60fps is of course ideal. But I do prefer a stable 30 over a highly fluctuating 60 with dips to 50/40. The dips are much more noticeable to me than a stable lower framerate.
Not sure what to think but I'm guessing/hoping P3 port for PC and I can't help but think that the final one must be P6. But who knows, maybe it's just random stuff like some kinda live show in Japan (:
For the big boys it was the best presentation, but the Wholesome Direct had more games that spoke to me personally. I did really miss anything at all about bayonetta 3. What's up with that game!? And I was expecting a new DK game. WarioWare looks fun though and really happy with dagonronpa making an appearance.
@datamonkey I Agree it should be an option. However I also should say that I'm not a great gamer, and managing to finish this game (well not the dlc and stuff) was a feeling of great accomplishment. I think I died to Hornet 40+ times.
I would love more minigames, and more viable ways to make money. It was either turnips or endless bug catching on tortimer. I would like some more variety in things to do. And an easier way to place upgrades in the village. A grid system would be perfect.
I love hollow Knight, even though I thought I wouldn't, it's now one of my favourites. In terms of design, how it looks, the lore and the controls it's amazing. Yes it's hard, but never unfair imo. I had so many hours already in Stardew on PC I'm still reluctant to buy again, but I might. Didn't love golf story.
This was already my timesink on PC. Don't think I will doubledip on this one. It's a fun game, near the end it gets a bit grindy and boring. There is much work to be done on the appeal of the NPCs imo, especially since it does have a social system where you can date them. And since the voiceacting is not even half finished I'm really surprised it's going to release for console. Also, I hope they optimized it better for the Switch.
I really liked the demo. Yes the gameplay was easy, and likely going to be for most of the game. I don't mind, not all games need to be hard. This seems really fun and relaxing to just play and enjoy the scenery. For a challenge I have other games to scratch that itch. I'll most likely be buying.
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Re: Video: Masahiro Sakurai Talks About Frame Rates In Games
60fps is of course ideal. But I do prefer a stable 30 over a highly fluctuating 60 with dips to 50/40. The dips are much more noticeable to me than a stable lower framerate.
Re: Atlus Has Seven "Project" Reveals Planned For Persona's 25th Anniversary
Not sure what to think but I'm guessing/hoping P3 port for PC and I can't help but think that the final one must be P6. But who knows, maybe it's just random stuff like some kinda live show in Japan (:
Re: Poll: What Did You Think Of Nintendo Direct At E3 2021?
For the big boys it was the best presentation, but the Wholesome Direct had more games that spoke to me personally. I did really miss anything at all about bayonetta 3. What's up with that game!? And I was expecting a new DK game. WarioWare looks fun though and really happy with dagonronpa making an appearance.
Re: Talking Point: When Was The Last Time A Game Cracked Your Top Five?
Hmm hard to really make a top 5.. Some of my favourites are; Persona 5, Witcher 3, Life is Strange, The Longest Journey, Bioshock, Hollow knight..
Re: Team Cherry Discord Riddle Reveals A New Hollow Knight: Silksong Character
@datamonkey I Agree it should be an option. However I also should say that I'm not a great gamer, and managing to finish this game (well not the dlc and stuff) was a feeling of great accomplishment. I think I died to Hornet 40+ times.
Re: Feature: 10 Things We'd Like To See In Animal Crossing On The Switch
I would love more minigames, and more viable ways to make money. It was either turnips or endless bug catching on tortimer. I would like some more variety in things to do. And an easier way to place upgrades in the village. A grid system would be perfect.
Re: Nintendo Reveals The Best-Selling Indie Games On The Switch
I love hollow Knight, even though I thought I wouldn't, it's now one of my favourites. In terms of design, how it looks, the lore and the controls it's amazing. Yes it's hard, but never unfair imo. I had so many hours already in Stardew on PC I'm still reluctant to buy again, but I might. Didn't love golf story.
Re: Hands On: Getting Our Hands Dirty With My Time At Portia On Switch
This was already my timesink on PC. Don't think I will doubledip on this one. It's a fun game, near the end it gets a bit grindy and boring. There is much work to be done on the appeal of the NPCs imo, especially since it does have a social system where you can date them. And since the voiceacting is not even half finished I'm really surprised it's going to release for console. Also, I hope they optimized it better for the Switch.
Re: Hands On: Getting Arty In Yoshi's Crafted World On Nintendo Switch
I really liked the demo. Yes the gameplay was easy, and likely going to be for most of the game. I don't mind, not all games need to be hard. This seems really fun and relaxing to just play and enjoy the scenery. For a challenge I have other games to scratch that itch. I'll most likely be buying.