Demo made me buy the Steam version instead, that input delay coupled with 30fps and lesser graphics and longer loading times really soured me on the Switch 2 version. Steam version with all the DLC is just as expensive too, so yeah...
Shame because I really want to support Switch releases when possible and I do prefer physical, but not when there's so many downsides over just getting it on PC.
It's a fun game though, so I'd recommend it if you have other platforms to play it on ^_^
Would've been REALLY nice to have back when Champions launched, was kinda the main reason why I bought FireRed to prepare a bunch of mons beforehand, but alas for me I've already re-obtained all the Pokémon I wanted to transfer from FireRed...
Well, it was fun revisiting an old game from my childhood atleast and now that I think about it I could always try my hand at shiny hunting to transfer those mons over ^_^
Knew about most of this from the direct, but great to see fixes for 3rd party cameras and some other stuff as well.
The really bad audio/visual feedback, in most cases none at all, when hitting a boss's weakspot was 1 of the few sour spots in this remake for me. Though I do wish that also extended to a few tougher regular enemies (like the robots in Corneria that throw stuff at you and knock over buildings), which also used to have much better feedback when getting hit in the N64 version.
But it's great to see this game getting such a substantial update after launch, hopefully a sign of more Star Fox coming in the future.
Yeah, not interested until a S2 version is announced.
3rd parties have shown to be more than willing to try and squeeze extra money out of us by making us buy the game again, instead of offering upgrade paths, so I've no hope in Konami of all companies to be the exception to this...
@BravelyBasic Yeah, this one and Rogue Leader are games that never left the Gamecube for some unknown reason.
Nintendo themselves never talk about these games either, which is strange because they are considered GC classics for good reason o.O
I do hope we get both someday, one way or the other, but a re-release done by Nightdive with all they bells and whistles they add would be amazing! ^_^
@asdfghjklz I'm talking about the box limit, not the recruitment process itself that stuff is fine. You'll burn through the 100 mon limit (if you have the Starter Pack, otherwise it's worse) very fast once you start collecting.
Please properly read the post next time before trying to correct someone.
Yeah, the only single player content this game actually needs is more tutorials.
Pokémon has a lot of mechanics that don't get covered, and those that do are kinda bare-bones.
We're getting terrain wars back tomorrow, which is a HUGE part of competitive battling, but the tutorial only covers 1 of the 4 terrains and doesn't even fully explain that one...
For the rest this game just needs quite a bit of QoL additions and imo a rework of the Free-To-Play model.
It doesn't add good enough stuff to the paid version of the battle pass to incentivize buying the pass, yet simultanously tries to force you into buying, oh excuse me I meant RENT coz you have to pay that 50 bucks again next year, more box space for storing Pokémon through the membership option... and not giving you any other way to get more space >.<
And no! The starter pack and the tiny increases to the limit for reaching Master Ball Tier the first time, is not enough if you get serious about this game.
@BanjoPickles Early 2010's was a very rough time for them.
Resident Evil 6 was divisive to say it nicely
Devil May Cry reboot was bad on so many levels
They released a ton of fighting games with varying levels of little effort put into them
Milking their franchises and fans through DLC and other methods (the Ultimate Marvel VS Capcom 3 situation is a big example...)
Announcing and then cancelling Mega Man Legends 3 really ticked of the Mega Man community. That was not a fun time on the internet...
Oh god! What they pulled with Asura's Wrath was next level scumbag behaviour. You could literally NOT FINISH THE GAME WITHOUT BUYING THE LAST FEW LEVELS AS DLC!!!
Their reputation plummeted into the ground because of that and their sales numbers weren't good at aIl. It got to the point there were rumblings that maybe they would get absorbed by Microsoft or they would just go under and their franchises would be up for grabs.
They got their act back together around 2017 I believe, but whoa! The years before that were not a fun time as a Capcom fan v.v
Never gonna happen, but I'd bite if they re-released just the first 3 movies on blu-ray. Yep, the first 3 did have a movie-pack long ago, sadly missed out on those v.v
Can't speak for the quality of most of the ones that came after, but the few I did see were really mediocre if I'm being nice.
Edit: oh heck?! Amazon has a stock of that release again? Don't know when that happened, but yeah!!!
Sharpness on Absol was expected (it was either that or Tough Claws), a version of Lucario that can actually take hits is gonna be interesting and Garchomp Z losing its Ground typing while getting Levitate in return feels like a mean joke aimed at him and Flygon XD
But then again, Levitate on Mega Delphox turned out be a really good thing so who knows? But man! I really wanted to know what they'd do with Heatran. I'm feeling like they'll play it safe with him and just give him Flash Fire again though...
Will be very interesting to see their abilities, but the REAL big news here is that Heatran and Rillaboom are coming and I'm guessing Mega Salamence is coming back as well. There's only a handful of megas left to release and most were shown in this trailer, so it would make sense to have them all release now.
Charizard's archnemesis and terrain wars coming back will be a big shake-up for the competitive scene too ^_^
@purple_shyguy Sadly you already answered why with the word "try", that's the one thing they don't want to do when it comes to Switch releases... try! >.<
@Aurumonado Don't forget about that 1 SINGLE turret in the underwater section of the wrecked ship, that looks the same as all the other hundred turrets in the game and for some reason is a unique scan! >.<
More interested in the Charizard Lego set from awhile ago though, but sadly it's paired with the other 2 starters and I'm not paying a bunch of extra money for 2 starters that I don't want.
I do see a high chance of a Charizard X Lego set happening down the line, Megas are way too marketable to ignore, Charizard's in particular, so I'll be patient for that ^^
Old news and Quick Coupons kinda lose all meaning after the first 4-6 weeks once you're done collecting all the Pokémon that are relevant for competitive battling.
That's really my major gripe with the game at the moment: the battle pass and the currencies already are becoming pointless.
Quick Coupons can't be used on anything besides rolling the gacha ranch, VP is useless after awhile too because they refuse to add new songs and cosmetics for free players and training coupons also don't matter after awhile either.
And the battle pass doesn't give anything substantial for the paid tier that can't just be gotten from the free store section...
Seriously! When are we gonna get some other songs and not just the Trainer Battle Theme Version #3998784. And no! I'm not paying the Membership fee, that's a total ripoff for what it provides and they even have the gall to make it a yearly subscription >.<
Outside of that I really enjoy the game, it's what I wanted: just pure competitive battling ^_^
@Joeynator3000 Sadly no, no new music from what I can see...
As expected we got all the remaining Mega Pokémon, except the new Z-Megas, and a few returning normal mons. Very surprised to see Grimmsnarl, Annihilape and Gholdengo return so soon O.O
Got the first game from Epic Free Store, but haven't tried it yet. But it did look like a lot of fun, so I'll get on that shortly, and I think I will get the sequel on the Switch.
I prefer having platformers on the Switch for that portability and I want to support the developers this time ^_^
I'm okay with really good stuff being tied to amiibo IF they also can be unlocked through playing the game and not having the unlockable right away affects the experience in a bad way.
Star Fox Zero's black Arwing was a really good one in that regard.
Acted as a pseudo extra high difficulty setting with how much damage you took and you could scan the amiibo to get it right away, or get all 70 medals and get it as a final reward.
Now look at Metroid Prime 4 locking the ability to play background music while riding in the desert behind an amiibo (or completing the game, but by that time the damage's been done), making an already very weak part of the game even worse, for an example of how NOT to use amiibo >.<
It's just a really well-designed and very fun game overall. Everyone who played it really likes it and Capcom is happy with the sales numbers, add the ending of the game to that and I can see a sequel happening down the line.
I was really impressed with how fun the multi-tasking is with the hacking while you're also shooting and dodging and the game constantly throws new toys and enemies at you.
Easy 9/10 for me and I've still gotta do some of the extra content that unlocks after beating the game. Unless Nintendo finally wakes up and drops a surprise banger or something, I can see this game being my GotY 2026 ^_^
Waited on double-dipping (I really enjoyed the original, despite its many flaws) for the 60fps patch.
Once this patch drops I'll be buying asap! This patch was only a matter of time imo, the original game on Switch ran very well so I had no doubt a 60fps patch was coming in the future.
Playtonic is pretty good at optimizing Switch ports, they even managed 60fps with The Impossible Lair back on the old Switch ^_^
One of my favorite games of the year it came out, it feels like a Gamecube game in all the right ways ^_^
(and no it's not an easy game at all! o.O)
Sadly no gyro aiming from what I've heard, so you're still stuck using the slow-mo mode for precise arrow shots.
One thing the review doesn't mention is that new game+ is actually quite different from the normal game.
Bigger and different enemy groups in regular combat and story bosses get some new attacks.
Prices for the paid route seem reasonable, but sadly not enough info on how much VP you can earn for free per battle. I know Scarlet & Violet give a ton of bonus points for reaching higher ranked tiers and stuff, but the trailer didn't give any concrete info on this...
But I'm very happy to see Meganium get such an amazing Mega ability. All its moves acting like Sun is active, even when it's raining, is amazing for Solar Beam and fire type Weather Ball spam and having access to the best recovery move in the game with Synthesis. Well deserved glow-up for what's been arguably the worst starter for ages!
@Sylamp Was curious about this too, but I only know of one example and that is Hyrule Warriors: Definitive Edition.
For some reason that game still ran a 1080p resolution in handheld and cut the fps to 30fps, instead of going 720p/60fps which based on docked being 1080p/60fps should have been very feasible o.O
@roy130390 If you do decide to return you'll find it's not even the same game anymore, so much has changed.
We've had multiple reworks of the damage system, reworks of status effects, reworks of many old frames, a ton of new modes, more weapons then you can count, tons of QoL stuff, etc.
Really enjoyed the demo! It's got that "simple yet hard to master" type of gameplay that never gets old and I'm digging the overall aesthetic. This and Kena: Scars of Kosmora on PC are definite Day 1's for me ^_^
Hmm, I like it quite a bit, but I feel like the set would've benefitted from the base plateau being around 10-20% bigger, so things could be spread out a bit more.
It does feel a bit messy with everything so close together.
Great choice! One of the better Fire Emblem games out there and the original GC release is very expensive nowadays.
A bit of a bummer that they pushed the sequel to the Wii, coz it'll be a very long time until people can see the conclusion with how slow Nintendo is with adding new generations to NSO v.v
Comments 34
Re: "Wow, What A View" - Shift Up Shows Off Stellar Blade's Stunning Photo Mode On Switch 2
Demo made me buy the Steam version instead, that input delay coupled with 30fps and lesser graphics and longer loading times really soured me on the Switch 2 version. Steam version with all the DLC is just as expensive too, so yeah...
Shame because I really want to support Switch releases when possible and I do prefer physical, but not when there's so many downsides over just getting it on PC.
It's a fun game though, so I'd recommend it if you have other platforms to play it on ^_^
Re: Pokémon HOME FireRed & LeafGreen Compatibility Update Now Live (Version 4.1.0)
Would've been REALLY nice to have back when Champions launched, was kinda the main reason why I bought FireRed to prepare a bunch of mons beforehand, but alas for me I've already re-obtained all the Pokémon I wanted to transfer from FireRed...
Well, it was fun revisiting an old game from my childhood atleast and now that I think about it I could always try my hand at shiny hunting to transfer those mons over ^_^
Re: Star Fox Version 1.2.0 Is Now Live, Here Are The Full Patch Notes
Knew about most of this from the direct, but great to see fixes for 3rd party cameras and some other stuff as well.
The really bad audio/visual feedback, in most cases none at all, when hitting a boss's weakspot was 1 of the few sour spots in this remake for me.
Though I do wish that also extended to a few tougher regular enemies (like the robots in Corneria that throw stuff at you and knock over buildings), which also used to have much better feedback when getting hit in the N64 version.
But it's great to see this game getting such a substantial update after launch, hopefully a sign of more Star Fox coming in the future.
Re: Konami Releasing Castlevania: Belmont's Curse Demo Next Month
Yeah, not interested until a S2 version is announced.
3rd parties have shown to be more than willing to try and squeeze extra money out of us by making us buy the game again, instead of offering upgrade paths, so I've no hope in Konami of all companies to be the exception to this...
Re: Nightdive Studios Head Raises Hopes Of An Eternal Darkness Remaster
@BravelyBasic Yeah, this one and Rogue Leader are games that never left the Gamecube for some unknown reason.
Nintendo themselves never talk about these games either, which is strange because they are considered GC classics for good reason o.O
I do hope we get both someday, one way or the other, but a re-release done by Nightdive with all they bells and whistles they add would be amazing! ^_^
Re: Pokémon Champions Director Wants To Keep The Game's Focus On PvP
@asdfghjklz I'm talking about the box limit, not the recruitment process itself that stuff is fine.
You'll burn through the 100 mon limit (if you have the Starter Pack, otherwise it's worse) very fast once you start collecting.
Please properly read the post next time before trying to correct someone.
Re: Pokémon Champions Director Wants To Keep The Game's Focus On PvP
Yeah, the only single player content this game actually needs is more tutorials.
Pokémon has a lot of mechanics that don't get covered, and those that do are kinda bare-bones.
We're getting terrain wars back tomorrow, which is a HUGE part of competitive battling, but the tutorial only covers 1 of the 4 terrains and doesn't even fully explain that one...
For the rest this game just needs quite a bit of QoL additions and imo a rework of the Free-To-Play model.
It doesn't add good enough stuff to the paid version of the battle pass to incentivize buying the pass, yet simultanously tries to force you into buying, oh excuse me I meant RENT coz you have to pay that 50 bucks again next year, more box space for storing Pokémon through the membership option... and not giving you any other way to get more space >.<
And no! The starter pack and the tiny increases to the limit for reaching Master Ball Tier the first time, is not enough if you get serious about this game.
Re: Onimusha: Way Of The Sword Sells 1 Million Copies In Just One Day
@BanjoPickles Early 2010's was a very rough time for them.
Their reputation plummeted into the ground because of that and their sales numbers weren't good at aIl. It got to the point there were rumblings that maybe they would get absorbed by Microsoft or they would just go under and their franchises would be up for grabs.
They got their act back together around 2017 I believe, but whoa! The years before that were not a fun time as a Capcom fan v.v
Re: Got A Spare $400? This Pokémon 24-Movie Blu-Ray Collection Could Be Yours
Never gonna happen, but I'd bite if they re-released just the first 3 movies on blu-ray. Yep, the first 3 did have a movie-pack long ago, sadly missed out on those v.v
Can't speak for the quality of most of the ones that came after, but the few I did see were really mediocre if I'm being nice.
Edit: oh heck?! Amazon has a stock of that release again? Don't know when that happened, but yeah!!!
Re: Pokémon Champions Update Adds Z Mega Evolutions This September
@Uncle_Franklin Thanks for letting me know.
Sharpness on Absol was expected (it was either that or Tough Claws), a version of Lucario that can actually take hits is gonna be interesting and Garchomp Z losing its Ground typing while getting Levitate in return feels like a mean joke aimed at him and Flygon XD
But then again, Levitate on Mega Delphox turned out be a really good thing so who knows?
But man! I really wanted to know what they'd do with Heatran. I'm feeling like they'll play it safe with him and just give him Flash Fire again though...
Re: Pokémon Champions Update Adds Z Mega Evolutions This September
Will be very interesting to see their abilities, but the REAL big news here is that Heatran and Rillaboom are coming and I'm guessing Mega Salamence is coming back as well.
There's only a handful of megas left to release and most were shown in this trailer, so it would make sense to have them all release now.
Charizard's archnemesis and terrain wars coming back will be a big shake-up for the competitive scene too ^_^
Re: Bandai Namco Is Bringing My Hero Academia: All's Justice To Switch 2
@purple_shyguy Sadly you already answered why with the word "try", that's the one thing they don't want to do when it comes to Switch releases... try! >.<
Re: Opinion: A Short Walk In Metroid Prime That's More Fun Than Most Whole Games
@Aurumonado Don't forget about that 1 SINGLE turret in the underwater section of the wrecked ship, that looks the same as all the other hundred turrets in the game and for some reason is a unique scan! >.<
Re: Talking Point: Which Developer Is Working On The Zelda: Ocarina Of Time Remake?
Voted for inhouse. Don't trust most of the others for this project, and the ones I do are just too busy at the moment to make them a logical choice.
Re: Pokémon World Championships Exclusive Plush Officially Revealed
The Kirlia one is kinda nice ^_^
More interested in the Charizard Lego set from awhile ago though, but sadly it's paired with the other 2 starters and I'm not paying a bunch of extra money for 2 starters that I don't want.
I do see a high chance of a Charizard X Lego set happening down the line, Megas are way too marketable to ignore, Charizard's in particular, so I'll be patient for that ^^
Re: Pokémon Champions Has Now Surpassed 10 Million Downloads Worldwide
Old news and Quick Coupons kinda lose all meaning after the first 4-6 weeks once you're done collecting all the Pokémon that are relevant for competitive battling.
That's really my major gripe with the game at the moment: the battle pass and the currencies already are becoming pointless.
Quick Coupons can't be used on anything besides rolling the gacha ranch, VP is useless after awhile too because they refuse to add new songs and cosmetics for free players and training coupons also don't matter after awhile either.
And the battle pass doesn't give anything substantial for the paid tier that can't just be gotten from the free store section...
Seriously! When are we gonna get some other songs and not just the Trainer Battle Theme Version #3998784. And no! I'm not paying the Membership fee, that's a total ripoff for what it provides and they even have the gall to make it a yearly subscription >.<
Outside of that I really enjoy the game, it's what I wanted: just pure competitive battling ^_^
Re: Pokémon Champions Launches On Mobile Today Alongside A New Game Update
@Joeynator3000 Sadly no, no new music from what I can see...
As expected we got all the remaining Mega Pokémon, except the new Z-Megas, and a few returning normal mons. Very surprised to see Grimmsnarl, Annihilape and Gholdengo return so soon O.O
Re: Switch 2 Absent From Persona 4 And 6 Trailers, And Fans Are Concerned
Don't worry guys, they'll release it on Switch once the sales on other platforms have dried up to squeeze some more sales out of us...
...and then release an upgraded edition shortly after that and that one will also be released for Switch at a later date for some extra squeezing ^_^
Re: New Limited-Time Pokémon Champions Distribution Now Available
Would be a good distribution if it was a shiny Charizard, but alas.
You get Charizard as one of your starter Pokémon options and he's relatively easy to get from the ranch too.
Re: Nintendo Direct Announced For Tomorrow, 9th June 2026
Guess I'll join in with my wishlist:
If one of those happens I'll be very happy, otherwise it won't really matter anyway. Got lots of stuff already to play ^_^
Re: Beloved Mega Man-Style Platformer Is Getting A Sequel Next Year
Got the first game from Epic Free Store, but haven't tried it yet. But it did look like a lot of fun, so I'll get on that shortly, and I think I will get the sequel on the Switch.
I prefer having platformers on the Switch for that portability and I want to support the developers this time ^_^
Re: Round Up: Mina The Hollower Gets Glowing Comparisons To Zelda & Soulsborne In Final Previews
The article title reminds me that we haven't heard anything from that Samurai Pizza Cats game since its reveal.
I wonder how that game is coming along?
Re: Star Fox Switch 2 amiibo Compatibility Confirmed, Here's What You Can Unlock
I'm okay with really good stuff being tied to amiibo IF they also can be unlocked through playing the game and not having the unlockable right away affects the experience in a bad way.
Star Fox Zero's black Arwing was a really good one in that regard.
Acted as a pseudo extra high difficulty setting with how much damage you took and you could scan the amiibo to get it right away, or get all 70 medals and get it as a final reward.
Now look at Metroid Prime 4 locking the ability to play background music while riding in the desert behind an amiibo (or completing the game, but by that time the damage's been done), making an already very weak part of the game even worse, for an example of how NOT to use amiibo >.<
Re: It Sounds Like Capcom Has Another Huge IP On Its Hands With Pragmata
It's just a really well-designed and very fun game overall. Everyone who played it really likes it and Capcom is happy with the sales numbers, add the ending of the game to that and I can see a sequel happening down the line.
I was really impressed with how fun the multi-tasking is with the hacking while you're also shooting and dodging and the game constantly throws new toys and enemies at you.
Easy 9/10 for me and I've still gotta do some of the extra content that unlocks after beating the game.
Unless Nintendo finally wakes up and drops a surprise banger or something, I can see this game being my GotY 2026 ^_^
Re: Yooka-Laylee Dev Playtonic Seems To Be Teasing Something
Waited on double-dipping (I really enjoyed the original, despite its many flaws) for the 60fps patch.
Once this patch drops I'll be buying asap! This patch was only a matter of time imo, the original game on Switch ran very well so I had no doubt a 60fps patch was coming in the future.
Playtonic is pretty good at optimizing Switch ports, they even managed 60fps with The Impossible Lair back on the old Switch ^_^
Re: Review: Kena: Bridge Of Spirits (Switch 2) - Old-School Platformer Offers Sumptuous Visuals & Heaps Of Charm
One of my favorite games of the year it came out, it feels like a Gamecube game in all the right ways ^_^
(and no it's not an easy game at all! o.O)
Sadly no gyro aiming from what I've heard, so you're still stuck using the slow-mo mode for precise arrow shots.
One thing the review doesn't mention is that new game+ is actually quite different from the normal game.
Bigger and different enemy groups in regular combat and story bosses get some new attacks.
Re: Pokémon Champions Nails Down Switch Release Date, And It's Only Two Weeks Away
Prices for the paid route seem reasonable, but sadly not enough info on how much VP you can earn for free per battle.
I know Scarlet & Violet give a ton of bonus points for reaching higher ranked tiers and stuff, but the trailer didn't give any concrete info on this...
But I'm very happy to see Meganium get such an amazing Mega ability. All its moves acting like Sun is active, even when it's raining, is amazing for Solar Beam and fire type Weather Ball spam and having access to the best recovery move in the game with Synthesis.
Well deserved glow-up for what's been arguably the worst starter for ages!
Re: Community: Which Switch 1 Games Benefit Most From Switch 2's New Boost Mode?
@Sylamp Was curious about this too, but I only know of one example and that is Hyrule Warriors: Definitive Edition.
For some reason that game still ran a 1080p resolution in handheld and cut the fps to 30fps, instead of going 720p/60fps which based on docked being 1080p/60fps should have been very feasible o.O
Re: Reminder: Resident Evil's Generation Pack Is Leaving The Switch 2 eShop This Month
@RenanLK Resident Evil 2 & 3 remakes are less than 10 bucks on PC.
Capcom does really good deals and usually within a year of a game releasing.
Re: Poll: So, Which Starter Will You Choose In Pokémon Winds & Waves?
Gonna go with the grass starter for a change. Browt just reminds me of Red from the Angry Birds movie and I quite enjoyed that movie ^^
Re: Warframe's Switch 2 Version Launches Alongside Its "Next Major Update" In March
@roy130390 If you do decide to return you'll find it's not even the same game anymore, so much has changed.
We've had multiple reworks of the damage system, reworks of status effects, reworks of many old frames, a ton of new modes, more weapons then you can count, tons of QoL stuff, etc.
Re: Video: Capcom Releases New Pragmata 'World View' Trailer
Really enjoyed the demo! It's got that "simple yet hard to master" type of gameplay that never gets old and I'm digging the overall aesthetic.
This and Kena: Scars of Kosmora on PC are definite Day 1's for me ^_^
Re: Video: Get A Closer Look At LEGO's New Zelda: Ocarina Of Time Set In This First Review
Hmm, I like it quite a bit, but I feel like the set would've benefitted from the base plateau being around 10-20% bigger, so things could be spread out a bit more.
It does feel a bit messy with everything so close together.
Re: Nintendo Expands Switch 2's GameCube Library With Another Game
Great choice! One of the better Fire Emblem games out there and the original GC release is very expensive nowadays.
A bit of a bummer that they pushed the sequel to the Wii, coz it'll be a very long time until people can see the conclusion with how slow Nintendo is with adding new generations to NSO v.v