@ThomasBW84 When Microsoft bought Skype, they committed to continue supporting the app on other platforms.
I do think it's very, very unlikely, given Nintendo's history and the fact that MS never committed to developing for new platforms, just supporting existing ones. But I don't think you can rule it out completely.
The lower frame rate is going to REALLY annoy. I know you said it wasn't a huge issue but I'm sure I'm going to notice it, especially since I have played the Wii version. And I had lower framerates.
I think the team is legitimately working on a prototype. However, I really don't think that should be cause for that much excitement. Companies prototype things all the time. The difference is that the developers don't usually say that they're working on said prototype.
I was really disappointed with the original because of the TERRIBLE framerate. But seeing as they fixed it this time around, I'm definately going to download it.
I don't really mind the lack of options. Minimalism at its finest!
Shouldn't this be fair use? Nyan cat doesn't look exactly like Nyan Cat, and his implementation is clearly done in a tongue and cheek way. It's not a major, advertised feature of the game.
A) I think it's going to happen in a year or so B) Money isn't the issue, it's being forced to swap out SD cards. The reason I buy games digitally is so I always have them on the system.
Y'know, if they actually put some effort into integrating Wii software with the Wii U menu (which IS technically possible, look at how the 3DS handles DSiWare, or how homebrew Wii software is able to automatically boot specific channels under set circumstances), booting into Wii mode at startup wouldn't be necessary. :/
When I first got my Wii U, I had a lot of fun playing Assassins' Creed III on a train ride home for thanksgiving.
Now, whenever I try to play Assassin's Creed, I get disk read errors. It's been years since I've had a game become scratched, as I treat them very well, and the professional disk cleaner at a nearby vintage gaming store wasn't able to repair it.
I don't know for sure that the train ride caused it, but I know I'll never be using my Wii U as a portable console again. I would advise caution for others as well.
I would LOVE this game on my 3DS! A never ending, portable platformer that I can whip out to play a brand new level whenever I get bored would be great!
If you haven't played either of the Dillon's games, and want to get one of the two, which one should you get? The review communicated that they are essentially the same game... but are there any differences that would make one or the other the superior option?
I don't understand the debate over Cloudberry Kindgom. At the end of the day, all I really care about is that the game I backed is completed, high quality/fun, and delivers on all the developer's promises.
As a backer, I've been playing the Cloudberry Kingdom beta, so I can attest to the fact that it IS a lot of fun.
I backed this game on Kickstarter and thus have been able to play all of their prerelease builds as they come out. The game is a lot of fun. Randomly generated levels aren't AS good as hand-crafted ones, but they're quite good.
They're... different... than human designed levels. They're chaotic, but have a constant sense of forward momentum... When you play, you'll learn that, despite all the fireballs and spikes and enemies circling around you, if you keep trust your instincts and move forward, a path WILL emerge. On the other hand, if you linger, you'll usually die. The levels reward you for trusting your gut, rather than be cautious. They force you take leaps of faith, and react quickly.
And of course, you never run out of levels.
I'm surprised the game is being pushed back. It already feels pretty much complete. Of course, I only know how it works on the PC, not other consoles.
@twilight_link He said in the article that he plays games for an hour a day on weekdays and four hours a day on weekends.
He's most certainly a gamer. If you watch Pach Attack, you'll hear him talk all the time about how good certain games (often ones with less-then-steller sales) are.
It's just that his job is to make financial predictions.
I just... don't understand. There can't possibly be a legitimate technical reason for this... there just freaking save files read by an emulator... right? I don't get it!
He's a respected Analyst in the industry, so what he says IS news.
Anyway, I do think four games per console is a bit ridiculous. Sure, many of the people on this site may buy that much, but we're (mostly) hardcore Nintendo fans...
I agree with the later picks on this list, but earlier up... why so Virtual Console heavy? I like classic games, but I've been pretty disappointed with most of the VC releases thus far.
I think my top 10 would be:
10. 3D Classics Kirby's Adventure 9. Sakura Samurai: Art of the Sword 8. Ketzal's Corridors 7. Mutant Mudds 6. Game and Watch Gallery 2 5. Art of Balance 4. Colors! 3D 3. Mighty Switch Force 2. VVVVVV 1. Pushmo
Honestly, this really shouldn't come as a surprise. One of the main reasons Sakurai left Hal Laboratories was that he was tired of making sequels! He hates making them... he'd much rather work on new projects.
While I'd love to see a KI sequel... power to him! Hopefully we'll see some more new Nintendo IP's come from him in the future.
@XCWarrior His numbers were a little off, but his point was completely valid. No matter how you look at it, $20,000+ is A LOT of money. $20,000 for just that ONE cartridge.
Don't get me wrong, it's a special cartridge and all, but I'd sell it to.
Comments 87
Re: Talking Point: The Wii U's Next-Gen Challenge Starts to Take Shape
@ThomasBW84 When Microsoft bought Skype, they committed to continue supporting the app on other platforms.
I do think it's very, very unlikely, given Nintendo's history and the fact that MS never committed to developing for new platforms, just supporting existing ones. But I don't think you can rule it out completely.
Re: New Super Luigi U Will Be Available As A Standalone Packaged Game
@Dreamcaster-X I don't think so.
Re: Review: Donkey Kong Country Returns 3D (3DS)
The lower frame rate is going to REALLY annoy. I know you said it wasn't a huge issue but I'm sure I'm going to notice it, especially since I have played the Wii version. And I had lower framerates.
I might hold off on a purchase...
Re: Nintendo Claiming Ad Revenue On YouTube User-Generated Gameplay Videos
Honestly? If I was a game dev, I wouldn't want people making Let's Play videos of my games, & would probably take legal steps to stop them.
It DOES spoil the game. There won't be any more surprises (or some but less, depending on how many videos you watch).
If it's competitive multiplayer, or randomly-generated (like Minecraft), that's a different story. But how many Nintendo games are like that?
Re: ZombiU Developer Hints at a Sequel, Sort Of
I think the team is legitimately working on a prototype. However, I really don't think that should be cause for that much excitement. Companies prototype things all the time. The difference is that the developers don't usually say that they're working on said prototype.
Re: Review: SpeedX 3D Hyper Edition (3DS eShop)
I was really disappointed with the original because of the TERRIBLE framerate. But seeing as they fixed it this time around, I'm definately going to download it.
I don't really mind the lack of options. Minimalism at its finest!
Re: Nyan Cat, Keyboard Cat Meme Creators Suing Over Appearance in Scribblenauts
This sets a really bad precedent.
Shouldn't this be fair use? Nyan cat doesn't look exactly like Nyan Cat, and his implementation is clearly done in a tongue and cheek way. It's not a major, advertised feature of the game.
Re: Donkey Kong Country Returns 3D's Beastly Block Size Revealed
@TheFantomButler
A) I think it's going to happen in a year or so
B) Money isn't the issue, it's being forced to swap out SD cards. The reason I buy games digitally is so I always have them on the system.
Re: Donkey Kong Country Returns 3D's Beastly Block Size Revealed
I have a 32gb sd card. I don't mind games being this large, but I am somewhat worried that even my sd card is going to fill up given a year or so.
Correct me if I'm wrong, but I don't believe cards larger than 32gb are supported :/
Re: Hands On: Getting Competitive in the Rayman Legends Challenges App
I don't think these are repurposed stages. They feel like they were designed with these challenges in mind.
Re: Weirdness: Nintendo of Europe Didn't Want "Boingy Bits" in Fire Emblem: Awakening
So have any Japanese speakers taken a look at the original dialogue?
Re: Nintendo Selling Refurbished 3DS and DSi Consoles
$130 for a 3DS? That's a great deal for anyone who doesn't already have one.
Re: Wii U System Update Coming Next Week
Y'know, if they actually put some effort into integrating Wii software with the Wii U menu (which IS technically possible, look at how the 3DS handles DSiWare, or how homebrew Wii software is able to automatically boot specific channels under set circumstances), booting into Wii mode at startup wouldn't be necessary. :/
Re: Play Wii U From The Comfort Of The Passenger Seat With MaxPlay
When I first got my Wii U, I had a lot of fun playing Assassins' Creed III on a train ride home for thanksgiving.
Now, whenever I try to play Assassin's Creed, I get disk read errors. It's been years since I've had a game become scratched, as I treat them very well, and the professional disk cleaner at a nearby vintage gaming store wasn't able to repair it.
I don't know for sure that the train ride caused it, but I know I'll never be using my Wii U as a portable console again. I would advise caution for others as well.
Re: Freshly-Sliced Version Of Cut The Rope Coming To 3DS eShop
The DSiWare version was an AWFUL port. I really hope this version is better.
Re: First-Person Puzzler QUBE Is Coming To The Wii U eShop
I wouldn't have bought this on PC, but on the Wii U... eh, why not?
Re: Cloudberry Kingdom Could Yet Make It To 3DS
I would LOVE this game on my 3DS! A never ending, portable platformer that I can whip out to play a brand new level whenever I get bored would be great!
Re: Review: Dillon's Rolling Western: The Last Ranger (3DS eShop)
Question:
If you haven't played either of the Dillon's games, and want to get one of the two, which one should you get? The review communicated that they are essentially the same game... but are there any differences that would make one or the other the superior option?
Re: Talking Point: The Blurring Lines of Kickstarter Fundraising Goals
I don't understand the debate over Cloudberry Kindgom. At the end of the day, all I really care about is that the game I backed is completed, high quality/fun, and delivers on all the developer's promises.
As a backer, I've been playing the Cloudberry Kingdom beta, so I can attest to the fact that it IS a lot of fun.
Re: Animal Crossing: New Leaf Pricing Emerges On North American eShop
@FernandoMachado I don't see why not. It cost $50 on the Wii. It's also a fantastic game.
Re: Ubisoft To Publish Cloudberry Kingdom This Summer
It's easy to get a publisher's attention once your game is almost complete, which Kickstarter enabled them to do.
My guess is they ran out of money. They raised only $20,000, which isn't really a lot when you compare it to most games.
Re: Ubisoft To Publish Cloudberry Kingdom This Summer
I backed this game on Kickstarter and thus have been able to play all of their prerelease builds as they come out. The game is a lot of fun. Randomly generated levels aren't AS good as hand-crafted ones, but they're quite good.
They're... different... than human designed levels. They're chaotic, but have a constant sense of forward momentum... When you play, you'll learn that, despite all the fireballs and spikes and enemies circling around you, if you keep trust your instincts and move forward, a path WILL emerge. On the other hand, if you linger, you'll usually die. The levels reward you for trusting your gut, rather than be cautious. They force you take leaps of faith, and react quickly.
And of course, you never run out of levels.
I'm surprised the game is being pushed back. It already feels pretty much complete. Of course, I only know how it works on the PC, not other consoles.
Re: Interview: Michael Pachter On Wii U, 3DS And The Challenges Facing Nintendo This Generation
@twilight_link He said in the article that he plays games for an hour a day on weekdays and four hours a day on weekends.
He's most certainly a gamer. If you watch Pach Attack, you'll hear him talk all the time about how good certain games (often ones with less-then-steller sales) are.
It's just that his job is to make financial predictions.
Re: Talking Point: Warren Spector Asks, Where Are Gaming's Grown-Ups?
@Davidiam007 Well I don't think it should be thrown in there for no reason, but if it legitimately adds something to the world...
Re: You Can't Use Your Wii Virtual Console Saves With the Wii U Virtual Console
Wat.
I just... don't understand. There can't possibly be a legitimate technical reason for this... there just freaking save files read by an emulator... right? I don't get it!
Re: Monster Hunter Tri Servers To Be Shutdown At the End of April
I don't own this game, but turning off the servers now seems waaaaay too early. This game isn't that old.
I hope this kind of thing doesn't become a trend.
Re: WayForward Would Like To Make A Metroid Game
Metroid would be good, Megaman would be better!
Re: Wii U Branded Remotes Feature External Sync Button
I REALLY don't like this. It ruins aesthetics of the Wii Remote...
Re: Pachter Pours Scorn Over Wii U Sales Projections
He's a respected Analyst in the industry, so what he says IS news.
Anyway, I do think four games per console is a bit ridiculous. Sure, many of the people on this site may buy that much, but we're (mostly) hardcore Nintendo fans...
Re: Wii U In-Game Voice Chat Won't Use GamePad Microphone
This seems AMAZINGLY stupid... I'm trying to think of some sort of technical reason for it and I can't. What the heck are they doing?
Re: First Impressions: Castlevania: Lords of Shadow - Mirror of Fate
Awww, I REALLY hope the final version is improved. This was going to be my first Castlevania game...
Re: Review: Heroes of Ruin (3DS)
This review read more like a 7, or maybe even a 6...
I'm still definitely getting this game though. I mean, online voice chat! On the 3DS!
Re: Kirby's 20th Anniversary Special Collection Doesn't Suck
Awww... I really wanted to get this, as I love Kirby, but I already own almost all of these games... Don't know what I was expecting really.
Re: Feature: Our Top Ten eShop Games
I agree with the later picks on this list, but earlier up... why so Virtual Console heavy? I like classic games, but I've been pretty disappointed with most of the VC releases thus far.
I think my top 10 would be:
10. 3D Classics Kirby's Adventure
9. Sakura Samurai: Art of the Sword
8. Ketzal's Corridors
7. Mutant Mudds
6. Game and Watch Gallery 2
5. Art of Balance
4. Colors! 3D
3. Mighty Switch Force
2. VVVVVV
1. Pushmo
Re: Sakurai Won't Make a Kid Icarus: Uprising Sequel
Honestly, this really shouldn't come as a surprise. One of the main reasons Sakurai left Hal Laboratories was that he was tired of making sequels! He hates making them... he'd much rather work on new projects.
While I'd love to see a KI sequel... power to him! Hopefully we'll see some more new Nintendo IP's come from him in the future.
Re: Nintendo World Championships Finalist Looks Back
@XCWarrior His numbers were a little off, but his point was completely valid. No matter how you look at it, $20,000+ is A LOT of money. $20,000 for just that ONE cartridge.
Don't get me wrong, it's a special cartridge and all, but I'd sell it to.
Re: Nintendo Using Swapnote for Marketing Messages
Isn't this what Spotpass is supposed to be for?