Ok let's not waste anyone's time and get to the point:
NO analogue triggers? WTF? And almost no professional news outlets (Nintendolife included) mentions it. I mean, it's kinda big deal right? I was pissed the first time around but this time, I just don't get it.
If you enjoy (like I do) racing games other than kart racers and ultra-arcadey stuff, you DO need granular, analogue inputs for breaking and throttle. Every Forza Motorsport or Gran Turismo nut will testify.
So what gives?
I mean, the price is a joke too, but it's anyways with most first party controllers, thats no excuse of course, but honestly I think Nintendo went way too arrogant into their pricing strategy.
How do you feel about an expensive controller with digital inputs only for racing games?
The irony about it all is, Forza Horizon is almost sure to come to Switch 2, AND we do get Gamecube games, all their racing games had analogue inputs and on top of that we get a classic gamecube controller which WILL have analogue input.
I just hope that the situation is different to Switch 1 and at least 3rd party controllers can actually use their analogue inputs.
Seriously wtf.
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I hadn't even bothered to look at the accessories because I just assumed the Switch accessories would continue to work. The original Pro Controller is probably fine. Does the job
.....
Just looked at the pricing out of curiosity. That's... basically the same as the Switch. Seems fine to me. Analogue triggers would've been nice but oh well. If I want a racing game (other than Kart) I'll just get it on PC
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So, the joycon grip has GL/GR rear buttons to match the pro controller.
Furthermore, Switch controllers are compatible. So my Mobapad M6 HD joycon connected to an official joycon grip with the rear wings removed to be just a slab in the middle, will work as a pro controller. And it has the BEST d-pad of any controller I've used in my life dating all the way back to the NES. And rear buttons. And HD rumble, gyro, NFC, system wake, HALL Effect analogs, and so much more.
It won't have the Chat button but I can use official joycon for that if needed.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
I don't really care about analog triggers, but if the new pro controller has a better d-pad I will snag it because my current pro controller mildly infuriates me.
Nintendo haven't done analogue triggers since the GameCube. For them not to incorporate them on a new system is pretty much what you'd expect these days.
As for how you play racing games, it's either full acceleration or none at all. There's a reason why there's no real equivalent to Gran Turismo or Forza on the Switch.
There is going to be a GameCube controller for the Switch 2 though, that you'll be able to pre-order if you order via Nintendo's store. That's presumably for use with the NSO games, but it might also work with some modern ones that can make use of the triggers.
I really don't get the argument around not having analogue triggers. I mean it's basically standard fare with every other hardware or peripheral manufacturer and makes total sense for racing games. It's seems weird that it's Nintendo of all companies that's treating proper analogue triggers like a tacky gimmick. Heck we got mice as joycons. More options. Okay. And yes maybe there is no room for analogue triggers on the joycons, but that's what the pro controller is or.
I really hope the fantastic SN30 PRO 2 with hall effect thumbsticks and wonderful analogue triggers will work with the Switch 2 and it actually registers the analogue inputs. Oh did I mention it's just 50 bucks too?
The hell with 89,- OG controller...
#supportindies
Top 5 Indies I'd recommend you try: #1 Lovecraft's Untold Stories, #2 Moonlighter, #3 Hotline Miami, #4 Inside, #5 Into the Breach.
I am really curious to know how GameCube games such as Mario Sunshine etc work without analogue triggers considering they were designed around them. It’s bizarre not to include it still in the apparently improved and more expensive Pro Controller.
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@WaveBoy
Have you used a controller with well placed rear buttons and not those gaudy paddles?
Ever since getting the Mobapad M6 HD and Steamdeck I've fallen in love with rear buttons. They're so convenient.
Btw you dont have to avoid the buttons. Simply leaving them unmapped is all one needs to do.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
and I Hope the Accuracy of the D-pad has been improved, and just lower latency/input lag in general.
This is all I want. I'm a little nervous since as far as I can tell Nintendo never acknowledged these were problems and even amongst players there is a weird myth that Nintendo already fixed the problems which I assume just means most people don't play games where the issues make much difference.
As for the back buttons... I'll just ignore them. I honestly can't think of a game I have played where they would be useful.
and I Hope the Accuracy of the D-pad has been improved, and just lower latency/input lag in general.
This is all I want. I'm a little nervous since as far as I can tell Nintendo never acknowledged these were problems and even amongst players there is a weird myth that Nintendo already fixed the problems which I assume just means most people don't play games where the issues make much difference.
As for the back buttons... I'll just ignore them. I honestly can't think of a game I have played where they would be useful.
This has already been mentioned by Nintendo. They said they modified the d-pad to not mis-register inputs.
Which is great. My concern is pulling off moves in Street Fighter. Which maybe by fixing that it'll work great, but we'll see. Thats why Switch controllers being compatible is so clutch- the Mobpad M6HD connected to a middle grip makes the absolute best pro controller I've ever used. The d-pad is so far beyond anything else- I can't imagine playing a fighter with anything else.
They are designing new joycon for the Switch 2 but who knows how long it'll take. Only 3rd party joycon with a full feature set that's also fatter and ergonomic. Can't wait for that.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
This has already been mentioned by Nintendo. They said they modified the d-pad to not mis-register inputs.
.
Do you remember where you saw this? I know they were talking about making the joysticks less likely to have mis-registered inputs, but I haven't seen anything about the d-pads.
It's weird but games are more fun for me on Switch. Above and beyond just the hybrid advantage. Maybe it just feels more personal playing portably, and feels more low commitment being able to wake a handheld from sleep at any time and resume gaming, then press a button to sleep and set down on a dime. Playing games on a console feels like such a commitment. Like going out to a theater. Gotta go to the room. Find remote. Sit down. Turn on console and TV. Change input. Set remote down. Grab controller... it sounds like 1st world problems and no doubt it is. But that barrier just keeps me from ever wanting to play other consoles. I'd almost rather grab my 3DS nowadays than fire up the PS5. And PC is even worse. I don't mind if my brother is visiting and we make it a point to hang out while I play Monster Hunter while he plays it on his laptop. But that's rare. Maybe a weekend each month.
And like you, most games targeting the PS5 audience don't interest me. I bought them all on Steam but never play them, not even on my Deck.
Most of the games that do interest me come to Switch. Some don't but Switch 2 will solve that.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
I was really hoping that they would do analogue triggers this time around. But for eight years, when I think back on it, I really haven’t missed them as much as I thought I would.
Yes, I’m a bit disappointed, but I’m sure that once I’m lost in the games I’ll forget about it and just enjoy the experience in the same way I have with the OG Switch.
Stwert
Switch Friend Code: SW-2203-7213-2834 | My Nintendo: DarkHalf
I’ve played through quite a few hours of Astro Bot now and there have definitely been moments of surprise at some of the feedback sensations, more so than with Astros Playroom.
But, and maybe it’s just me, those moments have been few and far between, once I’m lost in the wonder of the game, focusing on all of the details and constantly scouring the screen for hidden bots, I honestly don’t even notice that there’s anything different with the triggers, or the rumble.
And that tends to be the how it is with me for all of the games, I notice the difference the first couple of times, then it’s just lost in the background. That obviously doesn’t apply to driving games and the like, where analogue triggers are infinitely more useful for variable speed. That’s what I miss, to begin with at least, the fine grain control, not the new haptics.
Stwert
Switch Friend Code: SW-2203-7213-2834 | My Nintendo: DarkHalf
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Topic: That Nintendo Switch 2 Pro Controller...
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