If there's one thing I must say to get out of the way it is this, I am a huge fan of the underdog. Nintendo finding themselves in that position once again with the Wii U. The previous generation was smoked by the original Wii which was underpowered, had no HD, and a sea of shovelware. Yet the old Wii prevailed, and sold on the most important virtue that some others would die for.
That being impulse system purchases of the Wii, even if these casual buyers never bought another game, the system remained profitable despite the laughs of "gamers" pointing at someone picking up a game or two for the Wii and just don't have the money to support more than one console ecosystem.
now my thoughts on topic
The Wii U I feel was never intended to be a "next gen' system in the common views of those who only look at the pictures and skip the text of gaming magazines and many websites unless that content is negative and yet more troll ammo.
They then take their one sided thoughts to YouTube, discussion forums, and any other means to feel like a "true hardcore gamer" when there really is no such thing. Does a next generation console require enough computing power to guide and fly a real fighter plane let alone adding more additional "fluff'?
I've always liked Nintendo as they always had the brass to try something different with each new game console even if it left them with a few black eyes and battle scars along the way over the years. Even at time with more powerful hardware than the competition.
In the end as we all know, it isn't only the hardware that sells systems, it's the games that can be played on it. I still love CoD: Black Ops 2 for the added features that no current system can provide and also some of the exclusive titles that will only be found on the Wii U.
Lego City Undercover is one amazing example but admit I do get frustrated by the short life of the battery in Game Pad which in turn affects my progress sadly to say. I do wish Nintendo and the developers give us all control options using the Pro Controller while the Game Pad sits in its recharge cradle still displaying vital information to the player.
As for big name third party releases, Game Pad or not, I would in every way possible, cater to game developers that we do need third party support but always provide a bonus for making use of the GamePad as a primary controller or even as a second screen while the Pro Controller is in use. Zen Pinball did this perfectly with the Game Pad still providing vital information while charging on its cradle (great pinball game on the system which really roped me in)!
We must have mainstream support, even for the underdog, it would be great to have the Wii U as the lead platform for eventual PS3 and 360 releases. Focusing on the strengths of the Wii U but also keeping the current systems busy, this is a real longshot but a hopeful one that we will see in the near future.
Finally as a bit off topic focus on next generation systems. Current consoles as they are (especially the PS3 and Heavy Rain) shows the potential of current systems and newer games as well like CoD: Ghosts and AC4: Black Flag (two potential purchases I wish to make for the Wii U instead of my PS3.
When it comes to the PS4 and XB1, how real is too real for a video game? I'm duly impressed with some of the visual enhancements, but current systems have already been shown that there is plenty of potential in them. Especially now that many developers are coding in assembly on the 360 and PS3 for the best possible performance in game. The ports of these games show just how much untapped power the Wii U really has when you consider that many of these multi-platform games show. I am well aware of a frame loss or two on the Wii U and willing to accept it as "growing pains" as more developers get familiar with the system.
Early on thanks to EA/Criterion, that extra difference was shown in what remains to be one of the best looking games on the Wii U. NFS: MW U was a major showpiece as were a few other launch window titles that really have the ability to show the true power of the system. This returns me back to my original question, how much more visual detail do we want in games to the point where Super Mario 3D World are shunned thanks to the latest on next generation consoles?
@retro_player_22 it was only printed on the first generation Street Fighter II dedicated cabinets (the entire machine purchased as a whole) and some CE cabinets if they were upgraded but never had the monitor bezel changed.
I used to repair arcade games many years ago when that game was the rage. Twice a year I had to change out the joysticks and buttons from people being so hard on them and the occasional spilled drink making the buttons stick.
I miss it really as consoles really have killed the coin op business.
I already have most of the games Nintendo has put up in the games section for rewards. I do wish Sin & Punishment (N64) would make it into the mix. My last grab was the original Super Smash Bros.
After being spoiled with Brawl on the Wii, the original didn't age too well visually, but still remains fun after all these years and the only version to retain a intro via the game engine instead of a CGI video.
The biggest killer for me which I had no idea how much it would take was the 18 Gigs that Lego City Undercover ate. I wish Nintendo would put size or space requirements on digital download games.
Compared to the Japanese and PAL systems, I have no idea why the NA Super NES looked so awful. It looked like it was made by Sara Lee but the games were still amazingly awesome but nowhere at sleek as the consoles from Sega.
I still have my SNES which has turned half yellow over the years despite putting it away in the original box when I moved on the Sega Saturn and (dare I say it) rather ugly looking original Playstation...
Back on topic, I still have no idea why Nintendo hit the US model with an ugly stick while the successor to it (N64) had the same design worldwide and I love the looks of the N64 as it's design was rather bold when you consider the rest of the system Nintendo released here in the USA.
The only other bold (and questionable) move was releasing the GameCube in purple (call it Indigo all anyone wishes) but the default color choice I feel really hurt the systems market appeal looking more like a toy than a modern game system.
The Wii really looked great and still love it along with my Wii U.
I'd love a Metroid theme system without the tacky aftermarket stickers. Both on the outside but also a themed UI.
I used to work with Mac Senour back in the days of Atari Games/Tengen/Time Warner Interactive. He is truly a class act even before Gunstar Heroes was in the works. One of the greatest producers I've met over the years and truly love Gunstar Heroes as one of the most technically impressive Genesis games.
Also proud to have it in my classic Wii virtual console library.
I'm happy with my PS3 and Wii U. That being said, aside from those mentioned systems, I have far too many consoles and handheld gaming devices to the point of insanity.
@unrandomsam The companies that produce these games do care about these markets for gamers, collectors and such if they didn't care we wouldn't have copy protection measures etc.
Just like limited runs of the Wii games Metroid Prime Trilogy and Xenoblade Chronicles, many original Neo Geo games see the same problem being limited in numbers and a high cost to boot depending on the rarity and condition of the game.
What really killed SNK was the insane piracy after decent emulators for the console surfaced. So everyone who didn't care about supporting a company just stole the software (games) and moved on. I've personally found it more entertaining to play such classics on the original hardware.
I don't have many games but thanks to the Wii, I also had access to many games that would have cost me far more than the purchase of the game image via Wii Points.
For games that may never see the light of day without resorting to piracy, they are not only a gem to have but also often never emulated correctly. One common example is Bad Fur Day on the N64.
One of my personal favorites that I have complete with its original box and manual. Playing it on the N64 hardware made the experience more rewarding to me in ways not easily explained.
I'd really love to see a redux of a modern Neo Geo console that supports both the collectors of AES carts but also mass market less expensive images of the games so that more people could enjoy the system on the TV with some great speakers hooked up. Just listening to the music in Magician Lord is worth it alone.
For those with the original AES carts, having a built-in memory card would be a huge bonus and if SNK added some reward (soundtrack playback or other info on rarity, "owners club" etc.) for owning the original AES games would be a killer incentive without killing the value of the collectible price of the original hardware or the games.
It would be a boon to both who loved the system in the arcade or had the AES console. A system using the real hardware which also supports indie developers that still make games for the system or people interested in great games they really missed out on growing up with a far newer generation console.
I keep forgetting that there are much younger people here that would dismiss these games due to the age of the hardware which debuted while the NES was still raking in cash with SMB3.
I was really going to throw my money at one if these until I seen one in action. The games are poorly emulated and the LCD is not the best quality (making the front lit GBA SP look awesome) and the sound... My ears bleed
On the other hand, the Neo Geo games run wonderful on the original Wii with perfect sound. I wish SNK would re-release a AES system for the masses. Not something that would diminish the value of the original system and carts, but a new system that's a bit more with the times with either component or HDMI and with a select collection of games that run like they should with the Neo Geo CD controllers. Online multiplayer would be awesome if WiFi was included on some new hardware.
Essentially a system for the gamers that love the games without upsetting the market for the collectors of the original system. I have a AES console with a couple games but finding more requires risking a lot of money on a bootleg cartridge or a long trip to inspect the games I have been looking for.
I picked up the Apple battery charger which is compact and per each charge, offers plenty of time for LoZ dungeon crawling etc.
For an Apple product, it's a steal with the charger and six 'AA' rechargeable batteries for only $29.99 retail. The deal was so good, I bought another for all my other goodies that use 'AA' batteries.
I only wish finding a solution for 'AAA' batteries which my TV remote and a few other remotes use.
You must live a pretty sheltered life. Speeders (sometimes) and shoplifters typically end up in the back of my patrol car. It's called a Job, can you guess what that might be?
Getting bad mouthed and sometimes shot at makes work a bit "interesting" but I'm glad your powers of deduction are as sharp as a plastic butter knife.
True, in my area, it's hard to unload a Wii U since most people looking for one would rather trade stuff for it than give me cash. A majority being in their early teens which if they don't get what they want, they pretend they're "coming for me to kick my (you know what)".
Had one spam text a bunch of things that are not forum friendly since I refused to sell him my N64 copy of Bad Fur Day for a whole $20! I decided I was done with Craigslist after dealing with these over privileged brats.
The area I live in is a very well to do town in California. The most things the police do is hand out speeding tickets and haul away shoplifters. So video games are big here in my area even without a GameStop located here. Most of the action is buyIng/selling (or trading) tons of Call Of Duty games and clones of every kind. The other big market here is retro gaming (both systems and games)
I wish Nintendo had a bundle with just the Gamepad, soundtrack CD, and the game that I could just grab directly online from them along with a re-release of Metroid Prime Trilogy and other limited print games. I was lucky to have scored Xenoblade Chronicles but missed the window of opportunity on MPT.
Anyway, back on topic, I may order one of these online and then repackage it with my original Wii U deluxe box and go the eBay route. Sold as "played once, didn't like it" or something like that for a reason I'm selling it.
It would be a true keeper had the console itself have the design on it like the Gamepad, but my other option is possibly finding someone who got the WW bundle and wants to trade or sell their Gamepad for a solid black one. Stranger things have happened.
The only problem is having to buy another Wii U for the Game Pad. That would make for one expensive Game Pad. I will survive and get the physical copy of the game. I purchased Lego City Undercover and that pretty much ate most the storage I have. 18GB of it.
Is there any other way to get the book that you can read on the Game Pad? I couldn't justify buying a second Wii U console especially when I have so much download content tied to my existing system.
The limited edition Game Pad is neat but seems a bit not-so-limited when the console itself is a plain 32GB black unit. Would have been nice to have the theme continue gold details on the system itself.
The extra mile on limited editions was my limited edition Legend Of Zelda 3DS which carried the black & gold details all around the handheld down to the metal piece surrounding the card slot and even the details underneath the system. Coming with a physical copy of LoZ: OOT 3D was a great bonus as well.
I'd love a Metroid themed Wii U with 64GB of storage down the road. Do you hear me Nintendo? I'd love to see a understated creative look to it like the LoZ Wii U, just not overboard as many of the game themed Xbox 360 units. Looking for that "Metroid" look and feel to it all without going overboard.
A return to Metroid would be awesome on the Wii U hardware and curious how the Game Pad would be used. Or for the action, how it would hold up with just the Pro Controller.
I say this as the Pro Controller is one of the most comfortable controllers I've used in ages compared with the PS3 and 360. Or the ability to use the Wii Motion Plus Wiimote and Nunchuck. Just the thought of play options and the graphic abilities of the Wii U have me excited.
While I already bought the digital release on the PS3, I would still buy a version for my Wii U. I'm curious what the extra power of the system and the abilities of the Game Pad could add to the game. Even for the existing console generation, GTA V really set a new mark in quality third party games that it amazes me every time I load it up thinking that this couldn't be a PS3. It truly makes GTA IV look like amateur night despite the games high rankings and amazing vision for its time and extended by to DLC packs that didn't disappoint.
GTA V is in a whole new league with enough content to require a dual layer BD or plenty of HDD space for a digital copy like I pre-ordered.
That being said, with such a long development cycle, porting to the Wii U may look a bit sloppy despite the power of the Wii U to run the game.
Can this game be played with the pro controller alone? If the GP shows little gain other than simply mirroring on-screen play, the battery makes for a short session where the pro controller is a perfect option. I'd love that option in more than a few games where the Gamepad is needlessly required making minimal use of the touch screen. The patch for NSMB:U making use of the pro controller really made a huge difference for me.
I'd love the option for choice of single player or multi player gaming if I pick this game up.
@Rand the one PS3 game that I've yet to see any digital release is MGS 4 which is a dual layer BD and Gran Turismo 5. The one oddity is the nice warning that is place on the PSN Store if you want a digital copy of 'The Last of Us' which upon purchase, downloads a installer and then nearly 23GB (IIRC).
Being a game from Naughty Dog though. A large amount of that data is all textures, sounds, and one of the best PS3 games of all time. Of what I'm rather surprised though. Why is there no digital release for many other PS3 games since the HDD on the PS3 is so easily upgraded. 750GB in mine and not a dent in it after so many PSN games purchased and Vita backups.
Back to looking at the Wii U, I really do hope if/when the system does pick up momentum, a redesign of the system to accommodate a 2.5" HDD would eliminate any woes or second thoughts of digital downloads.
I went nuts with the classic Wii after SD support. Over $600 invested in virtual console games alone as a am a huge fan of the 8 and 16 bit era and the multiple systems emulated perfectly on a console so tiny. I loved having so much gaming options in such a small package and the reason I never migrated to my new Wii U is that my old Wii still has GameCube compatibility and F-Zero GX alone is one reason for keeping it around.
@mch I will eventually get a external HDD for my Wii U but wish Nintendo would have gone the extra mile for USB 3.0 for much faster data transfer speeds. What would be ideal is a external shell that fits the profile of the Wii U that stacks upon it possibly adding additional cooling underneath the system if sitting horizontally. Something that matches the look of the system and not out of place.
For now, I have a temporary solution with a 4GB MicroDrive that is in a Compact Flash format (same cards my DSLR uses) and it gets the job done for now with a USB adapter. The drives are durable enough and easy to find much larger ones as they are the same used in the iPod classic.
Still, I feel like getting a physical copy of the LoZ: WW HD and eventually a physical copy of Lego City Undercover if I can get it at a reasonable price. This is the first time I've ever stuffed a console to near limits aside from the original Wii which I had to juggle Virtual Console games until Nintendo allowed play from SDHC memory cards. Now with my virtual console library and photos that I show often, I've barely made a dent in the 32GB SD card for my classic Wii which I refuse to part with. Mainly since I have one of the black consoles that still has GameCube backward compatibility. So I have three Nintendo systems hooked up at the moment along with my PS3
Wii classic (all black Wiimotes and accessories) plus my black GameCube controllers and memory cards.
Wii U Deluxe (nuff said)
N64 (my personal favorite "retro" game system). All of which games I have that are not available on the Virtual Console service and likely never will be. Bad Fur Day being one such title that's not only brilliant, but highly sought after for collectors and gamers alike since emulators can't reproduce some of the effects Rare managed to get out of the 64 bit beast.
I love my games and systems. Always proud to have them just a click away from some great fun!
I have a giant gorilla on my back called Lego City Undercover. With a whopping 18GB that stuffed my Wii U. I do hope in the future that Nintendo eventually puts the amount of space needed for download and install. After buying the game on a impulse decision, I didn't expect the punishment of the wait that I had to endure for the game to download and install on my system, being a early adopter, the servers that Nintendo have for the eShop were ill prepared for downloads that large.
Having a 50Mb Internet connection, Nintendo's servers took nearly an entire day to download the game data and about an hour to install. LCU does load at a quick pace but at the price of a major hit to the internal memory of my console. I still love the game mind you, but had I known the size, I would have bought retail.
The hacked Prius even working at all with the NES pad is amazing in itself. All thanks to electric power steering. Now think if a GameCube controller worked and would provide rumble when the wheels hit lock to lock (full left to right)
Analog triggers for the throttle and the other face buttons for control features. Turn signals, headlamps, gear selection from park, reverse, drive.
Imagine the possibilities for disabled individuals such as myself being able to drive again with a modified controller proven safe to use by the government.. That's serious $$$$ right there at its first step getting a Prius to work at all. Since the entire car is "drive by wire" (no actual mechanical link to the power train or transaxle), I could see this being quite feasible and far less expensive than existing systems retrofitted to current full size vans or modified minivans...
Most of these custom additions add over thirty grand or more on top of the existing price of a new vehicle which is required for such alteration. So think of your average Dodge Caravan with a final sticker of over $80 thousand depending on your needs.
This was originally going to be the intended "killer app" for the Genesis/Mega Drive as opposed to Sonic. While both games are great, I'm pleased that Sega didn't scrap this project.
I feel this game is the best of what the Genesis had to offer but there were much better technical examples of the systems abilities. As a game alone on its merits, Ristar is still amazingly fun to play even to this day.
@jorgem696 just how bad was your online experience? I have 50Mb downstream and 20Mb upstream all over WiFi. I tried the USB dongle for a wired connection to my router and performance suffered greatly than simply using the built in WiFi on the Wii U.
This is one example where I wish there was a Cat 5 jack in the back of the system and just a single USB port. Still, one major helper was putting my Wii U in DMZ status on my router. Great speeds (not as fast as my hard wired PS3), but still have issues with the awful Netflix App. When I do get lucky enough for it to not crash on the black screen of doom, it stays in low/SD quality.
I expected much better than this kind of issue at launch.
As for other games with online, I've had little issues if at all. The slight hiccup or two even happens on XBL and PSN.
@smashbrolink I have Mass Effect 3, it's far better than I expected despite the EA hate. The shovelware I refer to is about 80 percent of the entire original Wii game library.
It's a real shame as. Even side by side few games that I do have for both my PS3 and Wii U look far better on the ailing Nintendo system. Trine 2 as an example is amazing showing so much more detail on par with the PC/Mac version. Many little details such as shader effects right away from the title screen and further on.
I just hope that games like F&F and other games that were just awful really don't deserve the "Official Nintendo Seal" which the words "of quality" stopped being printed in the GameCube days.
I had high hopes of quality titles and other greats being part of the Wii U which would no longer be a dumping ground for low budget games that not only were truly awful, games as such really killed the system where great games get lost in a maze full of trash.
If only this level of publicity and creativity were the same for the Wii U, Nintendo could get more systems sold. The 3DS has been a profitable monster for Nintendo and that's a great thing. Games like this keep that momentum where it makes me wonder where Nintendo will push when the 3DS is out of steam. The Vita has completely stalled and sad. I finally sold it and used that money towards my future PS4 investment.
@Burning_Spear Very well said, but for any of the masses that have picked up the system, any good news is a morale booster.
I agree that many people don't understand the system until they actually get their hands on it. Much like the original Wii which looked completely silly as a game console, it has provided me with some of the most original games of the generation and again with Wii Motion Plus and experiencing 1:1 real world motion of your character. This made Skyward Sword truly great but the original kicker for the Wii of old was it's pack in. Wii Sports.
It now has roles in the rehab field in physical therapy that made exercise far mor entertaining and bowling for the system has been a hit five years going.
Back to the Wii U. What seems to be assumed is that the same couldn't be done with the Game Pad. Nintendo Land should be a solid pack-in for all Wii U SKU's to show its ability. I never would have believed that the GP had such accuracy until playing the Ninja game throwing stars just by swiping on the screen. No sensor bar required (Unless you use wiimotes with it).
Just even a single screen shot of MFS MW U paused just sharing a simple pic of my console gaming rig really surprised some who were still expecting classic Wii level graphics. My phone captured the extra detail and it blew him away. Yet when I told him I could watch a ball game and run the same game all on the GP, I think I drummed up another sale.
In the end it's always good to see some positive news on the Wii U than the rehash of the doom and gloom news that always makes me question myself if I was nuts buying this system now.
Granted I still have a PS3, I already have more games on the Wii U than I do for the PS3. When it comes to the amount of games though, my classic Wii library dwarves both still. With both retail and over $800 spent on virtual console classics alone.
The largest problem with the Wii U and it's poor sales is the lack of games. With a lack of games how is the Wii U going to succeed?
It seems EA has already locked the door even if the Wii U becomes a sudden wild success will they pretend this statement never happened?
Talk about burning bridges. I think NFS will be my last game I buy from them. COD BLOPs 2 was also great fun and hope more can come from Activision but once the mighty dictator of games turns it back on Nintendo, I feel that the Wii U will be short lived with only Ubisoft having faith with the system and I will support them.
On the other hand though, Nintendo and what few other companies support the Wii U. Gamers on the Wii U only will be starved of many great games. Once again the Nintendo hardware will become a "companion console" to one of the others.
Still loving it on the classic Wii. The only N64 game on the Virtual Console that pushed the limit of the emulation prowess of the Wii Virtual Console. I just wish there was so much more that looked very nice at 480p. At full 1080p, I'd imagine the mix between polygons and mixed sprites would be a bit jarring.
@HeatBombastic as a developer with over 20 years in the industry, I do know what evil can emerge depending on the game. Steam already rakes in vast amounts of money to support TF2 with very little fuss if at all.
On the other hand if companies like Gameloft and even EA "jump in" this way, the annoyance of advertisements still pop up despite paying for the "ad free" product. Instead you get advertising for the publishers other games on the same platform (iPhone and iPad in my case). Even Sega has started this trend burning those who paid full price for a ad free experience. Only months later to have full screen ads for the same publishers other games despite your paid status.
Time for a new Pilotwings. Main view on the TV, full 3D cockpit view on the GP with vital controls, instruments and just the ability to freely look around while in flight. Using the gyroscope to pan and tilt around your view on the second screen.
@Linkstrikesback hah, I love the good old N64. The console wasn't exactly innovative by any means as analog controllers existed years before it. One thing Nintendo did to right was make the right games for the right system making Super Mario 64 an instant classic with the analog thumb stick.
Most likely, other companies in the future will ape the Wii U.
It's the perfect platform for calling audibles as you draw routes for your wide receivers and such but EA wants nothing to do with it. It was awesome selecting plays on NFL 2K on the Dreamcast as each controller (if you had spare VMU's) to select plays without them being shown on the TV.
I can see many different uses for the game pad (if only the original battery lasted longer) that would be more than a gimmick, but useful for the game. If such games don't have a absolute need for it, Pro Controller support should be in the game. Think of a flight simulation with your view on the TV and your vital instruments on the Game Pad display in a full 3D cockpit view using the gyroscope. So much potential but so much risk as well sadly until more systems are sold.
This sounds like a interesting way to test the waters for a similar "try before you buy" option or perhaps something even bigger from gameplay rewards as a achievement or trophy system. Instead of a completion score to gawk at. Getting rewarded with such games after so much completion of a title, a free to play game is fully unlocked as a reward.
Something like that may be too good to be true but a new take on getting new life out of older games and rewarding such particular events completed in retail Wii U games.
One thing I hope not to see is freemium sales tactics on a home console.
If Watchdogs does get the axe which I doubt since its so far along in development, I'd be rather surprised and frustrated as that game does look like fun.
I may pick it up as I do enjoy the occasional shooter.
The largest part of the original Wii that I hated was the shovelware that should be buried out in the desert. Only to become relics of a era and console lifetime of mistakes that really killed the Wii.
I will support any third party that brings a quality game to the Wii U. Nobody's ranting will change my mind. Good developers bringing good games to the system taking the financial risk will get my money. I don't want the Wii U to become a companion console, it has much untapped potential and I really like the system despite its stumbles and hard nosed opinions on it.
Not enough games to sell systems at this point so when/if the Wii U gets a great second wind and plenty of systems sold, would it be enough to fatten the bank account of the largest monopoly cough publisher...
The Wii U is essentially at a certain standpoint, a fighter or a failure all due to companies like EA and others that buried the original Wii with low risk shovelware and I have a sinking feeling that if they do return, the same will happen on the Wii U.
The Wii U needs quality games to sell systems, if EA would at least grow a pair, bring some games that the entire gaming audience is interested in, certainly more systems would sell instead of the BS bad press that has already hurt sales even further. We can thank EA for that.
I did my part and bought both Mass Effect 3 and Need For Speed: MWU. Four games IMO are not a great example to "test the waters". Port the heavy hitters from Crytek and other publishers stuck on a leash by signing with EA. You can't expect a system to sell when third party developers turncoat and then point fingers. Only then dangling the carrot before the horse.
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Re: Talking Point: Nintendo's Resilience Against Wii U Criticism Emphasizes Its Longevity
If there's one thing I must say to get out of the way it is this, I am a huge fan of the underdog. Nintendo finding themselves in that position once again with the Wii U. The previous generation was smoked by the original Wii which was underpowered, had no HD, and a sea of shovelware. Yet the old Wii prevailed, and sold on the most important virtue that some others would die for.
That being impulse system purchases of the Wii, even if these casual buyers never bought another game, the system remained profitable despite the laughs of "gamers" pointing at someone picking up a game or two for the Wii and just don't have the money to support more than one console ecosystem.
now my thoughts on topic
The Wii U I feel was never intended to be a "next gen' system in the common views of those who only look at the pictures and skip the text of gaming magazines and many websites unless that content is negative and yet more troll ammo.
They then take their one sided thoughts to YouTube, discussion forums, and any other means to feel like a "true hardcore gamer" when there really is no such thing. Does a next generation console require enough computing power to guide and fly a real fighter plane let alone adding more additional "fluff'?
I've always liked Nintendo as they always had the brass to try something different with each new game console even if it left them with a few black eyes and battle scars along the way over the years. Even at time with more powerful hardware than the competition.
In the end as we all know, it isn't only the hardware that sells systems, it's the games that can be played on it. I still love CoD: Black Ops 2 for the added features that no current system can provide and also some of the exclusive titles that will only be found on the Wii U.
Lego City Undercover is one amazing example but admit I do get frustrated by the short life of the battery in Game Pad which in turn affects my progress sadly to say. I do wish Nintendo and the developers give us all control options using the Pro Controller while the Game Pad sits in its recharge cradle still displaying vital information to the player.
As for big name third party releases, Game Pad or not, I would in every way possible, cater to game developers that we do need third party support but always provide a bonus for making use of the GamePad as a primary controller or even as a second screen while the Pro Controller is in use. Zen Pinball did this perfectly with the Game Pad still providing vital information while charging on its cradle (great pinball game on the system which really roped me in)!
We must have mainstream support, even for the underdog, it would be great to have the Wii U as the lead platform for eventual PS3 and 360 releases. Focusing on the strengths of the Wii U but also keeping the current systems busy, this is a real longshot but a hopeful one that we will see in the near future.
Finally as a bit off topic focus on next generation systems. Current consoles as they are (especially the PS3 and Heavy Rain) shows the potential of current systems and newer games as well like CoD: Ghosts and AC4: Black Flag (two potential purchases I wish to make for the Wii U instead of my PS3.
When it comes to the PS4 and XB1, how real is too real for a video game? I'm duly impressed with some of the visual enhancements, but current systems have already been shown that there is plenty of potential in them. Especially now that many developers are coding in assembly on the 360 and PS3 for the best possible performance in game. The ports of these games show just how much untapped power the Wii U really has when you consider that many of these multi-platform games show. I am well aware of a frame loss or two on the Wii U and willing to accept it as "growing pains" as more developers get familiar with the system.
Early on thanks to EA/Criterion, that extra difference was shown in what remains to be one of the best looking games on the Wii U. NFS: MW U was a major showpiece as were a few other launch window titles that really have the ability to show the true power of the system. This returns me back to my original question, how much more visual detail do we want in games to the point where Super Mario 3D World are shunned thanks to the latest on next generation consoles?
Re: Sega Genesis Owners Very Nearly Missed Out On Treasure's Gunstar Heroes
@retro_player_22 it was only printed on the first generation Street Fighter II dedicated cabinets (the entire machine purchased as a whole) and some CE cabinets if they were upgraded but never had the monitor bezel changed.
I used to repair arcade games many years ago when that game was the rage. Twice a year I had to change out the joysticks and buttons from people being so hard on them and the occasional spilled drink making the buttons stick.
I miss it really as consoles really have killed the coin op business.
Re: Nintendo Updates Available Club Nintendo Reward Games in North America
I already have most of the games Nintendo has put up in the games section for rewards. I do wish Sin & Punishment (N64) would make it into the mix. My last grab was the original Super Smash Bros.
After being spoiled with Brawl on the Wii, the original didn't age too well visually, but still remains fun after all these years and the only version to retain a intro via the game engine instead of a CGI video.
Re: Satoru Iwata Emphasizes "An Opportunity" for the Wii U This Holiday Season
They should throw in a Pro Controller for good measure.
I just hope sales drum up for a steady flow of new games.
Re: News: These Wii U Assassin's Creed IV Black Flag Screenshots Look Very Pretty Indeed
Looks like another game for my Wii U. Glad I waited.
Re: This Is How Much Space Super Mario 3D World Will Gobble Up On Your Wii U
The biggest killer for me which I had no idea how much it would take was the 18 Gigs that Lego City Undercover ate. I wish Nintendo would put size or space requirements on digital download games.
Re: If Nintendo Did Make A Smartphone, We'd Want It To Look Like This
I like the looks. I remember how cool I was when my old BlackBerry 8310 had a SMB 3 system theme complete with sounds.
I'm sure there's plenty of Android themes but I'm too used to my iPhone to switch and don't care much for phone wars.
Still, if something like these ever saw the light along with a N64 themed model, I'd throw my money at them for sure!!!
Re: This Zelda Super NES Design is Rather Pretty
Compared to the Japanese and PAL systems, I have no idea why the NA Super NES looked so awful. It looked like it was made by Sara Lee but the games were still amazingly awesome but nowhere at sleek as the consoles from Sega.
I still have my SNES which has turned half yellow over the years despite putting it away in the original box when I moved on the Sega Saturn and (dare I say it) rather ugly looking original Playstation...
Back on topic, I still have no idea why Nintendo hit the US model with an ugly stick while the successor to it (N64) had the same design worldwide and I love the looks of the N64 as it's design was rather bold when you consider the rest of the system Nintendo released here in the USA.
The only other bold (and questionable) move was releasing the GameCube in purple (call it Indigo all anyone wishes) but the default color choice I feel really hurt the systems market appeal looking more like a toy than a modern game system.
The Wii really looked great and still love it along with my Wii U.
I'd love a Metroid theme system without the tacky aftermarket stickers. Both on the outside but also a themed UI.
Re: Sega Genesis Owners Very Nearly Missed Out On Treasure's Gunstar Heroes
@retro_player_22
Do you remember the original arcade cabinet? In the game the names were changed but the artwork still had the Japanese names with the characters.
Re: This Zelda Super NES Design is Rather Pretty
That looks great! Only wish the US model didn't start with a dash of ugly from the start. I'd love to see a US NTSC model get this kind of overhaul.
Re: Sega Genesis Owners Very Nearly Missed Out On Treasure's Gunstar Heroes
I used to work with Mac Senour back in the days of Atari Games/Tengen/Time Warner Interactive. He is truly a class act even before Gunstar Heroes was in the works. One of the greatest producers I've met over the years and truly love Gunstar Heroes as one of the most technically impressive Genesis games.
Also proud to have it in my classic Wii virtual console library.
Re: Rumour: Sony Running Campaign To Push Potential Wii U Buyers Towards PS4 And Vita
I'm happy with my PS3 and Wii U. That being said, aside from those mentioned systems, I have far too many consoles and handheld gaming devices to the point of insanity.
Re: Neo Geo X Handheld Shut Down By SNK
@unrandomsam The companies that produce these games do care about these markets for gamers, collectors and such if they didn't care we wouldn't have copy protection measures etc.
Just like limited runs of the Wii games Metroid Prime Trilogy and Xenoblade Chronicles, many original Neo Geo games see the same problem being limited in numbers and a high cost to boot depending on the rarity and condition of the game.
What really killed SNK was the insane piracy after decent emulators for the console surfaced. So everyone who didn't care about supporting a company just stole the software (games) and moved on. I've personally found it more entertaining to play such classics on the original hardware.
I don't have many games but thanks to the Wii, I also had access to many games that would have cost me far more than the purchase of the game image via Wii Points.
For games that may never see the light of day without resorting to piracy, they are not only a gem to have but also often never emulated correctly. One common example is Bad Fur Day on the N64.
One of my personal favorites that I have complete with its original box and manual. Playing it on the N64 hardware made the experience more rewarding to me in ways not easily explained.
I'd really love to see a redux of a modern Neo Geo console that supports both the collectors of AES carts but also mass market less expensive images of the games so that more people could enjoy the system on the TV with some great speakers hooked up. Just listening to the music in Magician Lord is worth it alone.
For those with the original AES carts, having a built-in memory card would be a huge bonus and if SNK added some reward (soundtrack playback or other info on rarity, "owners club" etc.) for owning the original AES games would be a killer incentive without killing the value of the collectible price of the original hardware or the games.
It would be a boon to both who loved the system in the arcade or had the AES console. A system using the real hardware which also supports indie developers that still make games for the system or people interested in great games they really missed out on growing up with a far newer generation console.
I keep forgetting that there are much younger people here that would dismiss these games due to the age of the hardware which debuted while the NES was still raking in cash with SMB3.
Re: Neo Geo X Handheld Shut Down By SNK
I was really going to throw my money at one if these until I seen one in action. The games are poorly emulated and the LCD is not the best quality (making the front lit GBA SP look awesome) and the sound... My ears bleed
On the other hand, the Neo Geo games run wonderful on the original Wii with perfect sound. I wish SNK would re-release a AES system for the masses. Not something that would diminish the value of the original system and carts, but a new system that's a bit more with the times with either component or HDMI and with a select collection of games that run like they should with the Neo Geo CD controllers. Online multiplayer would be awesome if WiFi was included on some new hardware.
Essentially a system for the gamers that love the games without upsetting the market for the collectors of the original system. I have a AES console with a couple games but finding more requires risking a lot of money on a bootleg cartridge or a long trip to inspect the games I have been looking for.
Re: Nintendo of America Selling Wii Remote Rapid Charging Cradle and Rechargeable Battery Set
I picked up the Apple battery charger which is compact and per each charge, offers plenty of time for LoZ dungeon crawling etc.
For an Apple product, it's a steal with the charger and six 'AA' rechargeable batteries for only $29.99 retail. The deal was so good, I bought another for all my other goodies that use 'AA' batteries.
I only wish finding a solution for 'AAA' batteries which my TV remote and a few other remotes use.
Re: Video: Watch Two People Unbox The Zelda: Wind Waker HD Wii U Bundle
@JaxonH
Pot meet kettle...
Re: Video: Watch Two People Unbox The Zelda: Wind Waker HD Wii U Bundle
@JaxonH
You must live a pretty sheltered life. Speeders (sometimes) and shoplifters typically end up in the back of my patrol car. It's called a Job, can you guess what that might be?
Getting bad mouthed and sometimes shot at makes work a bit "interesting" but I'm glad your powers of deduction are as sharp as a plastic butter knife.
Re: Video: Watch Two People Unbox The Zelda: Wind Waker HD Wii U Bundle
@JaxonH
True, in my area, it's hard to unload a Wii U since most people looking for one would rather trade stuff for it than give me cash. A majority being in their early teens which if they don't get what they want, they pretend they're "coming for me to kick my (you know what)".
Had one spam text a bunch of things that are not forum friendly since I refused to sell him my N64 copy of Bad Fur Day for a whole $20! I decided I was done with Craigslist after dealing with these over privileged brats.
The area I live in is a very well to do town in California. The most things the police do is hand out speeding tickets and haul away shoplifters. So video games are big here in my area even without a GameStop located here. Most of the action is buyIng/selling (or trading) tons of Call Of Duty games and clones of every kind. The other big market here is retro gaming (both systems and games)
I wish Nintendo had a bundle with just the Gamepad, soundtrack CD, and the game that I could just grab directly online from them along with a re-release of Metroid Prime Trilogy and other limited print games. I was lucky to have scored Xenoblade Chronicles but missed the window of opportunity on MPT.
Anyway, back on topic, I may order one of these online and then repackage it with my original Wii U deluxe box and go the eBay route. Sold as "played once, didn't like it" or something like that for a reason I'm selling it.
It would be a true keeper had the console itself have the design on it like the Gamepad, but my other option is possibly finding someone who got the WW bundle and wants to trade or sell their Gamepad for a solid black one. Stranger things have happened.
Re: Video: Watch Two People Unbox The Zelda: Wind Waker HD Wii U Bundle
@JaxonH
The only problem is having to buy another Wii U for the Game Pad. That would make for one expensive Game Pad. I will survive and get the physical copy of the game. I purchased Lego City Undercover and that pretty much ate most the storage I have. 18GB of it.
Re: Video: Watch Two People Unbox The Zelda: Wind Waker HD Wii U Bundle
Is there any other way to get the book that you can read on the Game Pad? I couldn't justify buying a second Wii U console especially when I have so much download content tied to my existing system.
The limited edition Game Pad is neat but seems a bit not-so-limited when the console itself is a plain 32GB black unit. Would have been nice to have the theme continue gold details on the system itself.
The extra mile on limited editions was my limited edition Legend Of Zelda 3DS which carried the black & gold details all around the handheld down to the metal piece surrounding the card slot and even the details underneath the system. Coming with a physical copy of LoZ: OOT 3D was a great bonus as well.
I'd love a Metroid themed Wii U with 64GB of storage down the road. Do you hear me Nintendo? I'd love to see a understated creative look to it like the LoZ Wii U, just not overboard as many of the game themed Xbox 360 units. Looking for that "Metroid" look and feel to it all without going overboard.
Re: Miyamoto: Retro Studios is High on The List of Candidates For A New Metroid Game
A return to Metroid would be awesome on the Wii U hardware and curious how the Game Pad would be used. Or for the action, how it would hold up with just the Pro Controller.
I say this as the Pro Controller is one of the most comfortable controllers I've used in ages compared with the PS3 and 360. Or the ability to use the Wii Motion Plus Wiimote and Nunchuck. Just the thought of play options and the graphic abilities of the Wii U have me excited.
TAKE MY MONEY!!!
Re: Poll: Would You Buy Grand Theft Auto V On Wii U?
While I already bought the digital release on the PS3, I would still buy a version for my Wii U. I'm curious what the extra power of the system and the abilities of the Game Pad could add to the game. Even for the existing console generation, GTA V really set a new mark in quality third party games that it amazes me every time I load it up thinking that this couldn't be a PS3. It truly makes GTA IV look like amateur night despite the games high rankings and amazing vision for its time and extended by to DLC packs that didn't disappoint.
GTA V is in a whole new league with enough content to require a dual layer BD or plenty of HDD space for a digital copy like I pre-ordered.
That being said, with such a long development cycle, porting to the Wii U may look a bit sloppy despite the power of the Wii U to run the game.
Re: Review: Dungeons & Dragons: Chronicles of Mystara (Wii U eShop)
Can this game be played with the pro controller alone? If the GP shows little gain other than simply mirroring on-screen play, the battery makes for a short session where the pro controller is a perfect option. I'd love that option in more than a few games where the Gamepad is needlessly required making minimal use of the touch screen. The patch for NSMB:U making use of the pro controller really made a huge difference for me.
I'd love the option for choice of single player or multi player gaming if I pick this game up.
Re: Here's How Much Space Zelda: The Wind Waker HD Will Take Up On Your Wii U
@Rand the one PS3 game that I've yet to see any digital release is MGS 4 which is a dual layer BD and Gran Turismo 5. The one oddity is the nice warning that is place on the PSN Store if you want a digital copy of 'The Last of Us' which upon purchase, downloads a installer and then nearly 23GB (IIRC).
Being a game from Naughty Dog though. A large amount of that data is all textures, sounds, and one of the best PS3 games of all time. Of what I'm rather surprised though. Why is there no digital release for many other PS3 games since the HDD on the PS3 is so easily upgraded. 750GB in mine and not a dent in it after so many PSN games purchased and Vita backups.
Back to looking at the Wii U, I really do hope if/when the system does pick up momentum, a redesign of the system to accommodate a 2.5" HDD would eliminate any woes or second thoughts of digital downloads.
I went nuts with the classic Wii after SD support. Over $600 invested in virtual console games alone as a am a huge fan of the 8 and 16 bit era and the multiple systems emulated perfectly on a console so tiny. I loved having so much gaming options in such a small package and the reason I never migrated to my new Wii U is that my old Wii still has GameCube compatibility and F-Zero GX alone is one reason for keeping it around.
Re: Here's How Much Space Zelda: The Wind Waker HD Will Take Up On Your Wii U
@mch I will eventually get a external HDD for my Wii U but wish Nintendo would have gone the extra mile for USB 3.0 for much faster data transfer speeds. What would be ideal is a external shell that fits the profile of the Wii U that stacks upon it possibly adding additional cooling underneath the system if sitting horizontally. Something that matches the look of the system and not out of place.
For now, I have a temporary solution with a 4GB MicroDrive that is in a Compact Flash format (same cards my DSLR uses) and it gets the job done for now with a USB adapter. The drives are durable enough and easy to find much larger ones as they are the same used in the iPod classic.
Still, I feel like getting a physical copy of the LoZ: WW HD and eventually a physical copy of Lego City Undercover if I can get it at a reasonable price. This is the first time I've ever stuffed a console to near limits aside from the original Wii which I had to juggle Virtual Console games until Nintendo allowed play from SDHC memory cards. Now with my virtual console library and photos that I show often, I've barely made a dent in the 32GB SD card for my classic Wii which I refuse to part with. Mainly since I have one of the black consoles that still has GameCube backward compatibility. So I have three Nintendo systems hooked up at the moment along with my PS3
Wii classic (all black Wiimotes and accessories) plus my black GameCube controllers and memory cards.
Wii U Deluxe (nuff said)
N64 (my personal favorite "retro" game system). All of which games I have that are not available on the Virtual Console service and likely never will be. Bad Fur Day being one such title that's not only brilliant, but highly sought after for collectors and gamers alike since emulators can't reproduce some of the effects Rare managed to get out of the 64 bit beast.
I love my games and systems. Always proud to have them just a click away from some great fun!
Re: Here's How Much Space Zelda: The Wind Waker HD Will Take Up On Your Wii U
I have a giant gorilla on my back called Lego City Undercover. With a whopping 18GB that stuffed my Wii U. I do hope in the future that Nintendo eventually puts the amount of space needed for download and install. After buying the game on a impulse decision, I didn't expect the punishment of the wait that I had to endure for the game to download and install on my system, being a early adopter, the servers that Nintendo have for the eShop were ill prepared for downloads that large.
Having a 50Mb Internet connection, Nintendo's servers took nearly an entire day to download the game data and about an hour to install. LCU does load at a quick pace but at the price of a major hit to the internal memory of my console. I still love the game mind you, but had I known the size, I would have bought retail.
Re: Weirdness: Hackers Use NES Pad To Drive Car
The hacked Prius even working at all with the NES pad is amazing in itself. All thanks to electric power steering. Now think if a GameCube controller worked and would provide rumble when the wheels hit lock to lock (full left to right)
Analog triggers for the throttle and the other face buttons for control features. Turn signals, headlamps, gear selection from park, reverse, drive.
Imagine the possibilities for disabled individuals such as myself being able to drive again with a modified controller proven safe to use by the government.. That's serious $$$$ right there at its first step getting a Prius to work at all. Since the entire car is "drive by wire" (no actual mechanical link to the power train or transaxle), I could see this being quite feasible and far less expensive than existing systems retrofitted to current full size vans or modified minivans...
Most of these custom additions add over thirty grand or more on top of the existing price of a new vehicle which is required for such alteration. So think of your average Dodge Caravan with a final sticker of over $80 thousand depending on your needs.
Not sure if the same rules apply to the UK.
Re: Review: Ristar (Virtual Console / Sega Mega Drive)
This was originally going to be the intended "killer app" for the Genesis/Mega Drive as opposed to Sonic. While both games are great, I'm pleased that Sega didn't scrap this project.
I feel this game is the best of what the Genesis had to offer but there were much better technical examples of the systems abilities. As a game alone on its merits, Ristar is still amazingly fun to play even to this day.
Re: Activision Committed To Doing 'Everything It Can' To Support Wii U
@jorgem696 just how bad was your online experience? I have 50Mb downstream and 20Mb upstream all over WiFi. I tried the USB dongle for a wired connection to my router and performance suffered greatly than simply using the built in WiFi on the Wii U.
This is one example where I wish there was a Cat 5 jack in the back of the system and just a single USB port. Still, one major helper was putting my Wii U in DMZ status on my router. Great speeds (not as fast as my hard wired PS3), but still have issues with the awful Netflix App. When I do get lucky enough for it to not crash on the black screen of doom, it stays in low/SD quality.
I expected much better than this kind of issue at launch.
As for other games with online, I've had little issues if at all. The slight hiccup or two even happens on XBL and PSN.
Re: Video: Let's Play Fast & Furious: Showdown
@smashbrolink I have Mass Effect 3, it's far better than I expected despite the EA hate. The shovelware I refer to is about 80 percent of the entire original Wii game library.
It's a real shame as. Even side by side few games that I do have for both my PS3 and Wii U look far better on the ailing Nintendo system. Trine 2 as an example is amazing showing so much more detail on par with the PC/Mac version. Many little details such as shader effects right away from the title screen and further on.
I just hope that games like F&F and other games that were just awful really don't deserve the "Official Nintendo Seal" which the words "of quality" stopped being printed in the GameCube days.
I had high hopes of quality titles and other greats being part of the Wii U which would no longer be a dumping ground for low budget games that not only were truly awful, games as such really killed the system where great games get lost in a maze full of trash.
Re: Video: Let's Play Fast & Furious: Showdown
@Mewtwo21 Rush 2049 on the N64 still looks better than this!
The shovelware shuffle begins for the Wii U.
Re: Video: This Mario & Luigi Trailer is the Stuff Dreams Are Made Of
If only this level of publicity and creativity were the same for the Wii U, Nintendo could get more systems sold. The 3DS has been a profitable monster for Nintendo and that's a great thing. Games like this keep that momentum where it makes me wonder where Nintendo will push when the 3DS is out of steam. The Vita has completely stalled and sad. I finally sold it and used that money towards my future PS4 investment.
Re: Video: Let's Play Fast & Furious: Showdown
That was classic!!! Review score should be the same. "Nope' out of 10
Re: Indie Developer Explains How Nintendo Made Him a Wii U Believer
@Burning_Spear Very well said, but for any of the masses that have picked up the system, any good news is a morale booster.
I agree that many people don't understand the system until they actually get their hands on it. Much like the original Wii which looked completely silly as a game console, it has provided me with some of the most original games of the generation and again with Wii Motion Plus and experiencing 1:1 real world motion of your character. This made Skyward Sword truly great but the original kicker for the Wii of old was it's pack in. Wii Sports.
It now has roles in the rehab field in physical therapy that made exercise far mor entertaining and bowling for the system has been a hit five years going.
Back to the Wii U. What seems to be assumed is that the same couldn't be done with the Game Pad. Nintendo Land should be a solid pack-in for all Wii U SKU's to show its ability. I never would have believed that the GP had such accuracy until playing the Ninja game throwing stars just by swiping on the screen. No sensor bar required (Unless you use wiimotes with it).
Just even a single screen shot of MFS MW U paused just sharing a simple pic of my console gaming rig really surprised some who were still expecting classic Wii level graphics. My phone captured the extra detail and it blew him away. Yet when I told him I could watch a ball game and run the same game all on the GP, I think I drummed up another sale.
In the end it's always good to see some positive news on the Wii U than the rehash of the doom and gloom news that always makes me question myself if I was nuts buying this system now.
Granted I still have a PS3, I already have more games on the Wii U than I do for the PS3. When it comes to the amount of games though, my classic Wii library dwarves both still. With both retail and over $800 spent on virtual console classics alone.
Re: Miiverse Update Doubles Character Limit for Posts
Finally I don't have to hack down replies to a fit. Making my post look like a teenagers cryptic "txt msg".
In short, hooray!!!
Re: EA Outlines Its Reasons for Lack of Wii U Support
@triforcepower73
Who is @Everybody? Forgive me for realizing the truth of it all and simply sharing my first thoughts about the situation on this website.
sigh
Re: EA Outlines Its Reasons for Lack of Wii U Support
This explains it all!
http://youtu.be/e-LE0ycgkBQ
Re: EA Outlines Its Reasons for Lack of Wii U Support
The largest problem with the Wii U and it's poor sales is the lack of games. With a lack of games how is the Wii U going to succeed?
It seems EA has already locked the door even if the Wii U becomes a sudden wild success will they pretend this statement never happened?
Talk about burning bridges. I think NFS will be my last game I buy from them. COD BLOPs 2 was also great fun and hope more can come from Activision but once the mighty dictator of games turns it back on Nintendo, I feel that the Wii U will be short lived with only Ubisoft having faith with the system and I will support them.
On the other hand though, Nintendo and what few other companies support the Wii U. Gamers on the Wii U only will be starved of many great games. Once again the Nintendo hardware will become a "companion console" to one of the others.
Sad as it seems, it's quickly becoming a reality.
Re: Nintendo Teases Majora's Mask Remake Again, Again
Still loving it on the classic Wii. The only N64 game on the Virtual Console that pushed the limit of the emulation prowess of the Wii Virtual Console. I just wish there was so much more that looked very nice at 480p. At full 1080p, I'd imagine the mix between polygons and mixed sprites would be a bit jarring.
Re: Steel Diver Will Be Nintendo's First Free-To-Play Game
@HeatBombastic as a developer with over 20 years in the industry, I do know what evil can emerge depending on the game. Steam already rakes in vast amounts of money to support TF2 with very little fuss if at all.
On the other hand if companies like Gameloft and even EA "jump in" this way, the annoyance of advertisements still pop up despite paying for the "ad free" product. Instead you get advertising for the publishers other games on the same platform (iPhone and iPad in my case). Even Sega has started this trend burning those who paid full price for a ad free experience. Only months later to have full screen ads for the same publishers other games despite your paid status.
Re: Steel Diver Will Be Nintendo's First Free-To-Play Game
@HeatBombastic I don't play TF2...
Re: Iwata: Nintendo Searching For A "Different Expression" To Describe The GamePad's Experience
Time for a new Pilotwings. Main view on the TV, full 3D cockpit view on the GP with vital controls, instruments and just the ability to freely look around while in flight. Using the gyroscope to pan and tilt around your view on the second screen.
A marketing slogan, those I'm not good at.
3DS XXXL depending on the size of your TV? Haha!
Re: Molyneux: Nintendo Is "Brilliant" At Attracting Players, But Their Hardware "Gets In The Way"
@Linkstrikesback hah, I love the good old N64. The console wasn't exactly innovative by any means as analog controllers existed years before it. One thing Nintendo did to right was make the right games for the right system making Super Mario 64 an instant classic with the analog thumb stick.
Most likely, other companies in the future will ape the Wii U.
It's the perfect platform for calling audibles as you draw routes for your wide receivers and such but EA wants nothing to do with it. It was awesome selecting plays on NFL 2K on the Dreamcast as each controller (if you had spare VMU's) to select plays without them being shown on the TV.
I can see many different uses for the game pad (if only the original battery lasted longer) that would be more than a gimmick, but useful for the game. If such games don't have a absolute need for it, Pro Controller support should be in the game. Think of a flight simulation with your view on the TV and your vital instruments on the Game Pad display in a full 3D cockpit view using the gyroscope. So much potential but so much risk as well sadly until more systems are sold.
Re: Steel Diver Will Be Nintendo's First Free-To-Play Game
@HeatBombastic there is a simple option of not buying such a game you dislike.
Re: Steel Diver Will Be Nintendo's First Free-To-Play Game
@herzausstein I will admit that I could never get into Pokémon games over the years but realize it as a strong franchise. My younger brother and part of his platoon had played Pokémon while in Iraq during their rest time when time allowed for it. Being a father to a five year old shows that Nintendo does make games for all ages. I'm actually nearing 40 and had bought my Wii U a month ago and love it along with my other game systems.
Back on Pokémon, a MMORPG version of the game would be any fans dream. Keep your hopes up, perhaps your wish will come true this generation.
Re: Steel Diver Will Be Nintendo's First Free-To-Play Game
This sounds like a interesting way to test the waters for a similar "try before you buy" option or perhaps something even bigger from gameplay rewards as a achievement or trophy system. Instead of a completion score to gawk at. Getting rewarded with such games after so much completion of a title, a free to play game is fully unlocked as a reward.
Something like that may be too good to be true but a new take on getting new life out of older games and rewarding such particular events completed in retail Wii U games.
One thing I hope not to see is freemium sales tactics on a home console.
Re: Call of Duty: Ghosts May Not Appear On Wii U After All
If Watchdogs does get the axe which I doubt since its so far along in development, I'd be rather surprised and frustrated as that game does look like fun.
Re: Call of Duty: Ghosts May Not Appear On Wii U After All
I may pick it up as I do enjoy the occasional shooter.
The largest part of the original Wii that I hated was the shovelware that should be buried out in the desert. Only to become relics of a era and console lifetime of mistakes that really killed the Wii.
I will support any third party that brings a quality game to the Wii U. Nobody's ranting will change my mind. Good developers bringing good games to the system taking the financial risk will get my money. I don't want the Wii U to become a companion console, it has much untapped potential and I really like the system despite its stumbles and hard nosed opinions on it.
Re: Watch_Dogs (Wii U) Watch_Dogs Exposed E3 Trailer
I sooo want this game now!
Re: EA Will "Jump Back In" If Wii U Becomes A "Viable Platform"
This is the perfect example of "catch 22".
Not enough games to sell systems at this point so when/if the Wii U gets a great second wind and plenty of systems sold, would it be enough to fatten the bank account of the largest monopoly cough publisher...
The Wii U is essentially at a certain standpoint, a fighter or a failure all due to companies like EA and others that buried the original Wii with low risk shovelware and I have a sinking feeling that if they do return, the same will happen on the Wii U.
The Wii U needs quality games to sell systems, if EA would at least grow a pair, bring some games that the entire gaming audience is interested in, certainly more systems would sell instead of the BS bad press that has already hurt sales even further. We can thank EA for that.
I did my part and bought both Mass Effect 3 and Need For Speed: MWU. Four games IMO are not a great example to "test the waters". Port the heavy hitters from Crytek and other publishers stuck on a leash by signing with EA. You can't expect a system to sell when third party developers turncoat and then point fingers. Only then dangling the carrot before the horse.
/soapbox