Comments 85

Re: Nintendo Share Price Drops In Reaction to Investor Briefing

xevious

@8bitforever

Well, if focusing on Gamepad functionality, giving classic Nintendo series for other developers to work on + showing new games at E3 is not what you wanted them to do with the Wii U, then what? Some of the main problems with the Wii U is that there aren't enough games and the Gamepad is not used up to it's potential. These are problems they'll be addressing, according to Iwata.

This is no longer about making the Wii U a success, but about damage control and making the best of it with what can realistically be done. It's not like they can pull a magic trick out of their sleeve, that would make the third parties love the system all of a sudden etc. The third party support is gone, and I don't think anything can bring that back now and it's not that big of an issue as long as we'll be getting good first and second party games, for me at least. That's what I buy my Nintendo system for, not some lazy ports of PS3/x360 games...

Re: Nintendo Share Price Drops In Reaction to Investor Briefing

xevious

Well, the only thing that would please investors would be shifting to mobile platforms. I'm so glad Nintendo has the common sense not to do that. From a gamer's perspective, I think Nintendo's strategy sounds pretty solid. Increased focus on Gamepad + classic Nintendo series to other developers is EXACTLY what needs to be done with the platform. Also, a new platform aimed at the Wii Fit non-gamer could work out. Good job, Iwata!

Re: Satoru Iwata Announces a "Quality of Life" Platform Business of "Non-Wearable" Technology

xevious

Now that I think of it, this could be a good strategy. The casual gamers who made Wii Fit etc. such a huge success were not interested in the rest 80% Wii had to offer, which was made for us, the core gamers. It's pretty safe to say that the Wii Fit audience doesn't want to invest in a new video game console and core gamers don't want to invest in a new casual console, with motion detection controls and casual games as the selling point.

It could be that Wii Fit etc. served as a prototype for something that is completely aimed at a casual audience, which is not interested in video gaming in any traditional sense. These two completely different customer segments made the Wii a success, but on this round it's perhaps no longer wise to offer the same product for both segments (if Wii U:s sales are anything to go by). It could be a good idea to launch a separate platform for all the non gamers, meanwhile focus on launching cool, core-oriented content for the Wii U, like F-Zero, Metroid, Pokèmon and Star Fox. It's not anymore about making the Wii U a success, but rather about damage control, which I'd be completely happy with as long as we'll be getting good games and innovative implementation of the Gamepad.

Re: Talking Point: Is There A Future For The Wii U Without The GamePad?

xevious

It's quite clear even from the comments here, that people who want the Gamepad to be dumped are far and in between, and I'm glad to notice that yet again.

It would be an incredibly stupid move from Nintendo to dump the Gamepad. What they need to do is start using it in the sense it was intended to be used.

Re: Talking Point: Is There A Future For The Wii U Without The GamePad?

xevious

Ok, this is complete bull. One of the key problems of Wii U is that general consumers don't understand the additional value it offers in comparison to the old Wii, which they already have, and haven't touched since the Wii Fit-boom. I don't understand, how removing the only the only thing that could create additional value would help this confusion?? HD graphics didn't sell the console on the previous round, why would it now? It wasn't about the graphics back then, so why would it be now? Especially at a time when HD resolution as a console's selling point is no longer a very novel idea.

A HD Wii with the same control interface as the old Wii, with nothing more to offer than the same old crap now in HD would have been the most predictable and boring move Nintendo could have done after the old Wii and I can tell you that I for one wouldn't have bought such a system. If Nintendo was to dump the Gamepad, I would sell my Wii U and save up for a PS4, or go fully into retro gaming.

Dumping the Gamepad would be an incredibly stupid move from Nintendo, because the casual gamers who made the original Wii a success have moved on and are not interested in investing on a new console. In addition to that Nintendo would p*ss all over what made the system attractive to us, who already bought it.

Re: The Nikkei Reports Potential Nintendo Smartphone Strategy, to be Announced This Week

xevious

@Peach64

If it would make hundreds of millions without development costs, what would be the catch for Nintendo to invest in "real games", if that's not where their money's at? And what would be the catch for people to buy a Nintendo console if they can play Nintendo games on their mobile phone?

In every sense imaginable Nintendo games on a smart phone would be a really bad move and a really cheap strategy from Nintendo. Gladly it doesn't sound like it's going to happen.

Re: Nintendo Has "Great Games" But Is Facing A "Structural Problem", According To Industry Analysts

xevious

The day Nintendo will launch their games on a mobile phone, I will quit buying Nintendo games and consoles. That will be the end of my relationship to Nintendo, which has lasted since the eighties.

Luckily it still is highly unlikely that such a scenario would happen. Nintendo has a long history in making stupid decisions, but moving their games to mobile platforms would be too stupid of a decision even for Nintendo. That would be Pachter-esque ignorance.

Re: Tech Site The Verge Thinks The Wii U's Failure Won't Change Nintendo

xevious

I don't agree with the Wii U being a bad idea. Even tho it hasn't delivered a fraction of what it could do, the potential for completely new, innovative and fresh games is still there. In fact, I see more potential in the Wii U in terms of delivering innovative and fun software, than in the original Wii, which suffered from un-precise and tricky control scheme, that only Nintendo could handle.

Re: Talking Point: Moving To Smartphones Is Not The Answer For Nintendo

xevious

This is an extremely thorough article and I wish it would put an end to this discussion that I'm sick of. Unfortunately it won't. People who speak on behalf of Nintendo going on mobile development probably think, that in such case Nintendo's customers would buy the games in addition to the new segment, who wouldn't buy a console to play the games, but this is completely false. I wouldn't buy the mobile games, and I think it's pretty safe to say that neither would pretty much anyone here. In fact, I'd be so p*ssed off, that I wouldn't buy any new Nintendo games or consoles at all. I would probably go fully into retro gaming if it would come to that. They would be trading a loyal customer who has bought all their consoles and games since the very beginning for a 99c casual gamer, who would play their games for 10 minutes in the tram and forget about it.

Re: Talking Point: The GamePad and its Role Defining the Wii U

xevious

A HD Wii, with the same control scheme as in in the old Wii would have been not only the most obvious thing Nintendo could have done but also an extremely boring and predictable thing to do. One of the most important things that made the original Wii a success was that it offered something new and fresh. A console with focus on motion detection control is hardly a fresh idea anymore, not to mention the fact that motion detection is one of the most broken ideas in the history of gaming. It's good that they held on to the concept, because wiimote control can be the definitive control option for some game types, but I respect Nintendo for boldly going with something new. The concept behind Wii U/Gamepad still is excellent, but we just need the games so to exploit that potential.

Re: Talking Point: With Calls for Nintendo to Follow the Crowd, It Faces a Dilemma

xevious

Nintendo has been a huge success story so far. It's one of the richest companies around and has more money, than Sony's and MS' game divisions combined. Now, after two years of not doing profit (in their entire history), they should change the whole concept? I mean come on...

We might be past the point where Wii U could still become a huge success, but I have no doubts that Nintendo can still make the platform profitable. In the worst case scenario they'll make it through this generation with strong first party line-up and few third party heavy hitters, just like they did with the Gamecube (hopefully better). I'm sure they will learn from the mistakes they did with the Wii U and build their next home console from that standpoint. Who knows, perhaps the next platform will be a success story like Wii?

Re: Interview: Zelda Producer Eiji Aonuma Talks DLC, Missing Dungeons And Majora's Mask

xevious

Ok, the part about WW Remake doesn't sound too good tbh. I was hoping for the Remake to be a proper remake, with a lot of new content, fine tuned gameplay etc. instead of just a cosmetic upgrade. The original WW still looks amazing, there's no need for a remake, that focuses on improved visuals. I'm not going to buy this, unless there's enough new content...I still have a fully functional GameCube and WW to boot...

Re: Pachter: Without Third Party Support Nintendo Fans May End Up Buying A Second Console

xevious

Pachter is one of the biggest fanboys and trolls in the industry. He never says anything positive about Nintendo, even if sales were spectacular. This is what he predicted for Wii also and now that it's actually happening for the Wii U he is fully taking everything out of it. All the Nintendo-haters around the world, with Pachter at the forefront are really cherishing the situation Nintendo is in with the Wii U. I suppose it's a way get back at Nintendo for dominating the seventh console generation. Pachter might even have a point hidden in there every now and then, but knowing his biased attitude, I can't take seriously a word from his mouth. Nothing new here, but I keep wondering why does Nintendolife feel the need to give this fool coverage??

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