@Windy There are a ton of unknowns regarding Kickstarter at the moment. The general consensus is that backing a project is a gamble. I have seen some projects get VERY ugly.
I consider myself to have been lucky so far. I Kickstarted Diamond Trust of London, and it was as smooth of an experience as I could have ever hoped to have.
The worst I have experienced has been a long delay with Ogre Designers Edition from Steve Jackson games. I'm used to massive delays with boardgames though, so I can wait that one out.
I'm still waiting for Wasteland 2, Double Fine Adventure, SpaceVenture & Torrent. They are all currently on track, but that could change. Also, they could suck as games too! I hope not.
This Kickstarter stuff is getting increasingly ridiculous.
Depending on the success of the current Kickstarter, they may begin working on a future title, and we should support the current one if we like the future one? Really?
"Be sure to pledge your support and show the developer that there's an audience for this kind of thing on Nintendo systems, and you could be playing Blossom Tales in the near future."
Is Nintendolife endorsing this company or something? This doesn't sound like a very objective thing to say...
"no big titles are scheduled for release before "Pikmin 3" in July because we decided to take time to add the final touches to ensure that consumers fully feel that they are valuable titles."
This is the right attitude for a game developer to have, and I greatly appreciate it.
@gsnap I have been following this title on this site for some time. To me, this SCREAMS public paid beta test. The "common sticking point" referenced in the article was known about way before release. They had already delayed the game due to it. They knew the problem existed and shipped it anyway. Why not these days, hey? I mean, no need to put out quality work now when you can just patch it later and have people pay to find the bugs for you.
@Ralizah In previous Fire Emblem games there was a fixed economy. With the DLC, the same maps can be played again and again to generate items and currency. To me, this breaks the economy. Since you have to pay extra money to get the content, Nintendo has now embraced the model of "pay more money to make the game easier."
I also have a larger concern about Nintendo and DLC that is not specific to Fire Emblem. Some may argue that the DLC is optional. While that is true, it brings up another break in Nintendo's long established formula. For decades it has been the case that when you buy a Nintendo game, you bought the complete package. No patches, no changes, no additions. Each game was a complete self contained world. Fire Emblem's use of DLC has not made me confident that this change in formula is good for gamers.
Of course your mileage may vary, but that is how I feel.
I wasn't expecting to see Kirby's Dream Course in the first batch. It looks like that will be my first upgraded Wii VC title. I hope the upgrade will be worth the $1.50.
I wonder how well the game play will hold up after all of these years? Will you be able to just keep popping in credit after credit, or will it restrict the number available per play?
"There's an old saying in Tennessee — I know it's in Texas, probably in Tennessee — that says, fool me once, shame on — shame on you. Fool me — you can't get fooled again." —Nashville, Tenn., Sept. 17, 2002
I don't understand what you are trying to say exactly. Regarding your point about Runner 2: If that is true regarding it working fine on development kits, than that furthers my argument.
Had the game been burned to disk or an eprom(cartridge era), it could have easily been tested on a non dev machine. Why doesn't Nintendo have a similar model in place for testing eShop content. Couldn't they use the download code system to get eShop titles onto a non dev machine for quality control? All I see is laziness due to the ability to "patch it later"
They should have never shipped the game in the first place if they weren't satisfied with its quality.
Console game development appears to be just as crappy as PC gaming now. The game is not ready yet? SHIP IT!!!! We'll just patch it later. Let those suckers, errr customers pay to be our beta testers. Brilliant!
"...environment where everybody or a large majority of people would have two GamePads, that might be a time where we look at how we can leverage a system of that nature."
So, Nintendo won't develop a game until enough people purchase two gamepads? Why would anyone be compelled to purchase a second pad if no games support it? This is chicken and the egg...
@ThomasBW84 You are rationalizing regarding Fire Emblem.
Had the DLC in Fire Emblem simply been extra maps, with no carryover into the main story, Nintendo would have been treading a safer path. However, they chose not to go that route. It sours the experience for me.
Being able to play a DLC map over and over for bullion? Really Nintendo?
If Moke Moke has downloadable play such that only one purchase is needed I will probably give it a try. Without strong reviews, I don't think it is worth an $8 gamble for 4 players.
@DAaaMan64 The controls on the Anthology are absolutely terrible in my opinion. It supports Gamecube controllers, but only with the analog stick. I love Metal Slug, but find this disc unplayable.
Another vote from me for bringing this to North America. All eShop Picross games will be purchased x2 for my household, as there are two of us here who can't get enough.
"There's no denying that most of us have checked into therapy to overcome our coin collecting addiction in New Super Mario Bros. 2"
What? I can handle the puns on this website, but hyperbole like this is getting a bit ridiculous. Some of these articles seem to read like Nintendo marketing...
I never knew that he was involved in all of these titles. Many of these are considered the best RPG's ever made. Best of luck to Mr. Spector and all of the employees.
Looking at the history of Avalanche Software, I don't see a history of solid gaming titles. Is everyone just really optimistic? All I can see is a major ca$hgrab situation. Label me cynical...
I disagree as well after my completion of my first run of three characters.
Regarding this: "In the classic days of graphical adventures it might have seemed tedious to try out every item in your inventory on an obstacle in the hopes that something would eventually work. Here it's even worse, as you need to bring every one of those items individually to the obstacle, and that's nothing but padding."
It is only when one is most desperate that these tactics are required to solve a segment in many adventure games. In my experience, employing that tactic has never been a satisfying way to solve a puzzle. Though it may have been more necessary to resort to it back in the Infocom/Sierra era, I feel that it has been rarely needed in this era.
I enjoy the adventure genre of games in an "online" and "offline" way. If I am not making headway in a puzzle or am otherwise stuck, I will often shut down the game and do something else. However, I will still be turning over the puzzle in my mind and thinking about it, playing the game out in my mind from time to time. Item by item, clue by clue, looking for the "bigger picture" or logical connections needed to solve it. In this way I savor the challenges that the puzzles provide, and feel satisfied when the thought about "guess" proves successful.
Does the author of this review not enjoy the logical thinking needed to solve these puzzles? Why does he feel the need resort to a "brute force" method of problem solving instead of sitting back and THINKING?
"I’m not saying he wants to censor this, I think he should sensitize people that they should protect their children family by family from these kinds of electronic child molesters."
I agree 100% with this statement. Why are some of you outraged? What is so outrageous?
It is not the governments place to censor. Obama should strongly remind parents that they must be cognizant of the content consumed by their children. That's all that Mr. Nader is saying in these quotes...
In my three hours of play with the Wii U version, I experienced some frame rate chop. It only occurs during area transitions, but it is quite noticeable. It has no negative affect on game play, but does make it very clear that you are going across an area transition, breaking immersion.
I could only play that game for 30 minutes before my hand cramped up. I have to admit that I didn't get the hype for the game back then, but my throbbing & twisted hand may have biased my opinion.
Comments 163
Re: Rex Rocket Developer Keen To Bring Zelda-Style Blossom Tales To Nintendo Systems
@Windy There are a ton of unknowns regarding Kickstarter at the moment. The general consensus is that backing a project is a gamble. I have seen some projects get VERY ugly.
I consider myself to have been lucky so far. I Kickstarted Diamond Trust of London, and it was as smooth of an experience as I could have ever hoped to have.
The worst I have experienced has been a long delay with Ogre Designers Edition from Steve Jackson games. I'm used to massive delays with boardgames though, so I can wait that one out.
I'm still waiting for Wasteland 2, Double Fine Adventure, SpaceVenture & Torrent. They are all currently on track, but that could change. Also, they could suck as games too! I hope not.
Re: Rex Rocket Developer Keen To Bring Zelda-Style Blossom Tales To Nintendo Systems
This Kickstarter stuff is getting increasingly ridiculous.
Depending on the success of the current Kickstarter, they may begin working on a future title, and we should support the current one if we like the future one? Really?
"Be sure to pledge your support and show the developer that there's an audience for this kind of thing on Nintendo systems, and you could be playing Blossom Tales in the near future."
Is Nintendolife endorsing this company or something? This doesn't sound like a very objective thing to say...
Re: Free-To-Play Tank! Tank! Tank! Gives You Club Nintendo Coins and Stars
The eShop was down for me earlier this morning, but it went up again. I was able to grab the game and the 60 coin survey.
Thanks for the heads up!
Re: Capcom Announces Two More Wii U Virtual Console Titles In May
I'd rather see the Virtual Arcade version of Ghosts'n Goblins. I prefer it to the NES version.
Re: Satoru Iwata: First Party Wii U Game Delays Are to Ensure That They're "Valuable Titles"
"no big titles are scheduled for release before "Pikmin 3" in July because we decided to take time to add the final touches to ensure that consumers fully feel that they are valuable titles."
This is the right attitude for a game developer to have, and I greatly appreciate it.
Re: Zen Studios Working on Star Wars Tables for Zen Pinball 2 on Wii U
I'm really looking forward to these tables. Zen 2 is a great game, and these will make it greater.
Re: First Toki Tori 2 Patch Submitted to Nintendo
@gsnap I'm just expressing my opinion man.
Re: First Toki Tori 2 Patch Submitted to Nintendo
@gsnap I have been following this title on this site for some time. To me, this SCREAMS public paid beta test. The "common sticking point" referenced in the article was known about way before release. They had already delayed the game due to it. They knew the problem existed and shipped it anyway. Why not these days, hey? I mean, no need to put out quality work now when you can just patch it later and have people pay to find the bugs for you.
Re: First Toki Tori 2 Patch Submitted to Nintendo
Back in my day, game developers paid testers to play the game and find bugs and other areas needing improvement.
These days gamers pay developers in order to Beta test the game.
I liked it the old way...
Re: Shin Megami Tensei IV Launches This July In North America
@Ralizah In previous Fire Emblem games there was a fixed economy. With the DLC, the same maps can be played again and again to generate items and currency. To me, this breaks the economy. Since you have to pay extra money to get the content, Nintendo has now embraced the model of "pay more money to make the game easier."
I also have a larger concern about Nintendo and DLC that is not specific to Fire Emblem. Some may argue that the DLC is optional. While that is true, it brings up another break in Nintendo's long established formula. For decades it has been the case that when you buy a Nintendo game, you bought the complete package. No patches, no changes, no additions. Each game was a complete self contained world. Fire Emblem's use of DLC has not made me confident that this change in formula is good for gamers.
Of course your mileage may vary, but that is how I feel.
Re: Shin Megami Tensei IV Launches This July In North America
Does anyone have details on the DLC? The Fire Emblem DLC was a huge turnoff to me, and has thus far kept me from really digging into the game.
Also, $50 is extremely expensive for a portable game!!!
Re: Wii U Virtual Console Will Arrive Shortly After Next Week's System Update
I wasn't expecting to see Kirby's Dream Course in the first batch. It looks like that will be my first upgraded Wii VC title. I hope the upgrade will be worth the $1.50.
Re: Check Out This Ultimate Multi-System Games Console
This creation is a folk art masterpiece.
Re: Super Ubi Land Kickstarter Has Ended, Target Goal Surpassed
I have Kickstarter fatigue. It it makes it to a Nintendo platform, and gets good to great reviews, I will check it out.
Re: Talking Point: The Downside to Delayed Releases on Wii U
"Of course, these polls are far from substantial or definitive proof of much beyond the feelings of the Nintendo Life community."
You don't say?
Re: N++ Announced At GDC
Or maybe O♭ next?
Re: Feature: The Making of Dungeons & Dragons: Tower of Doom & Shadow Over Mystara
"There was a Japanese printing of Advanced D&D but not basic D&D, which is what we were working with."
D&D Basic was available in Japan at the time, wasn't it?
See here:
http://www.acaeum.com/ddindexes/setpages/foreign/forscans/basic1japan.jpg
And here:
http://www.acaeum.com/ddindexes/setpages/foreign/forscans/basicjapan.jpg
Re: Dungeons & Dragons: Chronicles of Mystara Coming To Wii U eShop This June
I'm all over this one.
I wonder how well the game play will hold up after all of these years? Will you be able to just keep popping in credit after credit, or will it restrict the number available per play?
Re: Reaction: Doom and Gloom Merchants on Wii U Being Nintendo's Last Home Console
The Wii U has no killer app. Things won't begin to look better until it gets one.
Re: Zen Pinball 2 Launches Into North America on 21st March
"There's an old saying in Tennessee — I know it's in Texas, probably in Tennessee — that says, fool me once, shame on — shame on you. Fool me — you can't get fooled again." —Nashville, Tenn., Sept. 17, 2002
Re: Nintendo Download: 14th March 2013 (North America)
Hopefully Zen will be released next week. I need to warm up my pinball skills before the Midwest Gaming Classic next weekend!
Re: Review: The Amazing Spider-Man: Ultimate Edition (Wii U)
Going to be honest here, considering yesterdays article regarding scores.
Scrolled to numerical score --> Saw the 6 --> Won't read the article.
Re: Chasing Aurora Update Now Available on Wii U eShop
@Tomatoboxer Yeah, I know. George Lucas has proven this time and again.
Laziness was brought up to criticize the bug in Runner 2 that should have been caught before it ever shipped.
Re: Former WayForward Team Goes Solo With New Studio, Yacht Club Games
Self described geniuses, hey? That's the best kind of genius!
Re: Chasing Aurora Update Now Available on Wii U eShop
@LeVideoGamer
I don't understand what you are trying to say exactly. Regarding your point about Runner 2: If that is true regarding it working fine on development kits, than that furthers my argument.
Had the game been burned to disk or an eprom(cartridge era), it could have easily been tested on a non dev machine. Why doesn't Nintendo have a similar model in place for testing eShop content. Couldn't they use the download code system to get eShop titles onto a non dev machine for quality control? All I see is laziness due to the ability to "patch it later"
Re: Chasing Aurora Update Now Available on Wii U eShop
They should have never shipped the game in the first place if they weren't satisfied with its quality.
Console game development appears to be just as crappy as PC gaming now. The game is not ready yet? SHIP IT!!!! We'll just patch it later. Let those suckers, errr customers pay to be our beta testers. Brilliant!
Re: Nintendo Download: 7th March 2013 (North America)
I'll be checking out the Mystery Dungeon demo. I really liked Shiren on the DS.
Re: Ace Attorney Collection for 3DS Has Been Proposed "Many Times" at Capcom
I would buy it. eShop would work too.
Re: Miyamoto: Harnessing NFC On Wii U Is Our Priority Right Now
@klautrec That's not how I am parsing it. I read his statement as:
They are adding in support as a side feature to some titles. Only if there is enough installed base, would they consider adding it as a main feature.
While the former may be interesting and fun, the latter is what I want to see.
Re: Miyamoto: Harnessing NFC On Wii U Is Our Priority Right Now
"...environment where everybody or a large majority of people would have two GamePads, that might be a time where we look at how we can leverage a system of that nature."
So, Nintendo won't develop a game until enough people purchase two gamepads? Why would anyone be compelled to purchase a second pad if no games support it? This is chicken and the egg...
Re: Crytek CEO: "The Notion Of A Single Player Experience Has To Go Away"
I think the notion of Cevat Yerli having any relevance has to go away.
Re: Talking Point: The Slippery Slope of Micro-Transactions
@ThomasBW84 You are rationalizing regarding Fire Emblem.
Had the DLC in Fire Emblem simply been extra maps, with no carryover into the main story, Nintendo would have been treading a safer path. However, they chose not to go that route. It sours the experience for me.
Being able to play a DLC map over and over for bullion? Really Nintendo?
Re: Cryamore Confirmed to be Adventuring Onto Wii U
I'll wait for the reviews.
Re: Capcom's Arcade Cabinet Games Could Be Hitting The 3DS
I'll pick up 1943 and Gun.Smoke for sure. I wonder why they didn't bring out 1942 first? That game is a stone cold classic.
Re: Yes, Retro City Rampage Has A Release Date
Like many here, I have been waiting on this one for years. Despite the mixed reviews from the other systems, I will still be getting this.
Re: Nintendo Download: 14th February 2013 (North America)
If Moke Moke has downloadable play such that only one purchase is needed I will probably give it a try. Without strong reviews, I don't think it is worth an $8 gamble for 4 players.
Re: Nintendo Download: 31st January 2013 (North America)
@DAaaMan64
The controls on the Anthology are absolutely terrible in my opinion. It supports Gamecube controllers, but only with the analog stick. I love Metal Slug, but find this disc unplayable.
What control setup do you use?
Re: Nintendo Download: 31st January 2013 (North America)
I was looking forward to Zen Pinball this weekend. Maybe next?
Re: Wii U Price Cut Isn't in Nintendo's Plans
The system is too expensive, and lacks a killer App.
Nintendoland, while great an all, isn't it. Neither is NSMBWU. Pikmin 3 may to the trick. Only time will tell.
Re: Review: Picross e2 (3DS eShop)
Another vote from me for bringing this to North America. All eShop Picross games will be purchased x2 for my household, as there are two of us here who can't get enough.
Re: Nintendo Rewarding Millionaire Coin Collectors In New Super Mario Bros. 2
"There's no denying that most of us have checked into therapy to overcome our coin collecting addiction in New Super Mario Bros. 2"
What? I can handle the puns on this website, but hyperbole like this is getting a bit ridiculous. Some of these articles seem to read like Nintendo marketing...
Re: Disney Confirms That Junction Point Has Been Closed
I still need to get around to playing Deus Ex. System Shock was pretty cool, but I had too little patience in those days. Wow! His history is amazing:
http://en.wikipedia.org/wiki/Warren_Spector#Video_games
I never knew that he was involved in all of these titles. Many of these are considered the best RPG's ever made. Best of luck to Mr. Spector and all of the employees.
Re: Feature: Reimagining The Wind Waker on Wii U
More Tingle!
.
.
.
You know you love him!
Re: Disney Infinity Will Have A New Game Released Every Year
Looking at the history of Avalanche Software, I don't see a history of solid gaming titles. Is everyone just really optimistic? All I can see is a major ca$hgrab situation. Label me cynical...
Re: Review: The Cave (Wii U eShop)
@Philip_J_Reed I now much better understand where you are coming from. Thank you for expanding on your critique.
Re: Review: The Cave (Wii U eShop)
I disagree as well after my completion of my first run of three characters.
Regarding this:
"In the classic days of graphical adventures it might have seemed tedious to try out every item in your inventory on an obstacle in the hopes that something would eventually work. Here it's even worse, as you need to bring every one of those items individually to the obstacle, and that's nothing but padding."
It is only when one is most desperate that these tactics are required to solve a segment in many adventure games. In my experience, employing that tactic has never been a satisfying way to solve a puzzle. Though it may have been more necessary to resort to it back in the Infocom/Sierra era, I feel that it has been rarely needed in this era.
I enjoy the adventure genre of games in an "online" and "offline" way. If I am not making headway in a puzzle or am otherwise stuck, I will often shut down the game and do something else. However, I will still be turning over the puzzle in my mind and thinking about it, playing the game out in my mind from time to time. Item by item, clue by clue, looking for the "bigger picture" or logical connections needed to solve it. In this way I savor the challenges that the puzzles provide, and feel satisfied when the thought about "guess" proves successful.
Does the author of this review not enjoy the logical thinking needed to solve these puzzles? Why does he feel the need resort to a "brute force" method of problem solving instead of sitting back and THINKING?
Re: Aonuma: Wii U Zelda Is All About "Rethinking Series Conventions"
"supposed to complete dungeons in a certain order, or that you're supposed to play by yourself."
4 swords online?
Re: Ralph Nader Targets Violent Video Games and Their Developers
"I’m not saying he wants to censor this, I think he should sensitize people that they should protect their children family by family from these kinds of electronic child molesters."
I agree 100% with this statement. Why are some of you outraged? What is so outrageous?
It is not the governments place to censor. Obama should strongly remind parents that they must be cognizant of the content consumed by their children. That's all that Mr. Nader is saying in these quotes...
Re: Out Now: The Cave's Exploration Begins on North American Wii U eShop
In my three hours of play with the Wii U version, I experienced some frame rate chop. It only occurs during area transitions, but it is quite noticeable. It has no negative affect on game play, but does make it very clear that you are going across an area transition, breaking immersion.
Re: House Of The Dead: Overkill Studio Working On Secret Wii U Project
Is it worth picking up the Nyko guns just for House of the Dead?
http://www.amazon.com/Perfect-Shot-Wii-Colors-Vary-Nintendo/dp/B000X2RKOO
I could only play that game for 30 minutes before my hand cramped up. I have to admit that I didn't get the hype for the game back then, but my throbbing & twisted hand may have biased my opinion.