Comments 547

Re: Cave Story Fix is "Coming Soon"

Linkuini

Curly story isn't so great anyway. Instead of making certain conversations more interesting, it makes them awkward. At one point, Curly asks somebody else a question and then answers it herself, which is rather confusing.

Re: Wii U Resellers Captilise On Demand By Fleecing Consumers

Linkuini

For my part, I'll gladly wait to get a system well after launch if it ups the chances of one of these types getting stuck with a console they never wanted and having to sell at a loss. If anybody's really thinking of caving for one of these ripoffs, there's your motivation not to.

Re: 3D Classics: Urban Champion Is A Downloadable Reward On Club Nintendo

Linkuini

Maybe this'll cheer everyone up. What if Nintendo is trying to rerelease this game to as many people as possible in an intentional move to show a new generation of gamers how awful it is? Then, what if they released a full-scale modern reboot at retail, reinventing it as a game that's actually fun enough to gain rave reviews and explosive sales?

...

Okay, I don't believe that either, the idea just struck me as hilarious when I thought of it.

Re: Review: Angry Birds Trilogy (3DS)

Linkuini

Really, if I didn't hear people comparing this game's addictiveness to anything by PopCap, I wouldn't come down on it so hard. I would have had a far better first impression of this game if I hadn't expected it to be nearly as good as Plants vs. Zombies or Zuma. It's not nearly as good as Plants vs. Zombies or Zuma.

It's not just that Angry Birds doesn't do the same kind of thing that Nintendo does, it's that the kind of thing it does do has been done better elsewhere for ages! It really has nothing to do with Zelda or Skyrim or anything of that nature, at least for me.

Re: Ever Wonder Why Pokémon Black And White 2 Isn't On The 3DS?

Linkuini

I already know that, and I still don't care. With the wireless C-gear and dozens of options for online play, the latest Pokémon games beg for the benefits of Streetpass and more flexible access to wi-fi. On the DS, most people won't be walking around with a DS and an active game of Pokémon in their pocket, and even if the sign at the hotel or restaurant says "free wi-fi", that probably doesn't mean you'll be able to play Pokémon online.

Thus, many of the most interesting new features of the game will be difficult or impossible to use. Again. This in the name of more players? Well, I won't be one of them.

Re: Review: Zelda II: The Adventure of Link (3DS eShop / NES)

Linkuini

This one just keeps finding new ways to screw you over. Once you get used to the tough enemies like Iron Knuckles and Goriyas (as you eventually will), you meet the ones that can sap your experience. Get used to those, and then you find the ones that won't die unless you cast fire. You're barely coping with those, and all of a sudden you're up against invisible enemies!

In a way, I almost admire the boldness of a game that will try and pull this many cheap shots. It certainly prevents the game from falling into a rut like so many games these days, and that deserves to be appreciated. And yet...

Re: New Super Mario Bros. U Character Choices Explained

Linkuini

Why do people want to play as Wario in a New Super Mario Bros. game? This is a burly, graceless klutz who has regularly obtained wealth by allowing himself to be flattened or ignited, among other physically unpleasant feats. Now you guys want him to hop around deftly kicking off walls without touching fireballs or getting caught between two flat surfaces? That'll be the day.

Re: Randy Pitchford Isn't All That Into Motion Controls

Linkuini

Samba de Amigo was going to be my favorite rhythm game since Elite Beat Agents. Then I played a song on hard mode and the motion controls couldn't keep up.

The real tragedy of motion control is how its technical limitations have forced developers to reel back their ambitions and leave us with control schemes that are either simplistic, broken, or both. Now motion control's more reliable (enough to shoulder the weight of a Zelda game, no less) and it's still being treated as an afterthought by gamers and developers alike. Who knows if it'll pick up steam again, and for how long.

Re: Satoru Iwata: Demand for Rich Experiences on Handhelds "Not Going to Go Away"

Linkuini

My 3DS conked out for a little bit over the summer and I had to subsist on smartphone games when I had time to kill. There were a couple good games that went up for free for a week, like Sonic and Sega All-Stars Racing, but in the end, do we really want the buttons to cover the screen and the entire world to tilt whenever we steer a vehicle? That's no way to live.

Re: Miyamoto: Nintendo Focused on Fun, Not Competition

Linkuini

Sure, amid the deluge of FPS games you can find plenty of games that think outside the usual framework – Bioshock, Portal, and the Fallout series come to mind. That doesn't mean that we need quite as many FPS games as we're currently seeing, though. We're in a rut right now, the same way we were back in the 16-bit days when we were drowning in platformers. I love platformers, but I don't want to live in a world where games as worthless as Bubsy Bobcat and Punky Skunk get in the way of progress.

Re: Talking Point: DS Games Deserve Digital Distribution on 3DS

Linkuini

Easy to do? Hardly. Even for digital downloads, there's still probably a bunch of licensing issues to go through before they can put a game up for sale, especially for that "under-appreciated" category you mentioned. Couple that with the glacial release schedule we've seen in Nintendo's download services so far, and it's a fat chance we'd ever get another chance to try stuff like, say, Draglade, to name a fairly obscure one.

Even if they did decide to offer DS games for download, we'd probably get a few good first-party titles and then watch the service sputter out. Same old pattern.

Re: Mario Kart 7 Update Available Now

Linkuini

@Duney
Fair enough if that's your stance. Still, there's a whole lap of this course that you just skip whenever you do this. Isn't that kind of a waste? That's the part that bugs me the most.

And for anybody who didn't hear me say it the first time: we in the gaming community have a word for those who line up and run off of cliffs. Have some dignity. Don't be a lemming.

Re: Talking Point: What Games Are You Playing This Weekend?

Linkuini

I just got VVVVVV. It's so hard it's ridiculous; only that surprisingly awesome soundtrack keeps me playing when the going gets tough. At its best though, it really makes me rethink the way I would play a good platformer. Can't get enough of the music: I'm listening to it right now.

Kid Icarus is sure to get some more playtime. That game just keeps on giving.

Lastly, I'll be playing through Sonic Unleashed on Wii again. No, really!