Comments 11

Re: Feature: 'Break The Game' Tells Speedrunner Narcissa Wright’s Story Through The Language Of Zelda

wildcard_zwei

Gonna put in my two cents here because I remember the periods before and after Narcissa transitioned.

As a speedrunner, Narcissa (whose dead name is Cosmo), was super chill and down to earth. She was the type of person who could explain anything complicated in a speedrun in a way a normal person can understand. She was easily one of the best went it came to commentary at speedrun events like Games Done Quick. She would delve into every possibility with the community to save every second. She had at one point 100K followers on twitch even before Zfg1 which was insane. She was a very likeable streamer. I personally remember the 2 weeks of strat testing on saving 11 seconds by skipping Mido and never getting the sword, which was a wild ride to watch.

After the famous 18:10, she stopped being as competitive in OoT. After she came out as trans, she received mostly support from the twitch zelda community. But after her breakup with her girlfriend Narcissa started to use her platform as a sort of therapy vlog, which I've no grievance with.

But the part of the story they aren't likely to tell you is why she got so much backlash. She became quite literally insufferable. After a huge downward emotional spiral, she tried to shift her core speedrunning audience to indulge in the occassional speedrun of castlevania mixed in her rants about her emotional struggles, self-harm and changing political ideology instead of actually going to therapy. There's nothing wrong with using your platform for this, but the audience wasn't THERE for this. They were there for N64 speedruns. Then when people asked why she didn't speedrun anymore, she'd rip them to pieces as attacking her as transphobic, regardless of whether it was relevant. This eventually culminated in her getting banned when she streamed with porn on in the background. But the nail in the coffin was the threats to twitch hq staff.
Per dotesports: "After a chain of several tweets threatening both self-harm and harm to Twitch staff, Narcissa claimed that she never had any malicious intent and criticized Twitch for failing to reach out." (You can find the exact quote, since I might get banned for posting it here).
The damage was done. After threats to twitch hq, and going off of several more tweet chains of vitriol she was permabanned from twitch and moved exclusively to youtube.
Sure, there was going to be bigotry regardless of how healthy her coming out was. But she went deeply off the rails and made us watch as it all fell apart. And it was very painful and uncomfortable to watch one of my personal speedrunner idols completely lose themselves so publicly.
Watching Narcissa's GDQ videos (labeled as 'by CosmoWright') circa 2012 like the early All Medallions and Any% runs are still very nostalgic for me.
Dunno if it'll be worth watching this movie given everything else, especially if she gets to be a hero in the narrative. But I do hope she's a better person now.

Re: Nintendo Closes Loophole Which Allowed Publishers To "Game" The eShop Sales Chart

wildcard_zwei

The solution is really very simple, even though Nintendo has no interest in putting any effort into getting it done.
Step 1: Put 1st Party games in their own sale category so I don't see Mario Kart 8 and Zelda BOTW as one of the 20 best sellers for the 4th year in a row.
Step 2: Allow games to be rated by avg time played and drastically cut back the spotlight on garbage that is put on sale. That way, when I impulse buy garbage that's cheap of steeply discounted but turns out to be trash (Looking at you WHIPSEEY AND THE LOST ATLAS) and can be beaten in 20 minutes, it still ends up in the junkheap.
Step 3: Highlight the best of the best Indie titles according to the people who actually play the games, not just the ones who buy them.
A shame Nintendo hates putting in effort into their user interfaces. I miss the way the Wii U and 3DS were. Convenient, organized and highlighted mostly good stuff.

Re: The State Of The Switch eShop Is "Heartbreaking" Says No More Robots Boss

wildcard_zwei

@KryptoniteKrunch Those are bad examples. Those games all started on 3ds, where there was significantly more quality control and people didn't need to slog through more than maybe a dozen new 3ds eShop titles in a month. That was before the gaming of the system allowed by deep discounting. Plus, back then, eShop prices were FAIR. I've seen crap I'd expect in the 5-8 dollar range in the 20-25 range. It's kinda ludicrous.

Re: WayForward's New Switch Game Is Bakugan Champions Of Vestroia, Coming In November

wildcard_zwei

I understand people are starving for interesting game news, but lets give WayForward the benefit of the doubt. The put out fun games, albeit eclectic at times. Mighty Switch Force came out of left field and it ended up surprising a bunch of people. This could be end up being the collection action game I've been lacking from Pokemon on the Switch, or even a hidden gem. Sure, it could also be trash, but at least try to be open-minded.