Three-and-a-half decades ago this week, British developer Rare was formed. Formerly known as Ultimate Play the Game, the company was created with the express purpose of creating titles for the Nintendo Entertainment System and from the mid-1980s until the early '00s the Twycross-based team would deliver some of the finest video games on Nintendo platforms.
So impressed was Nintendo with Rare's output that an acquisition or two led to it becoming a second-party developer, and in that period it produced several genre-defining classics on Nintendo's 16 and 64-bit consoles. Microsoft acquired the company in 2002, and recently Rare has been busy swashbuckling sea-farer Sea of Thieves on Xbox. The upcoming Everwild looks to be one of the highlights in the wave of next gen games on the horizon, but while it's been eighteen years since Rare and Nintendo were last partners, their relationship lives on in the minds of fans, many of whom grew up playing the company's catalogue of colourful platformers, masterful multiplayer games and technical marvels. The rapturous reception Banjo and Kazooie got in Super Smash Bros. Ultimate proves that there's still a passionate Nintendo fanbase for the developer and we'd give anything to be able to play the Rareware back catalogue on Switch.
It was hard to whittle down just ten highlights from the Rareware days, but below you'll find some of the very best Rare games on Nintendo systems...
Super R.C. Pro-Am (GB)
R.C. Pro-Am was a great little racer, whether you played on NES or Game Boy. It's simple by modern standards, but screeching around tracks with a remote-controlled car while racing others and collecting letters remains fun, especially with friends. The Game Boy version is one of the few multiplayer games we played using the link cables, and seeing those little isometric cars always gives us a shot of the feels.
Battletoads (NES)
Battletoads got various sequels (we're quite partial to Battletoads & Double Dragon, actually) and there's a new one out on Xbox on 20th August, but it's hard to beat the original. Very hard to beat, in fact - its punishing difficulty is one of the game's defining characteristics. Still, this beat-em-up is loaded with enough of Rareware's childish charm and humour to make it a classic, even if you never got through the bloody Turbo Tunnel.
Donkey Kong Country (SNES)
We've gone with the first in the trilogy thanks to the impact it had, but they're all winners. In its time, Donkey Kong Country's visuals were revelatory for gamers who had never seen anything like its faux-3D characters on a 16-bit console. The look may not have aged as gracefully as other art styles, but the brimming personality and joyous spirit of the DKC series (helped in no small part by David Wise and Eveline Fischer's brilliant music) are the things that keep these games in our hearts.
Nintendo Switch Online subscribers can now play this classic on Switch. What are you waiting for?
Blast Corps (N64)
Blast Corps involves clearing a path for a slow-moving truck carrying a malfunctioning nuclear missile to a safe detonation zone - a zone which is blocked by buildings and other structures ripe for destruction. As with many 64-bit titles, its early polygonal visuals are arguably looking a little dogged these days, but don't let its looks put you off. This incredibly silly concept makes for one of most fun games on the N64.
GoldenEye 007 (N64)
A game which gave N64-owning schoolkids the world over ammo for the console wars, the influence of GoldenEye 007 on console first-person shooters continues to be felt to this day. It captured the spirit of James Bond in video game form; the action, the explosions, yes, but also the finesse and precision, and its local four-player death matches became the stuff of legend. Incredibly for a game of this quality and significance, the Nintendo 64 cart remains the only legitimate way to play over 20 years on.
Diddy Kong Racing (N64)
Rare had a habit of taking the ideas and templates of Nintendo's 3D games and expanding on their possibilities with bigger, broader takes on those themes. Mario Kart 64 served as the inspiration here, but Diddy Kong Racing added fully 3D racers, a huge single-player adventure and a bucketload more colour, not to mention hovercraft and planes. It was a thrilling alternative to the plumber's karting efforts and featured some characters who would soon go on to appear in games of their own...
Banjo-Kazooie (N64)
Rareware's attempt to 'out-Mario' Mario, the company very-near pulled it off with Banjo-Kazooie. What it lacked in invention it made up for with colour, verve and humour, all wrapped in a mischievous fairy tale starring a bounding bear and his acerbic bird companion. Grant Kirkhope's soundtrack is sure to brighten even the greyest of days, and few games are so joy-filled without feeling saccharine.
The sequel and expansive Donkey Kong 64 might have been bigger, but we'd argue 64-bit platforming never got better after this.
Jet Force Gemini (N64)
An underrated entry in the Rareware library, Jet Force Gemini coupled cute design with chunky, gungy third-person blasting in a world-hopping quest to defeat insectoid overlord Mizar. Juno, Vela and trusty good boy Lupus' adventure is not without flaws, but JFG is a surprising deep and satisfying one that's worth investigating if you're a Rare fan looking for gems that passed you by around the turn of the millennium.
Conker's Bad Fur Day (N64)
The colourful worlds and cutesy charm of Rare's character games had always had a cheeky sense of humour, but Conker's Bad Fur Day turned the gag-o-meter up to eleven and garnished the result with a side order of gross-out set pieces that made this an infamous and highly enjoyable dish in Rare's 64-bit buffet. It's a little clunky these days, and the Matrix and Saving Private Ryan gags don't land like they did two decades ago, but once again the charm and brilliant soundtrack (this time from Robin Beanland) help disguise many of its outmoded elements.
Perfect Dark (N64)
The Expansion Pak-fuelled sequel (without the licence, of course) to GoldenEye, Perfect Dark pushed to the N64 to breaking point with a host of technical upgrades over its predecessor that wowed all who played it back in 2000. Earlier in the year we took an in-depth look at the game on its 20th anniversary, speaking with those responsible for this extraordinary FPS.
In many ways it's the quintessential Rare(ware) game: an exercise in boundary-pushing technical achievement with a layer of sophistication and wit that few other developers seemed capable of at the time. Contrary to its name, it's not perfect, but it did live up to the studio's name and heritiage; as with all of the above, Perfect Dark really is a Rare treat.
A lot of N64, eh? As it should be. Which are your favourites from the picks above? Got another highlight you'd like to share - perhaps a non-Nintendo one? Viva Piñata (not the DS one, what with that being a Nintendo platform and all)? Kinect Sports or Kameo, perhaps? Grabbed by the Nuts & Bolts, were you?
Let us know your personal favourite games and moments from three-and-a-half decades of Rare below. We're off to our Rare shrine to try once again to summon Rare Replay to Switch...
Comments 113
I'm disappointed to see there's no Snake, Rattle and Roll or Killer Instinct.
If they announce a Nuts and Bolts remake with ray tracing at 4K/120fps maybe Xbox will win the next console generation after all
Blast Corps is such an underrated gem! Very unique and a cracking soundtrack. It deserves a remake or sequel as I can't think of anything like it since?
@jump Killer Instinct and Killer Instinct Gold were 2 incredible fighting games that whilst they got the praise they deserved, were massively overshadowed by the likes of Street Fighter and Mortal Kombat
I’m ashamed to say I’ve never played a Banjo game. Honestly, the only Rare games here I’ve played are Goldeneye, Donkey Kong Country, Battletoads and Diddy Kong Racing.
I wish Microsoft and Nintendo could come together to put goldeneye on both the Xbox and switch.
I'm so desperate I'd take 007 reloaded
@nessisonett Me neither! I don't know why. I never played DK64 either. I tried Conquer's BFD but it didn't click (it's not a matter of humour as I usually laugh very loud at fart jokes). Maybe there's something in Rare's 3D platformers that just didn't seem too appealing to me. I'm not interested in the Yooka-Laylee license either.
Dkc2 is the all time rare mvp
Wish these games would hit the Nintendo Switch; a damn shame the big N saw fit to sell Rareware to Microsoft, who have in turn decided to just sit around and do nothing with the company as a whole. Damn shame.
That moment when you realize you've missed out on a LOT of Rare titles barring those that feature a certain gorilla and his friends....
Why does Nintendo always have to ruin the perfectly good Kong designs from Rare by sticking those big dumb teeth in their mouths. Just looks really weird sometimes
Diddy Kong Racing is still a top tier game in my books and easily my favorite game from the company. I played it again recently and I feel it still holds up.
I really wish Nintendo could reacquire Rare with all its I.P. Failing that I wish MS would make a deal with Nintendo to put RareReplay on Switch along with partnering with them to make new a IP released for both X Box Series X as well as Switch.
How much does this site love Rare?
All amazing. Banjo tooie was disappointing as the frame rate is terrible
1. Donkey Kong Country 2
2. Goldeneye
3. Jet Force Gemini
4. Blast Corps
Still four of my favorite games ever. And DKC2 and JFG have my 2 favorite soundtracks of all time.
Jet force Gemini is a brilliant game. Played it to bits when it finally released after a 14 month delay.
@DoktorTotenKopf I mean Microsoft has consistently been having Rare make games though, what do you mean by “do nothing with the company as a whole”?
Jet Force Gemini was good and ambitious, but rough around the edges. The controls and camera took some adjusting.
Loved Perfect Dark, especially with all the options available in the Combat Simulator.
Donkey Kong Country 2 is Rare's masterpiece, but I've never played Banjo Kazooie.
Killer Instinct on the SNES was an outstanding achievement.
@Expa0 easily the best exploratory racer of all time
The games that had the biggest impact for me were Jetpac, Atic-Atac, Sabre Wulf, etc on the ZX Spectrum. Fantastic graphics (for the time). After they moved (and rebranded) to Nintendo, the Donkey Kong games were the only ones that still had that wow factor.
@Crockin 😆
You picked...that basic racing game...over another one of the Donkey Kong games...
MeowMeowKins would like to know your location
@ShadJV maybe they mean doing nothing good...not sure.
@Quarth okay, but that image of the teeth WILL be making an appearance in my nightmare tonight.
Well, they had a good 15 years or so, so that's something!
@MeowMeowKins Sorry! 😅
@Menardi there's definitely a point where a games graphics have not aged well. Mario 64 looks muddy, same with OOT. But DKC still looks good...maybe because I played on an SNES Mini Classic...not sure.
@Quarth me too buddy...me too. That Kirby with the Donkey Kong face might also show up...not sure.
@bigcalsworld you say that like they are dead...they're still very solid and I would recommend any of them (besides the first entry...ugh)
@MeowMeowKins but like... they are? They released Sea of Thieves a couple years ago which was very well received, from my understanding.
@MeowMeowKins They haven't released anything I've cared about since the N64 days, sadly. But that's just me.
@ShadJV oh, I wasn't talking about myself. I didn't try out Sea of Thieves, but I know my friend enjoyed it. I was talking about the person who made the original comment.
Sea of thieves on switch would be epic
@bigcalsworld wait, Rare or Nintendo?
Rare is alright, but if you are talking about Nintendo...you're missing out, bud.
@MeowMeowKins Rare, lol.
@bigcalsworld I hoped so 😅. Otherwise, we were going to have a problem on our hands.
@MeowMeowKins oh I know, I’m just saying even if they meant they aren’t doing anything good, that’s still wrong. They’re releasing popular games.
Conkers Bad Fur Day will always be my favorite game from Rare.
@MeowMeowKins Remove Blast Corps before anything else. DKR stays.
@ShadJV nothing good has come out since the SNES/N64 eras, bud. Rareware is an empty husk of it once was.
@DoktorTotenKopf their one game which has been great is sea of thieves. That said if your into killer instinct the Xbox one version is nice
@sixrings I never played Killer Instinct but it looks a hoot from what I’m observing on youtube; I don’t own an Xbox either so I’m unable to play Sea of Thieves. Perhaps I’ll give it a go somehow, someday, somewhere.
@DoktorTotenKopf I mean, they’ve had several critically acclaimed games under Microsoft but go off.
Rare and Nintendo were such a force. Rare Replay on Switch has be strongly considered by both parties.
Goldeneye, p dark, banjo kazoo , jet gemini all have a special place in my heart from when they were released. It I feel I don’t want to replay xx
I Quite liked Starfox Adventures.
@Expa0 i hear ya on that one buddy. DKR is an absolute master piece and is so much better than any Mario kart outing ever made. Its just packed full of wonder and joy and the tracks are so much more exiting. Throw in 3 vehicles, boss races amazing world and youve got yourself 1 top tier karting experience. I love more or less every N64 rare game but this nicks the top spot.
Give me the rockin' EDM soundtrack for Ken Griffey Jr's Winning Run.
@ShadJV ehhh- not so much, bub.
@sixrings it's not even up to just them
Neither own the Bond Licence
Goldeneye was sublime. But Diddy Kong Racing has to be my favourite Rare game - the perfect kart racer with an excellent single-player adventure, fun courses, a great weapon system, and no rubber-banding.
Orchids soundtrack on Killer Instinct was amazing
If they ever make an n64 mini they need perfect dark, banjo and diddy kong at least to feel proper.
Killer instinct too would be good
first rare game i really played or finished was battletoads on the gameboy, it was brilliant.
Solar Jetman > Jet Force Gemini
(I wrote into Super Play asking if the 2 games were related lol)
Still living off of glories 20+ years old.
@Menardi QFT. On the one hand, this site embraces retro gaming (at least in the form of new tech made for playing old games), but on the other hand it's as if they're beholden to some corporate instruction whereby they must never miss an opportunity to stick the boot in on 'old' games and tech.
I guess that's maybe just the reality of commercial journalism, always having to push the 'new is the only option worth considering' ideology, but it does make for frustrating reading as a fan gaming through the generations.
@Menardi The CGI look has not aged well. If you think it has, then that's fine, but it really dates a game, IMO. I much prefer hand-drawn 2D sprites.
@Crockin oh, I didn't mean Diddy Kong Racing, I love that one. I meant Super R.C. Racing or something (I'm too lazy to scroll back up and check).
@gcunit "it's as if they're beholden to some corporate instruction whereby they must never miss an opportunity to stick the boot in on 'old' games and tech."
Are you sure you're not confusing this site with another one? 😂
@Ninfan I saw a battletoads for the dreamcast the other day, should I snag it?
I just wanna see Rare Replay on Switch or at least PC (and I don’t understand why it isn’t there)
@gcunit it's not totally related, but it's the same vein of thought. On Zelda Dungeon, I know that they will not. Shut. Up. About different BOTW is. Like, stop it! I get articles about it, that's fine, but there was one article where they knocked it down. On a SS article. Ugh 😣
@Menardi well, it is an opinion based article, but I won't judge. Except for DKR being on here as one of the best. Those are just straight facts.
@AJDarkstar huh. Interesting. Then again, it was at a secondhand video game shop with fan made amiibos (without the amiibo part, obviously), so I'm not surprised.
@MeowMeowKins I fully support that
@ShadJV popular, but pokemon is popular, and if pokemon fell off the earth and froze to death, I'd do a happy dance. Most people like popular stuff, that's why it's popular, but the key word is most.
Goldeneye and Perfect Dark are such great games. Still play them regularly with friends.
PD coop is unplayable though due to frame rate.
@Crockin thank goodness, guh huh! Otherwise...
You and I will go to war. No questions asked
@Damo You may (or may not) be pleased to hear that I do not frequent any other gaming sites enough to make that confusion. Does it begin with a K, a P, or an I by any chance?
I am probably over-sensitive to this issue, as I am a big Wii U fan, and there never seems to be a post-2016 article that references the Wii U without mentioning it's comparatively poor sales record etc. and since becoming sensitised I've noticed it in other articles enough for Menardi's comment to strike a chord with me.
And I get it, it's a common gag amongst the gaming community to rip on PS1/N64 era graphics especially for making eyes bleed (particularly if God forbid, you happen to be playing on a flat screen TV with a non-HDMI video connection), but this is a celebration article is it not, so let's just celebrate 🥳
@Menardi Hey, I'm old too, you know
I just think that the CGI look - as undeniably groundbreaking as it was back then - became dated very quickly. I think DKC has its charm but there's a reason nobody remembers the likes of Swagman and Johnny Bazookatone in 2020...
@gcunit "You may (or may not) be pleased to hear that I do not frequent any other gaming sites enough to make that confusion"
That did make me chuckle 😂
@MeowMeowKins i did'nt know they released it on DREAMCAST, which battletoads is it?
@Ninfan Beats of Rage. It's a fan made one. And @AJDarkstar yeah, I was a bit surprised too.
I started playing Jet Force Gemini, but I lost interest when I heard about the backtracking later in the game. Maybe I should give it a go again.
@MeowMeowKins was just looking at it on you tube . it said in the credits that you could download it for free at www.DCEvolution.net
not sure if you can do that anymore.
@Ninfan I'm personally going to buy it, but if you'd like to try it, go ahead!
@GX_64 don't quit a game because people say crap about it, quit a game because you hate it. Give it a go!
Battletoads was not a well liked game. That bike part basically made people hate it and could ruin entire friendships. I think people have nostalgia glasses on when they remember it as good.
At least not when it came out new, the double dragon game made it popular.
@Damo I think the look aged great for CGI pre-renders, there are games like Doom Troopers that aged a lot less gracefull.
Rare put a lot of effort in working CGI graphics, the backgrounds in the arcade versions of Killer Instinct still look impressive in a 'look what they did in early 90's kinda way.
And the charm of the designs and the consistent use of them in the evocative backgrounds and expressive character sprites made for a coherent experience that kept it's charm trough the ages a lot better than the first Mortal Kombat games for example.
Also Johnny Bazookatone looks like a very generic game overall, people still mention the original Oddworld games and sometimes even Heart of Darkness which all had great pre-rendered graphics.
Pre-rendered graphics were later mostly used as backgrounds till somewhere in the early 2000's and even some later games like Pillars of Eternity.
Having watched, read and listened to a lot about the development of the game, the graphics of DKC became it's own thing for me, instead of riding a fad like Swagman, because there is so much love put into making them work where most old pre rendered CGI looks clunky cheap and lazy.
One of the saddest days in gaming when Nintendo let Rare get away from them.
Man, looking back at this list reminds me of the greatness of the N64. All of Rare's titles, THQ, Acclaim, Midway. All the games were unique. I do take exception with this list noting things sound or look dated. That's ridiculous. This form of art medium has its merits just like classic music, films, and books.
I have always hated the fact Microsoft bought Rare. All these properties ( Jet Force Gemini) fell under their ownership, and they have done absolutely nothing with it. It took them 2 decades to bring Battletoads. And I'm still bitter about Goldeneye. That's a game, like all past Rare titles, that should be sitting on a Nintendo console. Yes, I know there would be a licensing issue, but at least Nintendo wouldn't have to deal with Microsoft.
The Turbo Tunnel section isn’t all that bad as it’s made out to be. The section later where you have to outrun bombs now that’s a challenge.
@MeowMeowKins I think it is free because it's not great. If you want a good battle toads game you should get battle toads gameboy or battle toads arcade. Have a look at battle toads gameboy on you tube, the levels in it are brilliant.
@Ninfan is it available on the Wii U virtual console. If it is, I may get it just to see if I would like the series.
Sorry, going against the grain here and declaring Rare as one of the most overrated game developers for Nintendo of all time.
For the NES, they did some good games like RC Pro AM, Snake Rattle and Roll, Cobra Triangle and the port of Atari's Marble Madness, but Battletoads I found to be one of the most overrated games of all time. Limited continues, bad 2-player mode, unfair difficulty. Why this game got the praise it did, I'll never know.
For the SNES, they were quiet until they came out with Donkey Kong Country series, which yes, is the high watermark for them (though DKC Tropical Freeze by Retro is my favorite game in the series).
They helped the N64 stay afloat, but Goldeneye hasn't aged well, and while Banjo and Conker are fun, they aren't much more than Mario-like platformers.
They are a good game maker, but not this amazing developer that some people think they are.
@Menardi : I fully agree. I hate that the article here keeps harping on how dated the graphics and sound are. Games pre Wii, PS3, and Xbox 360 are so darn awesome and folks keep forgetting that.
@MeowMeowKins I don't think it is on wii U at all. But it might be on switch when they start doing gameboy games in a couple of weeks or month's..
Where the hell is Donkey Kong Country 2?
I love Rare.
Since Nes.
I have all Nintendo 64 games and many others great titles for the Nes, Snes and Game Boy.
And of course, the last one...for the GameCube.
wow I have never played any of them I really i'm a zoomer.
I love all of these games. But their best one is Sea of Thieves. It’s the best game on Xbox, frankly
Loved all the SNES/N64 games they made, if only they would bring out Rare Replay for switch, it would be brilliant
Cobra Triangle. That was my childhood
@Ninfan wait, they're doing them?!? What Switch announcement did I sleep through this time?!?
@Dringo is it available on other platforms?Never got an Xbox.
@Crockin agree dkc 2 is my favourite 2d platformer ever combined with the best VG soundtrack ever makes it one of my favourite games of all time
@vikgamer168 it’s a GOAT status game, even makes the other two original dkc’s look bad
@Crockin yeah i was pretty dissapointed with dkc 3 coming off the damn near perfect game that is dkc 2
@MeowMeowKins I think they announced it on the last direct, I think they will be doing gameboy games sometime this year.
@Ninfan oh, okay then. Thanks.
@MeowMeowKins Yep on PC. It’ll also be available over xCloud
R.C Pro Am, Battletoads and Killer Instinct will always be what Rare is known for by me. I skipped the N64 so the rest just doesn’t hold up for me. Perfect Dark was a bad 360 game.
@Dringo okay then. Thanks.
@MeowMeowKins what’s your point? Whether a game is good is entirely subjective, and so if Rare is making games that are being received positive by critics and selling well, that’s the best metric we have to measure its quality. Just because you don’t like, say, the current Pokémon games doesn’t define whether they’re good or bad. That’s entirely subjective. Many poor people seem to have enjoyed it than those who haven’t. But that’s a weird comparison to being up, given there’s less controversy over games like Sea of Thieves.
@ShadJV Pokemon was the best example I could come up with. Besides, are you saying that critics are the objective opinion on whether a game is good or not?
@MeowMeowKins nope, I’m saying there IS no objective opinion on whether games are good or not. Only subjective. I even said it was subjective. Twice. I said the only concrete methods we have to measure success is critical reception and sales, both of which Rare has done fine with in recent years.
@ShadJV main thing is critical reception. You said that. So if enough people like something, it's objectively good? I'm a bit confused, to be frank.
@MeowMeowKins you keep using the term “objective” and I keep saying “subjective”. I don’t know how to be more clear. Whether media is good or bad can never be objective. That’s not how it works. I’m not talking about objectivity, I’m talking about successfulness.
@ShadJV oh, okay. Think I understand your point a bit more. I mean, my experience in life has been by not explaining, you explain more. Weird, but okay.
Good list but any version of RC Pro AM is awful. I'd play it on NES out of absolute boooooredom.
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