
Miyamoto's latest pet-project, Steel Diver, released to mixed critical reception; some found its slow-paced, strategic gameplay fun and refreshing, while others found it...well, boring. Suffice it to say that if you fall into the latter camp, you likely won't get a whole lot of enjoyment out of Nintendo's 1990 Gameboy title, Radar Mission, a spiritual precursor to Steel Diver in some senses, as it takes a similarly slow-paced approach to submarine combat. If you dug the unorthodox 3DS launch title, though, or if you happen to be a big fan of Battleship, Radar Mission is a surprisingly fun little game that benefits from the 3DS' Virtual Console features.
There are two game modes here; Game A is essentially a more cinematic take on Battleship, albeit with a few twists and additions, like a “Lucky Star” power-up that increases your chance of a direct hit. If you've played the board game, you should know exactly what to expect: you arrange a fleet of ships on a large grid as strategically as possible, and your opponent does the same. You each take turns firing torpedoes, trying to take out each other's fleet by selecting a spot on the grid where you think their ship might be. It's an old concept, but the game's charming presentation and excellent soundtrack make it much more addicting than it probably has a right to be.

Game B is the more “action-y” of the two, and its easy to spot the influence that it had on Steel Diver, as it plays almost exactly like the recent title's Periscope Attack mode. You take a first-person view of a submarine and attempt to fire torpedoes at enemy ships, using a combination of surfacing and diving techniques to evade enemy fire. When you dive beneath the surface, you'll be able to see a radar showing the positions of hostile ships as well as your own fleet that you're trying to defend.
Now, one of the cooler aspects of Diver's periscope game is that it uses the system's gyroscope for quick maneuverability; it almost seemed gimmicky at first, but going back to Radar Mission's Game B immediately reveals its advantages, because controlling a periscope with a D-Pad can apparently be really cumbersome. It can sometimes take up to 20 seconds to scroll to the part of the map that you need to, which wouldn't necessarily be a problem if you had any opportunity to defend your fleet in the meantime. But of course you don't; so although Game B can be fast-paced fun, it can also be pretty darn frustrating on the harder difficulties.

Getting a Game Over in either of the two game modes will take you right back to the title screen with all your progress done away with, so not surprisingly, Radar Mission plays much better on the 3DS, since you can create a Restore Point (similar to the Wii Virtual Console's Suspend Data) at any point during the game.
Unfortunately, though, this port does make a major sacrifice in that it renders the original title's multiplayer mode completely useless. Talking about Radar Mission in a recent Iwata Asks interview (about Steel Diver, of course) Miyamoto said, “when you play with another person, it becomes much more fun; so much so that you would never want to stop. But being so plain, it never really took off.” So it's a shame that Nintendo didn't make the effort to implement Download Play, as the creator himself admits that it's not as much fun by yourself.
Conclusion
Radar Mission is still a fun little piece of gaming history, and its charming presentation and excellent soundtrack have allowed it to age far better than it probably would have in the hands of anyone other than Nintendo. For just $2.99, this is a good get for anyone interested in the inspiration for Nintendo's aquatic IP, or gamers looking for some simple-yet-strategic gameplay with a retro kick.
Comments 23
I like the game's character designs. I'll pick it up at some point. :3
I love this game. Still have the original cardridge so if it hits Europe, I'll probably skip it. Especially since the multiplayer is cut out. Come on Nintendo, you can implement that.
I don't know why Nintendo doesn't go the extra mile and add at least local wireless play, even if both people need to dl it. This is especially puzzling considering the TLC given to the 3D Excitebike update.
I think wireless multiplayer can be implemented for Gameboy games via the Virtual Console menu by including to option to connect two or more 3DS systems to one another for the duration of the game (and of course, suspended saving would be disabled whenever multiple players are connected to one another).
Make it happen, Nintendo. I wouldn't be surprised if a future system update includes this feature.
I like this game, but Radar Mission really shines with 2 players. Its a shame it not included on the VC version. Still worth $2.99 though
Hmm, I'll still probably get it.
not getting it, already got myself steel diver, played it for only 7 hours
One of the few GB games I still had as of early this year when I got rid of my stuff due to changes going on this year at home. Battleship is always fun and the stars allowing for a horizontal I beam shot or an X shaped blast was cool for sure. I really dug the torpedo alley game and I didn't find it all that hard to control. Also not mentioned is that you can earn money bags and they allow you to power up to a double screw prop(fast turning), double torpedo, and other stuff which really helped out.
I think this game is worth it just for having the best computerized version of Battleship I've ever seen. I haven't even tried the other game yet.
@sillygostly - This is Nintendo we are talking about. It probably will not happen.
COME ON NINTENDO! No multiplayer for this or Tennis? So I guess that means we'll never see Pokemon on the VC. Man the VC service really lost a major chunk of my attention now. Thank god there are a lot of fun single player games too. >.>
So is it like the board game Battleship?
Hahaha, Nintendo quoted this on their description. Seems good.
You can get this using a Club Nintendo account, so I'll probably get it. Looks fun!
@TwilightV, @Sneaker 13, @brandonbwii, @Silly_G, @blackknight77, @Birdman, @Link977, @VmprHntrD, @BulbasaurusRex, @brooks83, @Retro_on_theGo, @ryanheinz, @Chariblaze, and @Trebuchette:
As part of my effort to celebrate every single Virtual Console game, E-Shop game, and expansion for Wii U and 3DS, I am going through every single NintendoLife.com Review (or offsite review for those games that NintendoLife.com never reviewed) to see if it is worth our collective time in the Virtual Console's final year.
For Radar Mission from Game Boy on 3DS Virtual Console, here are my questions.:
1) Is there any type of campaign mode for this game?
The review mentions Steel Diver a lot, but Steel Diver had an actual campaign mode, yet no campaign mode is mentioned here.
2) If yes, how many total missions are in the campaign?
3) If yes, how many total hours of gameplay does it take to 100% the campaign?
4) How many difficulty levels does Game A have and does Game B have?
5) If Nintendo admits the game is more fun in multiplayer, what was the reason in cutting it from Radar Mission?
Space? Frame rate problems?
6) How many blocks of space does this download take up and what is the current price? (in both US dollars and Euros)
7) What number score out of 10 would you give this game and why?
Thanks so much for your info!!!
@SportyMarioSonicMix I never bought this game lolol was wondering why I even commented on it letalone getting a response to my comment I forgot about like 10+ years later. I’m really sad that the eShop is going though, feels like the end of an era.
@SportyMarioSonicMix 1) Each mode has a campaign of a sort. However, if you fail a single mission, you have to start over from the beginning. This version does have the Restore Point to help with that, though.
2) Each mode has 3 missions.
3) That's hard to say. Probably no more than a hour at most, maybe a little longer if you keep needing to retry harder missions using the Restore Point.
4) Each mode has 3 difficulty levels.
5) Almost none of the Virtual Console games have their potential multiplayer modes left in, as it's not worth it to Nintendo to spend extra time and money on a workaround on the 3DS for the Game Boy's link cable for each of those games.
6) It takes up 35 blocks of memory. As you can see on this very page, it costs $2.99 US and £2.70.
7) I gave it 8/10 for being one of the better computerized Battleship games out there while also having another fun, albeit limited, mode on top of that.
@BulbasaurusRex: Thanks so much for the info!
Just a couple quick final questions:
1) Do you know how many total blocks of memory the 3DS has to save games?
I have the launch model 3DS (black color) if that matters.
2) If I were to buy 3DS', am I able to download games to 2 different 3DS' under the same account?
@SportyMarioSonicMix
1) Save files for digital games are stored on the SD card, so the available blocks is whatever is listed in Settings -> Data Management -> Nintendo 3DS -> Software (top screen)
2) No sadly, an account can only be attached to one 3DS at a time. And you can't simply login on a second 3DS either, you would either need to do a system transfer or contact Nintendo to have the account transferred.
@Chariblaze: No, I mean if all the games do not fit on 1 DS, could I just buy a 2nd DS and download the 2nd half of games onto that DS or will Nintendo block me from using a 2nd DS at all with the same account?
@SportyMarioSonicMix Nintendo will block you essentially. If you try to login to your account on a second system you'll get an error like "This account is already linked to another 3DS console."
Re: not enouch space, you can get a bigger SD card and move all the files over. 3DS can work with SD cards over 32GB, as long as they're formatted FAT32. For Windows you will need a special tool, like guiformat by Ridgecorp. Use the largest cluster/allocation unit size available, usually 64KB/65536.
It's also possible to swap between multiple SD cards, but it's tricky since save data is stored on the SDs and not the system. Games like Pokemon have a restriction to prevent having multiple save files, so if you have and play the same game on multiple SD cards you might end up with invalid save data. Stick to one big SD card if you can.
But you don't have to worry about downloading everything right now, redownloading your purchases from the eShop is going to remain functional "for the foreseeable future".
@Chariblaze: Is it possible to make 2 accounts in 1 household and just use each account for the separate 3DS?
And is the 3DS compatible with external hard drives?
I saw another commenter mention that for the Wii U, but he did not mention the 3DS.
@SportyMarioSonicMix Yeah 2 accounts for 2 3DSs, that will work fine. There are no household/IP restrictions.
3DS is only compatible with SD cards, it only has an SD card slot. No USB ports available for hard drives.
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