@AVahne I rather you do not put it in simple terms since you're still not really explaining what didn't work about Fates. The mechanics I listed was part of the reason why I had the most fun with this game.
@AVahne I still want to know what exactly is your issue with Fates' gameplay.
I like the additions of shuriken weapons and their debuffing effects + the Attack/Guard Stance System with characters providing unique bonuses. Personal skills were a cool addition as well and Dragon Veins made maps more dynamic.
@Thegentleman Again. I don't see the Chicago Cubs' history really resonating with a Japanese audience as much as seeing one of their most celebrated players in the MLB do this commercial.
Tanaka is not even wearing a Yankees cap either so this doesn't have a strong association with the Yankees.
@Thegentleman I don't think the Chicago Cubs have a popular Japanese player like Masahiro Tanaka is for the New York Yankees. Notice how this is an advertisement directed towards a Japanese audience.
@Sakuraichu What are you trying to accomplish by saying you hate Awakening? Like okay that's cool to have that opinion if that was the point of your comment, but this is news for an Awakening art book and I assume people interested in reading this are fans of Fire Emblem Awakening. However, the rest of that comment is you linking to the Path of Radiance/Radiant Dawn artbook.
@FierceRagnar I just told you in my second paragraph I've heard those same criticisms with better choices of words and I respect the stances of those people.
Of course, I disagree with them and we can have a civil discussion on it.
You are not entirely to blame for why that turned into an argument, but you certainly didn't choose the right words to express your stance.
Check that wiki and you will see zero hentai related work related to him.
Do you really think the same man who did character designs for Pokemon Go would get hired by The Pokemon Company to do work for them if he did hentai work?
@FierceRagnar I do not know what artist you are talking about.
I'm going to assume you might be referring to Yusuke Kozaki who is most certainly not a writer of any kind. He's always been an illustrator and character designer.
Also, you may yourself think you're not being "aggressive" but you're certainly baiting people with your opinions. There are ways to express dis-contempt for something without getting aggressive responses.
Frankly, every opinion you have said about Fire Emblem, I've heard before from other people and said with a more careful choice of words and I respect the stance of those people.
@FierceRagnar What a joke. You're trying to paint yourself as some victim having his opinion "silenced" when you say things like "turn the series into a hentai?"
@AVahne What point are you trying to prove? "Subjectively" I find both Awakening and Conquest (I'll add in Birthright, but not Revelation) more fun than past games (I would have added in slow-as-a-snail Path of Radiance and few others) each for different reasons. "Subjectively" you don't. The have still maintained (and are perceived) a consistent level of quality.
@FierceRagnar I don't think Intelligent Systems is doing things badly as you claim them to be. Yes there are questionable decisions that will probably leave them thinking on what to improve or change, but they are still outputting quality games.
Conquest is a more fun game than the following: Gaiden, Binding Blade, 7, The Sacred Stones, Shadow Dragon.
On a semi-related note, Tellius-obsessed fans annoy me.
@PlywoodStick Dude, this DLC came out after the game was released in Japan. What do you expect NOA to do? Wait for an arbitrary reason to then release it?
@AVahne I find your constant proclamations that Fire Emblem is now a casual series to be rather pretentious. This is a series that has always been varied and experimental in gameplay. There are times where some games feel like reboots especially if you go from Thracia to Binding Blade or Radiant Dawn to Shadow Dragon. For how often you speak of Awakening's gameplay, I find Shadow Dragon to be even more basic and more simple. It's a remake of an NES game, they arguably could have done more. However, I still found the experience satisfying and engaging.
You seem to scoff at and almost disregard all the genuine intricacies added to Fates and just stick to this "casualization" narrative. Ever been to /r/fireemblem? That place has quite few people who own the Japanese version of the game while also having played almost every entry in the series. They can respect the game and consider it worthy to stand among previous entries.
@FierceRagnar A split fanbase does not necessarily say anything about the overall quality of a game. Brawl and Smash 4 have split fanbases, but I would still consider them great games.
@AVahne I consider myself an older fan too. I think there's still plenty of things to look forward to about this game. There isn't a serious gameplay complaint, for at the very least, the Nohr route. It's promising, I trust the opinions of those who have bought the game and are playing it a bunch.
@Yorumi Can you name another game that has the same amount of content as Xenoblade Chronicles X? Not every $60 game on the Wii U can claim to last "over 300 hours." Besides Fates has plenty of content. Side chapters, technically 9 different difficulty settings, online multiplayer, My Castle battles on top of a 28 main story for one route.
@Yorumi And Wii games weren't $60. Why are you comparing a 3ds game with gba games when you should be comparing it to other 3ds games. Fire Emblem Fates is doing more to justify 2 games and giving you discounts for the other far more than Pokémon ever did. Not to mention there was never a push to buy both routes. It's only if you really want to like with some Pokémon fans.
@Yorumi I guess you are referring to Fire Emblem 7. And no I don't think it's 41, it's 36 actual "unique" chapters.
I think they do enough to justify having two separate games. Also in Japan getting another route is about half a normal route (one route is 5076 yen and other routes as DLC is 2000 yen) so that totals about...$75.80. Awakening is $40. That's actually less than double what Awakening was. I assume the same conventional model as Japan is going to be brought here.
@AVahne I think Nohr route Fire Emblem is a good Fire Emblem game. People on Serenes Forest seem to think so too. Of course, I don't know what your "standards" are on a "good" Fire Emblem game.
@Yorumi The first 6 chapters are the same. From there on, the chapters are unique and go up to Chapter 28 on both routes. So Prologue Chapter+first 6 chapters+22 Hoshido chapters+22 Nohr chapters. That is 51.
Also I made it a point to only include main game stuff so why are you citing Advance Wars' war rooms, map creators, and etc. stuff? I could just as easily cite the side chapters of Fire Emblem Fates and Fire Emblem Fates' online multiplayer.
@AVahne Except Nohr version isn't a casual game. I've seen videos of it, I know the impressions of people who played previous games in the series and they it's incredibly solid mechanically.
@AVahne Do you not know the gameplay elements that Fates has? Personal skills are back, Capture is back on select units, Shove is back on a specific class, Rescue is back on a specific class, a new skill that switches your unit with an enemy unit after you kill the enemy unit has been added, Pair Up has been reworked and split into Attack and Guard Stance, reclassing does not reset levels anymore, Dragon's Vein changes map design (and make it more interesting) and be beneficial to some units and detrimental to others. Weapon weight got replaced with a more complicated system of an individual weapon having its own benefits and weaknesses. The magic triangle hardly meant much in the GBA games and met practically nothing in Radiant Dawn with only two dark magic units you can't even get on a first playthrough. If you're talking about the wind, fire, thunder triangle PoR/RD had, that hardly meant much either with magic units having a high RES stat.
@AVahne After seeing the Nohr route, I can safely tell you it is not casual gameplay. Durability is not the be all, end all of Fire Emblem. Gaiden should tell you that.
@AVahne Apparently, giving an actual reason to use an iron sword over a Brave or Silver Sword means more "casual". Don't you realize that the changes to weapon durability is to promote horizontal weapon progression which is less grindy than what the rest of the series except Gaiden does? Not coincidentally, Gaiden also did not have durability. I wouldn't be so quick to label mechanic changes as over-simplified.
@Yorumi How the Nohr path is essentially FE7 and Hoshido is The Sacred Stones? The fact that no Western Nintendo Direct has said a single thing about two versions and all of this information we've received is second-hand incomplete, sloppy translations? This article is missing details from the 4gamer interview like how Japanese players can download one path for free.
@Yorumi Remember when one FE game had a mode that includes the world map and a mode that doesn't? Oh wait....
Not to mention you can turn down difficulty in the Nohr path if you read translations of the interview. Not to mention we still don't know if the two versions model is coming outside of Japan....
@eartboundlink Sure the platformers can get away with no story, but another series suffered from a lack of story that Miyamoto himself involved himself with in the form of Paper Mario. Sticker Star doesn't even have the same mood or feel of a Paper Mario game let alone a lack of story. Star Fox has all the potential for a great story with its world. Of Nintendo's main franchises, the only ones that would get by without a story to me is Mario platformers, Donkey Kong, Kirby, Yoshi, and Wario Land/WarioWare.
Comments 38
Re: Fire Emblem Echoes: Shadows of Valentia Coming to 3DS on 19th May
@AVahne I rather you do not put it in simple terms since you're still not really explaining what didn't work about Fates. The mechanics I listed was part of the reason why I had the most fun with this game.
Re: Fire Emblem Echoes: Shadows of Valentia Coming to 3DS on 19th May
@AVahne I still want to know what exactly is your issue with Fates' gameplay.
I like the additions of shuriken weapons and their debuffing effects + the Attack/Guard Stance System with characters providing unique bonuses. Personal skills were a cool addition as well and Dragon Veins made maps more dynamic.
Re: Fire Emblem Echoes: Shadows of Valentia Coming to 3DS on 19th May
@AVahne The gameplay of Fates Conquest is generally agreed to be great and I have yet to see a well-explained criticism of it.
Re: Video: Stylish Pokémon Sun and Moon Trailer Features New York Yankees Pitcher
@Thegentleman Again. I don't see the Chicago Cubs' history really resonating with a Japanese audience as much as seeing one of their most celebrated players in the MLB do this commercial.
Tanaka is not even wearing a Yankees cap either so this doesn't have a strong association with the Yankees.
Re: Video: Stylish Pokémon Sun and Moon Trailer Features New York Yankees Pitcher
@Thegentleman I don't think the Chicago Cubs have a popular Japanese player like Masahiro Tanaka is for the New York Yankees. Notice how this is an advertisement directed towards a Japanese audience.
Re: The Art of Fire Emblem: Awakening Book is Now Just Days Away
@KO-Cub I said it was cool of him to have that opinion if that was the point of his comment. It wasn't.
I know that artbook already existed. Thanks reddit.
"Leave it?" In no way did I tell that person to leave. I just don't like that person's choice of words and I want to express that.
With the way you responded to me, I think I can guess which Fire Emblem games you like the most and which you don't like.
Re: The Art of Fire Emblem: Awakening Book is Now Just Days Away
@Sakuraichu What are you trying to accomplish by saying you hate Awakening? Like okay that's cool to have that opinion if that was the point of your comment, but this is news for an Awakening art book and I assume people interested in reading this are fans of Fire Emblem Awakening. However, the rest of that comment is you linking to the Path of Radiance/Radiant Dawn artbook.
Re: Video: Nintendo Minute Shows Off a New Area of Paper Mario: Color Splash
@FierceRagnar I just told you in my second paragraph I've heard those same criticisms with better choices of words and I respect the stances of those people.
Of course, I disagree with them and we can have a civil discussion on it.
You are not entirely to blame for why that turned into an argument, but you certainly didn't choose the right words to express your stance.
Check that wiki and you will see zero hentai related work related to him.
Do you really think the same man who did character designs for Pokemon Go would get hired by The Pokemon Company to do work for them if he did hentai work?
Re: Video: Nintendo Minute Shows Off a New Area of Paper Mario: Color Splash
@FierceRagnar I do not know what artist you are talking about.
I'm going to assume you might be referring to Yusuke Kozaki who is most certainly not a writer of any kind. He's always been an illustrator and character designer.
Also, you may yourself think you're not being "aggressive" but you're certainly baiting people with your opinions. There are ways to express dis-contempt for something without getting aggressive responses.
Frankly, every opinion you have said about Fire Emblem, I've heard before from other people and said with a more careful choice of words and I respect the stance of those people.
Re: Video: Nintendo Minute Shows Off a New Area of Paper Mario: Color Splash
@FierceRagnar What a joke. You're trying to paint yourself as some victim having his opinion "silenced" when you say things like "turn the series into a hentai?"
People are suppose to respect that? Dream on.
Re: Turns Out The Guy Behind Final Fantasy Loves Fire Emblem Too
@AVahne What point are you trying to prove? "Subjectively" I find both Awakening and Conquest (I'll add in Birthright, but not Revelation) more fun than past games (I would have added in slow-as-a-snail Path of Radiance and few others) each for different reasons. "Subjectively" you don't. The have still maintained (and are perceived) a consistent level of quality.
Re: Turns Out The Guy Behind Final Fantasy Loves Fire Emblem Too
@FierceRagnar I don't think Intelligent Systems is doing things badly as you claim them to be. Yes there are questionable decisions that will probably leave them thinking on what to improve or change, but they are still outputting quality games.
Conquest is a more fun game than the following: Gaiden, Binding Blade, 7, The Sacred Stones, Shadow Dragon.
On a semi-related note, Tellius-obsessed fans annoy me.
Re: Nintendo Outlines Details of DLC Map Pack One in Fire Emblem Fates
@PlywoodStick Dude, this DLC came out after the game was released in Japan. What do you expect NOA to do? Wait for an arbitrary reason to then release it?
Re: Hands On: Seeking an Awakening in Fire Emblem Fates
@AVahne I find your constant proclamations that Fire Emblem is now a casual series to be rather pretentious. This is a series that has always been varied and experimental in gameplay. There are times where some games feel like reboots especially if you go from Thracia to Binding Blade or Radiant Dawn to Shadow Dragon. For how often you speak of Awakening's gameplay, I find Shadow Dragon to be even more basic and more simple. It's a remake of an NES game, they arguably could have done more. However, I still found the experience satisfying and engaging.
You seem to scoff at and almost disregard all the genuine intricacies added to Fates and just stick to this "casualization" narrative. Ever been to /r/fireemblem? That place has quite few people who own the Japanese version of the game while also having played almost every entry in the series. They can respect the game and consider it worthy to stand among previous entries.
Re: Nintendo Dominates Festive Sales in Japan as 3DS and Wii U Lead the Way
@AVahne That just sounds obnoxious with you exclaiming what a REAL SUPER HARDCORE Fire Emblem game is and what a CASUAL Fire Emblem game is.
Re: Game of the Year: Nintendo Life's Staff Awards 2015
@FierceRagnar A split fanbase does not necessarily say anything about the overall quality of a game. Brawl and Smash 4 have split fanbases, but I would still consider them great games.
Re: Masahiro Sakurai Talks About the New Fighters Soon to be Added to Super Smash Bros.
Why yes, Hector would CLEARLY be a better choice than a character who can transform their own body to that of a dragon.
I don't see Hector stunning people, growing wings, or lunging at people with a spear hand.
Also, Corrin isn't the first explicit instance of advertisement. That's Roy.
Re: Target Reservation Cards Re-Affirm Fire Emblem Fates as a Dual Release for North America
@AVahne I consider myself an older fan too. I think there's still plenty of things to look forward to about this game. There isn't a serious gameplay complaint, for at the very least, the Nohr route. It's promising, I trust the opinions of those who have bought the game and are playing it a bunch.
Re: Target Reservation Cards Re-Affirm Fire Emblem Fates as a Dual Release for North America
@AVahne That sounds awfully condescending...
Re: Target Reservation Cards Re-Affirm Fire Emblem Fates as a Dual Release for North America
@luke88 I mean...we are basically getting what Japan got. It's more like Europe is the exception if anything.
Re: Fire Emblem will be Getting an Art Book for its 25th Anniversary
@FierceRagnar You know...there's no reason to insult the more recent games.
Re: Project Guard and Fire Emblem Fates Provide Oddities in Nintendo's Upcoming Game Schedule Details
@Yorumi Can you name another game that has the same amount of content as Xenoblade Chronicles X? Not every $60 game on the Wii U can claim to last "over 300 hours." Besides Fates has plenty of content. Side chapters, technically 9 different difficulty settings, online multiplayer, My Castle battles on top of a 28 main story for one route.
Re: Project Guard and Fire Emblem Fates Provide Oddities in Nintendo's Upcoming Game Schedule Details
@Yorumi And Wii games weren't $60. Why are you comparing a 3ds game with gba games when you should be comparing it to other 3ds games. Fire Emblem Fates is doing more to justify 2 games and giving you discounts for the other far more than Pokémon ever did. Not to mention there was never a push to buy both routes. It's only if you really want to like with some Pokémon fans.
Re: Project Guard and Fire Emblem Fates Provide Oddities in Nintendo's Upcoming Game Schedule Details
@Yorumi I guess you are referring to Fire Emblem 7. And no I don't think it's 41, it's 36 actual "unique" chapters.
I think they do enough to justify having two separate games. Also in Japan getting another route is about half a normal route (one route is 5076 yen and other routes as DLC is 2000 yen) so that totals about...$75.80. Awakening is $40. That's actually less than double what Awakening was. I assume the same conventional model as Japan is going to be brought here.
Re: Project Guard and Fire Emblem Fates Provide Oddities in Nintendo's Upcoming Game Schedule Details
@AVahne I think Nohr route Fire Emblem is a good Fire Emblem game. People on Serenes Forest seem to think so too. Of course, I don't know what your "standards" are on a "good" Fire Emblem game.
Re: Project Guard and Fire Emblem Fates Provide Oddities in Nintendo's Upcoming Game Schedule Details
@Yorumi The first 6 chapters are the same. From there on, the chapters are unique and go up to Chapter 28 on both routes. So Prologue Chapter+first 6 chapters+22 Hoshido chapters+22 Nohr chapters. That is 51.
Also I made it a point to only include main game stuff so why are you citing Advance Wars' war rooms, map creators, and etc. stuff? I could just as easily cite the side chapters of Fire Emblem Fates and Fire Emblem Fates' online multiplayer.
Re: Project Guard and Fire Emblem Fates Provide Oddities in Nintendo's Upcoming Game Schedule Details
@Yorumi Total unique Fates chapters EXCLUDING the third route and EXCLUDING side chapters: 51.
Total unique for FE6 EXCLUDING side chapters: 31
Total for FE7: Around 36
Total for FE8: 27.
This isn't mentioning Fates has more side chapters than all of the GBA games...
Or the separate storylines, or the different characters on each route, or the different music and classes...
Re: Video: Indulge in the Weirdness of This Genei Ibun Roku #FE Footage
@AVahne Except Nohr version isn't a casual game. I've seen videos of it, I know the impressions of people who played previous games in the series and they it's incredibly solid mechanically.
Re: Nintendo Treehouse Staffer Talks Localisation, Voice Acting And Playing Non-Nintendo Games For Research
@Collinhall Uprising had professional VAs not in-house staff. Fire Emblem Awakening is the same.
Re: Video: Watch Acclaimed Manga Artist Kozaki Yusuke Draw Felicia From Fire Emblem Fates
@AVahne Do you not know the gameplay elements that Fates has? Personal skills are back, Capture is back on select units, Shove is back on a specific class, Rescue is back on a specific class, a new skill that switches your unit with an enemy unit after you kill the enemy unit has been added, Pair Up has been reworked and split into Attack and Guard Stance, reclassing does not reset levels anymore, Dragon's Vein changes map design (and make it more interesting) and be beneficial to some units and detrimental to others. Weapon weight got replaced with a more complicated system of an individual weapon having its own benefits and weaknesses. The magic triangle hardly meant much in the GBA games and met practically nothing in Radiant Dawn with only two dark magic units you can't even get on a first playthrough. If you're talking about the wind, fire, thunder triangle PoR/RD had, that hardly meant much either with magic units having a high RES stat.
Re: Video: Watch Acclaimed Manga Artist Kozaki Yusuke Draw Felicia From Fire Emblem Fates
@AVahne After seeing the Nohr route, I can safely tell you it is not casual gameplay. Durability is not the be all, end all of Fire Emblem. Gaiden should tell you that.
Re: An Impressive 1.79 Million Players Have Crossed Swords With Fire Emblem: Awakening
@AVahne Apparently, giving an actual reason to use an iron sword over a Brave or Silver Sword means more "casual". Don't you realize that the changes to weapon durability is to promote horizontal weapon progression which is less grindy than what the rest of the series except Gaiden does? Not coincidentally, Gaiden also did not have durability. I wouldn't be so quick to label mechanic changes as over-simplified.
Re: Fire Emblem's Two Versions Will Offer Very Different Challenges
@TingLz is this website spreading misinformation then?
http://www.rpgsite.net/news/4242-fire-emblem-if-multiple-storyline-paths-and-dlc-information
Re: Fire Emblem's Two Versions Will Offer Very Different Challenges
@Yorumi How the Nohr path is essentially FE7 and Hoshido is The Sacred Stones? The fact that no Western Nintendo Direct has said a single thing about two versions and all of this information we've received is second-hand incomplete, sloppy translations? This article is missing details from the 4gamer interview like how Japanese players can download one path for free.
Re: Fire Emblem's Two Versions Will Offer Very Different Challenges
@Geonjaha No, nothing has been confirmed. People in this entire thread have been jumping to conclusions.
Re: Fire Emblem's Two Versions Will Offer Very Different Challenges
@Yorumi Interesting you chose to ignore my point.
Re: Fire Emblem's Two Versions Will Offer Very Different Challenges
@Yorumi Remember when one FE game had a mode that includes the world map and a mode that doesn't? Oh wait....
Not to mention you can turn down difficulty in the Nohr path if you read translations of the interview. Not to mention we still don't know if the two versions model is coming outside of Japan....
Re: Miyamoto Talks Up Star Fox Wii U's "Fun And Unique" Dual-Screen Control Mechanics
@eartboundlink Sure the platformers can get away with no story, but another series suffered from a lack of story that Miyamoto himself involved himself with in the form of Paper Mario. Sticker Star doesn't even have the same mood or feel of a Paper Mario game let alone a lack of story. Star Fox has all the potential for a great story with its world. Of Nintendo's main franchises, the only ones that would get by without a story to me is Mario platformers, Donkey Kong, Kirby, Yoshi, and Wario Land/WarioWare.