Comments 24

Re: Opinion: 10 Years Old Today, Undertale Has Been A Constant Source Of Fun & Learning Between Me & My Kids

RJCW

This game is incredible. The first time I played I made what is probably a common mistake early on. The game never beat me over the head with it, just quietly let me reap the emotional consequences for the whole rest of the playthrough. I just had this lump in my throat for the whole 7 hours. Despite that, it's also the funniest game I've ever played. Truly brilliant creation.

Re: Final Fantasy Tactics Remaster Controversially Cuts War Of The Lions Content

RJCW

I'm disappointed - because having played both, the WotL version did feel more polished and engaging overall - but I also kind of get it. By the end of my PSP playthrough I leaned pretty hard on that dark knight class, and that definitely upset the gameplay balance a bit.

But - the WotL cutscenes were amazing, and even though the tone of the script became a bit more self-serious, the overall quality of the localisation was a big improvement compared to the FF7-era original translation. I hope they at least do a fresh edit of that original script to improve how it flows.

Re: Balatro Is Getting Its First Major Update

RJCW

Some great early-game changes here. Might make the black deck a bit more fun. I was on a pretty good winning streak when I got to that deck (first three stakes of all the prior decks), then had about 10 losses in a row on the black deck.

Some advice for those who are struggling: Don't neglect your chip jokers. An extra 100-ish chips is basically equivalent to a x2 mult for a lot of the game. Don't use seeded runs when you're trying to unlock stuff - they don't count. And it seems like you unlock more jokers, vouchers etc if you exit the game and go back in after runs. For a few weeks I didn't play anything else so just put the switch to sleep without exiting the game. First time I came back to it after playing something else, I got a HEAP of new unlocks.

Also - give the challenges a try. I just started them this week and they're really fun. Not actually very challenging so far, but they encourage some creative thinking that you can take back into the main game.

Re: Review: Might & Magic: Clash Of Heroes - Definitive Edition (Switch) - A DS Classic Returns In Mighty Fine Form

RJCW

I've had a chance to play through this now, and I have to say I both thoroughly enjoyed it, and was slightly disappointed.

There's been some rebalancing since the DS version. In some cases this results in improvements, but mostly it seemed to defang some of the most fun units. The animations and sound effects also aren't as punchy as in the original version, and the new graphics aren't as easy to read (unit colours in particular are difficult to separate in some cases). It seems a little too easy - the AI constantly wastes turn after turn. I don't remember the original being quite so easy, but maybe I'm just better at it now. Finally, I was very disappointed that there's no local multiplayer over wifi, so my wife and I will stick to DS for our regular matches.

The core gameplay is still fantastic though, the soundtrack is amazing, and the new art style looks great when you're not battling. 8/10 seems right to me, whereas the original is my favourite DS game and pushes close to 10/10.

Re: Soapbox: Zelda: Ocarina Of Time's Kokiri Forest Rivals World 1-1 As A Perfect Intro

RJCW

I bounced hard off the Kokiri forest opening the first two times I tried to play it, on N64 then a few years later via the Zelda collection on Gamecube. It was only on the third attempt that I pushed through it, on 3DS. Actually, it spoiled 3D Zelda for me for almost 15 years, to the point that I skipped MM, WW, TP and SS entirely (I eventually played and loved MM on 3DS).

LttP has by far the best Zelda intro for me - right up there with 1-1 and Super Metroid. Zeldas I, II and BotW also rate pretty high for me.

Re: Feature: The Best Hidden Gems And Underrated Switch Games Of 2022

RJCW

I'm not sure how hidden they are, and some of them are a bit older than 2022, but for me these are the Switch games that seem to get less fanfare than they deserve:

Crown Trick - great turn-based rogue-like
Vigil: The Longest Night - what I think you'd get if the Gothic/Risen developers decided to make a Witcher-themed Metroid-like
Elliot Quest - fantastic homage to Zelda II, without the tight sword combat but with better puzzles
Dandara - atmospheric Metroid-like with vector-based movement
The Count Lucanor - creepy little gem, perfect for clearing on a Halloween afternoon
Loop Hero - deck-building rogue-like (sort of) with a brilliant Mega Drive/Genesis aesthetic
Operencia: The Stolen Sun - best first-person dungeon crawler I've played.

Re: Mini Review: Rush Rally 3 - A Cheap And Cheerful Rally Racer

RJCW

@Brownmonster
This has been on my radar for a while now and I finally took the plunge a few days ago. Wow - I love it. Gameplay is excellent - challenging, fun and rewarding, even if I haven't yet figured out how to rename my profile.

I don't get all the complaints about the graphics. I've tried several racing games on Switch and I bounced off most of them (including GRID, Burnout Paradise and NFS, which are all recognisably great games) because I found the overly-detailed graphics too difficult to read on the small Switch screen - by the time I knew there was a corner coming I'd have overshot it. There was still a learning curve for me with reading the graphics in RR3, and I think some tracks could use a little more contrast to make them visible against the surroundings, but it's the most readable realistic racing game I've played on the system. And so smooth!

Just excellent, and a solid 9 for me.