Suck it, Bond
From its debut in 1997, developer Rare and the terrifying digital avatar of Pierce Brosnan ruled over the console shooter space in the Nintendo 64 tie-in of a then-two-year-old Bond movie, GoldenEye 007. Not only did it justify the genre on consoles while proving that movie games don’t have to suck, it became one of the defining...
About The Game
Step into the Dark...
As Carrington Institute's most promising new Agent, Joanna Dark must uncover the truth behind the dataDyne Corporation's recent technological breakthrough—breakthroughs which could have serious consequences for mankind.