Comments 1,473

Re: Talking Point: Just How Similar Are Tomodachi Life And Animal Crossing?

Ren

I don't really get what it is but I kind of want it. sounds like the cool thing that should have probably been launched free with the original Wii after a couple years to get people back on; I mean really, the Miis were an amazing idea that everyone secretly hoped they would add options for in tons of games and release something just like this. Seems late now but then the 3DS has best of all worlds right now with the glut of other big stuff. Great times to be a gamer if you have some free time.

Re: Ubisoft Reconfirms Watch Dogs For Fall 2014 Release On Wii U

Ren

I'm not normally into this kind of game, and GTA5 kind of killed it's thunder. The hacking stuff adds a little bit of depth but the game itself is still pretty dull, same corny cut scenes as all the AC games; it's like being stuck playing as desmond all the time and ice skating in cars. The only thing it got right about Chicago is the icy roads yet there is still no winter in it. Get it used.

Re: Video: This Live Action Street Fighter Web Series is Surprisingly Good

Ren

ok, I'm with the long name guy above, that was bad, it was not trolling. The only place for these so called "production values" was in the costumes and they are as hoaky as ever. No story to speak of and.. slow motion and a jib makes something "production value" now? Hollywood fast cutting is what makes bland material like this watchable and these guys are not that great either so doing some cool street fighter moves doesn't make them great martial arts guys.
Is it so hard to call it what it is? Cheesy fan videos are fun but they are not quality cinema by any stretch. oh it's sponsored? greeeeat. that makes it sooo much better.

Re: Club Nintendo Distributing Tomodachi Life Demo Codes to Select Platinum Members

Ren

Interesting. So is Nintendo's marketing team like Sony/MS employees too or something? "Really, if you limit exposure it creates more buzz and then... only those people play it and then... well you can't just give a demo to all the loyal fans", nice comeback strategy. Maybe the "Quality of Life Platform" is to get less people playing video games so they'll go outside and play more.

Re: Video: What Could The Legend Of Zelda: Skyward Sword Look Like In HD?

Ren

there are always weird picky haters on some zelda games, I just don't get that.
The visual styles vary a little, but besides that the layout, quest structure, side quests, and items are so darn consistent between ever major game that you really have to dig to find some 'flaw' in a particular titles' take on it. If you don't like that consistency, well then you just don't like Zelda.
Oh and then some people seemed to hate the Windwaker style at first, like angrily so; what was that about?

Re: EA Boss Peter Moore Apologises For Frostbite's "Stupid" Wii U April Fools Prank

Ren

Ha ha! the funniest part is how mad people here get over it. It's like people defending their little brother or something while being in denial about what is just the truth and accepted by basically everyone without a WiiU. "he is NOT small! He's just as big and strong as you are! leave him alone!" so what. it's a game machine; and it IS a lot less capable than the other current consoles, get used to it. You all know that's not a bad thing per se so have fun with your wii2, but clearly it's pretty silly to most other people. So what? They can say whatever they want.

Re: Capcom Cuts Profit Projections By Over 50%, Despite "Strong Sales of Monster Hunter 4"

Ren

yes the mobile market isn't a revenue generator for huge budget veterans in the slightest. What keeps it relevant is that it is a breeding ground for much smaller developers who are trying new things BECAuse of the limitations of that hardware which makes for some neat experiences. For big AAA companies it makes much more sense to have tiny teams and low budgets trying new things there acting only as advertising for real games on other platforms. Dumping money into anything big for mobile is just a black hole, but I wouldn't under estimate what it's done for the games industry in general.

Re: New Watch_Dogs Trailer Highlights a Living, Breathing Chicago Game World

Ren

sweet, I'm sort of suckered into it just by it being Chicago, can't wait to see if it goes out to the west loop where my office is. All these trailers ever show is stuff in the loop or things next to trains, and the loop is not very big. Hardly any games ever touch Chicago like they do NY and LA, should be fun for us here. Doesn't look like much new going on but hey, a GTA in Chicago isn't the worst thing in the world. the real choice is what next gen system to get first to play it on. Still not entirely sold on the WiiU but it's so cheap this might sell me on it.

Re: Child of Light Creators Discuss Their Transition from Far Cry 3

Ren

interesting stuff, I'm looking forward to this. It looks fantastic. It's weird that all this stuff is still for both new and old consoles. I haven't bought a new console yet and I was kind of thinking I'd give in as soon as lots of the great DL games were exclusive but I see no reason to as long as theres a version for old ones (ps3,360; but I guess it's all new if you only have a Nintendo) Without backwards compatibility switching consoles now is more loss than gain with all the content overflowing on those machines. Dump all of that just to see 1080? it's weird. same weird chicken and egg problem the WiiU had. Anyway just saying, it's a wonderful time for gamers, but feels like a bit of oversaturation. Theres too much great content to want to dump a library for a new one that's not that much different yet. Games like this would definitely force my hand if they were exclusive to new consoles.

Re: Talking Point: Nintendo's Major Wii U Retail Titles Can Benefit From More eShop Trials and Demos

Ren

I don't see any argument here, really. How can there be any question that a demo will increase sales in GENERAL?
Sure, there will be the random game that confirms for someone it isn't for them or misrepresents the depth of a game but generally it will be more appealing to some of the players after having played it a little especially if the prices are a little lower to begin with, which is also something Nintendo doesn't seem to understand that everyone else on earth does.
At least for download only games, the lower pricepoint titles are a small jump from a purchase if it's even mediocre. When I finally got a 360 I played nothing but demos for a while before I bought anything and I then bought lots of games just from the demos; they're cheap and once I see evidence that it looks cool and half playable I download it (especially for the $10-20 ones). Sales, promotions, smaller games, and demos. People are all about a value proposition but Nintendo would rather sell a few 100k at full price than millions at lower price points and it's just archaic, arrogant business practice. It isn't a rolls royce it's a video game. Think it through and make some money; Nintendo has only dared to use this strategy on hardware and won every time but doesn't seem to get that this applies to every single games marketing as well. They killed their own wiiware service with this attitude. it's baffling. Give people a taste of what they want and they'll pay for the rest of it almost every time, it's not rocket science.

Then if the game sucks, you won't buy it. Don't blame the demo for that.

Re: Weirdness: This Super Mario 64 Fan Remake is Fairly Impressive

Ren

looks great. Tough crowd here, that takes a ton of work. And those textures don't look much worse than Nintendo' lazy HD graphics. Nintendo is so stuck on their signature, plain look they never thought through what to do with it in HD, and it shows.
This take on it is a little darker (if too shiny) a look I wish Nintendo would take on to give it a fresh modern look. It's not the end of the world to combine some realistic elements to classic cartoon models. Anyway, cool video.

Re: Soapbox: Ignoring The Objectification Of Women In Games Won't Make the Problem Go Away

Ren

This is the kind of internet discussion that scares me and gives me pause about the hope for the future of the world.
There are some vastly misunderstood stereotypes about "radical feminism" from people who don't understand what feminism is at all (it's not that deep/ 'activisty' thing, it's a basic idea that women should be treated equally as humans, take it as far as you want; you are probably a feminist like I am, it's not a dirty word)

the idea that men are equally mistreated in portrayals in media is ridiculous and flawed in that what matters about any fictionalized image and it's agregious nature only comes down to the real world power structure, which is one where men enjoy freedoms and advantages that are worlds beyond what any woman could imagine. If you think some tough guys without shirts on in movies is hurting mens "shaky position" in society that you are simply diluting yourself and need to get out of your house more.
Negative and sexualized portrayals of women is a constant unending thing in every corner of every society and affects every portion of womens' everyday lives since it has been the norm for centuries.
A lot of the people here clearly have just not left home and experience some of the dark realities of how the world actually works.
You need to step out of your male privilege and try to imagine for a moment what a person goes through their entire life being diminished, sexualized, pressured to put her look/image above everything else, told she is not as good/skilled as a boy, fed only toys about cooking/makeup/being pretty, shown only 'strong' women who can manipulate with sexual favors, etc. etc.

there is nothing you can say to a young white boy to make them understand that feminism has a real purpose, and is not about anyone being angry or lording over anyone, it's just about seeing everyone respected as humans. Like the ignorant video posted above somewhere people just don't know what they're talking about, and need to actually look up what feminism is, and what it stands for.
It's not a secret radical club of angry lesbians, it's just anyone who wants women to be treated with equal respect, and part of that is just recognizing some of the problems with the way we treat people everywhere, still (yes, the patriarchy; the world that has been dominated and brutlized by men for centuries; it's not a myth). It's just pathetic to see people (like the woman in that video) spouting random defensive jargon about 'free speech' and entertainment and 'this is how capitalism works'.
So great, basically as this article poses; ignore it all, and accept it as it is (stay on your couch gaming); or actually get out into the world and think about how maybe the world can actually evolve beyond what your tv feeds you.

Re: Soapbox: Ignoring The Objectification Of Women In Games Won't Make the Problem Go Away

Ren

Jesus, has anyone read even so much as the title of this article? "Ignoring The Objectification Of Women In Games Won't Make the Problem Go Away". That is the thesis in question. No one has said it should be banned or not be allowed to exist, or that it's any better or worse than whatever random other japanese sex game about guys you can come up with. The point is only that it SUCKS.
That this game is clearly and openly about these women being sexy and shtupable and they are designed in a way that looks as though that is why they exist. And that is downright reprehensible and we should all think about why that is and why maybe it would be cool if that didn't happen SO damn often in games. The above comments are exactly why this hasn't changed in over 30 years in this industry. Isn't it about time some of us consumers thought about why we like games and if this the kind of constant representation we want for ANYBODY?!
This isn't about XXX games, which may even have a place in some market, it's about the portrayal of women and girls in just any old regular game (sometimes for young kids) as buxom, dripping wet sluts that exist to serve men. That isn't ok to me and it's worth discussing why. It feels just shameful to be among peers who are so ignorant and arrogant.

Re: Soapbox: Ignoring The Objectification Of Women In Games Won't Make the Problem Go Away

Ren

clearly this is just not the place to expect serious informed discussion about the still vast objectification of women in games, movies, TV, print, everywhere.. And what Feminism means, about how privilege and patriarchy play into these depictions and problems. It's ceaselessly amazing how many young men like to fly into defensive rage and dismissal about anything that calls into question the clear privilege that men enjoy in societies around the world. I'd love to come back in 20 more years and see if anyone has learned anything. Just the mention of Anita Sarkesian is depressing as she endured totally unjustified rage, denial, even death threats for her thoughtful work in discussing the most obvious of trends in gaming.

Re: Soapbox: Ignoring The Objectification Of Women In Games Won't Make the Problem Go Away

Ren

Nice that people can at least acknowledge that this is indeed an issue. The point is not "should we censor it?" it's about a larger scale problem that men; people to understand why it's not ok to just ignore it forever so the impulse to create games like this just isn't as strong and accepted.
Stuff is ridiculous and embarassing; Sex is normal and it does sell; I like sex as much as the next person but this doesn't make it just fine to have every fictional female character wearing lingerie and tits popping out as their only "personality trait". The RPG stuff is sometimes the worst in that there are these female "warriors" running around in armor with a g-string and cleavage hanging out; it's just dumb looking and immediately tells me that the creators have not moved an inch from the minds of the sheltered hermits that have historically created most video games.
I actually believe that there is a massive market for "adult" games of this sort, and actually pornography is not fundamentally wrong in that it can be a healthy outlet for some people. but Video Games are still stigmatized by adults as a thing for "kids" at their core. Even obviously adult themed games like Last of Us are viewed as just more violent outliers in a kids format. If society could treat gaming as the mature, diverse medium that it is there would surely be a place for a properly regulated XXX adult set of games.
That's a different issue than this here but I only mean that this kind of obviously aimed at kids game that makes ALL women look like sex toys is horrible and that's a problem with gaming over all but a different kind of industry on the publics eyes could also support a properly rated and regulated adult games industry; I'm surprised it hasn't happened already.

Re: Electronic Arts CEO Discusses The Company's Plans For Virtual Reality At SXSW

Ren

yeah there seems to be a disconnect between what a cool demo is and what this actually means for sitting and gaming through a long adventure. What this offers is basically like the ability to look around at stuff (that isn't there) and wave our arms around at said stuff. In a demo this feels really cool and immersive but poses that same problem that all the lazy gamers complained about the wiimotes with. "I don't care! I just want to sit on my couch and kill stalfos'!" . I've been saying forever that there are indeed really cool ways to draw people into more interesting experiences and make them more physical but it's not necesarily about hardware inventions, it's about designing good deep software for any of it (i.e. the wasted potential of the wiimotes, until maybe skyward sword; and even then...). fine, get your panties in a bunch about glorified head tracking mini screens but until the software can really deliver stuff to match it won't mean much (1 year to buggy launches, 3-5 years to really good software, maybe longer for innovative, creative indies to do the same)

Re: Soapbox: The Nintendo Wi-Fi Disconnection Reminds Us Why Local Multiplayer Still Matters

Ren

Nicely written article, I agree on almost all fronts. Some of my fondest memories stem from the classic 007 (goldeneye) N64 days when local 4 player was everyones obsession.
I only see a hint of some paranoia in the part where there is mention of this "remotely locked from our devices to force us...".
That is an entirely different issue than online multiplayer and reveals the basic paranoid, 'old mans' take on all of this. The idea that publishers will retroactively lock down random titles in the distant future for unknown reasons is ridiculous, even if technically possible. It hasn't happened to date and I couldn't see it ever happening for anything but legal reasons. And if it does, so what? Part of the online experience is about speed and convenience, and in many cases costs/prices. By it's nature that's because of it's fundamental lack of physical storage, thats just how it is.
The license that we use is ALWAYS the publishers whether we have a cart or not. Surely no one will show up to confiscate the game cart if there is a legal or even promotional issue with it, but there are fundamental ways that the consumer experience is changing and that just comes with the times. Buying/keeping really old used games (that were never retailed to you) can only really be equated in a modern context with owning bootleg digital copies/torrents/roms and this is no small phenomenon, obviously. I won't take a stance on that per se but I'm just saying that if the usefulness of your 20 year old copy of Ace Attorney is at issue you just can't blame Capcom if they wanted to pull it it's their right, and the digital world means that it's likely you could still get it somewhere on the internet rather than paying $200 for it used so you can have that piece of plastic to sign and say that it's all "yours"; it means nothing, it's not yours, it never was. If either solution (ROMS, ancient carts) works for your archive in 20-50 yrs, that's great but it's not an internet conspiracy, its the changing nature of media.

Re: Former Criterion Boss Alex Ward Laments Issues With Releasing Need For Speed On Wii U

Ren

firstly this is this guys twitter, he doesn't owe anybody any kind of 'professional' calm, he can say whatever he wants and it's not going to ruin his life or his company; it's twitter.
No one is OBLIgated to market anything but when you release a system that no one has heard of than you market everything that comes out for it that is even half playable whether you made it or not. This is how we've gotten to where we are now. Nintendo has decided that they don't need to listen to anyone including the market for the machines that they sell so they will just pay the price in a failed console. So sure, you can't 'blame' them, but it's not selling and any special 'come back' is just not happening. This lack of support is what he's mad about with the publisher, and on a larger scale overall, Nintendo who have made this 3rd party non-support happen by arrogantly ignoring everyone in favor of trash like 'NintendoLand'. Just saying 'you may have games on our glittery console' isn't enough anymore, it never has been really.

Re: Refurbished Wii U Deluxe Systems Now $200 on Nintendo of America Site

Ren

it's people who haven't bought refurbed before that scoff at it for no special reason like it's a garage sale item. You can't get a better deal on something than refurbed. From bigger companies it's a better guarantee of it's operation than a new one, since it's been heavily cleaned and tested, usually more than a new unit.
A WiiU, though. Well at this point it does look pretty pathetic so it'd still have to be cheaper for me to get one since they really erodded my confidence in them by how badly they bungled the launch and slow sales even now. A cheap dead horse is still basically a dead horse.

Re: Talking Point: Steel Diver: Sub Wars Proves That Nintendo Can Make Free-To-Play Work

Ren

I got this free one kinda skeptical and I'm super hooked. Intend to get the full version but it's actually still a fun challenge just trying to own others with only the basic sub. Once I get past, maybe lvl50, I'll buy the whole thing. Such a great game, all I can think is this has been long overdue; I hope they get the feedback they need to finally take this as a "Go! Go!" on more cheap/free games as entry into paid content, it's just a no-brainer. Clearly this model is not only for the worst mobile devs and when done it's a brilliant way to hook users on the game and the machine. I've been shouting how this should have been done on the old Wii Shop since it launched (onslaught was close in some ways).

Re: Console Wars Book Paves The Way For Movie Written By Seth Rogen and Evan Goldberg

Ren

I was all about Nintendo and still believe it was better. Sega was so overly focused on "arcade" experiences at home which was just not appealing since I (and others?) still played regularly at actual arcades and the games were shallow ports.
Nintendo's success was in creating new experiences designed specifically for the home; longer, robust, storied adventures. Sega's big upset was only when they did the same with sonic, toejam/earl, originals like that. And I still can't stand Sonic; the bad, tinny, music. the ridiculous 'tough guy' design, the 'high speed' modes that always cut short, the floaty controls. Next to Mario, Sonic always feels like a cheap dollar store adventure, even now.

Re: Talking Point: The Watch_Dogs Wii U Delay Demonstrates That Major Third-Parties Are Walking Away

Ren

yeah, this is the end really for WiiU but not for Nintendo by a long shot. I can't wait until it's really gone and we can just get more space here for the all the great 3DS content. It's time to let it go and dump the resources into 3DS content until something else is ready for market. It's a sad situation but the console 'fight' this generation has clearly dumped one of the contenders which is a relief somewhat. Now I can pick something (or both), and then maybe still pick up a dusty WiiU in a year for cheap and try it's few good games.

Re: Poll: Have Your Say on Satoru Iwata's Nintendo Strategies

Ren

also more licensing now? what about actual advertising? advertising is still abysmal with Nintendo. If nothing else Iwata should be held accountable for the total failure of Nintendos advertising the last few years. If things are going slowly and their still swimming in money then dump it into some advertising to actually selling whats there. Things might have turned around this holiday with the right kind of marketing but word of mouth just doesn't cut it in todays market, since they're up against negative press as it is. This site is the ONLY place I've ever heard of the WiiU. Nobody I know, even gamers seems to know what the WiiU is, it's really sad.

Re: Poll: Have Your Say on Satoru Iwata's Nintendo Strategies

Ren

i don't get what this tells us. it's like asking us our opinions about time travel, or presidents of the next decade. There was almost nothing specific at all about these 'anouncements', it was just standard business double talk to keep shareholders from completely bailing out. This is not the admission of any products that exist it's only scrambling to assure in vestors that changes are happening when they haven't been preparing for changes at all. It's good pressure to have on them but ridiculous to treat it like a product announcement.

Re: Satoru Iwata Announces a "Quality of Life" Platform Business of "Non-Wearable" Technology

Ren

this isn't a bad idea but, as usual, their tapping into 'innovation' like most of us put gloves on when it's cold outside. So then... that whole motion controller thing that people waited in lines to buy wasn't at all perfect for this so we figured we'd only make glorified fitness mini games and workout video style games. This time we'll make a dedicated cheaply manufactured machine (i.e. "non-wearable" nice spin), so we can sell our own cheap fitness software. Never mind ignoring the potential of hybrid fitness action/adventure with existing IPs perfect for the motion controllers that people would have eaten up. People are just waiting for some great, interesting, game-based thing that's why the janky Wiifit did so well, despite missing the point of what interactive fitness needs to become.

If I had even lazily shuffled my feet or arms for any of the time I've sprinted across Hyrule or planet Zebeth on a time limit you can bet I'd be shedding pounds and more immersed in my game.
No one wants to go 'work out' with a cheesy digital trainer and bad music, they want story, action, and consequential choices. Would it be that hard to have developed any of that for the Wii or WiiU? No, but it would take REAL innovation, not white collar 'creatives' spewing jargon and giving us more 3d rendered fitness videos.
Nintendo likes to trumpet their successes but they never seem to get just what part of each made them successful, it's pathetic really. Time for new blood there. Show me some real innovation, though, and I'll eat my words; there is potential with this.

Re: Nintendo Confirms Dedicated Development Team for Smart Device Services

Ren

so basically the message is. "please understand that our crack team of database engineers and web development interns has woken up from a nice nap and will be joining us in the current century for exciting consoles basics using emerging technologies like 'the internet' and 'handheld mobile devices' , which we are currently researching at the best buy down the block. We look forward to an age where people can instantly send each other 'electronic mail' with no hassle,( just a 17 digit friend code.)"

Re: Talking Point: Is There A Future For The Wii U Without The GamePad?

Ren

the real question is how much cheaper would it be then? If it really shaved off like $100 you better believe sales would pick up. a $200 HD system would have people lining up to buy it, and then you can also bet that the other devs would line up to make more ports. Money is the bottom line for Nintendo and us consumers. I'd go buy a WiiU right now if there was a big price drop and an option for no gamepad.

Re: Preview: Donkey Kong Country: Tropical Freeze

Ren

This does look fun don't get me wrong, it just doesn't wow on the technical side and also offers nothing new and exciting to draw people in if they care to do that. Maybe it's not meant to move consoles, that's fine, but anything from Nintendo right now really needs to be moving consoles (get with online multi-player/ really do something interesting with textures rather than just the added shading to the same tired models). If you only have a Nintendo this can't come soon enough, but if you have anything else it's not really enough to make you drop it and run back to Nintendo (last gen really, theres nothing fresh on the new consoles either, I get that).
I'm only saying they've had so much time to prepare for this dive into HD and it's really sad that they've mis-managed getting it together for so long now that it's sacrificed the success of the WiiU entirely. I really wanted to be proven wrong but a game like this, this late is just not turning heads besides die hards like the N fans here.

Re: Preview: Donkey Kong Country: Tropical Freeze

Ren

This does look like a small downloadable quality game (when you look at the content of competing machines). Sure if you're a super fan you'll be excited but how is this pushing the limits of... anything? I would not pay full retail for a game like this much less run out and buy a WiiU.
It's too bad Nintendo can't get their heads out of thier #%*es and see that this is the BASE standard of what HD gaming is now so if your flagship IP's are proudly owning 2008 then saving the ailing WiiU will take some truly new approach and hiring some developers that can deliver more than HD rendered content that looks like Gamecube games.

Re: Talking Point: The Wii U's 'Relevance' Is About Sales, Nintendo's Strategy Has Remained Consistent

Ren

0To be fair I was a HUGE fan of the Wii and got it day one, and I've been the biggest Nintendo fanboy since the NES was released (with a little break around the gamecube days). But even as a dedicated fan my excitement at first was largely centered around WiiSports. I loved the new wiimotes and all the possibilities it presented and as a fan I was willing to wait and dig for those other great experiences.

But for the 'casual' crowd that made the console sales so profitable there really wasn't much to do after the initial impulse buy. People played with family on holidays and that was it. We all tout it's success like it was this brilliant business strategy but we can't discount the fact that the price and the pack-in was largely it for that boom (which allowed for lots of us fans to get excited and get some of the other great stuff that came out later), but it really didn't create the massive new market that people thought that it did. The push for new varied and more high tech experiences did not just disappear and everyone didn't just say "oh great! I don't need HD on my HD tv, and I don't really want to play online after all!".

With the launch of the e-shop and VC I was SO excited for Nintendo to use that critical boost to really develop something more in line with what was taking place everywhere else with mobiles, other consoles and PCs. Online gaming, heavily supported/marketed online shops, even R&D into some great new HD system AND HD game development. A couple years into the Wii shop it became clear Nintendo had gotten complacent and cocky and just wasn't doing that and I even got tired of it myself and got another HD system reluctantly. I'm a naysayer here lately only out of disappointment in a company that I have loved my entire life.

I still love my 3DS but I'm afraid the WiiU represents the result of that missed opportunity. They even had a year jump on the other consoles but squandered it by missing all the cues in the rest of the industry that that "new casual market" really won't just get another Nintendo if it's not playing to modern standards. It's not really about being "graphics horses" or wanting GTA type games, it's just about keeping up with where the basic minimum standards of the rest of the games market is with or without the family focus.
They're paying the price for it now, and because they do things in a way as to usually profit or break even with hardware they are in a really unique position to possibly bounce back up in a couple years pretty well if they really pay attention to what most of us want and already have in our living rooms now and at least give us that.

If you want to attract "core gamers" as well as families you can't do it lightly, the bar has been set really high. They were trying to do the almost impossible with WiiU and if anyone could do it Nintendo could, but the gamepad thing just didn't have the wow factor to pull it off this time.

Re: Talking Point: The Wii U's 'Relevance' Is About Sales, Nintendo's Strategy Has Remained Consistent

Ren

ok, you can defend it all you want but or the people on here who didn't get one like myself why didn't you? For me?
Nintendo Land looks shallow and cheesy, has no online play.
No built in storage is a big letdown for a new system; I like downloading games.
I really expected to play all my Wii games and old VC games on it natively and on the gamepad but it didn't do that (does it now?)
The 3rd party games at launch were old games I'd already played.
The gamepad didn't seem to add anything new.
It was pricey for what it is at launch.
Online anything still looked comparatively shallow and cheesy, behind the times.
The VC and WiiWare library NOT just moved over to WiiU??!! no excuse.
I can't be alone in most of that; It was just a mistake plain and simple. And then for them to have so arrogantly misjudged the development time for HD games in general and then delay their own games THAT MUCH in their own late first entry into HD gaming? They deserve the misfortunes that have come to them, is it possible that MAYBE they could actually learn a lesson this time? Or does Iwata have to go before that can happen?

Re: Talking Point: Nintendo's Wii U Struggles Bring a Challenge, Not Doom

Ren

I don't think people here are suggesting that a physically smaller 'slim' WiiU will do any good but just that a reasonably more updated design would. Slightly larger in fact, with a HDD, more unique look and for gods sake get the online play together already. It's great that they blaze their own trail but after a certain point you can't ignore your target market AND your dedicated fanbase that has been begging for online experiences and serious attention to downloadable games since the beginning of the first Wii.
I couldn't believe it when the WiiU launched with still a total lack of commitment to marketing and providing solid online games (see; 16-32gb internal storage and then selling retail games online? what happened there?).
As mentioned here the development times for this stuff really does make it look a little too late to "save" the situation with the WiiU for this generation but still not impossible to start on something to soften the blow.
I actually had some little hopes when it was announced that they were holding onto a bombshell that the gamepad had lots of storage and could play games or store and play 3ds content in 2d, so you could stick it in your bag and literally play that content mobile in some form; even some kind of scaled back sidecar games that would be mobile add ones to WiiU games. They own the portable games market, if they could just make the whole thing portable somehow it would really have it's own market carved out and blow people away. i.e. make that big-donkey gamepad capable of just running the thing and get rid of the disc drive but allow it to connect to the TV for home use. basically the opposite of what it is now.
I know it's easier said than done. I haven't gotten any 'this gen' system yet because theres still too much on the last ones so when I do there better be a clear jump up. Miiverse is not the upgrade I've been waiting for. I just wanted HD and some online gaming and they could have done that easily years ago but they were too stubborn to listen to anyone.

Re: Mighty No. 9 Studio Comcept Facing Fan Backlash Over Community Manager Appointment

Ren

If I wanted to find a way to further my "political agenda" and I wasn't even a gamer myself surely I would choose a job as a social media manager for a video game that is not yet finished. How does this make sense? There are surely some people here with a big chip on their shoulder. I've never felt the need to question the employee choices of any kickstarter I've donated to even at a high level. If I believe in the product I just do. Once it's been screwed up I'll complain. But to pre-suppose that it'll be screwed up because she is interested in politics of feminism or LGBT stuff? that is just biggotry.
I don't like that ben affleck is supposed to play batman in an upcoming movie either but it's not my place to say he should be fired and that I know it'll be horrible. Clearly I just don't like him personally, or actors in general (and I'm a little keen on his wife).

Re: Mighty No. 9 Studio Comcept Facing Fan Backlash Over Community Manager Appointment

Ren

wow, this thread is crazy. People will go to great lengths to pin some hate on a woman it seems. I know little about her but it sounds like people basically don't agree with her worldview regardless of how it doesn't manifest in her work (and is none of your business, though I would tend to be happy if she's pushing a pro feminist/ pro lgbt agenda, that is still her right should she choose to)
Anyone talking about this weird made up junk like "feminazis" or "sexist feminists who hate men" is seriously lacking in basic knowledge about how the world works. No has EVER said they are offended by males or male characters being a part of games, but the point is that the world has been a male dominated patriarchy that has favored males in work, culture and every inch of society for... well most of human history, and some women and people who value women as human beings would like to see a little more representation of women as people and not toys for sex or servitude; this is not about hating men or wanting to take men out of games.
If you fail to see that than it's really just a testament to your own self absorbed attitude, the same attitude that coupled with male aggression has fueled millenia of wars and harmful domination of cultures. This weird fantasy of man-hating feminists is one only held by sheltered conservatives who have only heard of this phenomenon from tv and other like minded people who have never actually talked to anyone who cares about the furthering of womens rights.
I've worked with feminists and just good people who care about people for much of my life and never ONCE encountered this conservative fantasy of a "man hating feminist that threatens the postition of men", only people passionate about equal rights and willing to stand against people who are hateful and ignorant because of just that, NOT because they are men like myself.
If a woman seems to hate you and you want to call her an "angry feminist" maybe it's time to think about what dumb thing you did to make her upset, not what is between your legs; not everything is about your penis.