@PhhhCough: Supposedly, the developer said he made the series as good as it could possibly be and that is why they never made a sequel to the Gamecube, but I do not accept that reason as the Gamecube one only had 16-20 courses, whereas Mario Kart has 48-96 courses.
If they simply took the Gamecube game and multiplied by 4-6 the amount of courses, the game would be infinitely better.
My guess is if they release an F-Zero game in the difficulty level proper to the franchise, casuals will suck and the game will nto sell well, but if they water it down for casuals, then core fans will say it is a joke, so they just let the game ride out on a high note.
That is my gut reaction why Metroid Prime 4 and Metroid Prime Trilogy never get released.
@rolLTheDice: Did you have an irritating video game experience that caused you to leave gaming or an embarrassing taste in games?
Don't worry. I am such a huge collector of Gamecube games that I considered purchasing a Mary Kate & Ashley game just because it was the last minigame collection on Gamecube that I do not already have.
(IGN gave the game a surprisingly thorough and good review of the game and predicted it would sell millions of copies. Hard to imagine the sales part verifying though.)
@pikku: It is not a formal series, but I am trying to make sure all information about the game is included in the comments because the reviews usually leave a lot of open questions.
For example, in the Tennis game, the review never mentioned the sets were 6 games instead of 2 games, which gives the game a LOT more replay value, but 2 games is usually what Nintendo does in most of its tennis games.
I wish the reviews would have been as long as the full reviews these games would have gotten if they had just been released.
Plus, everyone who originally commented obviously actually liked the game. Google pulls information from all different sources, so it would be more difficult to trust it.
@jsty3105: Oh, I did not actually read that article yet, as I am focusing on Virtual Console first, but did they say how many DSiWare games are still available out of the large amount that were originally available?
6) I had the launch 3DS. The original black color.
7) Really? Like what?
The most I can see wrong with games is they are too short, but that is obvious when the game file size was so small and they are only charging $5 instead of $60.
3A) Sounds great! I only ever lived in 1 place and, if I ever needed to sell it, I will get all my money back!
I will send you the invoice tomorrow!
Can you get Nintendo to agree too?
3J) Even if you put all those things aside, if companies had to release fewer products, wouldn't that still be good?
Had they been forced to keep to a lower amount of products, the Wii U Gamepad would have been developed as an extra controller for the Wii and the entire Wii userbase would have enjoyed the asymmetrical gameplay, we would have stuck to one Virtual Console Service, so those who did join in the Wii U generation would not have lost the games that only went to Wii Virtual Console, etc.
How is that bad?
3K) I am not ignoring the backend costs.
I am saying if a small business can handle it with virtually no money, why can't a big business figure it out?
They have way more margin for error.
3F) 3/4 of the Wii Consoles were obsolete by 2008, but Nintendo kept offering the Wii Virtual Console until 2019.
Doesn't that prove that systems sold earlier, but being obsolete, has no correlation with how long Nintendo supports its Virtual Console offerings?
3C) Yes, I would be happy to share my bookkeeping information with everyone.
What would you like to know?
3M + 3N) If Nintendo came public and said, "Guys, if we don't get $X in 12 months, we are shutting the Virtual Console and EShops down..."
there would have been a mass panic to buy up as much as possible to urge Nintendo to keep it.
The extra revenue would have paid for their running costs with tons of profit on top of that.
Why wouldn't Nintendo do that? It seems like Nintendo does not understand the most obvious things, yet they are the company that thought simply playing an online game should count as an achievement and that a cool achievement award is an icon for your profile that should be free, so I guess we are not talking about smart people here.
3E + 3I + 3O) WHy can't Nintendo just partner with an SD Card Company and offer their own line of Official Switch SD Cards?
They could even charge their Nintendo Premium and get away with it because navigating what SD Cards do what is a chore for me.
You can bet casuals are not even bothering.
And if they had their own line, they could specify on the packaging, "This card holds X blocks of memory and can save up to Y number of photos."
Why don't they do that?
If there is no reason, that is why I think they get a perverse kick out of getting their consumers to waste their money by mistleading them on what the products can actually do.
3Q) For example, when playing Mario Kart, I like to take a photo of every screen's results and use that to compare how my times change over time.
That was too cumbersome to do manually, but if I can just press a button and save the photo for later review, that is way easier.
Are you basically saying SD Card Companies do no quality testing at all?
3G) What country do you currently live in?
5B) Why have you stopped playing your 3DS for 7 years?
The system had games come out as recently as 2019.
@pikku: My ideal goal would be to download all 2,000 games to avoid them being lost, but that would probably cost over $10,000, so I am trying to see where I can save money.
It is only $4 as 1 game, but if I can identify 500 games I do not like, I save $2,000-$3,000.
Answering questions is much shorter than asking questions.
It would probably take 8-10 lines tops to answer everything I asked and my series is meant to be informational to people with less money who can only afford to buy 2-4 games total.
I would love to support all of that, but considering it might cost upwards of $10,000 to bulk buy all E Shop games, I cannot afford to splurge on any non essential items at this point.
But I will be getting Kirby and the Forgotten Land and Nintendo Switch Sports from this list, but probably will wait until Christmas to pick that game up.
I am already in the middle of a game that will take me 700-1,400 hours to 100% from my internal projections and I have to research all 2,000 Wii U and 3DS Virtual Console and E-Shop Games in 2022 because of Nintendo, so I will not have time to add new games.
This article represents why I HATE Nintendo in the Switch generation.
My reaction to this article, "Oh cool, but I won't do Switch Online for the forced renting, but good to see, they finally realize missions are important for games."
Not only are the missions not about the games, but they are for incredibly easy things like "Play a game online" and all you get is a user icon that should be free in the first place?
The Simpsons: Road Rage had a mocking achievement once that by just pressing the "Start" button, you got an achivement for that!!!
That sounds like the extent of what Nintendo achieved with this useless update!
@HammerGalladeBro: I agree about the need for constant reminders.
I remember a child reminded me about the Ambassador Program for 3DS and I thanked him for reminding me the deadline was midnight, but by the time I got home, I forgot and did not remember until 1 hour after the deadline and lost all 10 free games.
Fortunately, those games came to other Virtual Consoles later, but I was super mad and, this time, the games will not be going to other consoles, so we need to get everything downloaded in time.
I would love to see all Nintendo websites boycott all Switch games and just focus all their articles on the closures to send a message to Nintendo.
@Moroboshi876: Yes, I am planning on buying every single game on either E-Shop and Virtual Console, but in case I cannot make the finances work, I am still going through all the games to see how much I could possibly save by cutting some undeserving games.
I also want to prioritize what I put on my Wii U Console and what I put on SD Cards and I heard the console automatically sends everything to SD Cards if you try to start with that, so this process is annoyingly cumbersome.
As part of my effort to celebrate every single Virtual Console game, E-Shop game, and expansion for Wii U and 3DS, I am going through every single NintendoLife.com Review (or offsite review for those games that NintendoLife.com never reviewed) to see if it is worth our collective time in the Virtual Console's final year.
For Fortified Zone from Game Boy on 3DS Virtual Console, here are my questions.:
1) I notice the review compares this game to The Legend of Zelda franchise.
Is the exploration really intense for this game?
I know The Legend of Zelda games get great reviews and I tried purchasing 3 separate Zelda games, but I always get lost early in the game and never end up finishing them.
2) The review makes the game sound like the Super Nintendo Power Rangers games with more exploration.
Is that an accurate summary of the game?
3) Are there collectibles to retrieve to pad out the game?
4) How many total hours of gameplay will it take to 100% the 4 levels?
5) Is there a hard mode for the 4 levels if you 100% the 4 levels?
6) If the game is more fun in multiplayer, what was the reason in cutting it from Fortified Zone?
Space? Frame rate problems?
7) How many blocks of space does this download take up and what is the current price? (in both US dollars and Euros)
8) What number score out of 10 would you give this game and why?
9) Just a general question:
Are @'s capped 10 people actually popping up hyperlinked or is it just that that many people have left this website over the years?
@Link977: If you want to laugh, I had the same thing happen to me in Super Mario Advance: Super Mario Brothers 2 on my 1st tour through the game.
Before you beat the game through once, you have to restart the entire game if you get a Game Over and I ended up on the last level of the game (Level 7-2) with 0 Extra Lives and being small.
I had to pickup the Extra Life that was in a dangerous location before starting the level and turning the handheld off before it saved my loss after I died before I could get the game completed.
As part of my effort to celebrate every single Virtual Console game, E-Shop game, and expansion for Wii U and 3DS, I am going through every single NintendoLife.com Review (or offsite review for those games that NintendoLife.com never reviewed) to see if it is worth our collective time in the Virtual Console's final year.
For Tennis from Game Boy on 3DS Virtual Console, here are my questions.:
1) How many games are included in a set?
In later Mario Tennis games, you could pick between 2, 4, or 6.
A 3 set match with 6 games each would actually be quite lengthy!
2) Are there any special features unlocked if you download Game Boy Tennis for 3DS Virtual Console and NES Tennis from Wii U Virtual Console?
3) Are there actual special shots in this game or are "special shots" just the typical tennis moves listed in the review?
4) I saw a commenter mention the extreme difficulty for the easiest difficulty level.
Is the game really that hard?
5) When Nintendo eliminates online support, will local wireless play still be available?
I feel like local wireless play just uses your 2 DS and a modem, so it should be fine, but then again, my friend tried to download a game on the Switch and still play a game, which should be fine, and the Switch would not do it until he closed the game, so I never put anything past Nintendo.
6) How many blocks of space does this download take up and what is the current price? (in both US dollars and Euros)
7) What number score out of 10 would you give this game and why?
3A) How is it unreasonable to expect every company to keep their services running forever?
3J) Wouldn't that be good that less services would be considered, so we didn't have 3-8 versions of every console/handheld being released?
For example, there is no reason we need a Switch, Switch Lite, and Switch OLED all within the first 4 years, especially when no games use the OLED screen and when Nintendo wants you to use the system in console form anyway.
3K) Additionally, if a small business can put an E-Commerce Cart on their website with $10,000 in annual sales, no reason Nintendo cannot manage 2,000 of those carts with 20,000,000 times more money.
3F) If your only reason to keep Virtual Console content up is total consoles sold, then why did the Wii Virtual Console get shut down, when it sold over 100 million consoles?
3L) When did Nintendo EVER sell consoles for a loss?
That is one of the major things Nintendo prides itself in doing, whereas Sony and Microsoft do sell consoles for losses, which I agree makes no sense.
3C) Everyone's things are everyone's business.
When you refuse to disclose your costs, it makes you look up to no good, which is why no one gives Nintendo the benefit of the doubt here.
3M) If they have an easy ability to pay, why do they need to reduce their running costs?
By closing the EShops, they might get a quick pop of money out of everyone trying to buy every single game before closure, but then those fans are gone for life.
3N) You only try to reduce running costs if you are teetering on bankruptcy.
With how many Switch consoles they sold, if they are still bordering on bankruptcy, they will be going under in less than 5 years.
3G) The NSider Forums were big in the US.
I know this website is mainly European focused, so you might not be from the US.
What country are you currently located in?
3D) A good 75% of their Wii Consoles had little use during the Wii Generation, but that never stopped Nintendo from claiming it a success anyway.
But I judge the credibility of the outcry by the number of articles written on the topic and the number of comments on each article.
I saw at least 10 front page articles by established authors with each article having 100-200 comments on just this website alone.
That sounds like a HUGE outcry!!!
3E/3I) So the card can load over 268 million files, so Nintendo thinks the Switch cannot even load 0.5% of that? (The SD Card I bought was for Switch.)
Why bother making the cards compatible for the Switch then?
3O) My primary anger in the Switch SD Cards issue is the box not specifying that "This card only holds up to 10,000 photos."
Instead, they intentionally let consumers think the card used the entirety of the 256 MB of space, whereas I could have bought 10 4 MB cards for the same cost and gotten 10 times as much space.
But stupid me for expecting an 11 figure wealth company to specify what it sells.
3P) Why do you not have higher standards for what you demand out of Nintendo?
Nintendo has almost infinite resources and makes mistakes a 10th grader would make and you make excuses for them.
As part of my effort to celebrate every single Virtual Console game, E-Shop game, and expansion for Wii U and 3DS, I am going through every single NintendoLife.com Review (or offsite review for those games that NintendoLife.com never reviewed) to see if it is worth our collective time in the Virtual Console's final year.
For Radar Mission from Game Boy on 3DS Virtual Console, here are my questions.:
1) Is there any type of campaign mode for this game?
The review mentions Steel Diver a lot, but Steel Diver had an actual campaign mode, yet no campaign mode is mentioned here.
2) If yes, how many total missions are in the campaign?
3) If yes, how many total hours of gameplay does it take to 100% the campaign?
4) How many difficulty levels does Game A have and does Game B have?
5) If Nintendo admits the game is more fun in multiplayer, what was the reason in cutting it from Radar Mission?
Space? Frame rate problems?
6) How many blocks of space does this download take up and what is the current price? (in both US dollars and Euros)
7) What number score out of 10 would you give this game and why?
As part of my effort to celebrate every single Virtual Console game, E-Shop game, and expansion for Wii U and 3DS, I am going through every single NintendoLife.com Review (or offsite review for those games that NintendoLife.com never reviewed) to see if it is worth our collective time in the Virtual Console's final year.
For Alleyway from Game Boy on 3DS Virtual Console, here are my questions.:
1) Are the 24 stages 6 groupz of 3 and a bonus stage or 8 groups of 3 and a bonus stage?
It is unclear if "24 stages" counts the bonus stages as an actual stage.
2) The review claims after you beat the game once, you just start over with faster descending blocks.
Does anyone know how many total faster speeds there are before the game just plateaus at 1 descending speed and, any subsequent turns through the game, are all the same?
3A) If you take too long in clearing a stage and blocks start descending faster, do you get extra points for breaking the blocks in a more difficult setting?
3B) If so, what is the better points strategy? Stall and get double points for faster block descent or play as fast as possible to maximize points earned from the timer?
4) If you run out of lives, do you have to replay all 24-240 stages over again or can you start over on the level you were on and just lose all your points?
5) Does the game only keep track of high scores for the entire game or per level as well?
6) When you turn the game off/on, do the lives collected carry over or do they reset each time?
For Kirby: Squeak Squad on DS, the lives reset every time you turn the handheld off and that makes the game MUCH HARDER!!!
7A) How many hours of gameplay does it take to 100% the game for just the 1st 24 levels?
7B) How many hours of gameplay does it take to 100% the game for as many additional turns through the game as there are?
8) How many blocks of space does this download take up and what is the current price? (in both US dollars and Euros)
9) What number score out of 10 would you give this game and why?
@Waluigi451: I am doing a thorough look at every single game for either Virtual Console and either E-Shop and I am finding the same problem you are.
For every single game I am on the fence about, I end up putting it into the YES category! I feel like at the end of this exercise, I will just end up downloading every single game anyway and just using my notes to figure out what order to play them in!!!
If you want to laugh further, I first wrote down "Leaning Yes: Thinking of a Set of Puzzle Games (including Columns from Game Gear) where I can clear each game in 2-4 days when I just need a stopgap game to fill a few days VS a few months"
Then, I saw the Mario cameos and Mario bonus stages further in the review and changed it to, "Upon reading the full review, Mario is in the game!!! So, the game becomes an instant purchase then!"
As part of my effort to celebrate every single Virtual Console game, E-Shop game, and expansion for Wii U and 3DS, I am going through every single NintendoLife.com Review (or offsite review for those games that NintendoLife.com never reviewed) to see if it is worth our collective time in the Virtual Console's final year.
For Columns from Game Gear on 3DS Virtual Console, here are my questions.:
1) As someone who likes to 100% games, can anyone tell me how many levels there are in both the Original Mode and the Flash mode?
I do want to eventually perfect the game, but my internal projections to 100% games are as high as 10,000 hours to perfect Super Mario Advance: Super Mario Brothers 2!!!
So, I am not afraid of effort, but do want to know I can eventually FINISH the game.
For example, it feels hard to imagine there are actually "infinite" games on the download. The game had to adhere to the Game Gear's miniscule space limitations after all.
2) When Nintendo eliminates online support, will local wireless play still be available?
I feel like local wireless play just uses your 2 DS and a modem, so it should be fine, but then again, my friend tried to download a game on the Switch and still play a game, which should be fine, and the Switch would not do it until he closed the game, so I never put anything past Nintendo.
3) I saw a commenter mention that this game is easier on the harder difficulty levels?
Can anyone explain to me the mechanics of why that is true?
4) In relation to Dr. Robotnik's Mean Bean Machine, what are the unique features that each game has that the other does not?
In reading this review, it feels like every single aspect it offers is already offered in Dr. Robotnik's Mean Bean Machine.
5) Is this game for people who like Dr. Robotnik's Mean Bean Machine, but hate the Sonic franchise?
6) How many blocks of space does this download take up and what is the current price? (in both US dollars and Euros)
7) What number score out of 10 would you give this game and why?
@LinktotheFuture: I think you may have misunderstood.
The above article reviewed the Game Gear Version of Columns for the 3DS Virtual Console and I asked a bunch of questions about that particular version.
You replied with a version on Switch, so I thought maybe my initial understanding of Switch Online was wrong, so I engaged you on that, but I really just wanted someone to answer the questions I asked in Post # 26 about the Columns game for 3DS Virtual Console?
Can you answer those questions for me?
I copied them and pasted them to the below post for your convenience.
As part of my effort to celebrate every single Virtual Console game, E-Shop game, and expansion for Wii U and 3DS, I am going through every single NintendoLife.com Review (or offsite review for those games that NintendoLife.com never reviewed) to see if it is worth our collective time in the Virtual Console's final year.
For Vampire: Master of Darkness from Game Gear on 3DS Virtual Console, here are my questions.:
1) How many total hours of gameplay would it take to 100% the campaign?
2) How many hits does each enemy take out of the insanely large EIGHT heart health bar?
3) What does the 2nd category in the photo with a D* mean? I assume the T is time remaining in seconds?
4) I do tend to get queasy easily from large amounts of gore. Is this game's gore over-the-top?
5) If I cannot handle the large amounts of gore, are there any other action platformers with melee combat you would recommend?
6) How many blocks of space does this download take up and what is the current price? (in both US dollars and Euros)
7) What number score out of 10 would you give this game and why?
@GrailUK: Since you are from the UK, I was going to be surprised if you were an MLB fan!
In general though, I feel like releasing ANY game at a 15 frames per second frame rate is pretty pathetic.
I thought Nintendo could use attending the Sony owned show and getting them lots of extra fans could be incentive for Sony to make the game run properly
Sony getting a bad rep by outputting a terrible game does nothing to get Nintendo baseball fans a competent MLB game on a Nintendo system.
3G) I used to be a member on the old NSider Forums and they produced thousands to tens of thousands of posts everyday, but somehow that still was not enough to keep them running AND they had the NERVE to shut the service down without warning, so people who were friendly never saw each other post again!
Why couldn't they just give people 1-3 months notice? It is because of their perverse enjoyment of screwing with their customers for fun.
3D) Is it clear it is a service barely in use?
If it was barely in use, why has there been such a tremendous outcry over their closure?
3H) I know people who download games are a small minority of total console owners, but if you use that logic, why offer it in the first place?
3E) The NintendoLife.com Article never mentioned there was an arbitrary cap on the number of photos you take.
I think $100 for 1 million photos of storage is a great value.
It never mentioned anywhere in the article or on the box that only 1% of the bought space is usable.
Had they mentioned that, I would have just bought a bunch of $20 memory cards instead. That is what I mean when I feel Nintendo has a perverse enjoyment of screwing with their customers.
3I) And couldn't they just only load 10,000 at a time, but put them into folders. (Folder A has Photo #'s 1-10,000, Folder B has Photo #'s 10,001-20,000, etc.)
Computers manage millions of files. Why can't consoles and memory cards manage it?
4) I never got into Pokemon because my friends were mostly into the cards and I knew my family could not afford to buy me enough packs of cards to be competitive.
For the games, I knew that people played them on their Game Boy Advances because it was backwards compatible with the Game Boy games, but I thought the Pokemon games were only playable in multiplayer through the Game Boy Advance Link Cable.
5A) For this point, I never said anyone else was complaining.
I was complaining that Nintendo forces me to buy games on sale because they irritatingly put games on sale for me and then never remove the sale.
I used that example to show how Nintendo could easily have more money from the service if they wanted it.
5B) How many blocks of storage did your SD card's memory convert into and how many GB's was the SD Card?
1) I use the averages as a guide to how long it would take me to finish the game as a way to assess how much of a value the game is relative to other games I finished.
I did not imply me taking a long time to finish the game means others would take as long.
2) Thanks so much for the Paper Mario comments.
3A) Online services should NEVER terminate, unless the company is going out of business if they do not sell it off.
They would always bring in more sales, so it makes no sense for Nintendo to do it, unless they are trying to bully everyone into paying for their Switch Online Service.
3F) Did you read the NintendoLife.com article with the former NOA employee I am referencing?
He claims Nintendo assumed the Wii U was a failure by 2014 and immediately began shutdown plans based on poor sales, when they had not even released over 3/4 of the content.
How can they KNOW it FAILED when 3/4 of their content did not even release yet?
3C) The fact Nintendo does not even publish their operating costs tells us how disingenuous Nintendo is in closing their online offerings.
It is not like they came out and said, "But guys, our operating costs are $2 billion a year and we only take in $2 million a year, so we cannot afford to keep them open."
@LinktotheFuture: I find the New Nintendo Website difficult to navigate.
Can you just tell me?
I am sure including a list of systems would not take too much time!
For example, your post indicates that the original Nintendo, Super Nintendo, Nintendo 64, and Genesis games are locked behind those subscription services.
Is that true? That takes a lot out of the picture already.
@KeeperBvK, @Vriess, @Damagemanual, @Ristar42, @MAB, @Ron_DelVillano, @Undead_terror, and @RR529:
As part of my effort to celebrate every single Virtual Console game, E-Shop game, and expansion for Wii U and 3DS, I am going through every single NintendoLife.com Review (or offsite review for those games that NintendoLife.com never reviewed) to see if it is worth our collective time in the Virtual Console's final year.
For G-LOC: Air Battle from Game Gear on 3DS Virtual Console, here are my questions.:
1) Are the controls inverted or regular?
Like when you press up, does the targeting reticule go up or down?
I find it so disorienting when the controls are inverted, even though that is more realistic.
2) How many total hours of gameplay would it take to earn a perfect completion rating on all 9/9 Missions?
3) The reviewer for this game complains about the random enemy locations, but praises the spot-on controls.
Wouldn't random enemy locations be GOOD as they provide an accurate test of reflexes?
4) If you want enemy locations to be part of a set pattern, isn't that the same general gameplay as the Punch-Out series, which is regarded as a classic game?
5) For the bad graphics, were they just the best the Game Gear could do without slowing the frame rate down?
I would rather have a solid frame rate with bad graphics than pretty graphics that chug.
6) When Nintendo eliminates online support, will local wireless play still be available?
I feel like local wireless play just uses your 2 DS and a modem, so it should be fine, but then again, my friend tried to download a game on the Switch and still play a game, which should be fine, and the Switch would not do it until he closed the game, so I never put anything past Nintendo.
7) Am I the only one who was SHOCKED to learn the Game Gear had multiplayer support in the early 1990s? WOW!!!
8) How many blocks of space does this download take up and what is the current price? (in both US dollars and Euros)
9) What number score out of 10 would you give this game and why?
@LinktotheFuture: So what systems can I buy games for and own them forever without needing the Switch to be constantly connected to the Internet to play them?
3D) If Nintendo needs more money, they should have offered people an option to pay more for the game if they wanted to support their favorite franchises.
I always wanted to pay the full MSRP that the game originally charged because it is materially the same game years later.
I never played Kirby 64: The Crystal Shards when it was current, so why shouldn't I pay the full $60 that the game originally retailed for?
It would take 1-3 lines of code to let people pay a higher premium if they wanted, but somehow they were too lazy to bother.
(If no one paid more, it would not have cost them any extra money to add 3 lines of code and tons of people who want ports of their favorite games would certainly have offered to pay more in hopes of convincing Nintendo to pick their favorite games for porting.)
3E) I always feel Nintendo gets some perverse enjoyment out of producing an inferior product and knowing we will buy it anyway, so that is why I think they would want to disable local wireless multiplayer.
For example, I like quantifying everything I do when I play games, so I do enjoy Switch's option to take a photo of the screen at any time, so I purposely bought the largest size SD Card I could find that NintendoLife.com recommended.
The card cost me almost $100 and offered the ability to save up to 1 million photos on 1 card.
Irritatingly, Nintendo decided to cap the number of photos I could save on 1 card to just 10,000 photos or 1% of what I bought, which since I already opened it, I could now not return.
So I just wasted $99 to some 3rd party whereas Nintendo could have offered its own Memory Card where they could have been clear about what it allows you to hold.
But they are probably thinking, "HAHA! We made you lose $99!!! We know you will buy our next console anyway! What are you going to do about it?"
4) I only started playing video games in 1991 and I did not seriously follow it from a reading reviews standpoint until 1996-1997, so the pack-in for the Game Boy 6-7 years earlier was not really being covered in Nintendo Power at that point.
But Nintendo Power never promoted that Game Boy Games could be played in multiplayer until the Game Boy Advance.
5A) There are Virtual Console games that Nintendo irritatingly does sales for and refuses to remove them and I HATE buying games on sale, so that is why I am asking.
I am already annoyed enough that we only can pay $10 for $60 games, but Nintendo has forced me to pay as low as $2 for some games and then complains about not having enough money to keep running the E-Shops!
SO ANNOYING!!!
So that is why I asked about the current prices of the games.
5B) I have saved games directly to the 3DS before.
I was asking how many total blocks of internal memory can be used to save games directly onto the 3DS.
6) Thanks so much for the recommendation!
Some people consider a 6/10 to be a bad score, so that is why I was asking.
1) I mean when a reviewer mentions "It takes X hours to finish a game" it usually takes me at least 4 times as long as I want to explore every nook and cranny of every room before moving on.
For example, in Luigi's Mansion, the official review said it would take just 5 hours to finish the game and that was a big factor in it getting a low score.
I played all of Area # 2/5 in that game in 1 sitting, (so you would think I might finish it a bit faster due to not having to relearn what I did from my previous play) and it took me THIRTEEN HOURS to just finish Area # 2 alone or a 65 hour pace.
Granted, in that game I was trying to reverse engineer the in-game currency to figure out how much each pearl counted as because the game strangely did not indicate that in its Area Summary like it did with the rest of the collectibles, but even if I use a 32.5 hour pace, that is still 6-7 times longer than the review claimed it would take me.
2) For Paper Mario, I was referring to how similar are the turn based battles of Paper Mario to this game's turn based battles?
3A) It seems shady because the former NOA person that reported to NintendoLife.com claimed that Nintendo was planning to close the E-Shops from 2014.
How can they predict year-by-year sales when half their Virtual Console games were not even released yet and when the 3DS was super successful for them?
3C) How much money does it cost to run the Wii U E-Shop and the 3DS E-Shop?
Considering little businesses run an E-Commerce Cart on their websites with barely more than $10,000 in annual revenue, it feels like the total cost is extremely small.
@GrailUK: I agree, but releasing a 15 frames per second baseball game when Nintendo baseball fans NEVER got a proper MLB game in 20+ years is even worse.
@Arawn93: Wouldn't it make sense for Nintendo to let Sony profit off Smash views in exchange for Sony allowing MLB The Show games to actually run properly?
The idea that a developer publicized a tech test at a 15 frames per second framerate with garbage visuals in a game that demands quick reaction times in 2022 is pathetic.
@LinktotheFuture: You can buy games on Switch without subscribing to Nintendo's online membership?
From all the dozens of comments I have read over the past few days, it sounds like you have to be part of the membership or you cannot download anything.
Pre) The best way to get information about a particular game are the people who were initially interested in the game right?
That is why I tagged you.
1) I usually apply a multiplier of 4 to metrics like that, so about 72 hours.
That actually sounds super short for an RPG, so if I am on the fence, that is probably a good thing.
2) The Paper Mario franchise is my only experience with the RPG genre.
Are you saying I will hate this game with that experience set?
3A) I configured my internet play with the Official Nintendo Wi-Fi Connector, so couldn't Nintendo bury code in an update to disable local connection play and claim it is a security update?
I agree that is a shady thing to do, but it is shady to close the shops in the first place, so that is why I said I would never put anything past Nintendo.
3B) I only own Nintendo systems, but my friend from that story owns everything and claims Sony and Microsoft allow you to play games AND download at the same time and that that is considered an industry standard.
4) Nintendo did an exceptionally poor job advertising the multiplayer capabilities of its portable titles then.
I had no idea you could do local multiplayer with the Game Boy and Game Boy Color either!
And I read Nintendo Power every month from around 1996 through whenever they started outsourcing the magazine to a random 3rd party.
5A) Those were 2013 prices. They could have changed by now.
I used to just try to check on the Official Nintendo Website, but since they recently redid their website, they removed anything concerning Wii U and 3DS.
5B) Do you know how many total blocks of memory the 3DS has for downloading games?
6) Did you enjoy playing the game yourself or do you regret the purchase?
Comments 131
Re: Unofficial F-Zero 'World Championship' Aims To Celebrate The 30th Anniversary Of The Series
@PhhhCough: Supposedly, the developer said he made the series as good as it could possibly be and that is why they never made a sequel to the Gamecube, but I do not accept that reason as the Gamecube one only had 16-20 courses, whereas Mario Kart has 48-96 courses.
If they simply took the Gamecube game and multiplied by 4-6 the amount of courses, the game would be infinitely better.
My guess is if they release an F-Zero game in the difficulty level proper to the franchise, casuals will suck and the game will nto sell well, but if they water it down for casuals, then core fans will say it is a joke, so they just let the game ride out on a high note.
That is my gut reaction why Metroid Prime 4 and Metroid Prime Trilogy never get released.
Re: Best Nintendo Switch Games Ever - The Best Switch Games 2022
Removed; user is banned
Re: Review: Fortified Zone (3DS eShop / GB)
@rolLTheDice: Did you have an irritating video game experience that caused you to leave gaming or an embarrassing taste in games?
Don't worry. I am such a huge collector of Gamecube games that I considered purchasing a Mary Kate & Ashley game just because it was the last minigame collection on Gamecube that I do not already have.
(IGN gave the game a surprisingly thorough and good review of the game and predicted it would sell millions of copies. Hard to imagine the sales part verifying though.)
Re: Review: Shinobi (3DS eShop / GG)
@pikku: Also, do you know many total blocks of internal memory on the 3DS you can use to save downloaded games?
Google did not tell me that.
I have the original launch 3DS if that matters.
Re: Review: Shinobi (3DS eShop / GG)
@pikku: It is not a formal series, but I am trying to make sure all information about the game is included in the comments because the reviews usually leave a lot of open questions.
For example, in the Tennis game, the review never mentioned the sets were 6 games instead of 2 games, which gives the game a LOT more replay value, but 2 games is usually what Nintendo does in most of its tennis games.
I wish the reviews would have been as long as the full reviews these games would have gotten if they had just been released.
Plus, everyone who originally commented obviously actually liked the game. Google pulls information from all different sources, so it would be more difficult to trust it.
Re: Feature: "These Older eShop Titles Paid Our Office Rent" - 3DS And Wii U Devs Discuss The eShop Closure
@jsty3105: Oh, I did not actually read that article yet, as I am focusing on Virtual Console first, but did they say how many DSiWare games are still available out of the large amount that were originally available?
Re: Review: Fortified Zone (3DS eShop / GB)
@rolLTheDice: What types of Nintendo games did you used to play when you were more active here?
Re: Feature: "These Older eShop Titles Paid Our Office Rent" - 3DS And Wii U Devs Discuss The eShop Closure
@jsty3105: I saw an article about "X # of DSiWare Games to get before the Shutdown" a week ago, so why would they run that if it was already closed?
Re: Review: Tennis (3DS eShop / GB)
@Mr-X9000:
Did you accidentally forget to upload another post?
You did not answer any of my questions!
Re: Review: Radar Mission (3DS eShop / GB)
@BulbasaurusRex: Thanks so much for the info!
Just a couple quick final questions:
1) Do you know how many total blocks of memory the 3DS has to save games?
I have the launch model 3DS (black color) if that matters.
2) If I were to buy 3DS', am I able to download games to 2 different 3DS' under the same account?
Re: Review: Dragon Crystal (3DS eShop / GG)
@rolLTheDice:
6) I had the launch 3DS. The original black color.
7) Really? Like what?
The most I can see wrong with games is they are too short, but that is obvious when the game file size was so small and they are only charging $5 instead of $60.
Re: Review: Crystal Warriors (3DS eShop / GG)
@Einherjar:
3A) Sounds great! I only ever lived in 1 place and, if I ever needed to sell it, I will get all my money back!
I will send you the invoice tomorrow!
Can you get Nintendo to agree too?
3J) Even if you put all those things aside, if companies had to release fewer products, wouldn't that still be good?
Had they been forced to keep to a lower amount of products, the Wii U Gamepad would have been developed as an extra controller for the Wii and the entire Wii userbase would have enjoyed the asymmetrical gameplay, we would have stuck to one Virtual Console Service, so those who did join in the Wii U generation would not have lost the games that only went to Wii Virtual Console, etc.
How is that bad?
3K) I am not ignoring the backend costs.
I am saying if a small business can handle it with virtually no money, why can't a big business figure it out?
They have way more margin for error.
3F) 3/4 of the Wii Consoles were obsolete by 2008, but Nintendo kept offering the Wii Virtual Console until 2019.
Doesn't that prove that systems sold earlier, but being obsolete, has no correlation with how long Nintendo supports its Virtual Console offerings?
3C) Yes, I would be happy to share my bookkeeping information with everyone.
What would you like to know?
3M + 3N) If Nintendo came public and said, "Guys, if we don't get $X in 12 months, we are shutting the Virtual Console and EShops down..."
there would have been a mass panic to buy up as much as possible to urge Nintendo to keep it.
The extra revenue would have paid for their running costs with tons of profit on top of that.
Why wouldn't Nintendo do that? It seems like Nintendo does not understand the most obvious things, yet they are the company that thought simply playing an online game should count as an achievement and that a cool achievement award is an icon for your profile that should be free, so I guess we are not talking about smart people here.
3E + 3I + 3O) WHy can't Nintendo just partner with an SD Card Company and offer their own line of Official Switch SD Cards?
They could even charge their Nintendo Premium and get away with it because navigating what SD Cards do what is a chore for me.
You can bet casuals are not even bothering.
And if they had their own line, they could specify on the packaging, "This card holds X blocks of memory and can save up to Y number of photos."
Why don't they do that?
If there is no reason, that is why I think they get a perverse kick out of getting their consumers to waste their money by mistleading them on what the products can actually do.
3Q) For example, when playing Mario Kart, I like to take a photo of every screen's results and use that to compare how my times change over time.
That was too cumbersome to do manually, but if I can just press a button and save the photo for later review, that is way easier.
Are you basically saying SD Card Companies do no quality testing at all?
3G) What country do you currently live in?
5B) Why have you stopped playing your 3DS for 7 years?
The system had games come out as recently as 2019.
Re: Review: Dragon Crystal (3DS eShop / GG)
@Kyloctopus: How many total hours of gameplay did it take you to 100% the game for the first time on an attempt?
Re: Review: Dragon Crystal (3DS eShop / GG)
@rolLTheDice:
1 + 2 + 4) Do you know the answers to Question #'s 1, 2, and 4 from Post # 38?
6) If I need to expand memory, what official SD card can I use and how many extra blocks of memory does that get me?
I know I will not need that for this game, but I plan to download everything on both shows, so I feel I might need to expand on both.
7) Are there really tons of games not worth anything?
I have not looked at 1 game so far that did not have at least 2-4 people so EXCITED that the game was released.
Re: Review: Shinobi (3DS eShop / GG)
@pikku: My ideal goal would be to download all 2,000 games to avoid them being lost, but that would probably cost over $10,000, so I am trying to see where I can save money.
It is only $4 as 1 game, but if I can identify 500 games I do not like, I save $2,000-$3,000.
Answering questions is much shorter than asking questions.
It would probably take 8-10 lines tops to answer everything I asked and my series is meant to be informational to people with less money who can only afford to buy 2-4 games total.
Re: Review: Fortified Zone (3DS eShop / GB)
@rolLTheDice Aw, why don't you spend as much time here anymore?
Do you not like Nintendo games anymore?
Re: Adorable Kirby Plushies Arrive In Time For Kirby And The Forgotten Land
I would love to support all of that, but considering it might cost upwards of $10,000 to bulk buy all E Shop games, I cannot afford to splurge on any non essential items at this point.
Re: Feature: "These Older eShop Titles Paid Our Office Rent" - 3DS And Wii U Devs Discuss The eShop Closure
One of the developers claimed the DSi Shop is already shut down.
That is not actually true right?
Re: Upcoming Nintendo Switch Games And Accessories For March And April 2022
Golf was in the original Wii Sports.
That is not a new sport.
But I will be getting Kirby and the Forgotten Land and Nintendo Switch Sports from this list, but probably will wait until Christmas to pick that game up.
I am already in the middle of a game that will take me 700-1,400 hours to 100% from my internal projections and I have to research all 2,000 Wii U and 3DS Virtual Console and E-Shop Games in 2022 because of Nintendo, so I will not have time to add new games.
Re: 'Missions And Rewards' Added To Nintendo Switch Online
This article represents why I HATE Nintendo in the Switch generation.
My reaction to this article, "Oh cool, but I won't do Switch Online for the forced renting, but good to see, they finally realize missions are important for games."
Not only are the missions not about the games, but they are for incredibly easy things like "Play a game online" and all you get is a user icon that should be free in the first place?
The Simpsons: Road Rage had a mocking achievement once that by just pressing the "Start" button, you got an achivement for that!!!
That sounds like the extent of what Nintendo achieved with this useless update!
Re: Feature: "These Older eShop Titles Paid Our Office Rent" - 3DS And Wii U Devs Discuss The eShop Closure
@HammerGalladeBro: I agree about the need for constant reminders.
I remember a child reminded me about the Ambassador Program for 3DS and I thanked him for reminding me the deadline was midnight, but by the time I got home, I forgot and did not remember until 1 hour after the deadline and lost all 10 free games.
Fortunately, those games came to other Virtual Consoles later, but I was super mad and, this time, the games will not be going to other consoles, so we need to get everything downloaded in time.
I would love to see all Nintendo websites boycott all Switch games and just focus all their articles on the closures to send a message to Nintendo.
Re: There Are Some Tempting Deals On The 3DS eShop Right Now
@Moroboshi876: Yes, I am planning on buying every single game on either E-Shop and Virtual Console, but in case I cannot make the finances work, I am still going through all the games to see how much I could possibly save by cutting some undeserving games.
I also want to prioritize what I put on my Wii U Console and what I put on SD Cards and I heard the console automatically sends everything to SD Cards if you try to start with that, so this process is annoyingly cumbersome.
Re: Review: Fortified Zone (3DS eShop / GB)
@Link79, @Alpha2797, @rolLTheDice, @Bass_X0, @shonenjump86, @Link977, @ryanheinz, @diegopefra, @Raylax, @stalfosavocado, @Retro_on_theGo, @Azikira, @Vinsanity, and @Colors:
As part of my effort to celebrate every single Virtual Console game, E-Shop game, and expansion for Wii U and 3DS, I am going through every single NintendoLife.com Review (or offsite review for those games that NintendoLife.com never reviewed) to see if it is worth our collective time in the Virtual Console's final year.
For Fortified Zone from Game Boy on 3DS Virtual Console, here are my questions.:
1) I notice the review compares this game to The Legend of Zelda franchise.
Is the exploration really intense for this game?
I know The Legend of Zelda games get great reviews and I tried purchasing 3 separate Zelda games, but I always get lost early in the game and never end up finishing them.
2) The review makes the game sound like the Super Nintendo Power Rangers games with more exploration.
Is that an accurate summary of the game?
3) Are there collectibles to retrieve to pad out the game?
4) How many total hours of gameplay will it take to 100% the 4 levels?
5) Is there a hard mode for the 4 levels if you 100% the 4 levels?
6) If the game is more fun in multiplayer, what was the reason in cutting it from Fortified Zone?
Space? Frame rate problems?
7) How many blocks of space does this download take up and what is the current price? (in both US dollars and Euros)
8) What number score out of 10 would you give this game and why?
9) Just a general question:
Are @'s capped 10 people actually popping up hyperlinked or is it just that that many people have left this website over the years?
Thanks so much for your info!!!
Re: Review: Fortified Zone (3DS eShop / GB)
@Link977: If you want to laugh, I had the same thing happen to me in Super Mario Advance: Super Mario Brothers 2 on my 1st tour through the game.
Before you beat the game through once, you have to restart the entire game if you get a Game Over and I ended up on the last level of the game (Level 7-2) with 0 Extra Lives and being small.
I had to pickup the Extra Life that was in a dangerous location before starting the level and turning the handheld off before it saved my loss after I died before I could get the game completed.
Re: Review: Tennis (3DS eShop / GB)
@Lan, @Teh-Ray, @nintendoduffin, @Gavintendo, @TikiTong, @turtlelink, @TKOWL, @Birdman, @melechofsin, @Bankai, @Robo-goose, @Axl_abe, @warioswoods, @golephish, @Steviis_Father, @ryanheinz, @Rocky, @MrArcade, @blackknight77, and @Mr-X9000:
As part of my effort to celebrate every single Virtual Console game, E-Shop game, and expansion for Wii U and 3DS, I am going through every single NintendoLife.com Review (or offsite review for those games that NintendoLife.com never reviewed) to see if it is worth our collective time in the Virtual Console's final year.
For Tennis from Game Boy on 3DS Virtual Console, here are my questions.:
1) How many games are included in a set?
In later Mario Tennis games, you could pick between 2, 4, or 6.
A 3 set match with 6 games each would actually be quite lengthy!
2) Are there any special features unlocked if you download Game Boy Tennis for 3DS Virtual Console and NES Tennis from Wii U Virtual Console?
3) Are there actual special shots in this game or are "special shots" just the typical tennis moves listed in the review?
4) I saw a commenter mention the extreme difficulty for the easiest difficulty level.
Is the game really that hard?
5) When Nintendo eliminates online support, will local wireless play still be available?
I feel like local wireless play just uses your 2 DS and a modem, so it should be fine, but then again, my friend tried to download a game on the Switch and still play a game, which should be fine, and the Switch would not do it until he closed the game, so I never put anything past Nintendo.
6) How many blocks of space does this download take up and what is the current price? (in both US dollars and Euros)
7) What number score out of 10 would you give this game and why?
Thanks so much for your info!!!
Re: Review: Crystal Warriors (3DS eShop / GG)
@Einherjar:
3A) How is it unreasonable to expect every company to keep their services running forever?
3J) Wouldn't that be good that less services would be considered, so we didn't have 3-8 versions of every console/handheld being released?
For example, there is no reason we need a Switch, Switch Lite, and Switch OLED all within the first 4 years, especially when no games use the OLED screen and when Nintendo wants you to use the system in console form anyway.
3K) Additionally, if a small business can put an E-Commerce Cart on their website with $10,000 in annual sales, no reason Nintendo cannot manage 2,000 of those carts with 20,000,000 times more money.
3F) If your only reason to keep Virtual Console content up is total consoles sold, then why did the Wii Virtual Console get shut down, when it sold over 100 million consoles?
3L) When did Nintendo EVER sell consoles for a loss?
That is one of the major things Nintendo prides itself in doing, whereas Sony and Microsoft do sell consoles for losses, which I agree makes no sense.
3C) Everyone's things are everyone's business.
When you refuse to disclose your costs, it makes you look up to no good, which is why no one gives Nintendo the benefit of the doubt here.
3M) If they have an easy ability to pay, why do they need to reduce their running costs?
By closing the EShops, they might get a quick pop of money out of everyone trying to buy every single game before closure, but then those fans are gone for life.
3N) You only try to reduce running costs if you are teetering on bankruptcy.
With how many Switch consoles they sold, if they are still bordering on bankruptcy, they will be going under in less than 5 years.
3G) The NSider Forums were big in the US.
I know this website is mainly European focused, so you might not be from the US.
What country are you currently located in?
3D) A good 75% of their Wii Consoles had little use during the Wii Generation, but that never stopped Nintendo from claiming it a success anyway.
But I judge the credibility of the outcry by the number of articles written on the topic and the number of comments on each article.
I saw at least 10 front page articles by established authors with each article having 100-200 comments on just this website alone.
That sounds like a HUGE outcry!!!
3E/3I) So the card can load over 268 million files, so Nintendo thinks the Switch cannot even load 0.5% of that? (The SD Card I bought was for Switch.)
Why bother making the cards compatible for the Switch then?
3O) My primary anger in the Switch SD Cards issue is the box not specifying that "This card only holds up to 10,000 photos."
Instead, they intentionally let consumers think the card used the entirety of the 256 MB of space, whereas I could have bought 10 4 MB cards for the same cost and gotten 10 times as much space.
But stupid me for expecting an 11 figure wealth company to specify what it sells.
3P) Why do you not have higher standards for what you demand out of Nintendo?
Nintendo has almost infinite resources and makes mistakes a 10th grader would make and you make excuses for them.
5B) When was the last date you used your 3DS?
Re: Review: Radar Mission (3DS eShop / GB)
@TwilightV, @Sneaker 13, @brandonbwii, @Silly_G, @blackknight77, @Birdman, @Link977, @VmprHntrD, @BulbasaurusRex, @brooks83, @Retro_on_theGo, @ryanheinz, @Chariblaze, and @Trebuchette:
As part of my effort to celebrate every single Virtual Console game, E-Shop game, and expansion for Wii U and 3DS, I am going through every single NintendoLife.com Review (or offsite review for those games that NintendoLife.com never reviewed) to see if it is worth our collective time in the Virtual Console's final year.
For Radar Mission from Game Boy on 3DS Virtual Console, here are my questions.:
1) Is there any type of campaign mode for this game?
The review mentions Steel Diver a lot, but Steel Diver had an actual campaign mode, yet no campaign mode is mentioned here.
2) If yes, how many total missions are in the campaign?
3) If yes, how many total hours of gameplay does it take to 100% the campaign?
4) How many difficulty levels does Game A have and does Game B have?
5) If Nintendo admits the game is more fun in multiplayer, what was the reason in cutting it from Radar Mission?
Space? Frame rate problems?
6) How many blocks of space does this download take up and what is the current price? (in both US dollars and Euros)
7) What number score out of 10 would you give this game and why?
Thanks so much for your info!!!
Re: Review: Alleyway (3DS eShop / GB)
@TheBaconator, @andyutd97, @Sylverstone, @SwitchVogel, @cheetahman91, @Odnetnin, @zeeroid, @TKOWL, @Doma, @Tasuki, @Fishman100, @Victoria, @TwilightV, @Bugpy, @yoyogamer, @Toad64, @Kyloctopus, @Cheezy, @JettiBlue, @Weavius, @SKTTR, @BalrogtheMaster, @Lionsshare, @Lobser, @iphys, @SwerdMurd, @moosa, @dinkelberg, @Henmii, @Otty_Ott, @Milkman-123, @ryanheinz, @atariman, @MC808, and @Waluigi451:
As part of my effort to celebrate every single Virtual Console game, E-Shop game, and expansion for Wii U and 3DS, I am going through every single NintendoLife.com Review (or offsite review for those games that NintendoLife.com never reviewed) to see if it is worth our collective time in the Virtual Console's final year.
For Alleyway from Game Boy on 3DS Virtual Console, here are my questions.:
1) Are the 24 stages 6 groupz of 3 and a bonus stage or 8 groups of 3 and a bonus stage?
It is unclear if "24 stages" counts the bonus stages as an actual stage.
2) The review claims after you beat the game once, you just start over with faster descending blocks.
Does anyone know how many total faster speeds there are before the game just plateaus at 1 descending speed and, any subsequent turns through the game, are all the same?
3A) If you take too long in clearing a stage and blocks start descending faster, do you get extra points for breaking the blocks in a more difficult setting?
3B) If so, what is the better points strategy? Stall and get double points for faster block descent or play as fast as possible to maximize points earned from the timer?
4) If you run out of lives, do you have to replay all 24-240 stages over again or can you start over on the level you were on and just lose all your points?
5) Does the game only keep track of high scores for the entire game or per level as well?
6) When you turn the game off/on, do the lives collected carry over or do they reset each time?
For Kirby: Squeak Squad on DS, the lives reset every time you turn the handheld off and that makes the game MUCH HARDER!!!
7A) How many hours of gameplay does it take to 100% the game for just the 1st 24 levels?
7B) How many hours of gameplay does it take to 100% the game for as many additional turns through the game as there are?
8) How many blocks of space does this download take up and what is the current price? (in both US dollars and Euros)
9) What number score out of 10 would you give this game and why?
Thanks so much for your info!!!
Re: Review: Alleyway (3DS eShop / GB)
@Waluigi451: I am doing a thorough look at every single game for either Virtual Console and either E-Shop and I am finding the same problem you are.
For every single game I am on the fence about, I end up putting it into the YES category! I feel like at the end of this exercise, I will just end up downloading every single game anyway and just using my notes to figure out what order to play them in!!!
If you want to laugh further, I first wrote down "Leaning Yes: Thinking of a Set of Puzzle Games (including Columns from Game Gear) where I can clear each game in 2-4 days when I just need a stopgap game to fill a few days VS a few months"
Then, I saw the Mario cameos and Mario bonus stages further in the review and changed it to, "Upon reading the full review, Mario is in the game!!! So, the game becomes an instant purchase then!"
Re: Review: Columns (3DS eShop / GG)
@Eisenbolan, @Weskerb, @Knuckles, @Retro_on_theGo, @HandheldGuru97, @Tasuki, @blackknight77, @Philip_J_Reed, @CrispyGoomba, @ecco6t9, @Ralizah, @holchasaur, @CanisWolfred, @Freelance, @LinktotheFuture, @Undead_terror, @iphys, @DualWielding, @RetrogamerFan, @JJtheTexan, @holchasaur, @Harrison_Peter, and @shinobi88:
As part of my effort to celebrate every single Virtual Console game, E-Shop game, and expansion for Wii U and 3DS, I am going through every single NintendoLife.com Review (or offsite review for those games that NintendoLife.com never reviewed) to see if it is worth our collective time in the Virtual Console's final year.
For Columns from Game Gear on 3DS Virtual Console, here are my questions.:
1) As someone who likes to 100% games, can anyone tell me how many levels there are in both the Original Mode and the Flash mode?
I do want to eventually perfect the game, but my internal projections to 100% games are as high as 10,000 hours to perfect Super Mario Advance: Super Mario Brothers 2!!!
So, I am not afraid of effort, but do want to know I can eventually FINISH the game.
For example, it feels hard to imagine there are actually "infinite" games on the download. The game had to adhere to the Game Gear's miniscule space limitations after all.
2) When Nintendo eliminates online support, will local wireless play still be available?
I feel like local wireless play just uses your 2 DS and a modem, so it should be fine, but then again, my friend tried to download a game on the Switch and still play a game, which should be fine, and the Switch would not do it until he closed the game, so I never put anything past Nintendo.
3) I saw a commenter mention that this game is easier on the harder difficulty levels?
Can anyone explain to me the mechanics of why that is true?
4) In relation to Dr. Robotnik's Mean Bean Machine, what are the unique features that each game has that the other does not?
In reading this review, it feels like every single aspect it offers is already offered in Dr. Robotnik's Mean Bean Machine.
5) Is this game for people who like Dr. Robotnik's Mean Bean Machine, but hate the Sonic franchise?
6) How many blocks of space does this download take up and what is the current price? (in both US dollars and Euros)
7) What number score out of 10 would you give this game and why?
Thanks so much for your info!!!
Re: Review: Columns (3DS eShop / GG)
@LinktotheFuture: I think you may have misunderstood.
The above article reviewed the Game Gear Version of Columns for the 3DS Virtual Console and I asked a bunch of questions about that particular version.
You replied with a version on Switch, so I thought maybe my initial understanding of Switch Online was wrong, so I engaged you on that, but I really just wanted someone to answer the questions I asked in Post # 26 about the Columns game for 3DS Virtual Console?
Can you answer those questions for me?
I copied them and pasted them to the below post for your convenience.
I apologize if there were any hard feelings.
Re: Review: Surviving High School (DSiWare)
@Zach: What content was in the cell version that did not make the DSiWare version?
Also, do you know if the 3DS can download DSiWare?
I had the original DS that could not download DSiWare games?
Re: Review: Vampire: Master of Darkness (3DS eShop / GG)
@SteveW, @Geonjaha, @MAB, @OorWullie, @accc, @ricklongo, @blackknight77, @manu0, @ljinkakidd, @Damo, @SetupDisk, @KnightRrider666, @Eel, @the_shpydar, @RR529, @MeWario, @PanicPuppet, @EarthboundBenjy, and @ogo79:
As part of my effort to celebrate every single Virtual Console game, E-Shop game, and expansion for Wii U and 3DS, I am going through every single NintendoLife.com Review (or offsite review for those games that NintendoLife.com never reviewed) to see if it is worth our collective time in the Virtual Console's final year.
For Vampire: Master of Darkness from Game Gear on 3DS Virtual Console, here are my questions.:
1) How many total hours of gameplay would it take to 100% the campaign?
2) How many hits does each enemy take out of the insanely large EIGHT heart health bar?
3) What does the 2nd category in the photo with a D* mean? I assume the T is time remaining in seconds?
4) I do tend to get queasy easily from large amounts of gore. Is this game's gore over-the-top?
5) If I cannot handle the large amounts of gore, are there any other action platformers with melee combat you would recommend?
6) How many blocks of space does this download take up and what is the current price? (in both US dollars and Euros)
7) What number score out of 10 would you give this game and why?
Thanks so much for your info!
Re: Review: Columns (3DS eShop / GG)
@LinktotheFuture: I thought it was obvious all of us here want 1st Party Nintendo games and you said none of them are available for purchase?
So yes, that was my original understanding.
Re: Review: Columns (3DS eShop / GG)
@LinktotheFuture: The fact that you cannot buy games on Switch without their Online Membership.
Re: It's Official, Nintendo Has Withdrawn Super Smash Bros. From EVO 2022
@GrailUK: Since you are from the UK, I was going to be surprised if you were an MLB fan!
In general though, I feel like releasing ANY game at a 15 frames per second frame rate is pretty pathetic.
I thought Nintendo could use attending the Sony owned show and getting them lots of extra fans could be incentive for Sony to make the game run properly
Sony getting a bad rep by outputting a terrible game does nothing to get Nintendo baseball fans a competent MLB game on a Nintendo system.
Re: Review: Columns (3DS eShop / GG)
@LinktotheFuture: haha, so my original understanding was correct then!
Re: Review: Crystal Warriors (3DS eShop / GG)
@Einherjar: Here are my replies. (Post # 2/2):
3G) I used to be a member on the old NSider Forums and they produced thousands to tens of thousands of posts everyday, but somehow that still was not enough to keep them running AND they had the NERVE to shut the service down without warning, so people who were friendly never saw each other post again!
Why couldn't they just give people 1-3 months notice? It is because of their perverse enjoyment of screwing with their customers for fun.
3D) Is it clear it is a service barely in use?
If it was barely in use, why has there been such a tremendous outcry over their closure?
3H) I know people who download games are a small minority of total console owners, but if you use that logic, why offer it in the first place?
3E) The NintendoLife.com Article never mentioned there was an arbitrary cap on the number of photos you take.
I think $100 for 1 million photos of storage is a great value.
It never mentioned anywhere in the article or on the box that only 1% of the bought space is usable.
Had they mentioned that, I would have just bought a bunch of $20 memory cards instead. That is what I mean when I feel Nintendo has a perverse enjoyment of screwing with their customers.
3I) And couldn't they just only load 10,000 at a time, but put them into folders. (Folder A has Photo #'s 1-10,000, Folder B has Photo #'s 10,001-20,000, etc.)
Computers manage millions of files. Why can't consoles and memory cards manage it?
4) I never got into Pokemon because my friends were mostly into the cards and I knew my family could not afford to buy me enough packs of cards to be competitive.
For the games, I knew that people played them on their Game Boy Advances because it was backwards compatible with the Game Boy games, but I thought the Pokemon games were only playable in multiplayer through the Game Boy Advance Link Cable.
5A) For this point, I never said anyone else was complaining.
I was complaining that Nintendo forces me to buy games on sale because they irritatingly put games on sale for me and then never remove the sale.
I used that example to show how Nintendo could easily have more money from the service if they wanted it.
5B) How many blocks of storage did your SD card's memory convert into and how many GB's was the SD Card?
I can make a proportion from that data.
Re: Review: Crystal Warriors (3DS eShop / GG)
@Einherjar: Here are my replies. (Post # 1/2):
1) I use the averages as a guide to how long it would take me to finish the game as a way to assess how much of a value the game is relative to other games I finished.
I did not imply me taking a long time to finish the game means others would take as long.
2) Thanks so much for the Paper Mario comments.
3A) Online services should NEVER terminate, unless the company is going out of business if they do not sell it off.
They would always bring in more sales, so it makes no sense for Nintendo to do it, unless they are trying to bully everyone into paying for their Switch Online Service.
3F) Did you read the NintendoLife.com article with the former NOA employee I am referencing?
He claims Nintendo assumed the Wii U was a failure by 2014 and immediately began shutdown plans based on poor sales, when they had not even released over 3/4 of the content.
How can they KNOW it FAILED when 3/4 of their content did not even release yet?
3C) The fact Nintendo does not even publish their operating costs tells us how disingenuous Nintendo is in closing their online offerings.
It is not like they came out and said, "But guys, our operating costs are $2 billion a year and we only take in $2 million a year, so we cannot afford to keep them open."
Re: Review: Columns (3DS eShop / GG)
@LinktotheFuture: Are you able to purchase any games individually?
It sounds like all you can buy are collections.
I prefer buying games one at a time.
And can you buy any Mario, Sonic, Kirby, Donkey Kong, 1st party Nintendo games?
That is mostly all I buy before games are threatened with deletion.
Re: It's Official, Nintendo Has Withdrawn Super Smash Bros. From EVO 2022
@GrailUK: Yes, I am, why do you ask?
Re: Review: Columns (3DS eShop / GG)
@LinktotheFuture: I find the New Nintendo Website difficult to navigate.
Can you just tell me?
I am sure including a list of systems would not take too much time!
For example, your post indicates that the original Nintendo, Super Nintendo, Nintendo 64, and Genesis games are locked behind those subscription services.
Is that true? That takes a lot out of the picture already.
Re: Review: G-LOC: Air Battle (3DS eShop / GG)
@KeeperBvK, @Vriess, @Damagemanual, @Ristar42, @MAB, @Ron_DelVillano, @Undead_terror, and @RR529:
As part of my effort to celebrate every single Virtual Console game, E-Shop game, and expansion for Wii U and 3DS, I am going through every single NintendoLife.com Review (or offsite review for those games that NintendoLife.com never reviewed) to see if it is worth our collective time in the Virtual Console's final year.
For G-LOC: Air Battle from Game Gear on 3DS Virtual Console, here are my questions.:
1) Are the controls inverted or regular?
Like when you press up, does the targeting reticule go up or down?
I find it so disorienting when the controls are inverted, even though that is more realistic.
2) How many total hours of gameplay would it take to earn a perfect completion rating on all 9/9 Missions?
3) The reviewer for this game complains about the random enemy locations, but praises the spot-on controls.
Wouldn't random enemy locations be GOOD as they provide an accurate test of reflexes?
4) If you want enemy locations to be part of a set pattern, isn't that the same general gameplay as the Punch-Out series, which is regarded as a classic game?
5) For the bad graphics, were they just the best the Game Gear could do without slowing the frame rate down?
I would rather have a solid frame rate with bad graphics than pretty graphics that chug.
6) When Nintendo eliminates online support, will local wireless play still be available?
I feel like local wireless play just uses your 2 DS and a modem, so it should be fine, but then again, my friend tried to download a game on the Switch and still play a game, which should be fine, and the Switch would not do it until he closed the game, so I never put anything past Nintendo.
7) Am I the only one who was SHOCKED to learn the Game Gear had multiplayer support in the early 1990s? WOW!!!
8) How many blocks of space does this download take up and what is the current price? (in both US dollars and Euros)
9) What number score out of 10 would you give this game and why?
Thanks so much for your info!
Re: Review: Columns (3DS eShop / GG)
@LinktotheFuture: So what systems can I buy games for and own them forever without needing the Switch to be constantly connected to the Internet to play them?
Re: Review: Crystal Warriors (3DS eShop / GG)
@Einherjar: Thanks so much for the answers!
Here are my replies (Post # 2/2):
3D) If Nintendo needs more money, they should have offered people an option to pay more for the game if they wanted to support their favorite franchises.
I always wanted to pay the full MSRP that the game originally charged because it is materially the same game years later.
I never played Kirby 64: The Crystal Shards when it was current, so why shouldn't I pay the full $60 that the game originally retailed for?
It would take 1-3 lines of code to let people pay a higher premium if they wanted, but somehow they were too lazy to bother.
(If no one paid more, it would not have cost them any extra money to add 3 lines of code and tons of people who want ports of their favorite games would certainly have offered to pay more in hopes of convincing Nintendo to pick their favorite games for porting.)
3E) I always feel Nintendo gets some perverse enjoyment out of producing an inferior product and knowing we will buy it anyway, so that is why I think they would want to disable local wireless multiplayer.
For example, I like quantifying everything I do when I play games, so I do enjoy Switch's option to take a photo of the screen at any time, so I purposely bought the largest size SD Card I could find that NintendoLife.com recommended.
The card cost me almost $100 and offered the ability to save up to 1 million photos on 1 card.
Irritatingly, Nintendo decided to cap the number of photos I could save on 1 card to just 10,000 photos or 1% of what I bought, which since I already opened it, I could now not return.
So I just wasted $99 to some 3rd party whereas Nintendo could have offered its own Memory Card where they could have been clear about what it allows you to hold.
But they are probably thinking, "HAHA! We made you lose $99!!! We know you will buy our next console anyway! What are you going to do about it?"
4) I only started playing video games in 1991 and I did not seriously follow it from a reading reviews standpoint until 1996-1997, so the pack-in for the Game Boy 6-7 years earlier was not really being covered in Nintendo Power at that point.
But Nintendo Power never promoted that Game Boy Games could be played in multiplayer until the Game Boy Advance.
5A) There are Virtual Console games that Nintendo irritatingly does sales for and refuses to remove them and I HATE buying games on sale, so that is why I am asking.
I am already annoyed enough that we only can pay $10 for $60 games, but Nintendo has forced me to pay as low as $2 for some games and then complains about not having enough money to keep running the E-Shops!
SO ANNOYING!!!
So that is why I asked about the current prices of the games.
5B) I have saved games directly to the 3DS before.
I was asking how many total blocks of internal memory can be used to save games directly onto the 3DS.
6) Thanks so much for the recommendation!
Some people consider a 6/10 to be a bad score, so that is why I was asking.
Re: Review: Crystal Warriors (3DS eShop / GG)
@Einherjar: Thanks so much for the answers!
Here are my replies (Post # 1/2):
1) I mean when a reviewer mentions "It takes X hours to finish a game" it usually takes me at least 4 times as long as I want to explore every nook and cranny of every room before moving on.
For example, in Luigi's Mansion, the official review said it would take just 5 hours to finish the game and that was a big factor in it getting a low score.
I played all of Area # 2/5 in that game in 1 sitting, (so you would think I might finish it a bit faster due to not having to relearn what I did from my previous play) and it took me THIRTEEN HOURS to just finish Area # 2 alone or a 65 hour pace.
Granted, in that game I was trying to reverse engineer the in-game currency to figure out how much each pearl counted as because the game strangely did not indicate that in its Area Summary like it did with the rest of the collectibles, but even if I use a 32.5 hour pace, that is still 6-7 times longer than the review claimed it would take me.
2) For Paper Mario, I was referring to how similar are the turn based battles of Paper Mario to this game's turn based battles?
3A) It seems shady because the former NOA person that reported to NintendoLife.com claimed that Nintendo was planning to close the E-Shops from 2014.
How can they predict year-by-year sales when half their Virtual Console games were not even released yet and when the 3DS was super successful for them?
3C) How much money does it cost to run the Wii U E-Shop and the 3DS E-Shop?
Considering little businesses run an E-Commerce Cart on their websites with barely more than $10,000 in annual revenue, it feels like the total cost is extremely small.
Re: It's Official, Nintendo Has Withdrawn Super Smash Bros. From EVO 2022
@GrailUK: I agree, but releasing a 15 frames per second baseball game when Nintendo baseball fans NEVER got a proper MLB game in 20+ years is even worse.
Re: It's Official, Nintendo Has Withdrawn Super Smash Bros. From EVO 2022
@Arawn93: Wouldn't it make sense for Nintendo to let Sony profit off Smash views in exchange for Sony allowing MLB The Show games to actually run properly?
The idea that a developer publicized a tech test at a 15 frames per second framerate with garbage visuals in a game that demands quick reaction times in 2022 is pathetic.
Re: Review: Columns (3DS eShop / GG)
@LinktotheFuture: You can buy games on Switch without subscribing to Nintendo's online membership?
From all the dozens of comments I have read over the past few days, it sounds like you have to be part of the membership or you cannot download anything.
Is that not true?
Re: Review: Crystal Warriors (3DS eShop / GG)
@Einherjar: Thanks so much for your info!
Here are my replies.:
Pre) The best way to get information about a particular game are the people who were initially interested in the game right?
That is why I tagged you.
1) I usually apply a multiplier of 4 to metrics like that, so about 72 hours.
That actually sounds super short for an RPG, so if I am on the fence, that is probably a good thing.
2) The Paper Mario franchise is my only experience with the RPG genre.
Are you saying I will hate this game with that experience set?
3A) I configured my internet play with the Official Nintendo Wi-Fi Connector, so couldn't Nintendo bury code in an update to disable local connection play and claim it is a security update?
I agree that is a shady thing to do, but it is shady to close the shops in the first place, so that is why I said I would never put anything past Nintendo.
3B) I only own Nintendo systems, but my friend from that story owns everything and claims Sony and Microsoft allow you to play games AND download at the same time and that that is considered an industry standard.
4) Nintendo did an exceptionally poor job advertising the multiplayer capabilities of its portable titles then.
I had no idea you could do local multiplayer with the Game Boy and Game Boy Color either!
And I read Nintendo Power every month from around 1996 through whenever they started outsourcing the magazine to a random 3rd party.
5A) Those were 2013 prices. They could have changed by now.
I used to just try to check on the Official Nintendo Website, but since they recently redid their website, they removed anything concerning Wii U and 3DS.
5B) Do you know how many total blocks of memory the 3DS has for downloading games?
6) Did you enjoy playing the game yourself or do you regret the purchase?