I remember calling local retailers and checking the dates they receive shipments so I could be there early, in case any Wii systems came in. Those things sold out quick!
For me, the Virtual Console and GameCube B/C was a huge lure. That and the fact that I was consistently whooped at Wii Sports boxing. I had to get my hands on a console so I could train!
Ron - Best. Intro. Ever. Another great roundtable fellers! I picked up a GameCube after my PS2 got the dreaded disc-read error. Circuit City fully refunded it, and by then the 'cube was pretty cheap, so I was able to snag one along with a bigger TV. Savings!
A very nice, well-rounded list Thomas. Certainly is the nature of numbered lists to garner disagreement and discussion. Still love me some Muramasa and No More Heroes!
@postman the Musou attacks are contingent on your spirit gauge, the only way to unleash your most powerful M attack is to do so with a full spirit gauge.
I really wanted to like the game more, and did at first, but the issues with the AI got incredibly frustrating fast. The combat just doesn't hold up long, and the battles are straight up cheap sometimes--not by design though--since the non-existent draw distance makes dudes appear out of thin air, you commonly get tossed into an endless air juggle from seemingly invisible dudes until you die. Totally fair! And to get all the way to the end of a long, boring mission just to be forced to restart because you got cheap shotted by some dudes who seemingly appeared out of thin air is more than a little frustrating. It made me want to BBQ my 3DS. There are a lot of missions here though, so if this is your thing you get a lot of content, but it is pretty unpolished and just feels unfinished.
@wariowoods That would be sweet, a turn-based strategy football game where each down plays out depending on your choices. I'd buy that. @626b Rugby?! What do you call Rugby then?
Rad review Corbs, been saving up for this since, finally picked it up! @WaveBoy 3 - I too haven't dabbled on SF since downloading it on the VC...I got some learning to do!
Rad review Thomas! After I was first introduced to Okami on the Wii (my PS2 disc-errored before it came out) I've been waiting for another adventure ever since. Good to hear about the lengthy quest--I could have sworn Okami ended three times before I was actually finished!
@Swerd_Murd Actually Steve got a killscreen today to take the lead with 986,900...until Hank got one too and edged him out with 994,400. Still no millions though!
That would be interesting. This is how they all play on their own machines though.
Vampire: Master of Darkness and Ax Battler! Those were the ones I remember playing. Never knew about Panzer Dragoon mini, sounds pretty sweet. I actually have a cart for Sylvan Tale too but its Japan-only and not likely to hit the VC. Its a great SEGA-made Zelda clone though. There is even a fan translation!
This is such an epically dope feature Marcel, nice! I love the VC but this details the dream platform it could been, a place for the games non-Japanese consumers have been clamoring to play for decades. Nazo no Murasamejou now!
@Bulbasaurus Rex Maybe they had a worn out Wii Remote because I never had a problem with the controls locking up. Like I say in the review sometimes the weight shifting is hard to control but the forward/backward mechanic worked fine for me.
@Metroid Fan Thanks, and I'd say give the demo a try if you can't secure the funds right away! @Shinesprite: The game has four main worlds, but to say there are just four levels isn't quite accurate, as each of these four maps must be revisited as you gain powers. Think of the four areas as different sections of a Metroid game, ones with areas locked till later in the game. @Slapshot Agree, the effort put into this title definitely warrants the price!
Its nice to see a game not require you to go back and forth, letting you explore an area without the need of backtracking for items to unlock new areas. I like the idea of mastering one direct route to boss after boss. Also, passwords are always fun! I wonder if there are any that give you extra lives or powerups?
Double yes! This game was, and still is amazing. The first RE game I played through was the RE2 on the PSX, so I nabbed this right when it hit the GC. It has to be one of the prettiest games on the system, which is funny because its also one of the most gruesome. Awesome review Trev, I'm loving this month of Spooks!
Too bad, I really dug the game's 2D graphics. I love me some maps though... @vonseu Not all WiiWare games get generous scores here. Unless you find a 1/10 too kind for Space Trek.
Comments 65
Re: Live: Wii U Preview
Let's do this!
Re: Site News: James Finds a Warp Zone
Congratulations, James! NOE couldn't have made a wiser decision.
Re: Feature: Bargain Bin DS Games
Some panned it, but If you like first-person action RPGs, you can find Atlus' Deep Labyrinth pretty cheap. It has a neat touch screen battle system.
Re: Review: Super Street Fighter II (Wii Virtual Console / Mega Drive)
Wait, we have to pay for our sins?
Re: The Last Story Coming to Wii in North America
Best. Birthday. Ever.
Re: Review: Mutant Mudds (3DSWare)
Heck yes to the 10th degree.
Re: Review: Mario Kart Super Circuit (3DS Virtual Console / Game Boy Advance)
Finally, a Mario Kart I can best my wife at. This is going to be a very special Christmas. Nice review, Ronny!
Re: Feature: Bizarre Emails Sent to Nintendo Life - Volume 4
Pure yuletide joy. I feel truly blessed.
Re: Bleep Bloop, Rytmik: Retrobits is Out on 22nd December
Yes! I was waiting for this announcement, loved the original.
Re: Miyamoto Stepping Down Into Smaller Role
If anybody deserves a little time off, it's Miyamoto!
Re: It's Official: Xenoblade Chronicles is Coming to North America
Absolutely tubular.
Re: Feature: The Revolution of the Wii
I remember calling local retailers and checking the dates they receive shipments so I could be there early, in case any Wii systems came in. Those things sold out quick!
For me, the Virtual Console and GameCube B/C was a huge lure. That and the fact that I was consistently whooped at Wii Sports boxing. I had to get my hands on a console so I could train!
Re: Round Table: Let's Talk About the GameCube and Wii
Ron - Best. Intro. Ever.
Another great roundtable fellers! I picked up a GameCube after my PS2 got the dreaded disc-read error. Circuit City fully refunded it, and by then the 'cube was pretty cheap, so I was able to snag one along with a bigger TV. Savings!
Re: Feature: The Best Games on GameCube and Wii
A very nice, well-rounded list Thomas. Certainly is the nature of numbered lists to garner disagreement and discussion. Still love me some Muramasa and No More Heroes!
Re: Wii Budget Range Grows with Super Mario Galaxy and More
I've been waiting for SPM to drop since it launched! This is rad news!
Re: Features: Bizarre Emails Sent to Nintendo Life - Volume 3
There's just so much gold in here. So much high performance, girly gold.
Re: After 1980s Valet Parking Comes 1950s Lawn Mower Kids
Help a True Man!
Re: SEGA Makes Shinobi Official, First Shots Inside
This looks dope!
Re: Review: Inchworm Animation (DSiWare)
Man I want this. I'll buy anything Sabiston makes!
Re: Shift Your Continuum with BlazBlue 3DS on 31st May
@Besen I had the first Guilty Gear on the PSX, and loved that old dude with the giant cleaver! "HEAVEN OR HELL...LET'S ROCK!"
Re: Nintendo Download: 18th April 2011 (North America)
Man I rented MMX so much when I was little, this is Jawesome!
Re: Review: Physiofun: Pelvic Floor Training (WiiWare)
Six pack a beer, the movie "Junior" running on my VHS and this game spells ALL NIGHT PARTY
Re: Zelda: Ocarina of Time 3D Launches on 19th June
This is rad butter on tubular toast. Most excellent.
Re: Guides: Using QR Codes on Your Nintendo 3DS
@KidA Me too, I totally missed this! I tried getting the QR codes to work but my 3DS kept telling me my Mii was "Too Gorgeous" to render in code
Re: Review: Absolute Baseball (DSiWare)
@BulbasaurusRex The third paragraph lays out how to issue batting and pitching commands.
Re: Review: Samurai Warriors: Chronicles (3DS)
@ 35 I played the effin crap out of this game. It just had some major flaws I couldn't look past, regardless of the of the limited combat mechanics.
Re: Review: Samurai Warriors: Chronicles (3DS)
@postman the Musou attacks are contingent on your spirit gauge, the only way to unleash your most powerful M attack is to do so with a full spirit gauge.
Re: Nintendo Said Unto the Patent Office: Let There Be Wii Light
Bump up the Floyd and fire this baby up!
Re: Review: Samurai Warriors: Chronicles (3DS)
I really wanted to like the game more, and did at first, but the issues with the AI got incredibly frustrating fast. The combat just doesn't hold up long, and the battles are straight up cheap sometimes--not by design though--since the non-existent draw distance makes dudes appear out of thin air, you commonly get tossed into an endless air juggle from seemingly invisible dudes until you die. Totally fair! And to get all the way to the end of a long, boring mission just to be forced to restart because you got cheap shotted by some dudes who seemingly appeared out of thin air is more than a little frustrating. It made me want to BBQ my 3DS. There are a lot of missions here though, so if this is your thing you get a lot of content, but it is pretty unpolished and just feels unfinished.
Re: Review: Madden NFL Football (3DS)
@wariowoods That would be sweet, a turn-based strategy football game where each down plays out depending on your choices. I'd buy that.
@626b Rugby?! What do you call Rugby then?
Re: Review: Steel Diver (3DS)
If this drops in price, I'll definitely pick it up. Your description of Periscope Mode sounds pretty bodacious. Nice one Corbs.
Re: Review: Madden NFL Football (3DS)
Never got into this franchise...seems like a good decision now. Thanks Chris!
@626b @MadScientistMan - I liked it best when you Brits called it Grid Iron. That was the dopest.
Re: Xenoblade Chronicles Heading to Europe This Year
Hell to the yes. Come on NOA!
Re: Review: Super Street Fighter IV 3D Edition (3DS)
Rad review Corbs, been saving up for this since, finally picked it up!
@WaveBoy 3 - I too haven't dabbled on SF since downloading it on the VC...I got some learning to do!
Re: Interviews: Richie Knucklez - The Kong Off
Thanks Richie, it was a blast!
Re: Review: Okamiden (DS)
Rad review Thomas! After I was first introduced to Okami on the Wii (my PS2 disc-errored before it came out) I've been waiting for another adventure ever since. Good to hear about the lengthy quest--I could have sworn Okami ended three times before I was actually finished!
Re: Live Text: The Kong Off
@Swerd_Murd
Actually Steve got a killscreen today to take the lead with 986,900...until Hank got one too and edged him out with 994,400. Still no millions though!
That would be interesting. This is how they all play on their own machines though.
Re: Features: The Game Gear Games We Need on 3DS Virtual Console
Vampire: Master of Darkness and Ax Battler! Those were the ones I remember playing. Never knew about Panzer Dragoon mini, sounds pretty sweet. I actually have a cart for Sylvan Tale too but its Japan-only and not likely to hit the VC. Its a great SEGA-made Zelda clone though. There is even a fan translation!
Re: Features: Games That Should Already Be on Virtual Console
This is such an epically dope feature Marcel, nice! I love the VC but this details the dream platform it could been, a place for the games non-Japanese consumers have been clamoring to play for decades. Nazo no Murasamejou now!
Re: Review: JellyCar 2 (WiiWare)
@Bulbasaurus Rex
Maybe they had a worn out Wii Remote because I never had a problem with the controls locking up. Like I say in the review sometimes the weight shifting is hard to control but the forward/backward mechanic worked fine for me.
Re: Review: Fluidity (WiiWare)
@RacoonMario
Seriously? That's awesome! She did a good job. Comes of with a nice whimsical, storybook vibe.
Re: Review: Fluidity (WiiWare)
@Metroid Fan
Thanks, and I'd say give the demo a try if you can't secure the funds right away!
@Shinesprite: The game has four main worlds, but to say there are just four levels isn't quite accurate, as each of these four maps must be revisited as you gain powers. Think of the four areas as different sections of a Metroid game, ones with areas locked till later in the game.
@Slapshot
Agree, the effort put into this title definitely warrants the price!
Re: Cartoon Network Mayhem in Upcoming 3DS "Battle Game"
This shall be rad
Re: Review: Street Hoop (Virtual Console / Neo Geo)
Oooh, a 90's Hip Hop soundtrack on Neo's sound ship? I'm in! Need to get some more Neo Geo on my Wii anyhow. Nice review Corbs!
Re: Review: The Addams Family (Super Nintendo)
Its nice to see a game not require you to go back and forth, letting you explore an area without the need of backtracking for items to unlock new areas. I like the idea of mastering one direct route to boss after boss. Also, passwords are always fun! I wonder if there are any that give you extra lives or powerups?
Killer review Jamie!
Re: Features: Staff NES Stories
The NES: Inducing anti-bath Mom kicks since 1985.
Re: Review: Resident Evil (GameCube)
Double yes! This game was, and still is amazing. The first RE game I played through was the RE2 on the PSX, so I nabbed this right when it hit the GC. It has to be one of the prettiest games on the system, which is funny because its also one of the most gruesome. Awesome review Trev, I'm loving this month of Spooks!
Re: Review: Dr. Franken (Game Boy)
Thanks guys! The game reminded me why instruction booklets had "notes" sections!
Re: Review: Robox (WiiWare)
Too bad, I really dug the game's 2D graphics. I love me some maps though...
@vonseu
Not all WiiWare games get generous scores here. Unless you find a 1/10 too kind for Space Trek.
Re: Review: Eternal Darkness: Sanity's Requiem (GameCube)
BTW awesome review!