minute Overview Trailer
@ArcadianLegend99 That’s a really good deal. Thank you for the link.
Re: Digital Eclipse's Remake of 'Wizardry' Dungeon Crawls Onto Switch In May
This may be a dumb question, but is there a story in this game or is it just brainless dungeon crawling?
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
I've always been okay with 30fps. Grew up playing games in lower frames and they never bothered me.
Some of you are spoiled.
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
I've always thought caring about FPS was pretentious and silly... It's like the disease where people think they need to throw hundreds-thousands of dollars every time a new shiny phone comes out with all the latest tech upgrades. Just like phones, gaming FPS and frame rates will generally keep improving over time. As long as I can clearly see what I'm looking at and it runs smoothly, I don't give a toss about that superfluous nonsense. I care about quality of the game itself like gameplay and/or story. Aside from FPS, seems like the visuals got nicer anyway. Not gonna miss out of a bonafide classic like TTYD just cos lower FPS.
Re: Digital Eclipse's Remake of 'Wizardry' Dungeon Crawls Onto Switch In May
Digital Eclipse is so cool.
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
Love all the changes mentioned in this Hands On - couldn't care less that it's 30fps instead of 60 for a game of this kind as long as it's consistent which is this case and as a price for such an improvement in the visuals (as much as I didn't mind even the original ones) - as they will definitely make what was already a fantastic game even better, I'm so looking forward to replaying TTYD thanks to this remake and for those who've never played it to finally have the chance to do so!
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
Looks good. But majorly disappointing that it runs worse than the original.
Like it or not Nintendo is competing with emulation, and I would hope they'd focus on getting the performance at least on par with the GameCube to make it the best possible version to play without a doubt. The performance issues make it debatable for some.
Re: New Contra: Operation Galuga Update Is Heading For Switch, Here Are The Patch Notes
It's super sad how unpolished this game looks on Switch. It would be a hit to me because I love contra, but the performance and the laggy controls are hard to keep with.
Re: Garry's Mod Is Removing "All Nintendo Related Stuff From Steam Workshop"
@gcunit
Slam dunks like this are very satisfying.
Although, I must admit that I am a huge hypocrite and would definitely listen to the soundtracks on YouTube.
Re: Review: SaGa Emerald Beyond (Switch) - Diverse But Dull RPG Boosted By Excellent Combat
@Vyacheslav333 true. I forgot about that. But I am weird in that I still play the kingdom hearts games even though I can’t get the dual option in them. Kingdom hearts and resident evil are the only games I can tolerate in English even though a few resident evil games have the dual audio option. I am weird in that regard although I like Japanese voices the best. Back to your point, I should have said that lots of square games had dual audio. Still weird for them to not do it but considering what square is going through with games right now, I guess it’s not that surprising lol
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
“ While it’s being marketed as a remake, it certainly sits between both this and a 'remaster'. “
“ Switch version only runs at 30fps, compared to the GameCube’s native 60fps “
Sounds more like a Demaster. 🤪
Re: New Contra: Operation Galuga Update Is Heading For Switch, Here Are The Patch Notes
It's still a hard pass for me, at least for the Switch version.
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
The quality of life updates sound perfect. Can’t wait for this one.
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
I don't know what more to say that I haven't already said in other articles. My favorite game ever made is now looking even better than ever. Do yourself a favor and buy this game. 30 FPS is by no means a deal-breaker, especially when you consider Origami King goes for a choppy, stop-motion look with only a couple frames of animation for each action. That looked infinitely worse, in my opinion.
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
I will finally beat this game, this year. It also comes out just before a long weekend for me. I can't wait!
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
@AlanaHagues Okay thanks! Brightness is an odd choice, I haven't seen that in too many remakes.
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
This is a game I'm definitely getting, but I'd rather wait until we know more about the next console to confirm if it's backwards-compatible AND if/how OG Switch games do get boosted. Worst-case scenario, 30fps wouldn't be a dealbreaker in the slightest.
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
@Elitepatriot Same boat here. Got one voucher being used for this, the other as it stands is either going to go to something unannounced or I'm going to have to double back to, I dunno, Advance Wars or something.
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
The 30fps thing does sting a bit but it's absolutely not a reason for me to skip out on this. Day freaking 1 all the way. I'm glad to hear they're doing good by the original game.
Re: Digital Eclipse's Remake of 'Wizardry' Dungeon Crawls Onto Switch In May
@masterLEON OG graphics overlay seems to check out if I'm interpreting 0:38 right.
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
Thanks goodness
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
@PikminMarioKirby They're very basic! There's an option to change the rumble (Off, Weak, Normal, or Strong) and to change the Brightness, but that's it
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
I bought a 2 pack. This is obviously one of the games to get. Nintendo I need something else. Zelda twin pack, please?
Re: Hands On: Paper Mario: The Thousand-Year Door Unfolds Gloriously On Switch
Delighted to see Fire Emblem Fan Toad lives after he was gone from the initial trailer.