For right now, I don't think it means anything. Nintendo makes plenty of mistakes on their website that don't amount to anything. It was probably edited by sometime who wasn't even told what the release date is. Besides, it's very unlike Nintendo to release something at the beginning of a launch window. The NX will probably be released on March 31st at 11:59pm.
EDIT: Despite this, outside of the context of this information, I do predict that Zelda will be a launch title in March, based on other reasonings.
(Don't worry, we will see Trifoce Heroes Adventures, three remakes, four HD remasters [including Wind Waker HD HD] and a 3ds sequel to Zelda 2 in between BotW delays).
Don't forget Triforce Heroes Adventures 3D, the New 3DS exclusive remake of the NX adaptation of the hit 3DS game.
Remember how, about 15 pages ago, I said I'd be making new Zelda memes in honor of Breath of the Wild (or something like that)? Well, let's keep that going!
I've learned my lesson with The Legend of Zelda: Twilight Princess, from a collector's standpoint. And that lesson is, when two versions of the same game come out on different platforms, it's best to buy both versions right away so the other version doesn't have the opportunity to go up in price.
A bit of a choke on the spellcheck highlight, though.
Hehe, woops... I didn't even notice. Let me see if I can fix that.
EDIT: Fixed
By the way, my new timeline theory is that most of the game developers for Breath of the Wild don't like the timeline and find it too limiting, prefering a timeline-less series. They were either forced to do it to sell a book, or had no hand in it whatsoever. Therefore, they filled Breath of the Wild with a bunch of stuff from all over the series just to confuse us, out of pure spite of the timeline.
I've actually had this feeling for quite some time, but I just hadn't committed it to words yet.
Nintendo only made the timeline to sell Hyrule Historia. I'm a fan of the theory that each game is - get this - a legend. That each game is a retelling of the same ancient legend which is warped by countless retellings and the culture it is told in. For example, Spirit Tracks had trains kind of out of nowhere. That doesn't make much sense until you realize that the culture has warped the old legend based on there new industrial technology. Let's take this a step further, what if the weird three way split in the timeline isn't a chronological split, but a cultural one? What if the ideologies of those telling the story split, resulting in three different versions? This happens a lot in real life. Early on in Christianity the church was split because people disagreed about what Jesus actually was. Then you have environmental influences, like the Wind Waker version of the legend. The people in that culture likely had to deal with a cataclysmic event, like a major area becoming permanently flooded, so the legend changed to reflect that.
Ha, sorry about the rant post. I should probably wake up before interneting today.
Heck, they even put a disclaimer in Hyrule Hystoria stating that they know their timeline is inconsistent and wrong, but "to enjoy it for what it is". Or something like that. At this point, they may as well just be considered separate legends, except for those that are direct sequels to one another.
Like EOTW said, the "official" timeline was likely just made to drum up Hyrule Hystoria.
It makes sense if you focus on the general story and idea of the timeline, but falls apart when you notice the several inconsistencies. It's the "small" details that kill it.
@EOTW: Ultimately, I have the same opinion. However, there are some areas of the timeline that make sense. For example, I really like the idea that a two-way split is created by Ocarina of Time, that the Adult Timeline doesn't have a true Link anymore, that Skyward Sword is the first, that Majora's Mask link makes an unexpected appearance in TP, etc. A lot of this stuff is not only in-game canon, but is the basis of the game's story. But while individual stories may relate to others, a complete timeline is often way too messy.
However, on Zeltik's timeline theory video , his personal opinion is that BOTW is on the downfall timeline immediately after Ocarina of Time, and I gotta say: since Nintendo's probably going to have to peg BOTW somewhere, I would love it if they decided on this. My main complaint with the timeline is that the idea of Link dying and starting a new timeline seems like a cop-out, because, you know, why have Link die here when he could have died anywhere? But, if they made BOTW a game about resurrecting this fallen hero and sealing up Ganon for good, it would give much more significance to this split of the timeline, and I might feel a bit better about the official timeline.
All in all, though, the timeline is kinda dumb. A retelling of the same story across different cultures fits perfectly with a series that has so many different styles.
I think there's going to be a much stronger connection and overall story to each Zelda game since skyward sword. Now they have an official time line that they can better fit each game into. Instead of just making a game and sort of just placing it where they think it fits
The timeline exists insofar as Twilight Princess, The Wind Waker, and Majora's Mask are all after Ocarina of Time, which itself is after Skyward Sword. And Link's Awakening is after A Link to the Past, and probably one more I'm forgetting because I could never suffer all the way through the older sections of the collector's edition disc.
But that's not much of a "timeline," really. Just an order of events.
Forums
Topic: The Legend of Zelda: Breath of the Wild
Posts 7,701 to 7,720 of 15,166
Please login or sign up to reply to this topic