Well, they're definitely doing a physical release, @Zuljaras ..... Which doesn't have the blurb on it about having to download half the game! I'm sure someone will post here if information comes out to clarify that, too!
After looking at some extended gameplay footage this looks like the game Breath of the Wild should have been.
Switch Physical Collection - 1,251 games (as of April 24th, 2024)
Favorite Quote: "Childhood is not from birth to a certain age and at a certain age the child is grown, and puts away childish things. Childhood is the kingdom where nobody dies." -Edna St. Vincent Millay
@Octane lol true. I may try to the same I did with starlink where i bought for 26ยฃ (heavily discounted at the time) and trade it 3 weeks after for 32ยฃ
@Octane I mean tbf I saw quite a few things taken from Ubisoft open world games in BotW. Stuff like the Shiekah Towers and and the Lost Pilgrimage mission gave me severe Assassin's Creed vibes.
TheFrenchiestFry
Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry
Or a superior action/adventure game without the annoying weapon degradation.
Not sure yet, but looking forward to finding out.
Switch Physical Collection - 1,251 games (as of April 24th, 2024)
Favorite Quote: "Childhood is not from birth to a certain age and at a certain age the child is grown, and puts away childish things. Childhood is the kingdom where nobody dies." -Edna St. Vincent Millay
This still looks interesting, and is probably the game I most have my eyes on in the near future (Hyrule Warriors looks pretty good, but Warriors gameplay takes it down a notch... Not too much since it is so focused and still looks great, but a little!).
I believe this is the same team that did Assassin's Creed Odyssey. Or I think I remember hearing that somewhere. I really enjoyed Odyssey, even though I'm no fan of violent games. It would be interesting to see the team's take on the more fantasy elements of ancient Greek mythology, which is apparently what this game is.
Also it's open-world, which makes it exciting, and I know that the Odyssey team knows how to make a solid, easy to follow open world game, so, that's definitely a plus.
Is this the first Switch gameplay footage of Immortals in todays Direct mini? I'm a underwhelmed buy how some of it looks on a full screen computer/tv, but it is on par with the Switch's power. I really hope the revised switch gets a serious power boost so we're not always struggling to play modern games that release across multiple platforms. (clip pasted to play at Immortals timestamp)
Can't stress this enough. The environments look good, but I can't stand the character design. The main character looks bland AF, and the enemies look like they're drawn by a 3-year-old. What's that fat medusa slug doing in this game? I don't understand how nearly every Greek/Roman mythology game can screw up enemy design so badly.
@Octane The main character is customizable. I'm personally hoping that the customizing is deep enough so I can create Xena in it.
High five! (I thought I was the only one that wanted to do this)
Taiko is good for the soul, Hoisa!
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Generic character design is the big downfall of 90% of the more stylized Western-developed video games I play. They look like they've all crawled out of the same hell that spits out Dreamworks animated films.
@WoomyNNYes Eh. I think BOTW has pretty mediocre enemy design as well, standard enemies at least. Wind Waker is still the most consistent of them all. Skyward Sword was okay, but some like the Mogmas were just hideous, and some enemies were ripped straight out of a Pixar film, and not a good one. Remember that weird octopus lady thing? I really hate that thing.
@jump Character customisation is the death of good looking characters. Seriously, I'm paying them to develop a good game, I don't want an IKEA game with a DIY character. That's not my job.
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