Earlier this week, the developer of Genshin Impact and Honkai: Star Rail released its new free-to-play gacha action RPG Zenless Zone Zero on the PlayStation 5 and mobile devices. The producer of the series Zhenyu Li was asked by Famtisu recently about the chances of a Nintendo release.
Here's a translation from Nintendo Everything, which reportedly suggests he's open to a Switch "successor" release, and also highlights how he's a "personal fan of Nintendo":
“Currently our highest priority is increasing the quality regarding the platforms that we plan to work with. As we continue the development process, we think we will find the possibilities for this. Of course, there is an assumption it will be made into an excellent experience, and as a personal fan of Nintendo I will be very happy to see that become a reality.”

Of course, keep in mind we still haven't seen Genshin Impact show up on the Switch. It was announced for the system years ago, but the team hasn't provided an update for some time now. Since then, the developer has also released its other role-play gacha title Honkai: Star Rail on select platforms.
Would you be interested in miHoYo's latest game on future Nintendo hardware? Have you played Genshin Impact or Honkai: Star Rail? Let us know in the comments.
[source famitsu.com, via nintendoeverything.com]
Comments 40
tried out the game this week. literally had to force myself to play this and uninstalled
Mihoyo should port these to offline SP campaign.
i have 0 intrested about Require internet but Solo game
Free-to-play and gacha? No thank you. I'll stick to paid RPGs which don't have microtransactions, as they are one of the most rotten parts of video games as an industry.
@RygelXVIII not really the point tbh. I have been playing HSR since launch and still like the harder combat challenges. And I was kinda biased and didnt even wanna give it a try at first - but the combat sucked me in and here I am.
As for ZZZ I was more open minded this time around, lol, but it just wasnt fun for me. And after a while I asked myself: do I really wanna waste my time on this one?
Do we really need to believe what they say? If it were up to them, they said in an interview two-three months ago that they were still developing Genshin Impact for the original Switch. If they were to release it, I think they would release it in 4 years.
«Switch fans are still waiting for Genshin Impact»
Lol, no.
I've been having a good time with it, I like the art style and character design, and thr combat is pretty fun once you get the hang of it. I decided to do a "no-pull" challenge on this one, so I won't be touching the ghacha at all.
Will believe it when I see it, but I do hope Genshin Impact has a chance on Switch 2 as at this point I seriously doubt it's coming to Switch no matter what they say!
@Vyacheslav333 That ship has long sailed, considering the developments in MiHoYo's reputation and the fanbase that developed that a lot of gacha gamers consider toxic.
@RygelXVIII Someone needs to know what a pity system is
@SearchingS If it makes you feel a bit better, the game is made for mobile first, so they expect you to have 5G on anyways. And it's free, so it's not like you'll lose money for trying.
@Samalik The game actually is intrested to me, but i usually wont play the game campaign story with must require Online.
Unless is PVP
But zzz and genshin these kind game im sure it can play with offline totally.
Based on my experience with Genshin, while they're obviously using content drops to push the gacha, you can enjoy the game's story content with just the base characters. Really, it's like getting a AAA RPG for free. Maybe that changes later on, and I've been incredibly skeptical of Hoyoverse, but it seems to be a fairly user-friendly approach to F2P.
@Poco_Lypso I'll give it a bit more time, but yeah, I wasn't really impressed with the bit I played of ZZZ. Genshin was much more addictive.
Still need to try Star Rail.
I actually forgot that "GI supposed to come to Switch" was (still is?) a whole thing, lol.
@RygelXVIII With gambling machines you statistically WILL lose your money and get nothing back for it. They are designed eat your money with the vague promise of winning big to keep you spending.
With modernized gacha games, you will just have to keep a certain amount of money in mind just to buy the character outright essentially, either with real or earned currency. You just have a chance of getting a character earlier than anticipated. That's a pity system. There's a hard limit to how much money you'd ideally spend if you went the credit card route. More similar to an IRL Gachapon I suppose.
You can talk about server shutdowns but that's all live service games and we all know it. We're putting money down because we're enjoying the game and want to see it get bigger. And you don't have to like these kinds of games, but don't undersell them and then give the cut and paste "this trend people like is ruining gaming" youtube clickbait....
Gatcha titles are divisive, but my experiences with Genshin and Honkai Star Rail (didn’t play 3rd impact) were both very positive. I haven’t forgotten the promised port of Genshin that technically hasn’t been cancelled yet…
@RygelXVIII You're acting as if the entire game is a glorified gambling machine. You can easily play these games without participating in the gacha at all, or if you do use it it's not hard to avoid spending real money. And out of the lot of gacha games out there, hoyo's games are some of the most free to play approachable.
I understand wanting to avoid supporting gacha games since they can be predatory, but don't act like everyone playing them is some mindless gambling zombie that just gets a high off getting new shiny characters. The games behind the gacha model are actually really fun.
I have a personal theory that Hoyo is saving all their energy for releasing Star Rail, Genshin, AND ZZZ in the first year of the Switch 2/Pro in a way that mimics how Epic helped the first Switch in it's first year with Fortnite.
puts tinfoil hat on
Though I also think Sony has basically locked down Hoyoverse into their console ecosystem via backroom deals. But that's just me.
@RygelXVIII "naive to enjoy a game" and that's where i cut you off because that's not a good reasoning to have to call others naive. People enjoy a game? good for them. They don't spend money on it because they don't treat it like a hobby. Cool. I'm not gonna do it with this game either because I don't like its pacing. "it must squeeze others for a lot of money" well it won't get a valuable cent if it's bad and doesn't appeal to its target audience. There is no "must". They live and die off of appealing to their audience.
But trying to link this back to gambling is just.... no.
Also if you got something to argue then do it yourself. Don't send everyone to watch a Hollywood sized youtube video to do it for you, because nobody is gonna watch it, and they're gonna forget there was a conversion here if they do.
If you are telling me your going to mars then land on the moon first. (This is to say till at least Genshin happens lol!)
I have heard of ZZZ and it honestly sounds pretty good. I’m still waiting for genshin (seriously they released dawn of the breakers, guardian tales, and bleach brave souls on the switch so clearly gacha games on the eshop are fine) also I really hope they release star rail because that game looks awesome.
@Ralizah i still remember a while ago that hoyoverse straight up gave a SSR character away for free in star rail. Now THAT is corporate generosity!
I'm personally really enjoying the story on ZZZ. It's got me hooked and I haven't paid a thing. Extremely good touch controls too, though of course controller is better if you have it.
I've been playing my games like tapas anyway recently, so this one is a game I probably won't finish, except I didn't have to pay. Win-win for me! Hoyoverse can make an extremely good game. Would love to see them make a full retail game with that kind of expectation. (traditional game)
They're probably waiting for the switch successor for genshin impact, probably.
It's an alright game so far but I think the primary appeal is just how stylish it is, and I can't imagine the Switch doing it any justice in that regard.
@RygelXVIII all (large publisher) games exist to make money. It's the primary function of media like that. Just let people have their fun.
Wasn't Genshin supposed to be out or Switch? Guess that never happened.
honestly they should just make a genshin impact rpg game for either current switch or switch 2 instead of porting over a mobile game.
honestly been sad that I don't have a high end PC to play this because it has way more personality to it than their other games. I hope the successor can handle it.
No thanks. I'd rather not.
Yeah we're definitely not getting Genshin in Switch 1 lol
I hope switch 2 will get both genshin impact and zzz on day one with great 60 fps performance
Yeah, I'd rather get the long-awaited Genshin for the time being, especially since targeting OG Switch should contribute to keeping its filesize civil unlike the PC and home console versions (or the friggen mobile one that was 17 Gb way back when I tried it and is reportedly 25+ by now - on devices forbidding external memory installations and lately even dropping external memory support itself, Carl!). I played a bit on the laptop, gave up on that after lacking space for the umpteenth 60 Gb update and put it on PS4 simply to drop by and do occasional test runs - if I persevere with an open-worlder on a TV-chained console, I'd rather have it be something without alternatives like Star Ocean IaF (its presumably Emudeck-able original lacking English language), The Crew 2 (PC port being region-locked and too online to pirate) or Gravity Rush 2. The bulk of my playthrough (just past a bunch of early elemental shrines in Monstadt) awaits the hybrid advent, and I'm even morally prepared for some additional storage shelving in its favour because what I've played is genuinely fun. Trust an alleged "BotW clone" to boast plenty of its own identity, as is par for the course with many a target of fanheaded stereotypes.
@NatiaAdamo Fortnite hit Switch in June 2018, actually. And there would have been no point in announcing a Genshin port for one console in 2020 (and doubling down on it two years later) while "saving energy" for a distant successor.
Pretty but SUPER shallow gameplay. I hesitate calling it gameplay.
There’s no reason Genshin Impact can’t run on Switch when similar games can.
Honestly, I think we'll have to give up on Genshin Impact coming to the Switch, especially since the Version 5.0 update will require beefier hardware than previous versions of the game. Maybe the successor to the Switch can run it (theoretically speaking), but if I want to play it on the go (as I had to these last few days, when I was out of town for my little brother's wedding), I always have my iPhone 15 Pro, which can run it just fine.
Genshin isn't coming to Switch. I'm going out on a limb, but it seems they'd have made it happen by now if it was ever going to happen. I don't foresee ZZZ either. Instead, they're pumping out gacha after gacha on other platforms and raking in insane amounts of $$$.
Genshin will come to Switch 2 IMO. Or maybe a dual release on both Switch 1 & 2. We'll see. Not really that bothered about any of the games though tbf.
I hate to say it, but all the fan art from artists I've been following have made me really like Genshin as a franchise, so I'll be first in line for the Switch 2 port next year 🤪
With that said, I'll be taking a practical approach to the game's monetization. I dipped my toes into the iOS version, albeit only barely, since my iPhone SE couldn't quite run it without plugging it into a wall outlet. It's fully playable in a casual capacity without paying any money.
However, I don't mind spending some money on the product if I derive an equivalent amount of enjoyment to something like an Indie or even a traditional game. If I ended up putting in a solid 15-30 hours into the game, then I would even feel badly not to pay at least a little bit of money out of gratitude!
With that said, it is a huge tragedy that some %60~ of total consumer spending in the games industry is wasted on mobile "games."
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